SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 256V + Intel Arc A530M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

91 / 100
ULTIMATE READY

Apex Performer

Top 9% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
85%
VS
GPU
96%
PROCESSOR

Intel Core Ultra 7 256V

21,112 Benchmark Score
Top 15% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A530M

46,614 Benchmark Score
Top 4% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

Intel Core Ultra 7 256V is a mobile Lunar Lake processor with 8 cores and 8 threads, and Intel Arc A530M is an Xe-HPG mobile GPU from the Alchemist generation. The database ranks the CPU at the 75th percentile of all CPUs, the GPU at the 85th percentile of all GPUs, and the overall laptop pairing at the 80th combined percentile. There are no measured FPS rows for this exact combination, so any frame-rate language in this analysis is estimated from synthetic benchmark scores.

Upgrade Path and Platform

The Core Ultra 7 256V uses the Intel BGA 2833 socket, which in a laptop build means the CPU is not a simple user-swappable part. The platform is mobile, and the data lists no drop-in alternative CPU for this socket. A sensible next upgrade is therefore a different laptop or a new mobile platform, rather than a component-level CPU swap.

Memory support is listed as unknown and depends on the motherboard. The memory bus is dual-channel, and ECC memory is not supported. That narrows the platform toward consumer laptops rather than validated workstation memory environments, though the motherboard-dependent memory support leaves the final topology to the system builder.

The CPU provides PCIe Gen 5 with 4 lanes on the CPU side only. The GPU, meanwhile, uses a PCIe 4.0 x8 bus interface. In a laptop chassis, expansion is locked by the motherboard design, so the practical path forward is whatever storage and I/O the original platform integrates.

Power figures in the data are the CPU TDP of 17 W and the GPU TDP of 65 W. No suggested PSU is listed, which is consistent with a mobile system where the power delivery is built into the laptop rather than an external desktop supply. The two TDP numbers together indicate a low-power platform, but the exact system power budget is not disclosed. The CPU also integrates an Arc 140V GPU, while the discrete GPU in this pairing is the Arc A530M.

Benchmark Performance

The CPU has an average benchmark score of 21112 across the database. Its benchmark results include Cinebench R15 multi-core 1583.5, Cinebench R15 single-core 285.5, Cinebench R20 multi-core 6958, Cinebench R20 single-core 982, Cinebench R23 multi-core 10399, Cinebench R23 single-core 1877.5, Geekbench multi-core 8643, Geekbench single-core 1990, Passmark multithread 19530, and Passmark single-thread 4029.

The GPU has an average benchmark score of 46614, with Geekbench OpenCL 49735 and Geekbench Vulkan 43492.

The CPU sits at the 75th percentile of all CPUs, while the GPU sits at the 85th percentile of all GPUs. The combined percentile for this CPU-plus-GPU pairing is 80. The relative picture is clear: the GPU ranks above the CPU within their respective distributions, and the combination lands closer to the GPU position than to the CPU position.

The CPU is statistically tied with its nearest rivals. Its 21112 average compares to AMD Ryzen 5 7530U at 21133 with a delta of -0.1%, AMD Ryzen 5 5600G at 21088 with a delta of 0.1%, Intel Core i3-1220P at 21066 with a delta of 0.2%, and Intel Core Ultra 7 155U at 21174 with a delta of -0.3%. The worst gap in either direction is only 0.3%, so the Core Ultra 7 256V is effectively in a four-way performance cluster.

The GPU also sits in a tight rival group. Its 46614 average is next to AMD Radeon RX 5600M at 46601 with a delta of 0%, AMD Radeon RX 6550M at 46702 with a delta of -0.2%, NVIDIA RTX A2000 at 46043 with a delta of 1.2%, and NVIDIA RTX 5880 Ada Generation at 45972 with a delta of 1.4%. The A530M is 0.2% behind the RX 6550M and 1.4% ahead of the RTX 5880 Ada Generation, but the overall spread is small enough that these are essentially comparable results.

CPU Analysis

The Intel Core Ultra 7 256V has 8 cores and 8 threads, meaning there are no extra logical threads beyond the physical core count. Base clock is 2.20 GHz and boost clock is 4.80 GHz. The processor is built on Lunar Lake architecture using a 3 nm process from TSMC. Cache is 192 KB of L1 per core, 2.5 MB of L2 per core, and 12 MB of shared L3.

The single-thread data is strong. Cinebench R15 single-core 285.5, Cinebench R20 single-core 982, Cinebench R23 single-core 1877.5, Geekbench single-core 1990, and Passmark single-thread 4029 all describe a CPU that can handle bursty, latency-sensitive tasks well. That matters for everyday responsiveness and for game logic threads that are hard to parallelize.

The multi-thread scores are more modest relative to the single-thread story. Cinebench R15 multi-core 1583.5, Cinebench R20 multi-core 6958, Cinebench R23 multi-core 10399, Geekbench multi-core 8643, and Passmark multithread 19530 all reflect an 8-thread design. The absence of extra threads is visible in those results; more heavily threaded workloads will not get the scaling that a 16-thread part could offer, though the data does not list competitor thread counts.

Passmark sub-tests add texture. Data compression scores 184985, which is the highest Passmark sub-score in the set. Extended instructions score 15643. Integer math scores 43358. Floating-point math scores 58576. Random string sorting scores 22481. Encryption scores 13998. Physics scores 1595. Find prime numbers scores 192, the lowest sub-score in the set. This mixture suggests a CPU that is strong in compression-style and mixed instruction work, but less impressive on certain latency-heavy integer loops such as prime-number searches.

Who Should Build It

The build class is laptop, so this pairing is aimed at mobile users who need a balance of CPU throughput and GPU compute without a desktop chassis.

Gamers who want a mainstream mobile GPU with an upper-tier position in the database fit the profile. The GPU’s 85th percentile and 8 GB GDDR6 frame buffer place it above most GPUs in the distribution. The CPU’s 75th percentile is still comfortable, but the data does not include measured FPS, so resolution-specific gamer expectations should be treated as estimates.

Content creators are a plausible audience. The GPU’s Geekbench OpenCL score of 49735 and CPU’s Cinebench R23 multi-core score of 10399 indicate enough parallel compute for video and graphics pipelines. The 8 GB VRAM provides a workable canvas for GPU-accelerated effects, though the exact project complexity is not benchmarked.

Developers can take advantage of the CPU’s mixed Passmark results. Data compression 184985 and extended instructions 15643 are relevant to build tools and scripting workloads. Integer math 43358 is useful for code compilation, and the 8-core design provides some parallel headroom without the thermal cost of a high-core-count desktop chip.

Students and small business workstations fit the low-power profile. The 17 W CPU TDP points to a laptop that can run quietly and efficiently. The single-thread Geekbench score of 1990 and Passmark single-thread 4029 suggest fast interaction for documents, spreadsheets, and web work. However, ECC is not supported, so this is not a data-center-style workstation platform.

Balance and Bottleneck

The combined percentile of 80 sits between the CPU’s 75th percentile and the GPU’s 85th percentile. That difference is small, but it points in one direction: the CPU is the lower-ranked half of the pairing. In workloads where both components are stressed simultaneously, the CPU is more likely to be the limiting factor.

There is no measured FPS scaling data for this combination, so bottleneck evidence comes from percentile positions rather than frame-rate curves. The GPU’s higher percentile and its dedicated 8 GB GDDR6 memory suggest it can push graphics work further than the CPU can push multi-threaded logic. For GPU-bound rendering, the A530M is likely the stronger engine. For heavily threaded CPU workloads, the 8-thread Core Ultra 7 256V is the component that caps scaling.

The CPU’s single-thread scores are strong enough that most interactive workloads will not feel CPU-starved. The boost clock of 4.80 GHz and Geekbench single-core 1990 give the CPU enough burst performance to feed the GPU in many gaming situations. The larger risk is sustained all-core load, where the CPU’s 8 threads and 17 W TDP define the ceiling.

Usage Scenarios

High-refresh gaming: The GPU’s 85th percentile and the CPU’s 1990 Geekbench single-core score are the main estimates. The absence of measured FPS means there is no verified frame-rate ceiling. The data suggests a laptop that can target high-refresh class performance in lighter titles, but exact frame counts are unmeasured.

Streaming: Streaming adds parallel overhead. The CPU’s Cinebench R23 multi-core score of 10399 and the GPU’s 85th percentile position indicate enough total throughput for gameplay plus capture in moderate scenarios. No encoder-specific benchmark is listed, so this remains an estimate.

Video editing: Editing timelines use a mix of CPU and GPU compute. Cinebench R23 multi-core 10399, Geekbench OpenCL 49735, and 8 GB GDDR6 point to a capable mobile editing client. The data does not specify timeline resolution or codec performance.

3D rendering: The GPU’s FP32 throughput of 3.994 TFLOPS and 12 RT cores, combined with the CPU’s Passmark floating-point score of 58576, support 3D work. The 85th GPU percentile means this should handle rendering above the median mobile GPU, but no renderer-specific result is present.

Software development: Compilation depends on integer throughput and instruction-level efficiency. Passmark integer math 43358, extended instructions 15643, and data compression 184985 all support a positive development experience. The 8-core processor is a moderate parallelism target; very large builds would be slower than a higher-thread CPU.

Student and office work: The 17 W CPU TDP and strong single-thread scores make this a responsive portable platform for documents, spreadsheets, and web applications. Passmark single-thread 4029 is the key number for bursty everyday tasks.

Gaming Performance

The FACT PACK contains no measured FPS rows for this exact combination. The database marks dataIsMeasured as false, so all gaming frame-rate discussion on this page is estimated from synthetic benchmark scores, not direct measurements.

The GPU is the higher-ranked component at the 85th percentile. Its 8 GB GDDR6 memory and 224.0 GB/s bandwidth are the primary frame-rate levers in texture-heavy scenes. The CPU’s 4.80 GHz boost clock and Passmark single-thread 4029 should keep most game logic threads fed. In GPU-bound titles, the A530M’s close rival cluster around the RX 5600M and RX 6550M gives a rough class estimate: score differences of 0% to -0.2% place it within the same performance band as those GPUs.

In CPU-bound scenes, the Core Ultra 7 256V’s 75th percentile is the lower bound. With 8 cores and 8 threads, the CPU may constrain frame rates in highly threaded game scenes, but the lack of measured FPS means this cannot be quantified. No per-game resolution results are reported.

Build Overview

This is a laptop-class pairing. The CPU is Intel’s Core Ultra 7 256V, a Lunar Lake mobile processor on a 3 nm TSMC process. The GPU is Intel’s Arc A530M, an Xe-HPG Alchemist mobile GPU on a 6 nm TSMC process. The CPU carries a 17 W TDP, while the GPU carries a 65 W TDP.

The combined percentile is 80, placing the overall build above the majority of CPU and GPU pairings in the database. The CPU alone sits at the 75th percentile, and the GPU alone sits at the 85th percentile. That makes this an upper-mid mobile configuration with a GPU-leaning balance. The pairing is closer to the GPU’s standing than the CPU’s, which is useful for buyers who care more about graphics performance than extreme multi-threaded CPU workloads.

FAQ

Q: Is there measured game FPS data for this exact CPU and GPU combination?

A: No. The measuredFpsUltraByGame table is empty and dataIsMeasured is false, so all FPS statements are estimates from benchmark scores.

Q: How does the Core Ultra 7 256V compare to its nearest rivals?

A: The CPU average benchmark score is 21112. It is within 0.3% of four rivals: AMD Ryzen 5 7530U at 21133 with a delta of -0.1%, AMD Ryzen 5 5600G at 21088 with a delta of 0.1%, Intel Core i3-1220P at 21066 with a delta of 0.2%, and Intel Core Ultra 7 155U at 21174 with a delta of -0.3%.

Q: What is the GPU’s nearest rival comparison?

A: The Arc A530M has an average benchmark score of 46614. It is essentially tied with AMD Radeon RX 5600M at 46601 with a delta of 0%, is 0.2% behind AMD Radeon RX 6550M at 46702, and is 1.2% ahead of NVIDIA RTX A2000 at 46043 and 1.4% ahead of NVIDIA RTX 5880 Ada Generation at 45972.

Q: What memory config does this laptop-class build use?

A: Memory support is unknown and depends on the motherboard. The CPU memory bus is dual-channel, and ECC memory is not supported.

Q: What is the GPU memory setup?

A: The Arc A530M has 8 GB GDDR6 on a 128-bit bus, with a memory clock of 1750 MHz, 14 Gbps effective, and 224.0 GB/s bandwidth.

Q: What are the combined and individual percentiles?

A: The CPU is at the 75th percentile of all CPUs, the GPU is at the 85th percentile of all GPUs, and the combined pairing is at the 80th percentile.

Q: Does the Arc A530M have tensor cores in the data?

A: The tensor core field is null. The GPU lists 12 RT cores for ray-tracing work, but no tensor core count is specified.

GPU Analysis

The Intel Arc A530M is built on the Xe-HPG architecture and belongs to the Alchemist generation with the DG2-256 chip. It is fabricated on a 6 nm TSMC process. The die contains 11,500 million transistors on 269 mm², with a transistor density of 42.8M per mm².

Clocks are modest for a mobile GPU: a base clock of 900 MHz and a boost clock of 1300 MHz. The memory clock is 1750 MHz, listed as 14 Gbps effective. That memory is 8 GB GDDR6 on a 128-bit bus, yielding 224.0 GB/s of bandwidth.

The rendering pipeline includes 1536 shading units, 96 texture mapping units, 48 raster operators, and 12 RT cores. Pixel rate is 62.40 GPixel/s and texture rate is 124.8 GTexel/s. FP32 throughput is 3.994 TFLOPS, and FP16 throughput is 7.987 TFLOPS with a 2:1 ratio. Tensor core count is not specified in the data.

API support is modern: DirectX 12 Ultimate with feature level 12_2, OpenGL 4.6, and Vulkan 1.4. Display outputs are listed as portable-device dependent, which fits the laptop context. The GPU’s bus interface is PCIe 4.0 x8, and its slot width is listed as IGP.

The benchmark profile is strong for a mobile GPU. Geekbench OpenCL 49735 and Geekbench Vulkan 43492 place it at the 85th percentile, with an average benchmark score of 46614. For rendering and GPU compute, the A530M’s FP32 throughput of 3.994 TFLOPS and 12 RT cores define the practical ceiling. The data shows a mobile GPU that is above the median and competitive with the closest rival cluster, but the lack of measured gaming FPS means real-world frame rates remain estimates.