Archeage

Archeage

AVERAGE FPS
34
playable

This combination offers playable performance with an average of 34 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 16 24 26
1440p QHD 19 28 41 46
1080p Full HD 28 42 61 69

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 26
3840x2160 Medium 24
3840x2160 High 16
3840x2160 Ultra 11
2560x1440 Low 46
2560x1440 Medium 41
2560x1440 High 28
2560x1440 Ultra 19
1920x1080 Low 69
1920x1080 Medium 61
1920x1080 High 42
1920x1080 Ultra 28

Archeage with AMD Ryzen 7 7700X + AMD Radeon RX 580, In-Depth Analysis

The AMD Ryzen 7 7700X and AMD Radeon RX 580 pairing in Archeage presents a study in stark performance asymmetry. The data indicates a system where the processor’s substantial multi-threaded capabilities are largely held in check by the graphics card’s age and architectural limits. This results in a playable experience only at lower resolutions and settings, with a severe performance cliff appearing as graphical demands escalate.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 7700X is a modern, high-core-count processor built on the Zen 4 architecture. It features 8 cores and 16 threads, with a base clock of 4.50 GHz and a boost clock of 5.40 GHz. This configuration is well-suited for modern gaming workloads, which increasingly leverage multiple threads. In synthetic benchmarks, the processor demonstrates strong scaling from its single-thread score to its full multi-threaded capability. For instance, its 3dmark single-thread score is 1090, while the 2-thread score nearly doubles to 2112, and the 4-thread score reaches 4074. This scaling continues to the 8-thread score of 7057 and the 16-thread score of 8859, showing an efficient increase in throughput as more cores are utilized. The 3dmark max-threads score of 8852 is nearly identical to the 16-thread score, indicating that the processor’s performance ceiling is reached with its full complement of threads.

The processor’s cache hierarchy is substantial, with 64 KB of L1 cache per core, 1 MB of L2 cache per core, and a shared 32 MB of L3 cache. This helps in reducing memory latency for frequently accessed data. The CPU’s average benchmark score of 35909 places it in the 85th percentile of all tested CPUs, a strong showing for a desktop processor. Compared to its nearest rivals, the Ryzen 7 7700X is only marginally ahead. It leads the AMD Ryzen 7 PRO 5845 by 0.3 percent, the Intel Core 7 250H by 0.5 percent, and the AMD Ryzen AI 7 PRO 350 by 0.5 percent. It also outperforms the Intel Core Ultra 9 185H by 0.7 percent. These deltas are minimal, suggesting that in a CPU-bound scenario, the 7700X would not provide a significant frame rate advantage over these alternatives. However, in Archeage, the data suggests the CPU is not the limiting factor. The measured FPS is low even at 1080p with High settings, a workload that would normally be less demanding on the CPU. The processor’s high thread count and clock speeds provide ample headroom for the game’s logic, but this headroom is largely unused because the GPU cannot render frames fast enough to keep up.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 580 is an older graphics card built on the GCN 4.0 architecture, utilizing the Polaris 20 chip on a 14 nm process. It comes with 8 GB of GDDR5 memory on a 256-bit bus, providing a memory bandwidth of 256.0 GB/s. The card’s clocks are modest by modern standards, with a base clock of 1257 MHz and a boost clock of 1340 MHz. Its compute capabilities are limited, with 2304 shading units and a theoretical FP32 performance of 6.175 TFLOPS. The GPU’s average benchmark score is 12928, which places it in the 53rd percentile of all GPUs, a mid-pack ranking.

This GPU is the clear bottleneck in this combo. The benchmark results show that the RX 580’s direct competitors are mobile and integrated solutions. Its nearest rival, the NVIDIA GeForce RTX 3050 Ti Mobile, scores 12940, which is only 0.1 percent higher. The NVIDIA GeForce GTX 1660 SUPER scores 12986, a 0.4 percent lead. The AMD Radeon 740M and AMD FirePro W5100 are also close, with scores of 12870 and 12847, respectively, representing a 0.5 percent and 0.6 percent deficit for the RX 580. This indicates that the RX 580 is operating at the performance level of a modern entry-level mobile GPU, which is significantly below the desktop-class performance required for high-refresh-rate gaming.

In Archeage, the GPU’s limitations are immediately apparent. At 1080p with Low settings, the card manages an average of 69 FPS. This is its peak performance in this game. As soon as settings are increased, performance drops sharply. The 8 GB VRAM is sufficient for the game’s textures, but the raw processing power of the GPU is insufficient to handle the increased shading and post-processing effects at higher presets. The data suggests a hardware mismatch: the Ryzen 7 7700X is capable of feeding the GPU with data far faster than the RX 580 can process it, leading to a situation where the GPU is saturated and the CPU sits idle waiting for frames to be rendered.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the only preset that provides a consistently playable experience is the Low preset at 1920x1080, where the average FPS is 69. This is the sole configuration that exceeds the 60 FPS threshold. The Medium preset at 1080p is also viable, with an average of 61 FPS and a minimum of 52, meaning it will mostly stay above 60 FPS but can dip below during intense scenes. For users seeking a smoother experience, the Low preset is the safer choice, as it provides a buffer above the 60 FPS mark.

The High preset at 1080p yields an average of 42 FPS, which is borderline playable but may feel sluggish in a fast-paced MMORPG. The Ultra preset at 1080p is not recommended, as it drops to an average of 28 FPS, which is too low for a responsive gameplay experience. At 1440p, the Medium preset offers an average of 41 FPS, which is playable but not ideal, while the Low preset at this resolution reaches 46 FPS. However, the higher resolutions and presets are simply not viable. At 4K, even the Low preset only manages an average of 26 FPS, and the Medium preset drops to 24 FPS with a minimum of 20 FPS. The Ultra preset at 4K is a slideshow at 11 FPS. Therefore, the best experience is found at 1080p with the Medium preset, which offers a balance between visual quality and performance, or the Low preset for a more stable frame rate. The data does not support using higher presets at any resolution without significant sacrifices to playability.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best resolution and settings combination for this hardware in Archeage?

A: The best experience is at 1920x1080 with the Medium preset, which delivers an average of 61 FPS and a minimum of 52 FPS. The Low preset at this resolution is also excellent, with an average of 69 FPS.

Q: How does the CPU compare to its closest rivals in terms of benchmark scores?

A: The AMD Ryzen 7 7700X has an average benchmark score of 35909. It is 0.3 percent ahead of the AMD Ryzen 7 PRO 5845, 0.5 percent ahead of both the Intel Core 7 250H and AMD Ryzen AI 7 PRO 350, and 0.7 percent ahead of the Intel Core Ultra 9 185H.

Q: Is this GPU considered high-end for gaming?

A: No. The AMD Radeon RX 580’s average benchmark score of 12928 puts it in the 53rd percentile of all GPUs. Its closest competitor is the NVIDIA GeForce RTX 3050 Ti Mobile, which is a mobile part, indicating the RX 580’s performance level is closer to modern entry-level solutions than to high-end desktop cards.

Q: What is the performance difference between the 1080p High and Ultra presets?

A: At 1920x1080, the High preset averages 42 FPS, while the Ultra preset averages 28 FPS. This represents a significant drop in performance when moving to the Ultra preset, which is likely too low for comfortable play.

Q: Can this system handle 4K gaming in Archeage?

A: No. At 3840x2160, the highest average FPS recorded is 26 on the Low preset. The Medium preset averages 24 FPS, and the Ultra preset averages only 11 FPS. These frame rates are far too low for a playable experience.

Q: What is the minimum FPS recorded for this combo, and at what settings?

A: The lowest minimum FPS recorded is 20, which occurs at 3840x2160 with the Medium preset. The highest minimum FPS recorded is 52, which occurs at 1920x1080 with the Medium preset.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

Analyzing the FPS drop across resolutions reveals a classic GPU-bound scenario. At the Low preset, the average FPS scales from 69 at 1920x1080, down to 46 at 2560x1440, and further down to 26 at 3840x2160. This is a drop of 23 FPS (or 33 percent) when moving from 1080p to 1440p, and another 20 FPS (or 43 percent) when moving from 1440p to 4K. This steep decline is characteristic of a GPU that is running out of pixel-processing power. The rendering resolution is increasing the number of pixels, but the GPU’s fill rate and shading units are fixed, leading to a direct and proportional decrease in performance.

The pattern is similar but with lower absolute values at the Medium and High presets. At Medium, the average FPS is 61 at 1080p, 41 at 1440p, and 24 at 4K. At High, the average FPS is 42 at 1080p, 28 at 1440p, and 16 at 4K. This consistent halving of performance at each resolution step confirms that the RX 580 is the limiting component. A CPU-bound scenario would show a smaller FPS drop at higher resolutions, as the GPU would have more time to render each frame, but the CPU would max out. Here, the CPU has plenty of headroom, as evidenced by its high benchmark scores, yet the FPS plummets. This indicates that the GPU is saturated at all resolutions and settings, unable to maintain a higher frame rate even when the CPU is not the bottleneck. The data strongly suggests that upgrading the graphics card would yield a massive improvement in this game, while a CPU upgrade would provide almost no benefit.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the data shows a clear progression of performance degradation with increasing graphical fidelity. The Low preset delivers the highest average FPS of 69. The Medium preset is close behind with an average of 61 FPS, and it has a recorded minimum of 52 FPS and a maximum of 70 FPS. The High preset drops significantly to an average of 42 FPS. The Ultra preset is the worst performer at this resolution, with an average of only 28 FPS.

At 2560x1440, the same trend continues, but all values are lower. The Low preset averages 46 FPS. The Medium preset averages 41 FPS, with a minimum of 35 FPS and a maximum of 47 FPS. The High preset averages 28 FPS. The Ultra preset is nearly unplayable, with an average of just 19 FPS.

At 3840x2160, the results are consistently poor. The Low preset averages 26 FPS. The Medium preset averages 24 FPS, with a minimum of 20 FPS and a maximum of 27 FPS. The High preset averages 16 FPS. The Ultra preset is a slideshow, with an average of just 11 FPS. This breakdown indicates that the only playable configurations are the Low and Medium presets at 1080p, with the Medium preset being the highest quality option that maintains a minimum FPS above 50.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 7 7700X and AMD Radeon RX 580 ranks 3387 out of 3708 tested combinations in Archeage. This places it in the bottom 9 percent of all tested systems, a low ranking that reflects the GPU’s limitations. This is a surprisingly low rank for a system with a high-end, 85th-percentile CPU. The ranking is almost entirely dragged down by the GPU, which sits at the 53rd percentile. The data shows that the CPU’s substantial processing power is wasted in this pairing, as the GPU cannot translate it into higher frame rates.

The rank of 3387 suggests that the vast majority of other hardware combinations, including those with older or more balanced CPUs and mid-range GPUs, will outperform this system in Archeage. The CPU’s close rivals do not help to improve the standing, as the bottleneck is clearly the GPU. To improve this rank, the GPU would need to be replaced with a more powerful model. The CPU has more than enough performance to support a much faster graphics card without becoming a bottleneck itself. The measured FPS data confirms this analysis: the system is GPU-bound at every resolution and setting, and the only way to achieve a higher rank and better performance is to address the graphics card’s limitations.

Hardware Specifications

AMD Ryzen 7 7700X

Cores / Threads 8 / 16
Base Clock 4500 MHz
Boost Clock 5400 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700X + AMD Radeon RX 580 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 26.0
3840x2160 Medium 24.0
3840x2160 High 16.0
3840x2160 Ultra 11.0
2560x1440 Low 46.0
2560x1440 Medium 41.0
2560x1440 High 28.0
2560x1440 Ultra 19.0
1920x1080 Low 69.0
1920x1080 Medium 61.0
1920x1080 High 42.0
1920x1080 Ultra 28.0

Archeage with Ryzen 7 7700X + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RX 580 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 7 7700X + RX 580

Explore FPS benchmarks for other games using this same hardware combination.