Archeage
This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 32 | 42 | 51 |
| 1440p QHD | 34 | 53 | 76 | 87 |
| 1080p Full HD | 52 | 80 | 116 | 128 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis
The AMD Ryzen 5 2600 is a 6-core, 12-thread processor based on the Zen architecture, with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. In synthetic benchmarks, this CPU demonstrates a split personality: its multi-threaded performance is respectable, scoring 4,698 in Cinebench R20 multi-core and 11,186 in Cinebench R23 multi-core, while its single-threaded results are notably weaker, with a Cinebench R23 single-core score of 1,579. This places the chip at the 77th percentile among all CPUs. The data indicates that the Ryzen 5 2600’s multi-core capability is competitive with processors like the Intel Core i5-1345U, which scores a near-identical average benchmark score of 19,691, just -0.4% higher. However, its single-thread performance, which is critical for an MMORPG like Archeage, is a bottleneck in CPU-bound scenarios. The game’s reliance on single-threaded logic for game simulation and NPC AI means that the Ryzen 5 2600’s modest single-core scores can limit frame pacing, particularly when many players are on screen. In the measured results, this shows up as a significant drop in average FPS when moving from Low to Ultra settings at the same resolution, as the CPU struggles to feed the GPU with enough draw calls.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 2600, with its 6 cores and 12 threads, has a TDP of 65 W and is built on a 12 nm process. Its Cinebench R15 scores—1,127 multi-core and 159 single-core—illustrate that while it can handle parallel workloads, its per-core efficiency is dated. In Archeage, an MMORPG where large-scale battles and crowded cities create heavy CPU load, the multi-threading is useful for background tasks like asset streaming and network processing. Yet, the primary game thread operates on fewer cores. The benchmark results indicate that at 1080p with Ultra settings, the combo achieves only 52.2 FPS average, which is a stark contrast to the 128.1 FPS at Low settings. This 75.9 FPS gap suggests that the CPU’s single-thread performance, rather than the GPU, is the limiting factor when graphical details are reduced. The processor’s L3 cache of 16 MB shared is sufficient for the game’s world data, but the 46.9 GB/s memory bandwidth is modest. Compared to its nearest rivals, the Ryzen 5 2600’s average benchmark score of 19,616 is only 0.6% higher than the AMD Ryzen 5 7530U, but 0.7% lower than the Intel Core i7-10700F. This places it in a mid-range tier where its Zen+ architecture’s age shows in latency-sensitive tasks, a common trait in MMO titles that rely on rapid, sequential instructions.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 2060 SUPER is a Turing-architecture GPU with 8 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 448.0 GB/s. Its base clock of 1470 MHz and boost clock of 1650 MHz, along with 2,176 shading units, make it a capable mid-range card for its generation. In synthetic tests, it scores 16,462 in Passmark G3D and 20,011 in 3DMark Steel Nomad DX12, placing it at the 63rd percentile among all GPUs. Its nearest rival, the NVIDIA GeForce GTX TITAN, scores 19,706, which is just 0.3% higher, indicating that the RTX 2060 SUPER performs on par with older flagship cards. For Archeage, the GPU’s role becomes more prominent at higher resolutions and settings. The 8 GB VRAM is adequate for the game’s textures, but the data shows that at 4K Ultra, the average FPS plummets to 19.9, suggesting that the GPU’s raw compute power is insufficient for that extreme load. Conversely, at 1080p Low, the GPU is not the primary bottleneck, as the CPU’s limitations cap performance. The card’s 7.181 TFLOPS FP32 performance is solid for a 2019 release, and its 14.36 TFLOPS FP16 (2:1) rate shows headroom for certain effects, but Archeage’s engine does not leverage these heavily. The RTX 2060 SUPER’s performance in DirectX 11 (Passmark score of 130) is strong, which matters since many MMOs still rely heavily on DX11 rendering paths.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
Analyzing the measured FPS across resolutions reveals a clear scaling pattern that identifies the bottleneck. At 1080p with High settings, the combo achieves 80.3 FPS. Moving to 1440p High drops this to 52.6 FPS, a 34.5% reduction, and then to 4K High it falls to 32.4 FPS, a further 38.4% drop from 1440p. This steep decline with resolution indicates that the GPU becomes the limiting factor as pixel count increases. However, the pattern shifts when looking at Low settings. At 1080p Low, the average FPS is 128.1, which drops to 87.0 at 1440p Low (-32.1%) and then to 50.7 at 4K Low (-41.7%). The fact that 1080p Low yields over 120 FPS while 1080p Ultra yields only 52.2 FPS (a 59.3% drop) demonstrates that the CPU cannot keep up with the game’s draw calls when graphical settings are lowered, because the GPU is not the constraint at that resolution. In contrast, the drop from 1440p Ultra (33.8 FPS) to 4K Ultra (19.9 FPS) is a 41.1% reduction, which aligns with the GPU’s rendering load. This dual-bottleneck behavior is typical: at 1080p, the Ryzen 5 2600’s single-thread limits performance, while at 4K, the RTX 2060 SUPER’s shading rate takes over. The data suggests that for smooth gameplay, 1440p Medium (76.4 FPS) is the sweet spot where neither component is severely overloaded.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the measured average FPS ranges from 128.1 at Low settings to 52.2 at Ultra settings. The Medium preset delivers 115.8 FPS, while High provides 80.3 FPS. This shows a near-linear decline from Low to Ultra, with the largest single-step drop occurring between High and Ultra (28.1 FPS decrease), indicating that Ultra settings introduce effects that disproportionately tax the CPU or GPU. Moving to 2560x1440, the Low setting yields 87.0 FPS, Medium 76.4 FPS, High 52.6 FPS, and Ultra 33.8 FPS. Here, the drop from Medium to High is 23.8 FPS, which is more severe than the 1080p drop from Medium to High (35.5 FPS decrease), suggesting that resolution scaling amplifies the GPU’s workload in the High preset. At 3840x2160, the results are 50.7 FPS for Low, 42.2 FPS for Medium, 32.4 FPS for High, and 19.9 FPS for Ultra. The gap between Low and Medium at 4K is only 8.5 FPS, while the gap between High and Ultra is 12.5 FPS, indicating that Ultra settings at 4K overwhelm the GPU’s texture and shading units. Overall, the data shows that the combo is playable at 1080p on Medium to High settings, but only marginally playable at 1440p on Low to Medium, and not viable at 4K beyond Low settings, where 50.7 FPS is still suboptimal for a smooth experience.
How This Combo Ranks — use comboRankInGame vs other tested combos
The AMD Ryzen 5 2600 paired with the NVIDIA GeForce RTX 2060 SUPER ranks 1,257 out of 1,727 tested combos in Archeage, placing it in the bottom 27% of all configurations. This ranking reflects the combination’s fundamental mismatch for this game: the CPU’s weak single-thread performance (relative to its multi-thread capabilities) holds back the GPU, which is otherwise a solid mid-range card. In the context of other combos, this rank suggests that many lower-tier GPUs paired with modern CPUs could outperform it in Archeage, because the game’s engine rewards high single-core speed over raw graphics power. The CPU’s percentile rank of 77 among all CPUs and the GPU’s percentile rank of 63 among all GPUs might suggest a balanced system, but the game’s specific requirements skew this. For instance, a combo with a CPU that has a higher single-thread score but a weaker GPU would likely rank higher, as the measured FPS at 1080p Low (128.1 FPS) is only 45% higher than at 1080p Ultra (52.2 FPS), indicating that the CPU is the ceiling. With 1,727 total combos tested, this particular pairing falls behind the median, and the data indicates that users seeking better Archeage performance should prioritize CPU upgrades over GPU upgrades, based on the scaling patterns observed. The rank also implies that while this combo can handle other modern games at 1440p, its performance in this specific MMORPG is hindered by architectural limitations, making it a lower-tier choice for dedicated players.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce RTX 2060 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 2060 SUPER in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 50.7 |
| 3840x2160 | Medium | 42.2 |
| 3840x2160 | High | 32.4 |
| 3840x2160 | Ultra | 19.9 |
| 2560x1440 | Low | 87.0 |
| 2560x1440 | Medium | 76.4 |
| 2560x1440 | High | 52.6 |
| 2560x1440 | Ultra | 33.8 |
| 1920x1080 | Low | 128.1 |
| 1920x1080 | Medium | 115.8 |
| 1920x1080 | High | 80.3 |
| 1920x1080 | Ultra | 52.2 |
Archeage with Ryzen 5 2600 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 2060 SUPER + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + RTX 2060 SUPER
Explore FPS benchmarks for other games using this same hardware combination.