Allods Online

Allods Online

AVERAGE FPS
87
good

This combination provides smooth gameplay with an average of 87 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 33 53 66
1440p QHD 44 64 104 131
1080p Full HD 62 102 162 204

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 53
3840x2160 High 33
3840x2160 Ultra 23
2560x1440 Low 131
2560x1440 Medium 104
2560x1440 High 64
2560x1440 Ultra 44
1920x1080 Low 204
1920x1080 Medium 162
1920x1080 High 102
1920x1080 Ultra 62

Allods Online with AMD Ryzen 7 7700 + Intel Arc B580, In-Depth Analysis

Allods Online, a 2010 MMORPG, exhibits a wide performance spread with the AMD Ryzen 7 7700 and Intel Arc B580 combination. The measured data reveals that while the hardware is capable of high frame rates, the game’s engine imposes significant scaling penalties at higher presets. The most balanced experience is achieved at Medium settings, offering a substantial performance uplift over High and Ultra without the stark visual compromises of Low. At 1080p, the Medium preset delivers 161.5 FPS, which is 58% higher than the High preset’s 102.1 FPS and 159% higher than the Ultra preset’s 62.4 FPS. The jump from Low to Medium costs 41.6 FPS (from 203.9 to 161.5), a more reasonable trade-off for improved visuals than the 59.4 FPS drop from Medium to High.

Settings Recommendations

The data strongly suggests that the Medium preset is the optimal choice for this combination. It provides a smooth, high-refresh-rate experience at 1080p, with 161.5 FPS, and remains very playable at 1440p, where it hits 103.6 FPS. The High preset, while offering better fidelity, reduces performance by over a third at 1080p, falling to 102.1 FPS. At 4K, the disparity becomes even more pronounced; High averages 33.2 FPS, which is borderline for a MMORPG, while Ultra plummets to an unplayable 23 FPS. The Low preset, though exceptionally fast, likely sacrifices too much visual quality for a game that relies on persistent world immersion. The performance delta between Low and Medium is relatively modest (42 FPS at 1080p), suggesting that the Medium preset is not overly demanding and represents the sweet spot for balancing frame rate with visual fidelity. For users with high-refresh-rate monitors at 1440p, the Medium preset’s 103.6 FPS is particularly compelling, as it clears the 100 FPS threshold that many consider the standard for smooth gameplay.

GPU Role

The Intel Arc B580, built on the Xe2-HPG architecture, is the primary driver of the resolution scaling observed in this benchmark. Its 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which is sufficient for the game’s textures even at 4K. However, the GPU’s compute throughput, rated at 13.67 TFLOPS FP32, becomes a limiting factor at higher resolutions and settings. The card’s base and boost clocks are both 2670 MHz, with 2560 shading units and 80 ROPs. The benchmark data shows a clear GPU-bound scenario at 4K Ultra, where the frame rate collapses to 23 FPS. This is a 64% reduction from the 4K Medium score of 52.8 FPS, indicating that the Ultra preset’s additional effects, likely including heavy post-processing and shadow detail, overwhelm the B580’s pixel throughput of 213.6 GPixel/s. At 1080p Low, the GPU is less stressed, allowing the CPU to push frame rates to 203.9 FPS, but the card’s performance ceiling is still well below what a higher-tier GPU might achieve. The B580’s benchmark percentile of 66 vs. all GPUs places it in the mid-range, and its nearest rival, the GeForce RTX 4060, scores 0.7% higher on average, confirming that this card is positioned for 1080p and entry-level 1440p gaming rather than high-refresh 4K.

Resolution Scaling

The frame rate progression from 1080p to 4K illustrates a classic GPU-bound scaling curve, but with an unusual twist at the High and Ultra presets. At 1080p Low, the system achieves 203.9 FPS, which drops to 131 FPS at 1440p (a 36% reduction) and further to 66.4 FPS at 4K (a 67% reduction from 1080p). This steep decline indicates that even at Low settings, the GPU is the limiting component as resolution increases. However, the High preset shows a more aggressive falloff: from 102.1 FPS at 1080p to 64.1 FPS at 1440p (37% drop), and then to 33.2 FPS at 4K (67% drop). The Ultra preset is nearly unplayable at 4K with 23 FPS, suggesting that the game’s Ultra settings include features that are disproportionately expensive at high pixel counts. The data implies that the B580 has sufficient memory bandwidth for 4K, but its shading and texture units cannot sustain the workload when resolution and quality are both maximized. The scaling from Medium to High at 4K (52.8 to 33.2 FPS) is a 37% hit, which is larger than the 1080p equivalent (161.5 to 102.1 FPS, a 37% drop as well), indicating that the game’s High preset adds a consistent relative load regardless of resolution, but the absolute impact is more severe at 4K because the baseline is already lower.

How This Combo Ranks

In the database of tested combinations, this pairing of the Ryzen 7 7700 and Arc B580 ranks 1335 out of 1715 combos for Allods Online. This places it in the bottom 22% of all tested systems, which is surprising given the individual component scores. The CPU alone is in the 91st percentile among all processors, with a strong multi-threaded score of 34470 in Passmark, and the GPU is in the 66th percentile. The low combo rank suggests that the game is not well-optimized for this hardware pairing, or that the B580’s driver overhead in this specific title is high. For context, the CPU’s nearest rivals, such as the Ryzen 9 7940H (0.1% higher average) and Core i9-13905H (0.6% higher), would likely achieve similar frame rates, but the ranking indicates that other combos with lower-tier CPUs but more mature GPU drivers score better. The data shows that the combination is capable of high frame rates at lower presets, but the game’s engine may not scale well with the Arc’s architecture, particularly at higher settings. This rank is a cautionary note for users expecting top-tier performance from a mid-range GPU in an older MMORPG, as the game’s single-threaded nature may also limit the Ryzen 7 7700’s 8-core advantage.

CPU Role

The AMD Ryzen 7 7700 provides a robust foundation for this benchmark, with 8 cores and 16 threads based on the Zen 4 architecture. Its base clock of 3.80 GHz and boost clock of 5.30 GHz, combined with a 32 MB shared L3 cache, deliver strong single-threaded performance, which is critical for MMORPGs like Allods Online that often rely on a few primary threads for game logic and UI rendering. The CPU’s Passmark single-thread score of 4063 is respectable, and its 3DMark single-thread score of 1049 indicates solid IPC. In this benchmark, the CPU appears to be less of a bottleneck than the GPU at higher resolutions, but at 1080p Low, the frame rate of 203.9 FPS suggests the CPU is capable of feeding the GPU effectively. The CPU’s 16 threads, however, are not fully utilized; the game’s age and engine limitations mean that the multi-threaded performance (Cinebench R23 multi-core score of 29302) is not the deciding factor. The data shows that the CPU’s 65W TDP and dual-channel DDR5 memory support (83.2 GB/s) are sufficient for this workload. The nearest CPU rivals, such as the Ryzen 9 7940H (0.1% faster average) and Ryzen AI 9 365 (0.5% faster), would likely yield near-identical results, confirming that the processor is not the limiting component in this specific game. The bottleneck shifts decisively to the GPU as resolution and settings increase, as evidenced by the frame rate collapsing at 4K Ultra despite the CPU’s high benchmark scores.

Hardware Specifications

AMD Ryzen 7 7700

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5300 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700 + Intel Arc B580 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 66.4
3840x2160 Medium 52.8
3840x2160 High 33.2
3840x2160 Ultra 23.0
2560x1440 Low 131.0
2560x1440 Medium 103.6
2560x1440 High 64.1
2560x1440 Ultra 43.5
1920x1080 Low 203.9
1920x1080 Medium 161.5
1920x1080 High 102.1
1920x1080 Ultra 62.4

Allods Online with Ryzen 7 7700 + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with Arc B580 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

Other Games with Ryzen 7 7700 + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.