Archeage
This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 35 | 50 | 59 |
| 1440p QHD | 43 | 60 | 93 | 101 |
| 1080p Full HD | 66 | 93 | 137 | 151 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 4060, In-Depth Analysis
AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 4060 in ArcheAge: a pairing that leans heavily on the CPU’s large 96 MB shared L3 cache and the GPU’s 8 GB of GDDR6 memory. The benchmark data for this 2014 MMORPG shows a system that can dominate at 1080p but struggles to maintain playable frames at 4K Ultra, with the CPU proving to be the more capable component relative to its peers.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 5700X3D is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Vermeer, built on TSMC’s 7 nm process. It runs at a 3.00 GHz base clock and boosts to 4.10 GHz, with a 105 W TDP. Its defining feature is the 96 MB shared L3 cache, which is crucial for an MMORPG like ArcheAge where large amounts of world data and entity states are constantly accessed. The CPU sits at the 82nd percentile among all CPUs, with an average benchmark score of 24673. This places it nearly identical to the Intel Core i7-1360P (deltaPct 0.2) and AMD Ryzen 5 7600X3D (deltaPct 0.3), while being just 0.5% ahead of the Intel Core i5-11600.
In single-threaded workloads, the 5700X3D scores 804 in 3dMark single-thread and 3157 in Cinebench R23 single-core. These numbers are modest compared to newer architectures, but the massive L3 cache compensates in games that frequently reuse small data sets. The multi-threaded results are stronger: 6764 in 3dMark 16-thread, 22366 in Cinebench R23 multi-core, and 26318 in Passmark multithread. For ArcheAge, which is known to be CPU-sensitive in crowded areas with many players, the 8-core/16-thread configuration with the large cache is the right tool. The data shows that at 1080p Low, the system achieves 151.1 FPS, indicating the CPU is feeding frames efficiently at lower GPU loads. The processor’s performance profile suggests it is not the limiting factor at 1080p, but rather at higher resolutions where the GPU struggles.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: How does the Ryzen 7 5700X3D compare to its nearest rival in CPU benchmarks?
A: The 5700X3D has an average benchmark score of 24673, which is 0.2% higher than the Intel Core i7-1360P (24627) and 0.3% higher than the AMD Ryzen 5 7600X3D (24605). It is also 0.5% ahead of the Intel Core i5-11600 (24559) but 0.6% behind the AMD Ryzen AI Max 385 (24811).
Q: What is the RTX 4060’s standing among all GPUs?
A: The RTX 4060 falls in the 66th percentile of all GPUs, with an average benchmark score of 23181. Its closest rival is the AMD Radeon RX 6600M (23321), which is 0.6% faster, while the Intel Arc B580 (23021) is 0.7% slower.
Q: Can this system run ArcheAge at 4K?
A: At 4K (3840x2160), the system produces 59.1 FPS on Low settings, which drops to 49.7 FPS on Medium, 34.5 FPS on High, and only 25 FPS on Ultra. The 4K High and Ultra presets are below the 60 FPS threshold for smooth play.
Q: What is the best resolution for a consistent 60+ FPS experience?
A: At 1440p, the system achieves 101.1 FPS on Low and 93 FPS on Medium, but drops to 59.5 FPS on High and 42.5 FPS on Ultra. For 1080p, all settings except Ultra (65.9 FPS) exceed 90 FPS, with Low hitting 151.1 FPS.
Q: How does the RTX 4060’s memory bandwidth affect ArcheAge performance?
A: The GPU has 8 GB of GDDR6 memory on a 128-bit bus, providing 272.0 GB/s bandwidth. This relatively narrow bus is reflected in the performance drop from 1080p Medium (137.4 FPS) to 4K Medium (49.7 FPS), a 64% reduction.
Q: Is the CPU or GPU more likely to be the bottleneck at 1440p?
A: At 1440p, the FPS drops from 101.1 on Low to 42.5 on Ultra. This 58% decrease is primarily driven by GPU load, as the CPU’s 16 threads are sufficient for the game’s logic, but the GPU’s shading units (3072) and 48 ROPs struggle with higher settings.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear scaling pattern across resolutions. At 1080p Low, the system hits 151.1 FPS; at 1440p Low, it drops to 101.1 FPS (a 33% reduction); and at 4K Low, it falls to 59.1 FPS (a further 42% reduction from 1440p). This steep decline indicates that the RTX 4060 is the limiting factor, as pixel count quadruples from 1080p to 4K, but FPS drops by more than half. The GPU’s 272.0 GB/s memory bandwidth and 8 GB VRAM are insufficient for 4K workloads in this title.
Looking at High settings, 1080p yields 92.7 FPS, 1440p gives 59.5 FPS, and 4K drops to 34.5 FPS. The scaling from 1440p to 4K here is a 42% FPS loss, which is consistent with the GPU being the primary constraint. At Ultra, the pattern is even more pronounced: 1080p at 65.9 FPS, 1440p at 42.5 FPS, and 4K at 25 FPS. The 4K Ultra result is only 38% of the 1080p Ultra frame rate, confirming that the GPU’s 15.11 TFLOPS of FP32 compute is not enough for high-fidelity 4K in ArcheAge.
The CPU’s role becomes evident when comparing Low settings across resolutions: the 5700X3D’s 96 MB L3 cache and 8-core layout keep the game logic running smoothly, as the FPS drop from 1080p to 1440p (151.1 to 101.1) is less severe than the drop from 1440p to 4K (101.1 to 59.1). This suggests that at lower resolutions, the CPU can feed frames faster than the GPU can render, but at 4K, the GPU’s render time dominates.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the system delivers 151.1 FPS on Low, 137.4 FPS on Medium, 92.7 FPS on High, and 65.9 FPS on Ultra. The gap between Medium and High is substantial (44.7 FPS), indicating that High settings introduce significant GPU load. Ultra is only 40 FPS below Low, showing that the RTX 4060 can handle 1080p Ultra at near-60 FPS, but not with much headroom.
At 2560x1440, the numbers are 101.1 FPS on Low, 93 FPS on Medium, 59.5 FPS on High, and 42.5 FPS on Ultra. The Medium to High drop (33.5 FPS) is larger than the Low to Medium drop (8.1 FPS), suggesting that High settings include effects that heavily tax the GPU’s 48 ROPs and 96 TMUs. Ultra at 1440p is playable but not smooth, falling below the 60 FPS target.
At 3840x2160, the results are 59.1 FPS on Low, 49.7 FPS on Medium, 34.5 FPS on High, and 25 FPS on Ultra. Only Low settings reach 60 FPS at 4K. The drop from Medium to High (15.2 FPS) and High to Ultra (9.5 FPS) shows that each preset tier adds substantial GPU work, likely from higher texture resolution and shadow detail that exceeds the 8 GB VRAM capacity. The 4K Ultra result of 25 FPS is effectively unplayable for an MMORPG requiring responsiveness.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4060 is built on the Ada Lovelace architecture, using the AD107 chip on TSMC’s 5 nm process. It operates with a base clock of 1830 MHz and a boost clock of 2460 MHz, with memory running at 2125 MHz (17 Gbps effective). The GPU has 3072 shading units, 96 TMUs, and 48 ROPs, along with 24 RT cores and 96 tensor cores. Its 8 GB of GDDR6 memory on a 128-bit bus delivers 272.0 GB/s of bandwidth.
In ArcheAge, the GPU’s performance is directly tied to its memory subsystem and pixel throughput. The 118.1 GPixel/s pixel rate and 236.2 GTexel/s texture rate are adequate for 1080p, as evidenced by the 92.7 FPS at High settings. However, at 1440p and 4K, the 128-bit bus becomes a bottleneck. The FPS drop from 1080p High (92.7) to 1440p High (59.5) is a 36% reduction, which aligns with the 1.78x increase in pixel count. At 4K High, the 34.5 FPS result is only 37% of the 1080p High score, indicating that the GPU’s 8 GB VRAM is likely spilling over, causing texture thrashing.
The RTX 4060’s 66th percentile ranking among GPUs, with an average benchmark score of 23181, places it close to the AMD Radeon RX 6600M (23321, -0.6%) and just ahead of the Intel Arc B580 (23021, +0.7%). In this game, the GPU is clearly the weaker link compared to the CPU. The 5700X3D ranks in the 82nd percentile, while the 4060 sits at 66th. This disparity explains why the system performs well at lower resolutions where the CPU can compensate, but falls apart at 4K where the GPU must render every pixel.
Settings Recommendations — which preset gives the best experience per the measured rows
For a smooth 60+ FPS experience, the data points to 1080p Medium (137.4 FPS) as the sweet spot. This setting provides high frame rates while still delivering a better visual experience than Low (151.1 FPS). The Medium to High gap at 1080p (44.7 FPS) is too large to justify High unless the user prioritizes visuals over frame rate. At 1080p High, the 92.7 FPS is still playable, but the headroom is tighter for moments with many players on screen.
At 1440p, the best balance is Medium at 93 FPS. This is well above the 60 FPS threshold and only 8 FPS below Low (101.1 FPS). High at 1440p (59.5 FPS) is borderline, and Ultra (42.5 FPS) is not recommended for any competitive play. For users with 1440p monitors, Medium is the clear choice, as it preserves most of the visual fidelity while maintaining responsiveness.
For 4K, only Low (59.1 FPS) is viable, but even this is barely at 60 FPS. Medium (49.7 FPS) is a compromise, but the data suggests that 4K is not this system’s intended resolution. The RTX 4060’s 8 GB VRAM and 272.0 GB/s bandwidth are insufficient for 4K Ultra (25 FPS). If 4K is required, playing on Low settings is the only way to get near-playable frame rates. For the best overall experience, 1080p Medium or 1440p Medium offers the highest FPS per visual quality step, given the measured data. The system ranks 988 out of 1727 combinations in ArcheAge, indicating a mid-tier standing for this specific game, which aligns with the CPU being strong but the GPU holding back high-resolution performance.
Hardware Specifications
AMD Ryzen 7 5700X3D
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 4060 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 59.1 |
| 3840x2160 | Medium | 49.7 |
| 3840x2160 | High | 34.5 |
| 3840x2160 | Ultra | 25.0 |
| 2560x1440 | Low | 101.1 |
| 2560x1440 | Medium | 93.0 |
| 2560x1440 | High | 59.5 |
| 2560x1440 | Ultra | 42.5 |
| 1920x1080 | Low | 151.1 |
| 1920x1080 | Medium | 137.4 |
| 1920x1080 | High | 92.7 |
| 1920x1080 | Ultra | 65.9 |
Archeage with Ryzen 7 5700X3D + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 4060 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X3D + RTX 4060
Explore FPS benchmarks for other games using this same hardware combination.