Allods Online
This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 31 | 49 | 76 | 97 |
| 1440p QHD | 58 | 87 | 143 | 182 |
| 1080p Full HD | 90 | 146 | 226 | 291 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i7-13700K + NVIDIA GeForce RTX 3070, In-Depth Analysis
Allods Online is a 2010-era MMORPG, and the measured results for the Intel Core i7-13700K and NVIDIA GeForce RTX 3070 combination show a title that scales predictably with both resolution and graphical preset. The data reveals a system that can deliver high refresh rates at 1080p but becomes increasingly GPU-limited as pixel count rises, with the gap between Low and Ultra settings widening dramatically at 4K.
Resolution Scaling
The frame rate drop from 1920x1080 to 3840x2160 is substantial across all settings, indicating that the RTX 3070 is the primary bottleneck at higher resolutions. At Ultra settings, the average FPS falls from 90.3 at 1080p to 57.5 at 1440p, then to 31.1 at 4K — a 65.6% reduction from 1080p to 4K. This steep decline shows that Ultra settings at 4K are simply too demanding for this GPU in Allods Online, pushing the experience below playable thresholds.
The High preset tells a similar story, with 145.7 FPS at 1080p dropping to 87.4 FPS at 1440p and further to 48.8 FPS at 4K. The 1080p to 1440p step costs 58.3 FPS, while the 1440p to 4K step costs 38.6 FPS. Interestingly, the absolute FPS loss between resolution steps is smaller at higher resolutions, but the percentage drop remains significant — going from 1080p to 4K at High settings represents a 66.5% performance reduction.
Low settings show the least resolution sensitivity, with 290.6 FPS at 1080p dropping to 181.8 FPS at 1440p and 96.7 FPS at 4K. This pattern suggests that at Low settings, the CPU still has headroom, and the GPU is doing proportionally less work per frame. The fact that 4K Low (96.7 FPS) is still higher than 1080p Ultra (90.3 FPS) is a critical observation — resolution scaling is more forgiving than settings scaling in this game.
Medium settings occupy the middle ground, with 225.8 FPS at 1080p, 142.7 FPS at 1440p, and 75.8 FPS at 4K. The scaling from 1080p to 4K at Medium is a 66.4% reduction, nearly identical to the High preset's drop. This consistency across Medium and High suggests that the GPU workload scales linearly with pixel count when settings are kept constant, whereas Ultra settings introduce additional computational overhead that amplifies the resolution penalty.
Settings Recommendations
For 1080p users, Ultra settings at 90.3 FPS are perfectly playable, and the visual fidelity gain over High (145.7 FPS) is likely worth the 55.4 FPS sacrifice. However, the data shows that High settings provide an excellent balance — 145.7 FPS at 1080p leaves ample headroom for demanding raid encounters or crowded cities, where frame rates typically dip below averages. Medium at 225.8 FPS is overkill for most displays, and Low at 290.6 FPS is only useful for competitive play or extremely CPU-bound scenarios.
At 1440p, the recommendation shifts. High settings deliver 87.4 FPS, which is adequate for most players, but Ultra drops to 57.5 FPS — a 34.2% reduction that may cause noticeable stuttering in busy areas. Medium at 142.7 FPS is the sweet spot for high-refresh-rate 1440p monitors, offering smooth gameplay while maintaining decent visual quality. Low at 181.8 FPS is viable for esports-style play, but the visual downgrade is substantial.
For 4K, the options narrow considerably. Ultra at 31.1 FPS is effectively unplayable, and even High at 48.8 FPS sits below the 60 FPS threshold that most gamers consider acceptable. Medium at 75.8 FPS is the only preset that provides a comfortable 4K experience, while Low at 96.7 FPS offers the best performance but sacrifices almost all graphical detail. Given that 4K Medium (75.8 FPS) outperforms 1080p Ultra (90.3 FPS) by a smaller margin than expected, players with 4K displays should prioritize Medium settings over High or Ultra.
GPU Role
The RTX 3070 is a 2020-era Ampere GPU with 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. Its boost clock of 1725 MHz and base clock of 1500 MHz are moderate by modern standards, but the card's 5888 shading units and 184 texture mapping units drive a 317.4 GTexel/s texture rate. In Allods Online, the GPU's role becomes apparent in the measured FPS data — the card sits in the 72nd percentile of all GPUs, with an average benchmark score of 28238.
The 8 GB VRAM capacity is sufficient for Allods Online at 1080p and 1440p, but the data suggests texture memory may be a limiting factor at 4K Ultra, where average FPS collapses to 31.1. The game's 2010 release date means it does not leverage modern features like DirectX 12 Ultimate, which the RTX 3070 supports, so the card's ray tracing and Tensor cores are largely unused here. Instead, the GPU's raw rasterization performance — 20.31 TFLOPS FP32 — determines the outcome.
Compare the RTX 3070 to its nearest rivals in the benchmark database: the AMD Radeon RX 6600 XT scores 27985 (0.9% slower), the NVIDIA GeForce GTX 980 Ti scores 27956 (1.0% slower), and the AMD FirePro S7150 scores 28409 (0.6% faster). These small deltas confirm that the RTX 3070 sits in a tightly contested performance band, and in Allods Online specifically, the measured FPS at 1080p High (145.7 FPS) shows the card is well-matched to this game's demands at mainstream resolutions.
The pixel rate of 165.6 GPixel/s and fill rate capabilities are adequate for the game's 2D UI elements and particle effects, but the 4K Ultra result of 31.1 FPS indicates that the card's memory bandwidth (448.0 GB/s) is insufficient for the highest settings at that resolution. The GPU's end-of-life production status and 220 W TDP are worth noting, but in this benchmark context, the card performs consistently with its percentile ranking.
FAQ
Q: Is this system capable of 60 FPS at 4K in Allods Online?
A: Only at Medium settings, where it achieves 75.8 FPS. High settings fall to 48.8 FPS, and Ultra drops to 31.1 FPS, so 60 FPS at 4K requires Medium or lower.
Q: What is the best preset for 1440p gaming with this hardware?
A: Medium settings at 142.7 FPS offer the best balance of smoothness and visual quality. High runs at 87.4 FPS, while Ultra drops to 57.5 FPS, making Medium the safest choice for consistent performance.
Q: How does the RTX 3070 compare to the GTX 980 Ti in this game?
A: The RTX 3070 has an average benchmark score of 28238, which is 1.0% higher than the GTX 980 Ti's 27956. In practical terms, both cards would perform nearly identically in Allods Online.
Q: Does the i7-13700K bottleneck the RTX 3070 at 1080p?
A: The 290.6 FPS result at 1080p Low suggests the CPU is still capable of feeding the GPU, but at 1080p High (145.7 FPS) and Ultra (90.3 FPS), the GPU becomes the limiting factor. The CPU's 16 cores and 24 threads are not a constraint at these settings.
Q: Is 8 GB of VRAM enough for Allods Online?
A: Based on the measured data, 8 GB is sufficient for all presets at 1080p and 1440p, but the 4K Ultra result of 31.1 FPS may indicate VRAM pressure. The game's age suggests it does not require large texture pools, but the performance collapse at 4K Ultra points to memory bandwidth limitations.
Q: What frame rate can I expect at 1080p with High settings?
A: The measured average is 145.7 FPS, which is well above the 60 FPS threshold and suitable for high-refresh-rate displays. This preset offers a strong balance between visual quality and performance.
CPU Role
The Intel Core i7-13700K is a Raptor Lake processor with 16 cores (8 performance and 8 efficiency) and 24 threads, boosting up to 5.40 GHz from a 3.40 GHz base clock. Its 30 MB of shared L3 cache and 2 MB L2 per core provide ample bandwidth for game logic, and the CPU's 93rd percentile ranking among all processors reflects its strength. In the measured benchmarks, the i7-13700K scores 39000 in Cinebench R23 multi-core and 5505 in single-core, with a PassMark multithread score of 45887 and single-thread score of 4333.
Allods Online, being a 2010 MMORPG, is unlikely to utilize all 16 cores effectively — most MMOs from that era rely on a handful of threads for game logic, networking, and UI rendering. The i7-13700K's single-core performance is therefore more relevant than its multi-core capabilities. The Cinebench R23 single-core score of 5505 and 3DMark single-thread score of 1136 indicate strong per-thread performance, which should keep the game's main thread well-fed even in crowded areas.
The CPU's nearest rivals in the benchmark database include the Intel Core i7-13700KF (47334 average score, 0.1% faster), AMD EPYC 4364P (47131, 0.3% slower), and Intel Core i9-12900F (47081, 0.4% slower). These tiny deltas show that the i7-13700K is positioned at the top of the consumer desktop CPU hierarchy, and its performance in Allods Online is unlikely to be a limiting factor at any resolution tested.
At 1080p Low, the system achieves 290.6 FPS, which suggests the CPU is not bottlenecking even at very high frame rates. The drop to 225.8 FPS at Medium and 145.7 FPS at High indicates that the GPU is progressively taking on more work as settings increase, but the CPU handles the game's logic without issue. At 4K, where frame rates drop to 96.7 FPS at Low, the CPU has ample headroom, and the GPU is clearly the performance limiter.
The i7-13700K's 125 W TDP and support for DDR4 and DDR5 memory are standard for a desktop flagship, and its integrated UHD Graphics 770 is irrelevant when paired with the RTX 3070. The CPU's 3DMark 16-thread score of 10717 and max-thread score of 12412 further confirm that it has plenty of compute resources for any game, including older MMORPGs that may not scale beyond a few threads.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates across all presets. Low settings average 290.6 FPS, Medium 225.8 FPS, High 145.7 FPS, and Ultra 90.3 FPS. The step from Low to Medium costs 64.8 FPS (22.3%), Medium to High costs 80.1 FPS (35.5%), and High to Ultra costs 55.4 FPS (38.0%). These diminishing returns mean that the visual jump from High to Ultra is expensive, while Low to Medium is relatively cheap.
At 2560x1440, frame rates drop noticeably. Low averages 181.8 FPS, Medium 142.7 FPS, High 87.4 FPS, and Ultra 57.5 FPS. The percentage drops from 1080p are 37.4% for Low, 36.8% for Medium, 40.0% for High, and 36.3% for Ultra. This consistency suggests that resolution scaling affects all presets similarly, with the GPU becoming the primary constraint at this pixel count.
At 3840x2160, the system struggles at higher presets. Low averages 96.7 FPS, Medium 75.8 FPS, High 48.8 FPS, and Ultra 31.1 FPS. From 1440p, the drops are 46.8% for Low, 46.9% for Medium, 44.2% for High, and 45.9% for Ultra. The 4K Ultra result of 31.1 FPS is the only measured value below 45 FPS, highlighting the extreme demand of that preset at this resolution.
The full data set shows a clear hierarchy: 1080p Low (290.6 FPS) is the fastest measured configuration, while 4K Ultra (31.1 FPS) is the slowest. The system ranks 631st out of 1715 combinations tested in this game, placing it in the upper-middle tier of all hardware pairings. For players targeting 60 FPS minimums,
Hardware Specifications
Intel Core i7-13700K
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-13700K + NVIDIA GeForce RTX 3070 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 96.7 |
| 3840x2160 | Medium | 75.8 |
| 3840x2160 | High | 48.8 |
| 3840x2160 | Ultra | 31.1 |
| 2560x1440 | Low | 181.8 |
| 2560x1440 | Medium | 142.7 |
| 2560x1440 | High | 87.4 |
| 2560x1440 | Ultra | 57.5 |
| 1920x1080 | Low | 290.6 |
| 1920x1080 | Medium | 225.8 |
| 1920x1080 | High | 145.7 |
| 1920x1080 | Ultra | 90.3 |
Allods Online with ii7-13700K + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with RTX 3070 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
Other Games with ii7-13700K + RTX 3070
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