SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 265F + Intel Arc A580

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

96 / 100
ULTIMATE READY

Apex Performer

Top 4% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
96%
VS
GPU
97%
PROCESSOR

Intel Core Ultra 7 265F

64,438 Benchmark Score
Top 4% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A580

57,756 Benchmark Score
Top 3% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# CPU Analysis

The Intel Core Ultra 7 265F is a 20-core, 20-thread desktop processor built on the Arrow Lake architecture and manufactured on a 3 nm process at TSMC. It belongs to the Core Ultra Series 2 generation, with a base clock of 2.40 GHz and a boost clock of 5.30 GHz. The chip carries 192 KB of L1 cache per core, 3 MB of L2 cache per core, and 30 MB of shared L3 cache, totaling 17,800 million transistors on a 243 mm² die. The 65 W TDP is notably modest for a 20-core part, which suggests efficient power delivery under sustained loads.

In multi-threaded workloads, the processor delivers a Cinebench R23 multi-core score of 41,980, placing it in the 93rd percentile among all CPUs. This score positions it close to the Intel Core Ultra 7 265 (which scores 64,640 average, a -0.3% delta) and the AMD EPYC 7343 (64,202 average, a 0.4% delta). The single-core Cinebench R23 result of 5,926 is strong for everyday responsiveness and lightly threaded applications. The Cinebench R20 scores of 17,631 multi-core and 2,488 single-core reinforce this pattern. In Cinebench R15, the chip manages 4,231 multi-core and 597 single-core.

The PassMark suite adds further detail. The multi-thread score of 49,410 and single-thread score of 4,750 confirm balanced performance across both scaling regimes. Integer math scores 138,078, while floating-point math reaches 173,855, indicating that the CPU handles both integer-heavy and floating-point-heavy code without a pronounced weakness. Data compression scores 507,018, and data encryption hits 39,468, showing strong throughput for archival and security-related tasks. Extended instructions score 39,235, and random string sorting reaches 62,439, which matters for database and text-processing workloads. The find prime numbers test, at 416, is a weaker result that reflects the CPU's relative performance on certain algorithmic patterns.

The architecture uses a dual-channel DDR5 memory interface with a bandwidth of 102.4 GB/s and no ECC support. PCIe Gen 5 with 20 lanes from the CPU provides high-bandwidth connectivity for storage and expansion. The processor has no integrated graphics, so a discrete GPU is mandatory. This is a desktop-class part, released on January 6, 2025, with a launch MSRP of $379. It is not multiplier-unlocked, limiting manual overclocking headroom.

# Benchmark Performance

The combined picture from the CPU and GPU benchmarks places this build in the 90th percentile overall. The CPU alone sits in the 93rd percentile among all CPUs, with an average benchmark score of 64,438. Its nearest rival, the Intel Core Ultra 7 265, averages 64,640, a negligible -0.3% difference, meaning the 265F is effectively identical in performance to its sibling. The AMD EPYC 7343 averages 64,202 (0.4% higher), and the AMD EPYC 4464P averages 64,823 (-0.6% lower). The Intel Core i9-13900KS averages 64,051, which the 265F edges out by 0.6%. This clustering shows the 265F sits in a tight competitive band where no single rival holds a decisive advantage.

The GPU, an Intel Arc A580, achieves a 3DMark Steel Nomad DX12 score of 2,229, a Geekbench OpenCL score of 91,657, and a Geekbench Vulkan score of 79,381. Its average benchmark score is 57,756, placing it in the 87th percentile among all GPUs. The nearest GPU rivals are the AMD Radeon RX 5600 OEM (58,085 average, -0.6% delta), the AMD Radeon RX 9070 GRE (57,367 average, 0.7% delta), the Intel Arc A570M (58,239 average, -0.8% delta), and the AMD Radeon RX 6950 XT (58,392 average, -1.1% delta). The A580 trails the RX 6950 XT by just over one percent, which is a surprisingly small gap given the generational difference. The Arc A580 is within one percentage point of all its nearest rivals, indicating it competes in a densely packed performance tier.

The combined 90th percentile rank suggests that this pairing is well matched in overall capability. The CPU's 93rd percentile is slightly higher than the GPU's 87th percentile, meaning the processor has a small edge over the graphics card in relative standing. This is not a severe imbalance, but it does hint that the GPU may be the limiting factor in graphics-bound workloads.

# Balance and Bottleneck

The data shows a CPU that outperforms its GPU in relative percentile terms: 93rd versus 87th. This differential implies that in CPU-bound scenarios — such as physics simulation, data compression, or compilation — the processor will not be the constraint. The PassMark physics score of 3,172 and multithread score of 49,410 confirm strong computational throughput. Meanwhile, the GPU's 87th percentile means it sits slightly lower in the overall distribution, so in GPU-bound tasks like high-resolution gaming or 3D rendering, the Arc A580 is more likely to be the limiting factor.

The FPS scaling evidence is absent because no measured frame rate data exists for this exact combination. The FACT PACK contains no measured FPS rows, so all frame rate discussions must be treated as estimates derived from benchmark scores. The GPU's 3DMark Steel Nomad DX12 score of 2,229 and its Vulkan score of 79,381 indicate solid DirectX 12 and Vulkan performance, but the lack of measured FPS means precise bottleneck quantification is not possible.

In practical terms, a 20-core CPU with a 5.30 GHz boost clock will drive frame generation and game logic well above what the Arc A580 can render at high settings. For esports titles at lower resolutions, the CPU will likely hold high frame rates without the GPU being able to match. For demanding AAA games at 1440p or 4K, the GPU will become the bottleneck earlier. The 8 GB of GDDR6 memory and 512.0 GB/s bandwidth on the GPU are adequate for 1080p and 1440p, but at higher resolutions with ultra textures, the frame buffer may fill up quickly.

# Gaming Performance

No measured FPS data exists for the Intel Core Ultra 7 265F paired with the Intel Arc A580. The FACT PACK contains no measured FPS rows for this combination, so the following discussion is framed as estimates from the benchmark scores, not empirical results.

Based on the CPU's 93rd percentile and the GPU's 87th percentile, this build is expected to handle 1080p gaming with high settings comfortably. The CPU's single-thread score of 4,750 in PassMark and Cinebench R23 single-core of 5,926 suggest strong per-core performance that will not hold back frame rates in most titles. The GPU's 12.29 TFLOPS of FP32 performance and 192.0 GPixel/s pixel rate indicate it can push a substantial number of pixels per second, but the 8 GB VRAM may be a limiting factor in texture-heavy games at higher resolutions.

At 1080p ultra settings, the estimated frame rates in modern AAA titles would likely fall in the 60-90 FPS range, assuming the GPU's 3DMark Steel Nomad score of 2,229 translates to typical DirectX 12 game performance. At 1440p, the estimate drops to 40-60 FPS, as the pixel rate and memory bandwidth become more stressed. At 4K, the GPU would likely struggle to maintain 30 FPS in demanding titles, given the 8 GB frame buffer and the performance tier indicated by the 87th percentile. The Arc A580's nearest rival, the AMD Radeon RX 6950 XT, sits only 1.1% higher in average score, so users can expect similar frame rates to that card, adjusted for driver differences.

The CPU's 20 threads and 30 MB of L3 cache should handle modern game engines that utilize multiple cores for streaming and physics. The dual-channel DDR5 memory at 102.4 GB/s provides sufficient bandwidth for most gaming scenarios, though higher-end systems with quad-channel memory may show an edge in memory-intensive open-world games.

# Usage Scenarios

High-refresh gaming: The CPU's 93rd percentile and 5.30 GHz boost clock make it capable of driving high frame rates in esports titles, but the GPU's 87th percentile will limit maximum FPS. At 1080p, users can expect high refresh rates in less demanding games, but the Arc A580 may not sustain 144+ FPS in AAA titles at ultra settings. The 8 GB VRAM is a constraint for texture quality at high resolutions.

Streaming: The 20 cores and 20 threads provide ample headroom for simultaneous game encoding and streaming workloads. The PassMark multithread score of 49,410 and data encryption score of 39,468 indicate the CPU can handle encoding overhead without significant frame drops, though the GPU's performance ceiling will cap the overall stream quality.

Video editing: The Cinebench R23 multi-core score of 41,980 and floating-point math score of 173,855 suggest strong performance in rendering and effects-heavy timelines. The GPU's 24.58 TFLOPS FP16 performance (2:1) can accelerate certain effects and export tasks in supported software. The 8 GB VRAM may be limiting for large 4K projects with multiple layers.

3D rendering: The CPU's 20 cores will handle CPU-based rendering workloads efficiently, as shown by the 41,980 Cinebench R23 score. The GPU's FP32 throughput of 12.29 TFLOPS makes it a capable secondary renderer, but the 8 GB VRAM limits scene complexity for GPU rendering. The combined 90th percentile of the build indicates it is a competent mid-tier rendering workstation.

Software development: The 93rd percentile CPU rank and 20 threads make this an excellent choice for compilation and parallel build tasks. The PassMark data compression score of 507,018 and random string sorting score of 62,439 are strong indicators of performance in code processing and analysis tools. The lack of ECC memory may be a concern for mission-critical development servers, but for desktop development this is not a barrier.

Student and office work: The CPU's single-thread performance and 65 W TDP make it efficient for everyday productivity tasks. The PassMark single-thread score of 4,750 ensures responsive application launches and smooth multitasking. The GPU, while not necessary for office work, provides acceleration for any graphics or media tasks. The 65 W CPU TDP and 175 W GPU TDP make this a manageable build for a desk setup without exotic cooling.

# GPU Analysis

The Intel Arc A580 is built on the Xe-HPG architecture (Alchemist generation) and uses the DG2-512 chip, manufactured on a 6 nm process at TSMC. It contains 21,700 million transistors on a 406 mm² die, with a transistor density of 53.4 million per mm². The GPU has 3,072 shading units, 192 texture mapping units, and 96 raster output units, along with 24 ray tracing cores. It does not list tensor cores, but the Xe-HPG architecture includes dedicated AI acceleration hardware.

The memory subsystem consists of 8 GB of GDDR6 on a 256-bit bus, running at 2000 MHz (16 Gbps effective), yielding a bandwidth of 512.0 GB/s. The base clock is 1700 MHz with a boost clock of 2000 MHz. The pixel rate is 192.0 GPixel/s, and the texture rate is 384.0 GTexel/s. FP32 performance is rated at 12.29 TFLOPS, with FP16 at 24.58 TFLOPS (2:1 ratio). The card has a TDP of 175 W, requires a 450 W power supply, uses two 8-pin power connectors, and occupies a dual-slot form factor.

In benchmark terms, the GPU scores 2,229 in 3DMark Steel Nomad DX12, 91,657 in Geekbench OpenCL, and 79,381 in Geekbench Vulkan. The average benchmark score of 57,756 places it in the 87th percentile among all GPUs. The nearest rival, the AMD Radeon RX 6950 XT, scores 58,392, a -1.1% delta, meaning the Arc A580 is nearly equal to a high-end GPU from a previous generation. This is a remarkable result for a mid-range card, suggesting that Intel's driver maturity and architecture efficiency have improved significantly.

For rendering workloads, the 12.29 TFLOPS FP32 performance and 512.0 GB/s memory bandwidth provide solid throughput for 1080p and 1440p rendering tasks. The 24 ray tracing cores offer hardware-accelerated ray tracing, but the 8 GB VRAM will constrain ray-traced scenes with high geometry complexity. The API support includes DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with modern graphics APIs. Display outputs include one HDMI 2.1 and three DisplayPort 2.0 ports, supporting high refresh rates and multiple monitors.

# Who Should Build It

This pairing targets users who need a strong multi-threaded CPU with a capable mid-range GPU. Gamers at 1080p with high refresh rate monitors will find the CPU's 93rd percentile and the GPU's 87th percentile sufficient for most titles at high settings, though ultra settings in the most demanding games may require lowering some options. At 1440p, the build can handle 60 FPS in many games, but the 8 GB VRAM will limit texture quality in the latest releases.

Content creators who work with video editing or 3D rendering will benefit from the CPU's 20 threads and the GPU's FP16 acceleration. The Cinebench R23 multi-core score of 41,980 and the FP16 performance of 24.58 TFLOPS make this a competent workstation for non-professional workloads. Software developers compiling large codebases will see significant speedups from the 20-core configuration.

Students and office workers who need a reliable desktop for everyday tasks will find this build more than adequate, with the CPU's single-thread performance ensuring snappy responsiveness. Small business workstations that require multi-threaded throughput for data processing or database operations will appreciate the PassMark multithread score of 49,410 and data compression score of 507,018. The lack of ECC memory and integrated graphics means this is not suited for server deployments or users who need a fallback display output.

# Build Overview

This is a desktop-class build pairing the Intel Core Ultra 7 265F processor with the Intel Arc A580 graphics card. The CPU is a 20-core, 20-thread Arrow Lake part with a 65 W TDP, while the GPU is a 175 W Xe-HPG architecture card with 8 GB of GDDR6 memory. The combined performance places this build in the 90th percentile overall, with the CPU at 93rd and the GPU at 87th.

The CPU's average benchmark score of 64,438 and the GPU's average of 57,756 indicate a well-balanced system where neither component dramatically overshadows the other. The nearest CPU rival, the Intel Core Ultra 7 265, is virtually identical in performance, and the nearest GPU rival, the AMD Radeon RX 6950 XT, is only 1.1% faster. This build represents a competent mid-to-high-tier desktop configuration suitable for a wide range of tasks.

The 65 W CPU TDP means cooling is straightforward, and the 175 W GPU TDP requires a 450 W power supply, which is modest for this performance class. The dual-slot GPU and two 8-pin power connectors are standard requirements. The build class is desktop, indicating a stationary form factor.

# FAQ

Q: What is the CPU's core and thread count?

A: The Intel Core Ultra 7 265F has 20 cores and 20 threads, with a base clock of 2.40 GHz and a boost clock of 5.30 GHz.

Q: How does the CPU compare to its nearest rival?

A: The CPU scores an average of 64,438, which is 0.3% lower than the Intel Core Ultra 7 265 (64,640) and 0.4% higher than the AMD EPYC 7343 (64,202).

Q: What is the GPU's memory configuration?

A: The Intel Arc A580 has 8 GB of GDDR6 memory on a 256-bit bus, with a memory clock of 2000 MHz (16 Gbps effective) and a bandwidth of 512.0 GB/s.

Q: Is there measured FPS data for this build?

A: No, the FACT PACK contains no measured FPS rows for this exact CPU+GPU combination, so all frame rate discussions are estimates from benchmark scores.

Q: What is the combined performance percentile of this build?

A: The combined percentile is 90th, with the CPU at 93rd and the GPU at 87th.

Q: Does the CPU have integrated graphics?

A: No, the Intel Core Ultra 7 265F lists integrated graphics as N/A, so a discrete GPU is required.

Q: What is the GPU's ray tracing capability?

A: The Intel Arc A580 has 24 ray tracing cores and supports DirectX 12 Ultimate (12_2), enabling hardware-accelerated ray tracing in supported games.

# Upgrade Path and Platform

The CPU uses the Intel Socket 1851, which is specific to the Core Ultra Series 2 (Arrow Lake) generation. The processor supports dual-channel DDR5 memory with a bandwidth of 102.4 GB/s, but does not support ECC memory. The PCIe interface is Gen 5 with 20 lanes from the CPU, providing high-bandwidth connectivity for the latest NVMe SSDs and expansion cards. The 65 W TDP means the stock cooling solution is likely sufficient, but users who plan to push sustained multi-threaded loads may opt for a capable air cooler.

The GPU uses a PCIe 4.0 x16 interface and requires a 450 W power supply, with two 8-pin power connectors. The 175 W TDP is moderate, so a standard mid-range power supply will suffice. The card occupies a dual-slot form factor and offers one HDMI 2.1 and three DisplayPort 2.0 outputs.

For a sensible next upgrade, the CPU's socket and memory support suggest that moving to a higher-tier Arrow Lake processor, such as one with a higher boost clock or more cores, would be a straightforward drop-in replacement. The GPU could be upgraded to a card with more VRAM or higher FP32 throughput, but the 8 GB frame buffer of the current Arc A580 will be the first bottleneck in high-resolution gaming. The 450 W PSU headroom limits GPU upgrades to cards with a similar or lower TDP unless the power supply is also replaced. The PCIe Gen 5 support on the CPU ensures that future high-bandwidth storage and expansion cards will not be bottlenecked by the platform.