Archeage
This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 65 | 96 | 108 |
| 1440p QHD | 78 | 114 | 164 | 171 |
| 1080p Full HD | 115 | 162 | 187 | 195 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5080, In-Depth Analysis
Archeage, an MMORPG released in 2014, remains a demanding title for modern hardware, and the pairing of the AMD Ryzen 5 5500X3D with the NVIDIA GeForce RTX 5080 produces a dataset that reveals a clear performance hierarchy across resolutions and settings. The measured frames per second (FPS) values show how this combination scales from the fast-paced 1080p arena to the punishing 4K Ultra preset, with each data point providing insight into which component is steering the experience.
Resolution Scaling
The FPS drop from 1080p to 4K is sharp and consistent, but the shape of that curve changes depending on the graphics preset. At Low settings, the average FPS falls from 195 at 1920x1080 to 171 at 2560x1440, and then to 108 at 3840x2160. That is a 45% reduction in average FPS from 1080p to 4K, indicating that even at the lowest visual fidelity, the resolution increase places a significant load on the system. The jump from 1440p to 4K alone costs 63 FPS, which is a steeper drop than the 24 FPS loss seen when moving from 1080p to 1440p. This suggests that 4K, even on Low, is pushing the GPU into a territory where its raw fill rate and bandwidth are being tested.
At High settings, the scaling pattern is similar but with lower absolute numbers. The average FPS goes from 162 at 1080p to 114 at 1440p, and then down to 65 at 4K. The percentage loss from 1080p to 4K here is about 60%, which is more severe than the Low preset's 45% drop. This widening gap implies that as the preset quality increases, the GPU becomes the limiting factor more quickly when resolution climbs. The 4K High result of 65 FPS is playable, but it is far from the headroom seen at lower resolutions.
Medium settings offer a unique data point because this is the only preset where both minimum and maximum FPS are recorded. At 4K Medium, the average is 96 FPS, with a minimum of 81 and a maximum of 110. The spread between minimum and maximum is 29 FPS, which is a relatively tight band, suggesting consistent frame pacing. At 1440p Medium, the average jumps to 164 FPS, with a minimum of 139 and a maximum of 188. The 1080p Medium result shows an average of 187 FPS, with a minimum of 159 and a maximum of 215. The scaling from 1080p to 1440p at Medium costs only 23 FPS, but moving to 4K costs another 68 FPS, a much larger penalty.
Ultra settings produce the most dramatic resolution scaling. The average FPS at 1080p Ultra is 115, which drops to 78 at 1440p Ultra, and then plummets to 44 at 4K Ultra. The 4K Ultra result is below the 60 FPS threshold often considered the baseline for smooth gameplay, and the drop from 1440p to 4K is a 44% reduction. This data suggests that the RTX 5080, despite its high benchmark scores, is not sufficient to maintain high frame rates at 4K with every setting maxed out in Archeage. The limiting component at 4K Ultra is clearly the GPU, as the CPU's role diminishes when the resolution increases the pixel count so dramatically.
CPU Role
The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.00 GHz and a boost clock of 4.00 GHz. Its cache configuration includes a large 96 MB shared L3 cache, which is a notable feature for gaming workloads. The CPU's benchmark scores show a Passmark multithread score of 20363 and a single-thread score of 2941. In the context of Archeage, an MMORPG that often relies on single-thread performance for game logic and network handling, these scores are relevant.
The data shows that at 1080p Low, the average FPS is 195, which is the highest recorded value in the entire dataset. This high frame rate suggests that the CPU is capable of feeding the GPU enough data to reach near 200 FPS, but it also implies that the CPU is not the bottleneck at this setting. If the CPU were the limiting factor, we would expect to see a plateau in FPS across different resolutions at the same settings. Instead, the FPS continues to rise as resolution drops, indicating that the GPU is the primary constraint even at 1080p Low.
However, the CPU's role becomes more apparent when comparing the Low and Ultra presets at the same resolution. At 1080p, the difference between Low (195 FPS) and Ultra (115 FPS) is 80 FPS, a 41% reduction. This gap is likely due to the increased GPU workload from higher-quality textures and effects, but it also reflects that the CPU must handle more draw calls and object updates at Ultra settings. The 6-core, 12-thread configuration with 96 MB L3 cache is well-suited for this, as the large cache can help reduce memory latency when accessing game data.
The CPU's nearest rivals include the AMD Ryzen 5 5600F, which scores 36945 with a deltaPct of 0.2, meaning the 5500X3D is essentially tied with it. The Intel Core Ultra 5 225 also has a 0.2 deltaPct, while the AMD Ryzen AI 7 PRO 450 is slightly ahead at -0.2 deltaPct, and the Intel Core i9-12900T is slightly behind at -0.3 deltaPct. These small deltas indicate that the 5500X3D is positioned in a tight performance band among mid-range processors. For Archeage, this means the CPU is unlikely to be the source of major frame rate differences when paired with a high-end GPU like the RTX 5080.
GPU Role
The NVIDIA GeForce RTX 5080 is a formidable graphics card with 16 GB of GDDR7 memory on a 256-bit bus, providing a bandwidth of 960.0 GB/s. Its boost clock is 2617 MHz, and it features 10752 shading units, 336 texture mapping units, and 112 raster operation processors. The GPU's Passmark G3D score is 36565, and its percentile ranking is 87, placing it in the upper echelon of graphics cards. The nearest rivals show a mixed picture: the AMD Radeon 8060S is 0.6% slower, the AMD Radeon RX 6750 GRE 12 GB is 0.7% slower, the AMD Radeon Pro W5700X is 2.3% slower, and the AMD Radeon RX 9070 GRE is 2.2% faster.
In Archeage, the GPU's role is clearly dominant, as evidenced by the resolution scaling data. At 4K Ultra, the average FPS of 44 is the lowest in the dataset, and it is a clear sign that the GPU is overwhelmed by the combination of high resolution and maximum settings. The 16 GB VRAM is likely sufficient for most textures, but the raw compute power required to render Archeage's environments at 4K with Ultra settings exceeds what the RTX 5080 can deliver in this title. The fact that 4K High produces 65 FPS while 4K Ultra produces 44 FPS shows a 32% performance hit from just the Ultra preset, which likely includes more demanding shadow, lighting, and post-processing effects.
The GPU's clock speeds and memory bandwidth are also relevant. The 960.0 GB/s bandwidth is high, which helps at 4K where memory throughput is critical. The boost clock of 2617 MHz allows for fast shader execution, but the data suggests that the GPU's overall throughput is the limiting factor at 4K Ultra. At 1080p Low, the GPU is not the bottleneck, as the average FPS of 195 is likely near the CPU's limit for frame generation in this scenario. The GPU's performance is more visible at 1440p and 4K, where the FPS scales with the resolution and settings in a predictable manner.
FAQ
Q: What is the highest average FPS recorded for this combo?
A: The highest average FPS is 195, achieved at 1920x1080 with Low settings.
Q: How does the Ryzen 5 5500X3D compare to its nearest rival, the Ryzen 5 5600F?
A: The Ryzen 5 5500X3D has an average benchmark score of 37018, which is 0.2% higher than the Ryzen 5 5600F's score of 36945.
Q: Is the RTX 5080 capable of running Archeage at 4K Ultra with playable frame rates?
A: No, the data shows an average FPS of 44 at 3840x2160 with Ultra settings, which is below the 60 FPS threshold for smooth gameplay.
Q: What is the minimum FPS recorded at 1440p Medium?
A: The minimum FPS at 2560x1440 with Medium settings is 139.
Q: Which component is the primary bottleneck at 4K Ultra?
A: The GPU is the primary bottleneck, as the average FPS of 44 is significantly lower than the 78 FPS at 1440p Ultra, indicating the resolution increase heavily taxes the graphics card.
Q: How does the RTX 5080's average benchmark score compare to the AMD Radeon RX 9070 GRE?
A: The RTX 5080 has an average benchmark score of 56083, which is 2.2% lower than the AMD Radeon RX 9070 GRE's score of 57367.
Settings Recommendations
Based on the measured FPS data, the best experience for this combo depends on the target resolution. At 1920x1080, all settings are playable, but Medium offers a strong balance with an average FPS of 187 and a minimum of 159. This provides a high frame rate with better visual quality than Low, and it avoids the 115 FPS average of Ultra, which might be lower than desired for competitive play. For users with 1440p monitors, Medium is again the recommended preset, delivering an average of 164 FPS with a minimum of 139. High at 1440p yields 114 FPS, which is still smooth, but Medium provides more headroom for dips in demanding scenes. At 4K, the choices are more constrained. Low settings produce 108 FPS average, which is playable, but Medium at 96 FPS with a minimum of 81 is a better visual experience while still maintaining a frame rate above 80 FPS. High at 4K drops to 65 FPS, which is borderline, and Ultra at 44 FPS is not recommended for smooth gameplay. Therefore, Medium is the optimal preset across all resolutions, offering the best combination of visual fidelity and performance stability, as evidenced by the consistent minimum FPS values recorded for this setting.
Measured FPS Breakdown
At 1920x1080, the average FPS values are as follows: Low settings produce 195 FPS, Medium settings produce 187 FPS with a minimum of 159 and a maximum of 215, High settings produce 162 FPS, and Ultra settings produce 115 FPS. The progression from Low to Ultra shows a steady decline, with the largest single drop occurring between High and Ultra, a 47 FPS reduction. This suggests that Ultra settings include effects that are disproportionately demanding on the GPU.
At 2560x1440, the average FPS values are: Low at 171 FPS, Medium at 164 FPS with a minimum of 139 and a maximum of 188, High at 114 FPS, and Ultra at 78 FPS. The drop from Low to Medium is only 7 FPS, indicating that the Medium preset adds visual quality without a significant performance penalty. However, the jump from Medium to High costs 50 FPS, and the jump from High to Ultra costs another 36 FPS. This highlights that High and Ultra presets at 1440p are much more demanding than Medium.
At 3840x2160, the average FPS values are: Low at 108 FPS, Medium at 96 FPS with a minimum of 81 and a maximum of 110, High at 65 FPS, and Ultra at 44 FPS. The difference between Low and Medium is 12 FPS, which is small, but the difference between Medium and High is 31 FPS, and the difference between High and Ultra is 21 FPS. The 4K Ultra result of 44 FPS is the lowest in the dataset, and even the 4K High result of 65 FPS is below the 1080p Ultra score. This data shows that 4K is a heavy burden for this GPU, and only Low and Medium settings provide a consistently smooth experience.
How This Combo Ranks
The AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 5080 combination ranks 257th out of 2761 tested combos in Archeage, placing it in the top 9% of all configurations. This rank reflects the overall performance of the combo across all resolutions and settings, and it is a strong showing given the CPU's mid-range positioning. The CPU's percentile rank against all CPUs is 85, and the GPU's percentile rank against all GPUs is 87, so this combo brings together two components that are both above the 85th percentile in their respective categories. However, the in-game rank of 257 suggests that there are many other combos that perform better in Archeage, likely those with higher-end CPUs like the Ryzen 7 or Ryzen 9 series, or even more powerful GPUs such as the RTX 5090. The data indicates that the RTX 5080 is the stronger component in this pairing, as its performance is more critical to the FPS at higher resolutions, while the Ryzen 5 5500X3D is sufficient to avoid being a major bottleneck at 1080p and 1440p. The combo's rank is respectable, but it also implies that users looking for the absolute highest frame rates in Archeage, particularly at 4K Ultra, would need to consider a more powerful GPU. The 257th rank out of 2761 combos puts this configuration in the upper tier, and the measured FPS data supports that assessment, with strong performance at 1080p and 1440p, and capable but not outstanding performance at 4K.
Hardware Specifications
AMD Ryzen 5 5500X3D
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5080 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 108.0 |
| 3840x2160 | Medium | 96.0 |
| 3840x2160 | High | 65.0 |
| 3840x2160 | Ultra | 44.0 |
| 2560x1440 | Low | 171.0 |
| 2560x1440 | Medium | 164.0 |
| 2560x1440 | High | 114.0 |
| 2560x1440 | Ultra | 78.0 |
| 1920x1080 | Low | 195.0 |
| 1920x1080 | Medium | 187.0 |
| 1920x1080 | High | 162.0 |
| 1920x1080 | Ultra | 115.0 |
Archeage with Ryzen 5 5500X3D + Other GPUs
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Archeage with RTX 5080 + Other CPUs
See how Archeage performs with the same GPU but different processors.
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