SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 268V + Intel Arc A350M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

89 / 100
HIGH-END

Power Build

Top 11% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
85%
VS
GPU
92%
PROCESSOR

Intel Core Ultra 7 268V

20,897 Benchmark Score
Top 15% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A350M

24,647 Benchmark Score
Top 8% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core Ultra 7 268V paired with the Intel Arc A350M represents a specific mobile computing configuration aimed at balancing efficiency with discrete graphics capability. This analysis draws exclusively from the provided benchmark data to characterize the CPU’s processing power, the GPU’s rendering abilities, and how the pairing behaves across various workloads. The data shows a laptop-class build with a combined performance percentile of 72, indicating it sits above the majority of tested hardware configurations. For gaming, no measured FPS data exists for this exact combination, so all frame rate discussions are estimates derived from the synthetic benchmark scores.

CPU Analysis

The Intel Core Ultra 7 268V is an 8-core, 8-thread processor built on the Lunar Lake architecture, fabricated on a 3 nm process by TSMC. It belongs to the Core Ultra Series 2 generation, with a base clock of 2.20 GHz and a boost clock of 5.00 GHz. The chip carries a 17 W TDP, which classifies it as an ultra-low-power part designed for thin-and-light laptops. The cache hierarchy includes 192 KB of L1 per core, 2.5 MB of L2 per core, and 12 MB of shared L3 cache. The memory bus is dual-channel, and PCIe support is Gen 5 with 4 lanes from the CPU. The integrated graphics are Arc 140V, though this configuration also includes the discrete Arc A350M.

Benchmark results place the CPU in the 74th percentile against all tested CPUs. The Cinebench R23 multi-core score is 10653, while the single-core score is 1921. In Cinebench R20, the multi-core score is 6887, and single-core is 972. The R15 results show 1616 multi-core and 293 single-core. Geekbench scores are 9963 multi-core and 2270 single-core. PassMark tests show a multi-thread score of 19297, single-thread of 4051, integer math at 42669, floating-point math at 57628, and extended instructions at 15323. Data compression scores 181443, encryption scores 13779, physics 1617, and prime number finding 192.

The average benchmark score for the CPU is 20897. Nearest rivals include the AMD Ryzen 5 PRO 4655GE at an average score of 20900 (a 0% delta), the Intel Core i5-12600T at 20917 (-0.1%), the AMD EPYC 7J13 at 20845 (0.2%), and the Intel Core Ultra 5 125U at 20826 (0.3%). This indicates the 268V performs nearly identically to these desktop and mobile parts in aggregate, despite its much lower TDP. For real workloads, the multi-core scores suggest it can handle moderate parallel tasks like compilation or rendering, but the 8-thread limit means heavily threaded server-style workloads will not scale as far as higher-core-count parts. The single-core Geekbench score of 2270 is strong, indicating snappy responsiveness in everyday applications. The PassMark physics score of 1617 is modest, which may affect simulation-heavy tasks.

GPU Analysis

The Intel Arc A350M is a discrete mobile GPU based on the Xe-HPG architecture, specifically the DG2-128 chip, fabricated on a 6 nm process by TSMC. The die contains 7,200 million transistors across a 157 mm² area, yielding a transistor density of 45.9M per mm². The GPU has 768 shading units, 48 texture mapping units, and 24 raster operation units. It includes 6 ray tracing cores. The base clock is 1150 MHz, with a boost clock of 2200 MHz. Memory clocks run at 1750 MHz, translating to 14 Gbps effective. The memory configuration is 4 GB of GDDR6 on a 64-bit bus, providing a bandwidth of 112.0 GB/s. The pixel rate is 52.80 GPixel/s, texture rate is 105.6 GTexel/s, and FP32 performance is 3.379 TFLOPS, with FP16 at 6.758 TFLOPS (2:1). The TDP is 25 W, and the bus interface is PCIe 4.0 x8. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The production status is end-of-life, with a release date of March 2022.

Benchmark results show the GPU scores 24546 in Geekbench OpenCL and 24747 in Geekbench Vulkan, with an average benchmark score of 24647. This places it in the 70th percentile against all GPUs. Nearest rivals include the AMD Radeon RX 590 at 24744 (-0.4% delta), NVIDIA RTX A5000 Mobile at 24763 (-0.5%), AMD Radeon RX 6600 XT at 24442 (0.8%), and NVIDIA GeForce GTX 1630 at 24277 (1.5%). The data indicates the A350M performs comparably to these desktop cards from previous generations, which is notable for a 25 W mobile part. For rendering workloads, the FP32 throughput of 3.379 TFLOPS is sufficient for light 3D modeling and video encoding, but the 4 GB VRAM and 112 GB/s bandwidth will become limiting factors in high-resolution texture-heavy scenes. The 6 RT cores provide entry-level ray tracing support, though the raw compute will not deliver high-fidelity RT at demanding settings.

FAQ

Q: How does the Intel Core Ultra 7 268V compare to its nearest CPU rivals?

A: The CPU’s average benchmark score is 20897, which is nearly identical to the AMD Ryzen 5 PRO 4655GE at 20900 (0% delta) and the Intel Core i5-12600T at 20917 (-0.1%). It is slightly ahead of the AMD EPYC 7J13 (0.2%) and the Intel Core Ultra 5 125U (0.3%).

Q: What is the GPU’s performance tier relative to older discrete cards?

A: The Arc A350M has an average benchmark score of 24647, placing it in the 70th percentile. It performs within 0.5% of the AMD Radeon RX 590 and NVIDIA RTX A5000 Mobile, and is 1.5% faster than the GTX 1630.

Q: Does this CPU support PCIe 5.0?

A: Yes, the Intel Core Ultra 7 268V supports PCIe Gen 5 with 4 lanes from the CPU, though the discrete GPU uses a PCIe 4.0 x8 interface.

Q: What is the memory bandwidth of the integrated vs discrete GPU?

A: The discrete Arc A350M has a memory bandwidth of 112.0 GB/s, while the CPU’s memory bandwidth is not specified in the data.

Q: Is the GPU capable of hardware ray tracing?

A: The Arc A350M includes 6 ray tracing cores, indicating support for hardware-accelerated ray tracing, though the overall compute power is modest.

Q: What is the combined performance percentile of this build?

A: The CPU+GPU pairing achieves a combined percentile of 72 against all tested configurations.

Q: Are the gaming FPS figures measured or estimated?

A: The data contains no measured FPS rows for this exact combination, so all frame rate discussions are estimates based on the synthetic benchmark scores.

Who Should Build It

The data indicates this build targets users who need a balance of CPU and GPU power in a laptop form factor. The CPU’s 74th percentile and GPU’s 70th percentile suggest it is a mid-to-upper-tier mobile configuration. Gamers playing at 1080p with medium settings would likely find this adequate, given the GPU’s performance is roughly on par with the RX 590 and GTX 1630. Content creators working with light video editing or photo manipulation would benefit from the CPU’s strong single-thread score of 2270 in Geekbench and the GPU’s OpenCL score of 24546. Software developers compiling code would see reasonable multi-core performance from the Cinebench R23 score of 10653, though the 8-thread limit is a constraint. Students and small business users needing a portable machine for office tasks, web browsing, and spreadsheet work would find the single-thread performance more than sufficient. The 17 W CPU TDP and 25 W GPU TDP indicate a power-efficient design, suitable for all-day battery use in general productivity.

Balance and Bottleneck

The data shows a relatively balanced pairing, but certain workloads will reveal specific bottlenecks. In multi-core CPU tasks, the 268V scores 10653 in Cinebench R23, placing it in the 74th percentile. The GPU’s 70th percentile is close, so neither component dominates the other in aggregate compute. For gaming, the GPU is likely the limiting factor, as its 4 GB VRAM and 112 GB/s bandwidth are modest by modern standards, and its FP32 throughput of 3.379 TFLOPS is entry-level. The CPU’s single-thread performance is strong enough to feed the GPU in most scenarios, but in heavily threaded workloads like 3D rendering, the CPU’s 8-thread limit could cap performance. The PassMark physics score of 1617 is notably low, suggesting physics-heavy games might see CPU bottlenecks despite the overall high percentile. In contrast, the CPU’s data compression score of 181443 is high, indicating strong performance in file archiving and data-heavy tasks. The GPU’s Vulkan score of 24747 is slightly higher than its OpenCL score, suggesting better optimization in Vulkan titles. For ray tracing, the 6 RT cores are present, but the raw compute is insufficient for high-end RT effects, so the GPU will bottleneck here. Overall, the GPU is the primary constraint in graphics-intensive applications, while the CPU is the limiter in multi-threaded workloads.

Usage Scenarios

For high-refresh gaming, this build will likely struggle to maintain high frame rates at 1080p with ultra settings, given the GPU’s estimated performance level is comparable to the RX 590, which is a few generations old. Streaming is feasible, as the CPU’s single-thread score of 4051 in PassMark indicates enough headroom for encoding overhead, though the GPU lacks a dedicated encoder specification in the data. Video editing in 1080p should be smooth, with the CPU’s Cinebench R23 multi-core score of 10653 handling timeline scrubbing and the GPU’s OpenCL score of 24546 accelerating effects. 3D rendering will be slower, as the CPU’s 8-thread limit and the GPU’s 3.379 TFLOPS FP32 are both modest for this workload. Software development is a strong suit, with the PassMark integer math score of 42669 and data encryption score of 13779 indicating good performance for compilation and cryptographic operations. Student and office work is well-served, as the CPU’s Geekbench single-core score of 2270 ensures responsive word processing and web browsing, while the GPU can handle light graphical tasks.

Gaming Performance

The FACT PACK contains no measured FPS data for this exact CPU+GPU combination. Therefore, the following frame rate expectations are estimates derived from the GPU’s synthetic benchmark scores and its position relative to known rivals. The Arc A350M’s average benchmark score of 24647 puts it in the range of the AMD Radeon RX 590 and NVIDIA GTX 1630. Based on this, at 1080p with ultra settings, esports titles like CS:GO or League of Legends might achieve 60-100 FPS, but the 4 GB VRAM will limit texture quality in modern titles. For AAA games at 1080p ultra, the estimate is 30-50 FPS, with dips below 30 in demanding scenes due to the 112 GB/s bandwidth. The 6 RT cores allow for ray tracing, but at a severe performance cost, likely making RT modes unplayable at 1080p. The CPU’s strong single-thread performance should prevent bottlenecking in most games, but the PassMark physics score of 1617 suggests physics-heavy titles could see CPU-side frame drops. The GPU’s Vulkan score of 24747 being higher than OpenCL suggests Vulkan-based games may perform relatively better than DirectX 12 titles.

Build Overview

This is a laptop-class build featuring the Intel Core Ultra 7 268V processor and the Intel Arc A350M discrete GPU. The CPU is a Lunar Lake part with 8 cores and 8 threads, a 5.00 GHz boost clock, and a 17 W TDP. The GPU is an Arc 3 Mobile part based on Xe-HPG, with 4 GB GDDR6 memory and a 25 W TDP. The combined performance percentile is 72, indicating the pairing outperforms 72% of all tested configurations. The CPU’s 74th percentile and GPU’s 70th percentile are closely matched, showing a balanced design. The build is suited for portable productivity and light-to-moderate gaming, with a strong emphasis on power efficiency given the low TDPs. The CPU’s release date is September 2024, while the GPU is from March 2022 and marked end-of-life, meaning the pairing uses a newer processor with an older discrete graphics solution.

Benchmark Performance

The CPU’s average benchmark score is 20897, placing it in the 74th percentile. Its best scores include Cinebench R23 multi-core at 10653, Geekbench multi-core at 9963, and PassMark multi-thread at 19297. The GPU’s average benchmark score is 24647, in the 70th percentile, with Geekbench OpenCL at 24546 and Vulkan at 24747. The combined percentile is 72. Relative to rivals, the CPU is within 0.3% of the AMD Ryzen 5 PRO 4655GE, Intel Core i5-12600T, AMD EPYC 7J13, and Intel Core Ultra 5 125U. The GPU is within 1.5% of the AMD Radeon RX 590, NVIDIA RTX A5000 Mobile, AMD Radeon RX 6600 XT, and NVIDIA GeForce GTX 1630. The data shows a cohesive pairing where both components sit in the upper-mid tier of their respective categories. The CPU’s single-thread performance is its standout feature, while the GPU’s compute is adequate for 1080p gaming at medium settings. The combined picture is a laptop that handles daily computing, light content creation, and casual gaming with efficiency, but it is not a high-performance rig for demanding 3D workloads or high-refresh gaming.