SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 265T + NVIDIA GeForce RTX 5080 SUPER

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

87 / 100
HIGH-END

Power Build

Top 13% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
94%
VS
GPU
79%
PROCESSOR

Intel Core Ultra 7 265T

47,697 Benchmark Score
Top 6% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5080 SUPER

3,075 Benchmark Score
Top 21% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core Ultra 7 265T and NVIDIA GeForce RTX 5080 SUPER represent a pairing of a highly efficient desktop processor with a flagship-class graphics card. The data here is clear: this is a desktop build with a combined performance percentile of 55, placing it in the middle of the database’s mixed workloads. The CPU is a 20-core Arrow Lake part that sits at the 90th percentile among all CPUs, while the GPU’s single 3DMark Steel Nomad score places it at the 19th percentile, though that figure requires careful reading given the sparse benchmark data. There are no measured FPS rows for this exact combination in the FACT PACK, so all gaming performance discussion that follows is framed as an estimate derived from the raw benchmark scores, not from direct testing of this specific pairing.

CPU Analysis

The Intel Core Ultra 7 265T is built on the Arrow Lake-S architecture, fabricated on a 3 nm process by TSMC. The die contains 17,800 million transistors across a 243 mm² area. The processor offers 20 cores and 20 threads, meaning there is no hyperthreading; each core handles a single thread. The base clock is 1.50 GHz, which is low, but the boost clock reaches 5.30 GHz, providing a wide dynamic range for burst workloads. The TDP is 35 watts, making this a notably power-efficient part for its core count, a trait that will matter in thermally constrained builds.

Cache is organized with 192 KB of L1 per core, 3 MB of L2 per core, and 30 MB of shared L3. Memory support is DDR5 over a dual-channel bus, yielding a memory bandwidth of 102.4 GB/s. ECC memory is not supported. The platform uses Intel Socket 1851 and provides PCIe Gen 5 with 20 lanes from the CPU. Integrated graphics are present in the form of Arc Xe-LPG Graphics with 64 execution units, which is a fallback option for basic display output. The multiplier is locked, so overclocking via frequency adjustment is not available.

Benchmark scores show a strong multi-threaded profile. Cinebench R23 multi-core scores 31,558, while single-core scores 4,455. The R20 results are 13,254 and 1,871 respectively, and R15 shows 3,180 multi-core and 449 single-core. PassMark multi-thread score is 37,084, with single-thread at 4,338. The data compression test hits 370,158, integer math reaches 104,943, and floating-point math is 129,817. Encryption performance is 29,687, extended instructions are 28,609, and physics simulation scores 2,391. Prime number finding is 322, and random string sorting is 44,400.

The average benchmark score for the CPU is 47,697, which places it at the 90th percentile of all CPUs. The nearest rival is the AMD Ryzen 9 7900X3D, which scores 47,908, a delta of -0.4%, meaning the 265T trails by less than half a percent. The AMD Ryzen 9 PRO 5945 scores 47,527, which is 0.4% lower, so the 265T is slightly ahead of that part. The AMD Ryzen 9 3900 scores 47,918, putting the 265T at -0.5% relative to it. The Intel Core Ultra X9 378H scores 47,468, which is 0.5% lower. What this means in practice is that the 265T is effectively in a statistical tie with a range of established 12-core and 16-core parts from the previous generation, but it achieves that parity with a 35-watt TDP, which is a significant efficiency advantage. For real workloads, the 20 non-hyperthreaded cores will favor tasks that scale with physical cores, such as video encoding or compile jobs, but the low base clock means sustained all-core loads rely heavily on boost behavior and power delivery headroom.

Gaming Performance

Because the FACT PACK contains no measured FPS data for this CPU and GPU combination, the following discussion is an estimate based on the benchmark scores of each component. The RTX 5080 SUPER’s only benchmark entry is a 3DMark Steel Nomad DX12 score of 3,075, which is a low number relative to the GPU’s specifications, and the CPU’s 90th percentile ranking suggests it will not be the primary limiter in most titles.

At 1080p resolution, the CPU’s strong single-thread score of 4,455 in Cinebench R23 and PassMark single-thread of 4,338 indicate that frame pacing should be solid in esports titles that rely on high IPC. The GPU, with its 56.28 TFLOPS of FP32 compute, has ample raw throughput for high frame rates. However, the low base clock of the CPU could cause occasional dips in lightly threaded scenes if the boost algorithm does not react quickly.

At 1440p, the balance shifts toward the GPU. The 24 GB of GDDR7 memory with 1.02 TB/s of bandwidth is well suited for high-resolution textures, and the 3DMark score, while low in absolute terms, suggests that the GPU is capable of handling modern DX12 workloads. The RTX 5080 SUPER includes 84 RT cores and 336 tensor cores, which will accelerate ray-traced effects and DLSS operations, respectively. Estimated FPS in AAA titles at 1440p with ultra settings would likely be high, but the lack of measured data means these are projections, not verified results.

At 4K, the GPU becomes the dominant factor. The 112 ROPs and 293.1 GPixel/s pixel rate are sufficient for high pixel throughput, but the CPU’s 35-watt TDP and 1.50 GHz base clock mean that draw call overhead could become noticeable in CPU-bound scenes. The data suggests that the pairing is most balanced at 1440p, where the GPU’s compute and the CPU’s single-thread performance can both be utilized without either becoming a hard bottleneck. All FPS figures here are estimates; no measured FPS rows exist for this exact combination.

Balance and Bottleneck

The combined percentile of 55 indicates that this pairing is not evenly matched in the database’s overall ranking. The CPU sits at the 90th percentile, while the GPU sits at the 19th percentile based on its single benchmark. That gap is unusual and points to a significant imbalance, but the interpretation depends on the workload. In multi-threaded productivity tasks, the CPU will be the dominant component, and the GPU’s relatively low benchmark score will not matter much for tasks like compilation or rendering that are CPU-bound.

In gaming, the bottleneck analysis changes by resolution. At 1080p, the CPU’s single-thread performance of 4,338 in PassMark will likely keep frame rates high, but the GPU’s low percentile ranking suggests that it may not fully saturate the CPU’s output in lighter titles. At 1440p and above, the GPU becomes the limiting factor, as the 3DMark score of 3,075 is well below what the CPU’s 90th percentile would suggest it can feed. The deltaPct values for the GPU’s nearest rivals show it is very close to the NVIDIA Quadro P1000, which scores 3,163 (2.8% higher), and the Intel Arc Pro B60, which scores 3,182 (3.4% higher). This places the RTX 5080 SUPER in a strange position: its specifications are high-end, but the measured benchmark score is low, which could be a driver issue or a test-specific anomaly.

The FPS scaling evidence is absent because there is no measured data. However, the CPU’s multi-thread score of 31,558 in Cinebench R23 and the GPU’s FP32 throughput of 56.28 TFLOPS suggest that the CPU will bottleneck the GPU in CPU-bound scenarios, while the GPU will be the sole limiter in GPU-bound scenarios. The 20-core CPU with 20 threads will not show the scaling benefits of simultaneous multithreading in games that rely on fewer than 20 threads, but the high boost clock of 5.30 GHz mitigates that concern for single-threaded performance.

Upgrade Path and Platform

The platform is built on Intel Socket 1851, which is the current socket for Arrow Lake-S desktop processors. The CPU supports DDR5 memory over a dual-channel bus with a bandwidth of 102.4 GB/s, and there is no ECC support. PCIe Gen 5 is available with 20 lanes from the CPU, which is sufficient for a single high-bandwidth GPU and one or two NVMe drives. The GPU uses a PCIe 5.0 x16 interface, so it will run at full bandwidth on this platform.

The TDP of the CPU is 35 watts, which is very low for a 20-core part, and the GPU has a TDP of 415 watts. The suggested PSU is not listed in the FACT PACK, but the combined thermal envelope of roughly 450 watts for the two primary components suggests that a quality power supply with sufficient headroom is necessary, though no specific wattage figure is provided here. The GPU requires a single 16-pin power connector and is dual-slot wide, measuring 304 mm in length, 137 mm in height, and 40 mm in width. This will fit in most mid-tower cases, but the length should be checked against case specifications.

A sensible next upgrade for this platform would be to add more DDR5 memory, as the dual-channel bus can be populated with higher-capacity modules. The CPU is not multiplier-unlocked, so overclocking is not a viable path. The integrated Arc Xe-LPG Graphics with 64 EU provides a backup display output if the discrete GPU fails. The platform is current and active, so future Arrow Lake-S parts on the same socket may be available, though the data does not specify which models. The GPU’s display outputs are 1x HDMI 2.1b and 3x DisplayPort 2.1b, which support modern high-refresh monitors.

Benchmark Performance

The CPU’s average benchmark score is 47,697, placing it at the 90th percentile of all CPUs. The nearest rival is the AMD Ryzen 9 7900X3D at 47,908, which is 0.4% higher. The AMD Ryzen 9 3900 scores 47,918, also 0.4% to 0.5% higher, and the Intel Core Ultra X9 378H scores 47,468, which is 0.5% lower. The AMD Ryzen 9 PRO 5945 scores 47,527, which is 0.4% lower. The CPU is effectively tied with all four rivals, with deltas under one percent in either direction. This means the 265T offers performance parity with a range of 12-core and 16-core parts from both AMD and Intel, but it does so at a much lower TDP of 35 watts, which is a differentiator.

The GPU’s average benchmark score is 3,075, placing it at the 19th percentile of all GPUs. The nearest rivals are the Intel Arc Pro B60 at 3,182 (3.4% higher), the NVIDIA Quadro P1000 at 3,163 (2.8% higher), the NVIDIA GeForce 820A at 2,983 (3.1% lower), and the NVIDIA GeForce GTX 860M at 2,967 (3.6% lower). The GPU’s score is low for its class, but the specifications are high-end, suggesting that the single benchmark may not fully represent its capabilities. The combined picture is a CPU that is top-tier in its efficiency class and a GPU that is either underperforming in the test or has a driver issue. For synthetic benchmarks, the CPU carries the system’s overall score, while the GPU’s contribution is minimal in the current data set.

GPU Analysis

The NVIDIA GeForce RTX 5080 SUPER is built on the Blackwell 2.0 architecture with the GB203 chip, fabricated on a 5 nm process by TSMC. The die contains 45,600 million transistors across a 378 mm² area, with a transistor density of 120.6 million per square millimeter. The base clock is 2295 MHz, and the boost clock is 2617 MHz. Memory operates at 2000 MHz with a 32 Gbps effective data rate. The GPU has 24 GB of GDDR7 memory on a 256-bit bus, yielding a bandwidth of 1.02 TB/s.

The shading units number 10,752, with 336 TMUs and 112 ROPs. There are 84 RT cores and 336 tensor cores. The pixel rate is 293.1 GPixel/s, and the texture rate is 879.3 GTexel/s. FP32 compute is 56.28 TFLOPS, and FP16 is also 56.28 TFLOPS with a 1:1 ratio. The TDP is 415 watts, and the card is dual-slot with a single 16-pin power connector. The bus interface is PCIe 5.0 x16, and display outputs are 1x HDMI 2.1b and 3x DisplayPort 2.1b. The card is 304 mm long, 137 mm high, and 40 mm wide.

The only benchmark score is 3DMark Steel Nomad DX12 at 3,075, which places the GPU at the 19th percentile. This is a low score relative to the GPU’s raw specifications. The FP32 throughput of 56.28 TFLOPS is substantial, and the RT cores and tensor cores provide dedicated hardware for ray tracing and AI workloads. The 24 GB of VRAM is more than sufficient for high-resolution textures and large 3D scenes, and the 1.02 TB/s bandwidth ensures that memory is not a bottleneck for data-heavy rendering. The low benchmark score could indicate that the test does not scale well with the Blackwell architecture, or that the sample measured was a pre-release driver version. For rendering workloads, the high FP32 and FP16 performance suggests strong compute capability, but the measured data does not confirm this in a multi-test context.

FAQ

Q: What is the combined performance percentile of this CPU and GPU pairing?

A: The combined percentile is 55, placing this desktop build in the middle of the database’s mixed workload rankings.

Q: How does the Intel Core Ultra 7 265T compare to its nearest CPU rival?

A: The 265T has an average benchmark score of 47,697, which is 0.4% lower than the AMD Ryzen 9 7900X3D’s score of 47,908, and 0.4% higher than the AMD Ryzen 9 PRO 5945’s score of 47,527.

Q: What is the GPU’s percentile ranking, and what does it mean?

A: The RTX 5080 SUPER is at the 19th percentile of all GPUs, with an average benchmark score of 3,075, which is 3.4% lower than the Intel Arc Pro B60’s score of 3,182.

Q: Does this CPU support ECC memory?

A: No, the Intel Core Ultra 7 265T does not support ECC memory, and it uses a dual-channel DDR5 bus with a bandwidth of 102.4 GB/s.

Q: What is the TDP of the CPU and GPU?

A: The CPU has a TDP of 35 watts, and the GPU has a TDP of 415 watts.

Q: Are there any measured FPS results for this exact combination?

A: No, the FACT PACK contains no measured FPS rows for this CPU and GPU pairing, so all gaming performance figures are estimates based on benchmark scores.

Q: What is the launch MSRP of the GPU?

A: The launch MSRP is 999 USD.

Build Overview

This build pairs the Intel Core Ultra 7 265T, a 20-core desktop processor on the Arrow Lake-S architecture, with the NVIDIA GeForce RTX 5080 SUPER, a Blackwell 2.0 GPU. The build class is desktop. The CPU is at the 90th percentile of all CPUs, with an average benchmark score of 47,697, while the GPU is at the 19th percentile, with an average score of 3,075. The combined percentile is 55, which indicates that the overall system is average in the database’s ranking, despite the CPU being a top-tier part. The CPU’s low TDP of 35 watts is a defining characteristic, making it suitable for compact or power-conscious systems, but the GPU’s 415-watt TDP and dual-slot, 304 mm length require a case with adequate space and airflow.

The GPU’s low benchmark percentile is a notable anomaly given its high specifications, including 24 GB of GDDR7 memory and 56.28 TFLOPS of FP32 compute. This suggests that the measured score may not fully reflect its real-world performance in all workloads. The CPU, by contrast, shows strong multi-threaded performance that is on par with several higher-TDP rivals from AMD and Intel. Overall, this is a desktop build that leans heavily on CPU performance for its combined score, with the GPU’s contribution being less clear from the available data.

Who Should Build It

This pairing is suited for users who prioritize CPU performance and efficiency over raw GPU benchmark scores. The Intel Core Ultra 7 265T’s 20 cores and 35-watt TDP make it a strong candidate for content creators who run multi-threaded workloads, such as video encoding or 3D rendering, where the CPU’s Cinebench R23 multi-core score of 31,558 will be a major asset. The GPU’s 24 GB of VRAM and 1.02 TB/s bandwidth are suitable for large texture sets in rendering, but the low benchmark score suggests that users should verify performance in their specific applications before committing.

Gamers at 1440p or 4K resolution will rely on the GPU’s compute capabilities, but the lack of measured FPS data means they should approach this build with caution. The CPU’s high single-thread score of 4,455 in Cinebench R23 will handle esports titles well, but the GPU’s percentile ranking may indicate inconsistent performance in AAA games. Students and small business workstations that focus on productivity software will benefit from the CPU’s efficiency and multi-threaded throughput, but the GPU is overkill for office tasks. Developers who compile large codebases will appreciate the 20 physical cores, but they should note the locked multiplier and low base clock.

Usage Scenarios

For high-refresh gaming at 1080p, the CPU’s single-thread performance of 4,338 in PassMark and boost clock of 5.30 GHz will drive high frame rates in CPU-bound titles, but the GPU’s low 19th percentile ranking means that frame rate estimates are uncertain, and the lack of measured FPS data makes this a riskier choice for competitive gamers.

Streaming and video editing workloads will leverage the CPU’s multi-threaded capabilities, with Cinebench R23 multi-core at 31,558 and PassMark multi-thread at 37,084, allowing for smooth encoding and editing timelines, while the GPU’s 84 RT cores and 336 tensor cores can handle hardware-accelerated effects and AI-based tools, though the 3DMark score suggests this is not a verified strength.

For 3D rendering, the CPU’s 20 cores will provide strong CPU-based rendering performance, and the GPU’s 56.28 TFLOPS of FP32 compute and 24 GB of VRAM are sufficient for GPU-accelerated renderers, but the benchmark score of 3,075 indicates that the GPU may not perform as expected in all rendering engines.

Software development benefits from the CPU’s 20 physical cores and high multi-thread scores, making compilation and testing faster, but the low base clock of 1.50 GHz may slow down lightly threaded build steps, and the locked multiplier prevents overclocking to compensate.

Student and office work is well served by the CPU’s efficiency, with a 35-watt TDP that keeps system power draw low, and the integrated Arc Xe-LPG Graphics with 64 EU provides a fallback display output, but the GPU is far more powerful than needed for document editing, spreadsheets, or web browsing.