SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 9 285HX + Intel Arc A530M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

97 / 100
ULTIMATE READY

Apex Performer

Top 3% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
97%
VS
GPU
96%
PROCESSOR

Intel Core Ultra 9 285HX

76,155 Benchmark Score
Top 3% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A530M

46,614 Benchmark Score
Top 4% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core Ultra 9 285HX and Intel Arc A530M form a laptop-class pairing that is weighted strongly toward the CPU: the processor sits at the 95th percentile among all CPUs, the GPU at the 85th percentile among all GPUs, and the combination at the 90th combined percentile. The FACT PACK contains no measuredFps rows for this exact combination, and `dataIsMeasured` is false, so every FPS statement in this analysis is an estimate inferred from benchmark scores rather than an observed frame rate.

Balance and Bottleneck

Benchmark results indicate a clear imbalance of strengths. The CPU has an average benchmark score of 76155 and a 95th percentile ranking, while the GPU has an average benchmark score of 46614 and an 85th percentile ranking. Because the CPU’s percentile is higher, the processor has more headroom in this pairing. For workloads that are primarily single-thread or multi-thread CPU tasks, the Core Ultra 9 285HX is the dominant component. That includes data compression at 631885, integer math at 155076, floating-point math at 194998, and the Cinebench R23 multi-core score of 36429.5.

The GPU becomes the limiting component when the workload moves to graphics or GPU compute. The Arc A530M’s FP32 throughput is 3.994 TFLOPS, its pixel rate is 62.40 GPixel/s, and its texture rate is 124.8 GTexel/s. These figures put a hard ceiling on GPU-driven rendering tasks, even though the GPU is still above most rivals at the 85th percentile. There is no measured FPS scaling data for this exact combination, so the percentile gap between the CPU and GPU is the main bottleneck evidence in the dataset. The practical interpretation is that gaming and GPU-accelerated creative work will tend to be GPU-bound in demanding scenes, while CPU-heavy productivity work will run well ahead of the GPU’s contribution.

Usage Scenarios

High-refresh gaming: The CPU’s single-thread strength is clear from Cinebench R23 single-core 2187.5 and Passmark single-thread 4618, so game logic and draw-call processing should not lag behind a high-refresh display. The GPU’s Vulkan score of 43492 indicates modern API rendering capability, but without measured FPS data the actual frame ceiling is unknown. In GPU-bound high-detail scenes, the Arc A530M is the more probable limit.

Streaming: Streaming while gaming adds encoding work on top of the game. The CPU’s 24 cores and 24 threads, combined with Cinebench R23 multi-core 36429.5 and Passmark multithread 56902, give the processor a large reservoir of parallel throughput for background encoding. The GPU’s 12 ray-tracing cores and 8 GB GDDR6 memory handle the rendering side, but no measured streaming FPS is available in the data.

Video editing: Video editing draws on both the CPU and GPU. Export and rendering can use the CPU’s multi-core performance, shown by Cinebench R20 multi-core 20236 and Passmark multithread 56902. Effects and decode/encode pipelines can use the GPU’s OpenCL score 49735 and Vulkan score 43492. The GPU’s 224.0 GB/s memory bandwidth is a relevant boundary for texture-heavy effects.

3D rendering: For CPU-based renderers, the Core Ultra 9 285HX is the main engine. Its Cinebench R23 multi-core score of 36429.5 and Passmark floating-point math score of 194998 point to strong compute throughput. For GPU-based renderers, the Arc A530M’s 3.994 TFLOPS FP32 and 8 GB VRAM define scene scope; larger models or texture sets will be limited by those resources.

Software development: Compilation frequently mixes single-thread and multi-thread phases. Passmark single-thread 4618 and multithread 56902 show a wide performance range, and the 36 MB shared L3 cache plus DDR5 dual-channel bandwidth of 102.4 GB/s help keep parallel builds fed. ECC memory support is listed, which suits long-running development and reliability-focused workflows.

Student and office work: Office tasks are light relative to this CPU’s capabilities. Passmark data compression 631885 and random string sorting 77196 are far above what document work needs. The integrated Arc Xe-LPG Graphics 64EU provides display output even before the discrete GPU is considered, making this a strong but power-conscious mobile platform for general use.

CPU Analysis

The Intel Core Ultra 9 285HX is built on Arrow Lake architecture and is part of the Core Ultra Series 2. It uses a 3 nm TSMC process with 17,800 million transistors on a 243 mm² die. The chip has 24 cores and 24 threads, with a base clock of 2.80 GHz and a boost clock of 5.50 GHz. It contains 192 KB of L1 cache per core, 3 MB of L2 cache per core, and 36 MB of shared L3 cache. The memory controller supports DDR5 in a dual-channel configuration with 102.4 GB/s of bandwidth and ECC enabled. The socket is Intel BGA 2114, the market segment is mobile, and production status is active. The release date is 2025-01-12, and the multiplier is listed as unlocked.

The benchmark data shows a very high multi-thread score profile. Cinebench R15 multi-core is 5656.5, Cinebench R20 multi-core is 20236, and Cinebench R23 multi-core is 36429.5. Passmark multithread is 56902, integer math is 155076, and floating-point math is 194998. Single-thread performance is also strong: Cinebench R23 single-core is 2187.5, Passmark single-thread is 4618, and Cinebench R15 single-core is 323.5. Because the 24-core design lists 24 threads, the processor does not add extra logical threads on top of physical cores; parallel scaling depends on the native core count.

Against its nearest CPU rivals, the average CPU benchmark score of 76155 is essentially flat. It is 0.1% lower than the AMD Ryzen 9 8945HX, whose average score is 76212, and 0.5% lower than the AMD Ryzen Threadripper PRO 9945WX, whose average score is 76513. It is also 0.4% lower than the AMD EPYC Embedded 8224P, at 76492, but 0.5% higher than the AMD Ryzen 9 9950X3D, at 75779. That places it in the same performance class as several high-end AMD processors despite being a mobile HX part.

Who Should Build It

This laptop pairing suits users who need CPU throughput more than raw GPU throughput. The 95th CPU percentile versus the 85th GPU percentile creates a profile for content creators, developers, and professionals who spend significant time in processor-bound work. Video editors can use the CPU’s Cinebench R23 multi-core 36429.5 for export, and 3D artists using CPU-based renderers can lean on the 24-core, 24-thread design.

Software developers are a strong target because of Passmark multithread 56902, integer math 155076, 36 MB of L3 cache, and ECC memory support. Students and office workers benefit from the responsive single-thread score of 4618 and the integrated Arc Xe-LPG Graphics 64EU path. Small business workstations can also make use of the active production status and DDR5 memory support. Gamers who target high-refresh, lower-detail competitive play will be served by the CPU’s single-thread performance, while gamers who run high-detail, high-resolution titles will encounter the GPU’s ceiling more quickly.

FAQ

Q: Does the Intel Core Ultra 9 285HX use simultaneous multithreading?

A: No. It has 24 cores and 24 threads, so the thread count equals the core count.

Q: What memory support does this platform provide?

A: The CPU supports DDR5, dual-channel memory with 102.4 GB/s bandwidth, and ECC is listed as enabled.

Q: How does the CPU compare to its nearest rivals?

A: The CPU average benchmark score is 76155. It is 0.1% lower than the AMD Ryzen 9 8945HX, 0.4% lower than the AMD EPYC Embedded 8224P, and 0.5% lower than the AMD Ryzen Threadripper PRO 9945WX, while being 0.5% higher than the AMD Ryzen 9 9950X3D.

Q: How does the GPU compare to its nearest rivals?

A: The GPU average benchmark score is 46614. It is 0% different from the AMD Radeon RX 5600M, 0.2% lower than the AMD Radeon RX 6550M, and 1.2% and 1.4% higher than the NVIDIA RTX A2000 and NVIDIA RTX 5880 Ada Generation, respectively.

Q: Is there measured FPS data for this CPU and GPU pairing?

A: No. The measuredFpsUltraByGame field is empty, and dataIsMeasured is false, so no measured game frame rates exist for this exact pairing.

Q: What are the GPU memory specifications?

A: The GPU has 8 GB of GDDR6 memory on a 128-bit bus, with a memory clock of 1750 MHz, listed as 14 Gbps effective, and memory bandwidth of 224.0 GB/s.

Q: What GPU APIs are supported?

A: The Intel Arc A530M supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

GPU Analysis

The Intel Arc A530M is an Xe-HPG architecture GPU with the chip designation DG2-256 and belongs to the Alchemist Arc 5 Mobile generation. It is manufactured on a 6 nm TSMC process with 11,500 million transistors on a 269 mm² die and a transistor density of 42.8M per mm². The GPU base clock is 900 MHz and the boost clock is 1300 MHz. Memory is 8 GB GDDR6 on a 128-bit bus, with a memory clock of 1750 MHz and 224.0 GB/s of bandwidth. The shading unit count is 1536, texture mapping units are 96, and render output units are 48. There are 12 ray-tracing cores, while tensor core count is not listed in the data.

For rendering, the GPU’s pixel rate of 62.40 GPixel/s and texture rate of 124.8 GTexel/s are moderate figures that define rasterization throughput. FP32 performance is 3.994 TFLOPS, and FP16 performance is 7.987 TFLOPS at a 2:1 ratio. The 8 GB VRAM capacity and 224.0 GB/s bandwidth are the relevant memory boundaries for large scene buffers and texture streaming. Geekbench OpenCL scores 49735, and Geekbench Vulkan scores 43492. The average GPU benchmark score is 46614, placing the card at the 85th percentile.

Against its nearest GPU rivals, the Arc A530M is effectively tied with the AMD Radeon RX 5600M, which has an average score of 46601 and a deltaPct of 0, and it is 0.2% lower than the AMD Radeon RX 6550M, at 46702. It is 1.2% higher than the NVIDIA RTX A2000, at 46043, and 1.4% higher than the NVIDIA RTX 5880 Ada Generation, at 45972. This places the GPU in a narrow performance band just above the 85th percentile, but well below the CPU’s tier.

Benchmark Performance

The exact benchmark picture for this pairing starts with the CPU average score of 76155 and the GPU average score of 46614. The CPU is at the 95th percentile among all CPUs, the GPU is at the 85th percentile among all GPUs, and the combined percentile is 90. The CPU’s key Cinebench results are R23 multi-core 36429.5 and R23 single-core 2187.5. Passmark multithread is 56902, and Passmark single-thread is 4618. The GPU’s key synthetic results are Geekbench OpenCL 49735 and Geekbench Vulkan 43492.

The combined picture is a system whose overall rank is driven by the CPU. The CPU’s 95th percentile is well above the GPU’s 85th percentile, so the pairing is CPU-centric. The 90th combined percentile shows that this exact CPU+GPU combination sits above most pairings in the database. No measured FPS rows are present, and pairRankByFps is null, so the pair cannot be ranked by game frame rate performance.

Upgrade Path and Platform

The CPU uses the Intel BGA 2114 socket, and the market segment is mobile. The platform supports DDR5 dual-channel memory with 102.4 GB/s bandwidth and ECC. The CPU’s PCIe interface is Gen 5 with 20 lanes, described as CPU only. The GPU connects through PCIe 4.0 x8, while display outputs are listed as Portable Device Dependent, meaning external display support depends on the laptop implementation.

The CPU TDP is 55 W, the GPU TDP is 65 W, and no suggestedPsu is listed in the fact pack, so there is no PSU headroom figure to report. Because the socket is BGA and the class is laptop, the practical upgrade path is not swapping the processor. Instead, the platform’s DDR5 memory support and Gen 5 PCIe lanes represent the available upgrade resources. No successor or predecessor is listed for either component, so the data does not indicate a direct future drop-in upgrade path.

Build Overview

This is a laptop build pairing the Intel Core Ultra 9 285HX with the Intel Arc A530M. The CPU comes from the Core Ultra Series 2 and uses Arrow Lake-HX architecture, while the GPU belongs to the Alchemist Arc 5 Mobile generation. The combined percentile of 90 puts this exact pairing above 90% of the benchmark database’s CPU-GPU pairs, with a CPU percentile of 95 and a GPU percentile of 85. It is a CPU-centric mobile configuration rather than a GPU-centric one.

Gaming Performance

The FACT PACK contains no measured FPS rows for this exact combination: measuredFpsUltraByGame is empty, and dataIsMeasured is false. Therefore, there are no measured frame rates by game or resolution to report. All FPS discussion here is an estimate drawn from the synthetic benchmark scores.

The CPU’s single-thread performance, at Passmark single-thread 4618 and Cinebench R23 single-core 2187.5, indicates responsive gameplay logic and good handling of game simulation work. The GPU’s Vulkan score of 43492 and OpenCL score of 49735 indicate modern API rendering support, while its 3.994 TFLOPS FP32 throughput and 8 GB VRAM define the graphics ceiling. In lower-detail, lower-resolution competitive titles, the CPU’s higher percentile should allow high frame rates. In higher-detail, ultra-setting scenes, the GPU at the 85th percentile becomes the more probable limiting component. Exact game-specific FPS values cannot be given because no measured FPS data exists in the fact pack.