Archeage

Archeage

AVERAGE FPS
129
excellent

This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 58 91 102
1440p QHD 73 108 152 176
1080p Full HD 105 154 228 259

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 102
3840x2160 Medium 91
3840x2160 High 58
3840x2160 Ultra 41
2560x1440 Low 176
2560x1440 Medium 152
2560x1440 High 108
2560x1440 Ultra 73
1920x1080 Low 259
1920x1080 Medium 228
1920x1080 High 154
1920x1080 Ultra 105

Archeage with AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

ArcheAge, a 2014 MMORPG, presents an interesting case study in how modern high-end hardware handles a title built for a different era of gaming. The combination of the AMD Ryzen 7 7700X and NVIDIA GeForce RTX 5070 Ti produces a wide range of performance, moving from extreme high refresh rate territory at 1080p to a barely-playable experience at 4K with maximum settings. The measured data reveals a system that is heavily influenced by both resolution and the game's own engine limitations.

Resolution Scaling

The performance drop from 1080p to 4K is dramatic and tells a clear story about where the bottleneck lies in this pairing. At 1080p with Low settings, the system achieves an average of 259.1 FPS, but this plummets to 101.9 FPS at 4K, a reduction of over 60%. This scaling pattern suggests that at lower resolutions, the CPU is the primary limiting factor, as the GPU has ample headroom to render frames quickly. The Ryzen 7 7700X, with its 8 cores and 16 threads, is doing the heavy lifting, and the game's engine appears unable to feed the GPU enough data to push much beyond that 259 FPS mark.

As resolution increases to 1440p, we see a more moderate drop, with Low settings yielding 175.9 FPS. The gap between 1080p and 1440p is significant, indicating that the GPU is starting to become more involved in the process. However, it is at 4K that the RTX 5070 Ti's workload becomes the dominant factor. The 4K Ultra preset yields just 41.3 FPS, a steep decline from the 73.4 FPS at 1440p Ultra. This steep curve is typical for a game where pixel fill rate and memory bandwidth become critical at higher resolutions, and the data suggests that the RTX 5070 Ti is being pushed to its limits.

The scaling from Medium to High to Ultra also highlights a non-linear relationship with visual fidelity. At 4K, the jump from Medium (90.6 FPS) to High (58.3 FPS) is a massive 32 FPS loss, while the jump from High to Ultra (41.3 FPS) is a further 17 FPS loss. This implies that the Ultra preset includes settings that are disproportionately expensive, likely related to shadow quality or draw distance, which are known to be taxing in MMORPGs with large, open worlds.

GPU Role

The NVIDIA GeForce RTX 5070 Ti is a formidable piece of silicon, and its specifications suggest it should be able to handle ArcheAge with ease. With 16 GB of GDDR7 memory on a 256-bit bus, it offers 896.0 GB/s of bandwidth. The 70 RT cores and 280 tensor cores are features that ArcheAge, being a 2014 title, is unlikely to utilize, meaning its raw rasterization performance is what matters most here. The high boost clock of 2452 MHz and the 8960 shading units provide substantial compute power, which is reflected in its strong synthetic scores, like the 32974 passmark G3D result.

The data shows that the GPU's role shifts from being a secondary component at 1080p to the definitive bottleneck at 4K. At 1080p Low, the GPU is likely idling, waiting for the CPU to submit draw calls. The fact that the 4K Low preset (101.9 FPS) is still far below the 1080p Low result (259.1 FPS) confirms that the GPU is fully engaged at the higher resolution. The VRAM capacity is not a concern here, as even a demanding MMORPG is unlikely to exceed 16 GB at 4K, but the sheer number of pixels being processed is what creates the performance wall.

The relationship between the GPU's clock speed and its performance is evident in the scaling. The card's ability to maintain high clocks under load is crucial, and the results indicate it is doing so effectively, as the performance degradation is consistent with the increase in pixel count rather than thermal throttling. The RTX 5070 Ti's position relative to its rivals, sitting at a 0% deltaPct compared to the RTX 4080, shows it is a top-tier card, but ArcheAge's engine does not allow it to flex its full muscle at lower resolutions.

FAQ

Q: Why is the frame rate at 1080p with Low settings so much higher than at 4K with Low settings?

A: The difference between 259.1 FPS and 101.9 FPS is because at 1080p, the CPU is the primary bottleneck, while at 4K, the GPU's pixel rendering workload becomes the limiting factor. The RTX 5070 Ti is simply having to work much harder to fill the 3840x2160 frame buffer.

Q: Is the RTX 5070 Ti holding back the Ryzen 7 7700X in this game?

A: At 1080p, yes. The data shows the CPU is likely limiting performance, as the GPU has headroom. However, at 4K, the GPU is the clear bottleneck, as evidenced by the steep frame rate drop. The system becomes more balanced as resolution increases.

Q: What is the most demanding setting preset for this hardware combo?

A: The 4K Ultra preset is the most demanding, producing an average of just 41.3 FPS. This is a significant drop from the 4K High preset, which achieves 58.3 FPS, showing that the Ultra settings carry a heavy performance penalty.

Q: How does the Ryzen 7 7700X compare to its nearest rival in synthetic benchmarks?

A: The Ryzen 7 7700X has an average benchmark score of 34313, which is 0.4% higher than the Intel Core i5-13500's score of 34175. It also slightly outperforms the Intel Core i7-12800HX, which has an average score of 34136.

Q: Does this GPU have enough memory for ArcheAge at 4K?

A: Yes, the 16 GB of GDDR7 memory is more than sufficient. The performance drop at 4K is not due to memory capacity but rather the raw compute and bandwidth required to render the higher resolution, which the 896.0 GB/s bandwidth is struggling to keep up with.

Q: Is the 1080p Ultra preset playable on this system?

A: The 1080p Ultra preset runs at an average of 105 FPS, which is quite playable. It is, however, significantly slower than the Medium preset (228.1 FPS) and the High preset (153.9 FPS), suggesting that the Ultra settings offer a poor return on investment in terms of performance.

Measured FPS Breakdown

The measured data provides a complete picture of performance across three resolutions and four quality presets. At 1920x1080, the system is exceptionally fast. The Low preset leads with 259.1 FPS, followed by Medium at 228.1 FPS and High at 153.9 FPS. Even the demanding Ultra preset manages a solid 105 FPS average. This resolution is clearly where this combo shines for high-refresh-rate monitors.

Moving to 2560x1440, the performance remains strong but shows the GPU's increasing load. The Low preset drops to 175.9 FPS, while Medium falls to 151.8 FPS. The High preset achieves 107.5 FPS, which is still excellent, but the Ultra preset takes a significant hit, landing at 73.4 FPS. The scaling here is more linear, showing a clear cost for each step up in quality.

At 3840x2160, the system struggles to maintain high frame rates. The Low preset is the only one that remains comfortably playable, with an average of 101.9 FPS. Medium drops to 90.6 FPS, and High falls to 58.3 FPS. The Ultra preset is the most punishing, yielding just 41.3 FPS, which is below the threshold for a smooth experience in a game that requires quick reactions in player versus player combat. The step from High to Ultra is a 17 FPS drop, highlighting the extreme cost of the highest settings.

Settings Recommendations

Based on the measured rows, the optimal experience depends heavily on the user's display resolution. For 1080p displays, the High preset is the best balance, providing a 153.9 FPS average while maintaining a high level of visual quality. The Ultra preset, at 105 FPS, is acceptable but offers diminishing returns for a 32% performance loss compared to High.

For 1440p, the High preset again stands out, delivering 107.5 FPS, which is smooth and visually appealing. The Medium preset is a viable alternative for those seeking even higher frame rates, hitting 151.8 FPS. The Ultra preset, at 73.4 FPS, is playable but may not be worth the visual upgrade over High given the performance cost.

At 4K, the choice is more difficult. The Medium preset, at 90.6 FPS, is the best option for a balance of quality and performance. The Low preset offers a higher frame rate at 101.9 FPS but sacrifices too much visual fidelity. The High preset, at 58.3 FPS, is borderline for an MMORPG, and the Ultra preset is not recommended for serious play due to its low 41.3 FPS average. For this resolution, the data suggests that Medium is the sweet spot.

CPU Role

The AMD Ryzen 7 7700X is a powerful processor with 8 cores and 16 threads, based on the Zen 4 architecture. Its high boost clock of 5.40 GHz and substantial 32 MB of L3 cache are key assets for gaming. In synthetic benchmarks, it scores 30325 in Cinebench R23 multi-core and 4281 in single-core, demonstrating strong performance in both multithreaded and single-threaded workloads. Its position in the 89th percentile of all CPUs indicates it is a top-tier processor.

In ArcheAge, the CPU's role is most evident at 1080p. The fact that the 1080p Low preset (259.1 FPS) is not dramatically higher than the 1440p Low preset (175.9 FPS) suggests that the CPU is holding the system back from reaching its full potential at the lowest resolution. The game, being from 2014, is likely not optimized for modern high-core-count processors, but the 7700X's strong single-thread performance helps mitigate this. Its nearest rival, the Intel Core i5-13500, is only 0.4% behind in average benchmark score, showing that the 7700X is at the top of its class.

The CPU's performance is sufficient to feed the RTX 5070 Ti at higher resolutions, but at 1080p, it becomes the limiting factor. The 16 threads are more than enough for the game, but the per-core performance is what matters most. With a single-core score of 1090 in 3DMark, it is clear that the CPU has the capability, but the game's engine seems unable to scale beyond a certain frame rate, capping the performance at around 259 FPS. This is a classic case of a modern CPU being bottlenecked by an older game's code.

How This Combo Ranks

In the grand scheme of tested hardware combinations, this pairing of the AMD Ryzen 7 7700X and NVIDIA GeForce RTX 5070 Ti holds a rank of 132 out of 1727 combos in ArcheAge. This places it in the top 8% of all tested systems, indicating that it is a very high-performing combination for this specific game. The rank reflects the strength of both components, but it also implies that there are 131 other combinations that deliver even higher average frame rates.

This ranking makes sense given the data. The combo's strength is its high-end CPU and GPU, which excel in most scenarios. However, the relatively low rank for such powerful hardware suggests that the game's engine is not fully utilizing the potential of these components. The rank of 132 out of 1727 shows that while this is an elite setup, there is a significant performance ceiling imposed by the game itself. Other combos in the 130s likely feature CPUs or GPUs that are better optimized for this specific title, perhaps with higher single-thread performance or configurations that the game's engine favors. The data suggests that users with this combo are getting a top-tier experience, but not the absolute best possible in ArcheAge.

Hardware Specifications

AMD Ryzen 7 7700X

Cores / Threads 8 / 16
Base Clock 4500 MHz
Boost Clock 5400 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5070 Ti in Archeage

Resolution Settings Avg FPS
3840x2160 Low 101.9
3840x2160 Medium 90.6
3840x2160 High 58.3
3840x2160 Ultra 41.3
2560x1440 Low 175.9
2560x1440 Medium 151.8
2560x1440 High 107.5
2560x1440 Ultra 73.4
1920x1080 Low 259.1
1920x1080 Medium 228.1
1920x1080 High 153.9
1920x1080 Ultra 105.0

Archeage with Ryzen 7 7700X + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5070 Ti + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 7 7700X + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.