SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 266V + Intel Arc A370M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
86%
VS
GPU
93%
PROCESSOR

Intel Core Ultra 7 266V

23,297 Benchmark Score
Top 14% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A370M

29,175 Benchmark Score
Top 7% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This pairing of the Intel Core Ultra 7 266V and Intel Arc A370M represents a specific laptop configuration aimed at balancing efficiency with entry-level discrete graphics performance. The data indicates a system that sits in the 75th percentile overall, but the experience is heavily segmented between CPU-heavy tasks and GPU-limited gaming. The processor is a clear performance outlier, while the graphics card anchors the system’s multimedia and light-gaming capabilities.

Usage Scenarios

High-refresh gaming is not a realistic expectation for this configuration. The Arc A370M’s benchmark scores place it in the 74th percentile of all GPUs, but its 4 GB VRAM and 64-bit memory bus fundamentally limit its ability to push high frame rates at 1080p with modern titles. While the CPU’s single-thread score of 2335 in Cinebench R23 indicates sufficient processing power to feed frames, the GPU will be the bottleneck in virtually all gaming scenarios, making high-refresh 144Hz+ gaming unattainable in demanding titles.

Streaming is a mixed workload where the CPU’s strength can be leveraged. The Core Ultra 7 266V’s Passmark multi-thread score of 19461 and its 12 MB of shared L3 cache provide ample headroom for encoding and managing streaming overhead. The GPU’s dedicated Xe-HPG architecture includes 8 ray tracing cores, but the low FP32 throughput of 4.198 TFLOPS means game encoding will strain the system. The data suggests this laptop can handle a stream and a lighter game simultaneously, but not a graphically intense one.

Video editing is a viable workload, provided the projects are not overly complex. The CPU’s Cinebench R23 multi-core score of 16544 and strong data compression score of 187050 in Passmark indicate solid performance for timeline scrubbing and codec handling in 1080p. However, the GPU’s 4 GB VRAM and 112.0 GB/s bandwidth will limit the use of GPU-accelerated effects and 4K timeline previews. This is a capable machine for short-form content and 1080p proxy editing, but professional 4K timelines will exceed the GPU’s memory capacity.

3D rendering performance is constrained almost entirely by the GPU. The Arc A370M’s FP32 performance of 4.198 TFLOPS and 32 ROPs place it in the same bracket as the AMD Radeon RX 470, which indicates it can handle basic 3D modeling and light renders. The CPU’s 8 cores and 8 threads will handle scene setup and physics calculations efficiently, but the final render times will be slow. For any serious 3D work, this configuration is underpowered, and users should expect long wait times for final output.

Software development is where this pairing excels. The CPU’s Passmark integer math score of 41558 and extended instructions score of 15928 demonstrate strong compilation capability and code execution speed. The single-thread score of 3943 in Passmark is particularly strong, ensuring snappy IDE responsiveness and fast build times for smaller projects. The GPU is largely irrelevant for most development tasks, making this a solid choice for coding, web development, and running virtual machines, provided the 17 W TDP CPU doesn’t throttle under sustained load.

Student and office work is the primary target for this system. The combination of a highly efficient 17 W CPU and a discrete GPU provides enough power for multitasking between office suites, web browsers, and presentation software. The CPU’s single-thread performance ensures that document rendering and spreadsheet calculations are responsive. The Arc A370M’s 4 GB VRAM is more than sufficient for desktop composition and video playback, making this a comfortable machine for daily academic or corporate use.

Benchmark Performance

The Intel Core Ultra 7 266V posts an average benchmark score of 23297, placing it in the 76th percentile of all CPUs. This puts it in a dead heat with the AMD Ryzen 7 5800H, which scores 23277 (0.1% slower), and the Intel Core i9-11900F, which scores 23254 (0.2% slower). The CPU’s Cinebench R23 multi-core score of 16544 and single-core score of 2335 are strong indicators of balanced performance. The Passmark multi-thread score of 19461 and single-thread score of 3943 reinforce this position, showing the chip is a capable all-rounder rather than a specialist in either extreme.

The Intel Arc A370M GPU, by contrast, achieves an average benchmark score of 29175, placing it in the 74th percentile of all GPUs. Its nearest rival is the AMD Radeon RX Vega M GH, which scores 29197 (0.1% faster), and the AMD FirePro W8000, which scores 29211 (0.1% faster). In Geekbench, the GPU scores 29676 in OpenCL and 28673 in Vulkan, showing consistent performance across different compute APIs. The combined picture is a system where the CPU is a top-tier performer relative to its launch window, while the GPU is a mid-range part that sits just below the top 25% of all graphics cards.

GPU Analysis

The Intel Arc A370M is built on the Xe-HPG architecture using the DG2-128 chip, fabricated on a 6 nm process at TSMC. It packs 7,200 million transistors into a 157 mm² die, giving it a transistor density of 45.9 million per mm². The GPU features 4 GB of GDDR6 memory on a 64-bit bus, providing 112.0 GB/s of bandwidth. This memory configuration is a significant limiting factor, as the narrow bus width restricts data throughput for high-resolution textures and large datasets.

The clock speeds are modest, with a base of 1550 MHz and a boost of 2050 MHz. The memory runs at an effective speed of 14 Gbps. The GPU contains 1024 shading units, 64 texture mapping units, and 32 render output units, along with 8 ray tracing cores. The pixel rate is 65.60 GPixel/s, and the texture rate is 131.2 GTexel/s. FP32 performance is rated at 4.198 TFLOPS, with FP16 at 8.397 TFLOPS (2:1). These specifications place the GPU in the same performance class as the AMD Radeon RX 470, which scores 28996 (0.6% slower), confirming its position as an entry-level discrete part.

For rendering, the 4 GB VRAM is the primary bottleneck. Modern rendering engines often require more than 4 GB for complex scenes, leading to potential out-of-memory errors or severe performance degradation. The 8 ray tracing cores provide hardware acceleration for RT workloads, but the low overall throughput means ray-traced scenes will render slowly. The GPU supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with modern APIs, but the raw compute power limits its utility to basic rendering tasks and light 3D modeling.

Gaming Performance

The FACT PACK contains no measured FPS data for this exact CPU+GPU combination. The dataIsMeasured field is false, and the measuredFpsUltraByGame object is empty. Therefore, all frame rate discussions are estimates derived from the benchmark scores of the individual components, not from actual game testing.

Based on the Arc A370M’s benchmark position, which is roughly equivalent to the AMD Radeon RX 470, gaming performance at 1080p with ultra settings will be limited to older titles and esports games. The GPU’s 4.198 TFLOPS FP32 performance suggests that modern AAA titles will require medium to low settings to achieve playable frame rates. The 4 GB VRAM will be a significant constraint, as many current games exceed this allocation at 1080p with high textures, forcing the system to rely on slower memory fallbacks.

The CPU is not a limiting factor in most gaming scenarios. Its Cinebench R23 single-core score of 2335 and Passmark single-thread score of 3943 are strong enough to avoid bottlenecking the GPU in most titles. However, in CPU-intensive games with heavy physics or AI calculations, the 8-core, 8-thread configuration may show its limits, but the GPU will typically be the first component to max out. Expect playable frame rates in games from 2020 and earlier, but newer releases will require significant graphical compromises.

Balance and Bottleneck

The primary bottleneck in this system is the GPU. The CPU’s 76th percentile rank versus the GPU’s 74th percentile rank shows a relatively balanced tier, but the nature of their workloads differs. The CPU is far ahead of the GPU in relative terms for its class, making it the dominant component for productivity tasks. In gaming, the GPU will hit its limits first, as evidenced by the large gap between the CPU’s high single-thread performance and the GPU’s modest FP32 throughput.

The FPS scaling, while not measured, can be inferred from the GPU’s memory bandwidth of 112.0 GB/s. This bandwidth caps the rate at which textures and geometry can be fed to the render output units. As resolution increases from 720p to 1080p, the GPU will show a linear decrease in performance, but the CPU will maintain its frame generation capability. At 1440p, the GPU’s 4 GB VRAM will be exceeded by most modern games, causing a sharp drop in performance. The CPU will remain underutilized in gaming, with its headroom being wasted due to the GPU’s limitations.

In productivity workloads, the CPU is the clear driver, with the GPU providing only minor acceleration for specific tasks. The CPU’s Passmark data encryption score of 13822 and floating-point math score of 56923 indicate that it can handle complex calculations without GPU assistance. The system is balanced in the sense that each component is used for its intended purpose, but there is no scenario where both are fully saturated simultaneously.

Who Should Build It

This configuration targets users who prioritize CPU performance in a mobile form factor while needing discrete graphics for basic GPU-accelerated tasks. Gamers at 1080p with low to medium settings, particularly those playing esports titles like CS:GO or League of Legends, will find this system adequate, as the CPU’s high single-thread score ensures high frame rates in CPU-bound games. However, gamers seeking high-refresh 144Hz experiences in AAA titles should look elsewhere.

Content creators working with 1080p video and light photo editing will benefit from the CPU’s multi-thread strength. The Cinebench R23 multi-core score of 16544 supports smooth timeline editing, while the GPU can handle basic effects and encoding acceleration. Software developers and data analysts will find the CPU’s integer math and encryption scores ideal for compilation, scripting, and database operations. Students and professionals needing a reliable machine for office work, web browsing, and virtual meetings will find this pairing more than sufficient, with the discrete GPU providing a slight edge over integrated graphics for external display support.

CPU Analysis

The Intel Core Ultra 7 266V is a mobile processor from the Core Ultra Series 2, built on the Lunar Lake architecture. It uses a 3 nm process node from TSMC and features 8 cores and 8 threads, with a base clock of 2.20 GHz and a boost clock of 5.00 GHz. The chip has a TDP of 17 W, making it highly efficient for laptop use. It is socketed in Intel BGA 2833 and supports LPDDR5X memory on a dual-channel bus, providing 136.5 GB/s of memory bandwidth.

The cache hierarchy includes 192 KB of L1 per core, 2.5 MB of L2 per core, and a shared 12 MB of L3 cache. The architecture is designed for power efficiency without sacrificing single-thread performance, as evidenced by its Cinebench R23 single-core score of 2335. The CPU’s Passmark scores show a well-rounded profile: floating-point math at 56923, integer math at 41558, and data compression at 187050. The encryption score of 13822 and extended instructions score of 15928 indicate strong security and SIMD processing capabilities.

The CPU’s average benchmark score of 23297 places it just above the Intel Core Ultra 9 288V, which scores 23219 (0.3% slower), showing that the 266V is a high-performing part in its generation. The 76th percentile ranking against all CPUs confirms that this is a top-quartile processor, capable of handling demanding productivity tasks. For real workloads, this translates to snappy application launches, fast code compilation, and efficient multitasking, all while maintaining low power consumption.

FAQ

Q: What is the overall performance tier of this CPU+GPU combination?

A: The system sits in the 75th combined percentile, with the CPU in the 76th percentile and the GPU in the 74th percentile. This places it in the upper-midrange tier for laptop configurations, with the CPU being the stronger component.

Q: Does the CPU have enough cores for heavy multi-threaded workloads?

A: The CPU has 8 cores and 8 threads. Its Cinebench R23 multi-core score of 16544 and Passmark multi-thread score of 19461 indicate it can handle moderate multi-threaded tasks, but it will lag behind higher-core-count processors in heavily parallel workloads.

Q: Can the GPU handle ray tracing?

A: The Intel Arc A370M includes 8 ray tracing cores and supports DirectX 12 Ultimate. However, its FP32 performance of 4.198 TFLOPS limits ray tracing to very light use, and performance will be poor in games that require substantial RT calculations.

Q: What is the memory bandwidth of the GPU, and why does it matter?

A: The GPU has 112.0 GB/s of bandwidth across a 64-bit bus. This is a limiting factor for high-resolution textures and can cause performance drops in games that require large memory transfers.

Q: How does the CPU compare to the AMD Ryzen 7 5800H?

A: The Core Ultra 7 266V scores 23297, which is 0.1% higher than the Ryzen 7 5800H’s score of 23277. This makes them effectively tied in average benchmark performance.

Q: Is the GPU comparable to the AMD Radeon RX 470?

A: Yes, the Arc A370M scores 29175, which is 0.6% higher than the Radeon RX 470’s score of 28996. This places them in the same performance bracket for raw compute.

Q: What is the CPU’s memory bandwidth?

A: The CPU supports LPDDR5X on a dual-channel bus, providing 136.5 GB/s of memory bandwidth. This is higher than the GPU’s bandwidth, which helps CPU-bound tasks run efficiently.

Build Overview

This is a laptop-class build (buildClass: laptop) pairing the Intel Core Ultra 7 266V with the Intel Arc A370M. The CPU is a high-efficiency Lunar Lake part with a 17 W TDP, while the GPU is an entry-level discrete part with a 35 W TDP. The combined system achieves a 75th percentile ranking, indicating it performs better than three-quarters of all tested configurations.

The overall tier is that of a balanced ultraportable workstation. The CPU’s strengths in single-thread and multi-thread performance make it a leader in productivity and development tasks, while the GPU provides basic discrete graphics capability that is suitable for light gaming and GPU-accelerated media tasks. This is not a gaming powerhouse, nor is it a rendering monster, but it is a well-rounded system for a mobile professional who needs strong CPU performance in a thin-and-light chassis.