Allods Online
This combination provides smooth gameplay with an average of 83 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 31 | 53 | 68 |
| 1440p QHD | 38 | 63 | 98 | 124 |
| 1080p Full HD | 60 | 97 | 151 | 196 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i5-12400 + NVIDIA GeForce RTX 2060, In-Depth Analysis
The Intel Core i5-12400 paired with the NVIDIA GeForce RTX 2060 produces a wide performance spread across resolutions in Allods Online, and the pattern of frame rate drops clearly identifies the GPU as the primary scaling bottleneck. At 1920x1080 with Low settings, the combo delivers 196.4 FPS, but moving to 2560x1440 drops that figure to 124.1 FPS, a reduction of roughly 37%. Pushing further to 3840x2160 yields 68 FPS, which is about 45% lower than the 1440p result. This steep decline with each resolution step is a classic sign of GPU-bound rendering, as the CPU has enough headroom at lower pixel counts to feed frames quickly, but the RTX 2060’s fillrate and memory bandwidth become increasingly strained as pixel count rises.
The same scaling trend appears at Medium settings, where 1080p produces 151.2 FPS, 1440p drops to 97.5 FPS, and 4K falls to 53.3 FPS. At High settings, the pattern continues but with lower absolute values: 96.9 FPS at 1080p, 62.7 FPS at 1440p, and 31.1 FPS at 4K. The most demanding preset, Ultra, shows the most severe scaling, with 60.4 FPS at 1080p collapsing to 38.2 FPS at 1440p and just 19.1 FPS at 4K. The consistent percentage drops across all settings indicate that the limiting component is not changing with quality level — it is the GPU’s compute and memory throughput that governs these results. The CPU’s 6 cores and 12 threads, running at a base clock of 2.50 GHz and boost clock of 4.40 GHz, are sufficient to keep up at 1080p Low, where the frame rate exceeds 190 FPS, but the GPU simply cannot maintain that pace as resolution scales.
How This Combo Ranks
Within the database of tested hardware combinations for Allods Online, this pairing of the i5-12400 and RTX 2060 ranks 1392 out of 1715 combos. That places it in the lower portion of the distribution, roughly in the 19th percentile of all tested systems. This is a modest standing, reflecting that while the hardware is capable of playable frame rates at lower resolutions, it does not compete with higher-end configurations in this particular MMORPG. The CPU’s own benchmark percentile is much stronger — the i5-12400 sits at the 77th percentile among all processors — but the GPU’s percentile is lower at 58th, and in this game the GPU dominates the performance outcome. The combo rank therefore reflects the GPU’s relative weakness more than the CPU’s strength.
Comparing the individual components to their nearest rivals provides context. The i5-12400 has an average benchmark score of 19850, which is effectively tied with the Intel Core i7-9700 at 19831 (a delta of 0.1%) and slightly ahead of the Intel Core i7-8700 at 19894 (a delta of -0.2%). The AMD Ryzen Threadripper PRO 5995WX scores 19928, just 0.4% higher, and the Intel Core i5-11600K scores 19771, 0.4% lower. This cluster of results shows the i5-12400 is a solid mid-range performer, but in Allods Online, where multi-threaded CPU load is not extreme, these small differences do not translate into meaningful FPS changes. On the GPU side, the RTX 2060’s average score of 16074 is close to the AMD Radeon RX 7600S at 15996 (0.5% higher), but behind the AMD Radeon Pro 5600M and Pro 5700, both at 16351 (1.7% higher). Again, these rival deltas are small, and the measured FPS in this game is more sensitive to resolution and settings than to these minor benchmark gaps.
GPU Role
The RTX 2060 is built on the Turing architecture with a TU106 chip, fabricated on a 12 nm process at TSMC. It has 1920 shading units, 120 texture mapping units, and 48 render output units, along with 30 RT cores and 240 tensor cores. The memory configuration is 6 GB of GDDR6 on a 192-bit bus, providing a bandwidth of 336.0 GB/s. The base clock is 1365 MHz with a boost clock of 1680 MHz, and memory runs at 1750 MHz, or 14 Gbps effective. These specifications position the card firmly in the mid-range tier of the GeForce 20 series, and the measured FPS data in Allods Online reflects those limits.
At 1080p, the GPU’s 6 GB VRAM is not a constraining factor, as even Ultra settings use only a fraction of that capacity. The limiting factor is raw shading throughput and memory bandwidth. The transition from Low to Ultra at 1080p shows a drop from 196.4 FPS to 60.4 FPS, a 69% reduction, which is driven by increased pixel shading and texture fetch workloads. At 4K, the situation worsens dramatically; Ultra drops to 19.1 FPS, which is below playable thresholds. The GPU’s 48 ROPs and 201.6 GTexel/s texture rate are simply insufficient for 4K Ultra in this title. The data indicates that the RTX 2060 is best utilized at 1080p, where it can exceed 150 FPS on Medium and stay above 60 FPS even on Ultra. At 1440p, it remains viable for Medium (97.5 FPS) and High (62.7 FPS), but Ultra dips to 38.2 FPS, which may be borderline for smooth gameplay. The 4K results are mostly academic, with only Low settings reaching 68 FPS and everything else falling below 54 FPS.
Settings Recommendations
Benchmark results indicate that the optimal experience for this combination depends on the target resolution, but a clear pattern emerges from the measured rows. At 1920x1080, the Medium preset offers an excellent balance, delivering 151.2 FPS, which is more than sufficient for a smooth MMORPG experience. High settings still provide 96.9 FPS, and even Ultra maintains 60.4 FPS, so users with high refresh rate monitors can choose between these tiers. For 2560x1440, Medium is the recommended choice at 97.5 FPS, as it stays comfortably above 60 FPS while High drops to 62.7 FPS, which is still playable but leaves less headroom for demanding scenes. Ultra at 1440p falls to 38.2 FPS, which is too low for a responsive experience in a game with fast-moving combat. At 3840x2160, only Low settings are viable at 68 FPS; Medium drops to 53.3 FPS, High to 31.1 FPS, and Ultra to 19.1 FPS. The data suggests that 4K gaming with this GPU is only practical with significant quality compromises, and most users will prefer 1440p Medium or 1080p High/Ultra for the best visual fidelity at playable frame rates.
The scaling between presets is not linear. At 1080p, moving from Low to Medium costs 45.2 FPS (from 196.4 to 151.2), while moving from Medium to High costs 54.3 FPS (from 151.2 to 96.9), and High to Ultra costs 36.5 FPS (from 96.9 to 60.4). This indicates that the Ultra preset introduces disproportionately heavy effects that tax the GPU heavily, while Medium offers the most efficient use of GPU resources. At 1440p, the same pattern holds: Medium to High costs 34.8 FPS, and High to Ultra costs 24.5 FPS, but the absolute values are lower. The recommendation is to prioritize Medium at 1080p or 1440p, as it provides the highest frame rate per quality increment. For users who prefer visual fidelity over raw FPS, High at 1080p is the highest preset that remains above 90 FPS.
Measured FPS Breakdown
The full set of measured frame rates provides a complete picture of this combo’s capabilities. At 1920x1080, the progression across settings is as follows: Low delivers 196.4 FPS, Medium delivers 151.2 FPS, High delivers 96.9 FPS, and Ultra delivers 60.4 FPS. These numbers show that the 1080p resolution is well within the GPU’s comfort zone, with even the heaviest preset staying above the 60 FPS threshold. Moving to 2560x1440, the averages drop noticeably: Low produces 124.1 FPS, Medium produces 97.5 FPS, High produces 62.7 FPS, and Ultra produces 38.2 FPS. The 1440p results show that the card can handle Medium easily and High adequately, but Ultra becomes marginal. At 3840x2160, the results are much weaker: Low achieves 68 FPS, Medium achieves 53.3 FPS, High achieves 31.1 FPS, and Ultra achieves 19.1 FPS. The 4K data reveals a hard limit; even Low settings cannot reach 100 FPS, and High and Ultra are effectively unplayable.
Comparing the same settings across resolutions highlights the GPU bottleneck. At Low, the frame rate drops from 196.4 FPS at 1080p to 124.1 FPS at 1440p (a 36.8% reduction) and then to 68 FPS at 4K (a 45.2% reduction from 1440p). At Medium, the drops are 151.2 to 97.5 (35.5%) and then to 53.3 (45.3%). At High, the drops are 96.9 to 62.7 (35.3%) and then to 31.1 (50.4%). At Ultra, the drops are 60.4 to 38.2 (36.8%) and then to 19.1 (50.0%). The consistent percentage drops across settings suggest that the GPU’s memory bandwidth is the primary limiter, as increasing resolution proportionally increases the amount of data that must be fetched and processed. The RTX 2060’s 336.0 GB/s bandwidth is simply not enough to sustain high frame rates at 4K, regardless of quality preset.
CPU Role
The Intel Core i5-12400 provides the computational foundation for this combo, with 6 physical cores and 12 threads operating at a base clock of 2.50 GHz and a boost clock of 4.40 GHz. Built on Intel’s Alder Lake architecture with a 10 nm process, it has 80 KB of L1 cache per core, 1.25 MB of L2 cache per core, and 18 MB of shared L3 cache. The CPU’s average benchmark score of 19850 places it at the 77th percentile of all processors, and its Cinebench R23 results show a multicore score of 15935 and a single-core score of 2249. These figures indicate a strong mid-range processor that is well-suited for gaming workloads. In Allods Online, the CPU’s role is to manage game logic, entity updates, and draw call submissions, and the data suggests it performs this task effectively.
The measured frame rates show that the CPU is not the limiting factor in most scenarios. At 1080p Low, the combo achieves 196.4 FPS, which is high enough to indicate that the CPU can handle the game’s single-threaded and multi-threaded demands without bottlenecking. Even at 1080p Ultra, the CPU maintains 60.4 FPS, which is a playable level. The fact that frame rates drop consistently with resolution and settings, rather than plateauing at a CPU-imposed ceiling, confirms that the GPU is the bottleneck. However, the CPU’s 6 cores and 12 threads are not overkill; MMORPGs like Allods Online can have significant CPU load in crowded areas, and the 12 threads provide headroom for background tasks and game server communication. The i5-12400’s single-thread performance, as evidenced by its 3DMark single-thread score of 910 and Passmark single-thread score of 3456, is sufficient for the game’s main thread, which typically handles input and rendering commands. Compared to its nearest CPU rivals, the i5-12400 is effectively tied with the i7-9700 and i7-8700, all scoring within 0.4% of each other, so any differences in FPS would be negligible. The CPU’s decision to use a 65 W TDP also keeps thermal constraints low, allowing sustained boost clocks during extended play sessions, which is beneficial for maintaining consistent frame rates in a long-session MMORPG.
Hardware Specifications
Intel Core i5-12400
NVIDIA GeForce RTX 2060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + NVIDIA GeForce RTX 2060 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 68.0 |
| 3840x2160 | Medium | 53.3 |
| 3840x2160 | High | 31.1 |
| 3840x2160 | Ultra | 19.1 |
| 2560x1440 | Low | 124.1 |
| 2560x1440 | Medium | 97.5 |
| 2560x1440 | High | 62.7 |
| 2560x1440 | Ultra | 38.2 |
| 1920x1080 | Low | 196.4 |
| 1920x1080 | Medium | 151.2 |
| 1920x1080 | High | 96.9 |
| 1920x1080 | Ultra | 60.4 |
Allods Online with ii5-12400 + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with RTX 2060 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
Other Games with ii5-12400 + RTX 2060
Explore FPS benchmarks for other games using this same hardware combination.