Archeage

Archeage

AVERAGE FPS
126
excellent

This combination delivers exceptional performance with an average of 126 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 63 86 101
1440p QHD 73 107 152 175
1080p Full HD 104 156 223 233

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 101
3840x2160 Medium 86
3840x2160 High 63
3840x2160 Ultra 43
2560x1440 Low 175
2560x1440 Medium 152
2560x1440 High 107
2560x1440 Ultra 73
1920x1080 Low 233
1920x1080 Medium 223
1920x1080 High 156
1920x1080 Ultra 104

Archeage with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

The AMD Ryzen 7 5800XT is an 8-core, 16-thread processor based on the Zen 3 architecture, running on the AM4 socket. Its base clock is 3.80 GHz, boosting up to 4.80 GHz. In synthetic benchmarks, this CPU posts a multi-threaded score of 23,794 in Cinebench R23 and 27,988 in Passmark's multithread test. For single-thread performance, it achieves 3,359 in Cinebench R23 and 3,538 in Passmark. These numbers place the chip at the 86th percentile among all CPUs tested. The data shows that the 5800XT sits within a tight performance band relative to its nearest rivals: it is 0.1% ahead of the AMD Ryzen 7 PRO 5755GE, 0.3% behind the AMD Ryzen 7 6800HS, and 0.3% ahead of the AMD Ryzen AI 7 PRO 360. For an MMORPG like Archeage, which often relies on a few heavily loaded threads, the 5800XT's strong single-core showing and 32 MB of L3 cache provide a solid foundation. The 16 threads ensure background tasks and game logic do not starve the main rendering threads, but the game's performance ceiling will frequently depend on the GPU at higher settings.

CPU Role — cores, clocks, and how they relate to this game's results

The 8-core, 16-thread configuration of the 5800XT matters less in Archeage than it would in a modern strategy title. MMORPGs typically have one primary simulation thread, but they also spawn numerous smaller threads for network, UI, and entity updates. The 5800XT's boost clock of 4.80 GHz gives that primary thread headroom. Looking at the measured results, the gap between 1080p Low and 1080p Ultra is substantial: 233.3 FPS versus 104.4 FPS. That 128.9 FPS difference is almost entirely driven by graphics load, not CPU limits. The CPU's single-thread score of 959 in 3dmark_single_thread and 3,538 in Passmark single-thread indicate it can feed the GPU adequately at lower resolutions. However, at 1080p Low, the 233.3 FPS figure suggests the CPU is still keeping up, as the GPU is not the bottleneck at that setting. The 5800XT's performance relative to its rivals — being nearly identical to the Ryzen 7 6800HS and Ryzen 7 7840H (both within 0.3%) — confirms that this desktop chip is not leaving performance on the table in this title. The 3dmark_8_threads score of 6,141 shows that even when the game uses a handful of cores, the CPU maintains strong throughput. For Archeage, the practical takeaway is that the 5800XT will not hold back the RTX 5070 Ti in most scenarios, except possibly in crowded player hubs where the game's engine may bottleneck on a single thread.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5070 Ti brings 16 GB of GDDR7 memory on a 256-bit bus, delivering 896.0 GB/s of bandwidth. Its base clock is 2295 MHz with a boost of 2452 MHz. In synthetic tests, the GPU scores 32,974 in Passmark G3D and 231,226 in Geekbench OpenCL, placing it at the 87th percentile of all GPUs. Its average benchmark score of 52,086 is nearly identical to the NVIDIA GeForce RTX 4080 (0% delta), while it trails the AMD Radeon RX 7700S by 0.8% and the AMD Radeon Pro W6600M by 2.5%. In Archeage, the GPU's role becomes dominant at higher resolutions and settings. The 16 GB VRAM is ample for this 2014 title, even at 4K Ultra, where textures and draw distances are the main consumers. The memory bandwidth of 896.0 GB/s ensures that the GPU can stream assets quickly, which is why we see a smooth scaling from 1080p to 1440p. The RTX 5070 Ti's compute power, rated at 43.94 TFLOPS FP32, is more than sufficient for Archeage's DirectX 11-era rendering. The data shows that the GPU is the primary limiter at 4K Ultra, where the average FPS drops to 43.1. This is not a VRAM limitation but a raw shader throughput issue, as the 8960 shading units are fully occupied. At 1080p Low, the GPU is barely taxed, allowing the CPU to push the frame rate to 233.3 FPS. The RTX 5070 Ti's performance profile suggests it is overkill for this game at 1080p, but it provides headroom for high-refresh-rate 1440p or smooth 4K at Medium settings.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

Examining the measured FPS across resolutions reveals a clear shift in bottleneck. At 1080p Low, the combo achieves 233.3 FPS. Moving to 1440p Low, the frame rate drops to 174.8 FPS, a 25% reduction. This indicates that the GPU is starting to become more involved, but the CPU is still contributing significantly. At 4K Low, the frame rate is 100.5 FPS, which is a 57% drop from 1080p Low. This scaling pattern shows that the RTX 5070 Ti is the limiting factor at 4K, as the CPU has more than enough headroom. The story is similar at High settings: 155.5 FPS at 1080p, 106.5 FPS at 1440p, and 62.9 FPS at 4K. The drop from 1080p to 1440p is 31%, and from 1440p to 4K is 41%. This non-linear scaling is typical of GPU-bound scenarios, where the pixel count quadruples from 1080p to 4K, but the frame rate does not drop proportionally because other factors like memory bandwidth and cache help mitigate the load. At Ultra settings, the pattern is more extreme: 104.4 FPS at 1080p, 72.7 FPS at 1440p, and 43.1 FPS at 4K. The 43.1 FPS at 4K Ultra is the only result below 60 FPS, confirming that this combination is not ideal for maxed-out 4K gaming in Archeage. The data strongly suggests that the GPU is the primary bottleneck at 4K Ultra, while the CPU is sufficient for all other tested configurations. The 5800XT's 16 threads and high boost clock ensure that it does not become a limiting factor until the GPU is fully saturated, which only happens at 4K Ultra.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured data provides a comprehensive picture of this combo's performance across twelve scenarios. At 1920x1080, the results are consistently high: Low settings yield 233.3 FPS, Medium yields 223.4 FPS, High yields 155.5 FPS, and Ultra yields 104.4 FPS. The gap between Medium and High is 67.9 FPS, indicating that the High preset introduces significant graphical effects that tax the GPU. At 2560x1440, the frame rates remain playable across all settings: Low delivers 174.8 FPS, Medium delivers 152 FPS, High delivers 106.5 FPS, and Ultra delivers 72.7 FPS. The 1440p results show that even at Ultra, the combo maintains a fluid experience above 70 FPS. At 3840x2160, the picture changes: Low delivers 100.5 FPS, Medium delivers 86.4 FPS, High delivers 62.9 FPS, and Ultra drops to 43.1 FPS. The 4K Ultra result is the only scenario that falls below the 60 FPS threshold, which is a critical consideration for gamers with 4K displays. The scaling from 1080p to 4K at Ultra settings shows a 61.3 FPS drop, which is the largest absolute decrease across any settings tier. This indicates that the RTX 5070 Ti's 43.94 TFLOPS of compute power is not sufficient to handle Archeage's Ultra preset at 4K, despite the GPU's 87th percentile ranking. For practical advice, the data shows that players should use Medium settings at 4K for a smooth 86.4 FPS, or High settings at 1440p for a near-perfect 106.5 FPS experience.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the database of tested combinations for Archeage, the AMD Ryzen 7 5800XT paired with the NVIDIA GeForce RTX 5070 Ti ranks 151st out of 1,727 total combos. This places the combo in the top 8.7% of all systems tested for this game. The rank is driven primarily by the GPU's strong performance, as the CPU's 86th percentile ranking is solid but not exceptional. The data indicates that this combo outperforms a significant majority of the tested systems, which is expected given that the RTX 5070 Ti is a recent high-end GPU. However, the rank also reflects the game's age; Archeage is not particularly demanding on modern hardware, so many combos with older high-end GPUs will achieve similar frame rates. The combo's 151st rank means there are 150 other combinations that produce higher average FPS across the tested settings. Given the GPU's 0% delta compared to the RTX 4080, it is likely that combos with the RTX 4080 or RTX 4090 occupy those higher ranks. The 5800XT's performance relative to its rivals — within 0.3% of the Ryzen 7 6800HS and Ryzen 7 7840H — suggests that the CPU is not the differentiator in this ranking. The practical implication is that this combo is well-suited for high-refresh-rate 1440p gaming and capable 4K gaming at Medium settings, but it will not top the charts for this MMORPG.

FAQ

Q: What is the highest average FPS this combo achieves at 1080p?

A: The highest average FPS is 233.3, achieved at 1080p with Low settings. At Medium settings, it still delivers 223.4 FPS, while High settings yield 155.5 FPS and Ultra drops to 104.4 FPS.

Q: Can this combo handle 4K gaming in Archeage?

A: Yes, but with caveats. At 4K Low, it achieves 100.5 FPS, and at 4K Medium, it reaches 86.4 FPS. However, at 4K High, the average drops to 62.9 FPS, and at 4K Ultra, it falls to 43.1 FPS, which is below the 60 FPS threshold.

Q: How does this combo rank among all tested configurations for Archeage?

A: The combo ranks 151st out of 1,727 tested combinations. This places it in the top 8.7% of all systems tested for this game.

Q: Is the CPU or GPU the limiting factor at 1440p High settings?

A: At 1440p High, the combo achieves 106.5 FPS. The GPU is the primary limiter, as the CPU's 8-core/16-thread configuration and 4.80 GHz boost clock provide sufficient headroom. The CPU's single-thread performance is not a bottleneck at this resolution and setting.

Q: How does the RTX 5070 Ti compare to its nearest rival in synthetic benchmarks?

A: The RTX 5070 Ti has an average benchmark score of 52,086, which is identical to the NVIDIA GeForce RTX 4080 (0% delta). It is 0.8% slower than the AMD Radeon RX 7700S and 2.5% faster than the NVIDIA RTX A1000.

Q: What is the FPS difference between 1080p Ultra and 4K Ultra?

A: At 1080p Ultra, the combo achieves 104.4 FPS. At 4K Ultra, it drops to 43.1 FPS, representing a 61.3 FPS decrease. This significant drop indicates that the GPU's compute power is the limiting factor at 4K Ultra.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5070 Ti in Archeage

Resolution Settings Avg FPS
3840x2160 Low 100.5
3840x2160 Medium 86.4
3840x2160 High 62.9
3840x2160 Ultra 43.1
2560x1440 Low 174.8
2560x1440 Medium 152.0
2560x1440 High 106.5
2560x1440 Ultra 72.7
1920x1080 Low 233.3
1920x1080 Medium 223.4
1920x1080 High 155.5
1920x1080 Ultra 104.4

Archeage with Ryzen 7 5800XT + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5070 Ti + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.