Control
This combination offers playable performance with an average of 35 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 20 | 26 | 34 |
| 1440p QHD | 24 | 31 | 33 | 46 |
| 1080p Full HD | 38 | 40 | 46 | 63 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 7700X + AMD Radeon RX 580, In-Depth Analysis
Control, a 2019 Action Adventure title, presents a challenging workload for the AMD Ryzen 7 7700X + AMD Radeon RX 580 combination. The benchmark data shows this pairing ranks 1515th out of 1636 tested combos, placing it in the bottom 8% of systems. The measured frame rates confirm a GPU-bound scenario at nearly every setting, with the aging Polaris architecture struggling to maintain playable performance at higher resolutions.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 7700X is a Zen 4 (Raphael) processor built on a 5 nm process at TSMC, featuring 8 cores and 16 threads. Its base clock of 4.50 GHz and boost clock of 5.40 GHz provide substantial single-thread headroom, which is reflected in its benchmark scores: a 3dmark single-thread score of 1090 and a passmark_single_thread score of 4190. This CPU sits in the 89th percentile of all CPUs, with an average benchmark score of 34313.
In Control, the CPU’s role appears secondary to the GPU. The data shows that at 1080p Low, the system achieves 62.6 FPS, but at 1080p Ultra, it drops to 37.5 FPS — a 40% reduction that points to graphics load rather than processor limitations. The 7700X’s 3dmark_max_threads score of 8852 and cinebench_r23_multicore score of 30325 indicate ample multi-threaded capacity, yet the game’s frame rates do not scale with these strengths. The nearest rival, the Intel Core i5-13500, scores 34175 (0.4% higher), while the Intel Core i7-12800HX scores 34136 (0.5% higher), showing the 7700X is effectively tied with these competitors in synthetic tests. However, none of this CPU power translates to higher FPS in Control because the RX 580 becomes the limiting factor.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best average FPS this combo achieves in Control?
A: The highest measured average is 62.6 FPS at 1920x1080 with Low settings. This is the only configuration that crosses the 60 FPS threshold, making it the sole playable option for smooth frame pacing.
Q: How does this combo rank among all tested systems in Control?
A: The combination ranks 1515th out of 1636 total combos tested, placing it in the 92.6th percentile from the bottom. This indicates that roughly 92% of tested systems outperform this pairing in this specific game.
Q: Is the CPU or GPU the primary bottleneck in Control?
A: The GPU is clearly the bottleneck. Evidence comes from resolution scaling: at 1080p Low, the system hits 62.6 FPS, but at 4K Low, it drops to 33.9 FPS — a 46% decline. The CPU’s performance remains constant, while the GPU workload increases exponentially with resolution.
Q: What is the RX 580’s benchmark percentile compared to other GPUs?
A: The RX 580 sits in the 53rd percentile of all GPUs, with an average benchmark score of 13559. Its nearest rival, the NVIDIA GeForce GTX 570, scores 13564 (0% delta), while the GTX 950 scores 13549 (0.1% higher), showing the RX 580 is positioned in a mid-pack tier.
Q: Does the CPU’s single-thread performance help at lower resolutions?
A: While the 7700X posts a strong passmark_single_thread score of 4190, the data shows no corresponding benefit. At 1080p Low (62.6 FPS) versus 1440p Low (46.2 FPS), the drop is 26%, which aligns with GPU fill-rate limits rather than CPU headroom. The CPU is never the constraining factor in any measured scenario.
Q: Are there any settings where the system achieves 60 FPS at 1440p or higher?
A: No. At 2560x1440, the best result is 46.2 FPS on Low settings. At 3840x2160, even Low settings only reach 33.9 FPS. The 60 FPS target is only attainable at 1080p with Low settings.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The scaling pattern in Control reveals a textbook GPU-bound scenario. Moving from 1080p Low (62.6 FPS) to 1440p Low (46.2 FPS) results in a 26% FPS reduction, and further to 4K Low (33.9 FPS) yields another 27% drop. This consistent degradation with each resolution step indicates the GPU’s pixel throughput is the sole constraint.
At High settings, the scaling is even more pronounced: 1080p High (39.9 FPS) falls to 1440p High (30.8 FPS), a 23% drop, then to 4K High (19.9 FPS), another 35% reduction. The RX 580’s 8 GB GDDR5 memory and 256.0 GB/s bandwidth are insufficient for 4K workloads, as demonstrated by the sub-20 FPS results at 4K Ultra (19.2 FPS). The CPU’s 83.2 GB/s memory bandwidth and 32 MB L3 cache remain unutilized, as the GPU’s 6.175 TFLOPS FP32 performance cannot keep pace with the game’s demands at higher resolutions.
How This Combo Ranks — use comboRankInGame vs other tested combos
With a rank of 1515 out of 1636 combos, this pairing is firmly in the bottom quartile of tested systems for Control. This rank reflects the GPU’s age: the RX 580, released in 2017, has a production status of "End-of-life" and sits in the 53rd GPU percentile. In contrast, the CPU alone ranks in the 89th CPU percentile, highlighting a massive performance disparity between components.
The benchmark data shows that even the RX 580’s closest rivals — the GTX 570 (13564 avg score, 0% delta) and GTX 950 (13549, 0.1% higher) — are similarly old architectures. This combo’s rank suggests that Control’s demanding visual effects, likely including physics-based destruction and particle systems, overwhelm the Polaris 20 chip’s 2304 shading units and 32 ROPs. The 1515th rank out of 1636 places it in the bottom 7.4% of all tested systems, meaning users with modern mid-range GPUs would see substantially better performance.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 580 uses the Polaris 20 chip on a 14 nm process at GlobalFoundries, with 5,700 million transistors on a 232 mm² die. Its base clock runs at 1257 MHz with a boost clock of 1340 MHz, while memory operates at 2000 MHz (8 Gbps effective) across a 256-bit bus, providing 256.0 GB/s bandwidth. The 8 GB GDDR5 VRAM is adequate for 1080p but becomes a limiting factor at 1440p and 4K.
The GPU’s benchmark scores reveal its mid-range positioning: passmark_g3d scores 8813, while 3dmark_steel_nomad_dx12 scores 1005. Its FP32 performance of 6.175 TFLOPS and texture rate of 193.0 GTexel/s are modest by modern standards. In Control, this translates to 1080p Medium (45.7 FPS) and 1080p High (39.9 FPS) results that hover around playable thresholds. The RX 580’s 53rd GPU percentile and average benchmark score of 13559 place it just above the GTX 570 (13564) and GTX 950 (13549), confirming its status as a legacy card. The 185W TDP and 450W suggested PSU indicate power draw is not the issue — raw compute is.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the system delivers its best results. Low settings produce 62.6 FPS average, Medium yields 45.7 FPS, High drops to 39.9 FPS, and Ultra bottoms out at 37.5 FPS. The gap between Low and Medium (16.9 FPS) is larger than the gap between High and Ultra (2.4 FPS), suggesting diminishing returns at higher presets.
At 2560x1440, the numbers fall significantly. Low settings achieve 46.2 FPS, Medium reaches 32.6 FPS, High manages 30.8 FPS, and Ultra drops to 24 FPS. The 1440p Low result is still playable, but the gap between Low and Medium (13.6 FPS) indicates that even modest visual upgrades strain the GPU.
At 3840x2160, the system is largely unplayable. Low settings hit 33.9 FPS, Medium falls to 25.5 FPS, High drops to 19.9 FPS, and Ultra sinks to 19.2 FPS. The 4K results show a compressed range (14.7 FPS difference between Low and Ultra), indicating the GPU is entirely saturated regardless of settings.
Settings Recommendations — which preset gives the best experience per the measured rows
For 1080p gaming, Low settings at 62.6 FPS is the only preset that clears the 60 FPS target. Medium at 45.7 FPS is playable but noticeably less smooth, while High (39.9 FPS) and Ultra (37.5 FPS) offer marginal visual gains for a 40% FPS penalty. The data suggests that if 60 FPS is the priority, Low is the only viable option.
At 1440p, Low settings (46.2 FPS) provide the best balance of visual fidelity and performance. Medium (32.6 FPS) and High (30.8 FPS) are nearly identical in frame rate, making Medium the better choice if users want improved visuals without a significant FPS cost. Ultra (24 FPS) should be avoided as it falls below 30 FPS.
At 4K, no settings are recommended for smooth play. Low (33.9 FPS) is the only preset that approaches playability, but even this falls short of the 60 FPS standard. Users targeting 4K should consider this combo unsuitable, as the RX 580’s 8 GB VRAM and 256.0 GB/s bandwidth cannot handle Control’s demands at this resolution. The overall recommendation is to run 1080p Low for 60 FPS or 1440p Low for a higher resolution experience at a modest frame rate loss.
Hardware Specifications
AMD Ryzen 7 7700X
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700X + AMD Radeon RX 580 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 33.9 |
| 3840x2160 | Medium | 25.5 |
| 3840x2160 | High | 19.9 |
| 3840x2160 | Ultra | 19.2 |
| 2560x1440 | Low | 46.2 |
| 2560x1440 | Medium | 32.6 |
| 2560x1440 | High | 30.8 |
| 2560x1440 | Ultra | 24.0 |
| 1920x1080 | Low | 62.6 |
| 1920x1080 | Medium | 45.7 |
| 1920x1080 | High | 39.9 |
| 1920x1080 | Ultra | 37.5 |
Control with Ryzen 7 7700X + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 580 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 7 7700X + RX 580
Explore FPS benchmarks for other games using this same hardware combination.