SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 5 336H + Intel Arc A370M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
91%
VS
GPU
93%
PROCESSOR

Intel Core Ultra 5 336H

34,485 Benchmark Score
Top 9% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A370M

29,175 Benchmark Score
Top 7% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core Ultra 5 336H is a 16-core, 16-thread mobile processor based on Panther Lake (3nm, Intel foundry) paired in this build with an Intel Arc A370M GPU (Xe-HPG, 6nm, TSMC). The CPU carries a 1.90 GHz base and 4.60 GHz boost clock, 18 MB of shared L3 cache, and a 25 W TDP; the GPU has 4 GB GDDR6 on a 64-bit bus, 112 GB/s bandwidth, and a 35 W TDP. The FACT PACK contains no measured FPS rows for this exact CPU+GPU combination, so all frame-rate discussion in this analysis is framed as estimates from the benchmark scores, not measured results.

CPU Analysis

The Intel Core Ultra 5 336H is a mobile processor with 16 cores and 16 threads, meaning there is no hyperthreading overhead. The base clock is 1.90 GHz, and the boost clock reaches 4.60 GHz. The chip is manufactured on Intel's 3nm process and uses the Panther Lake architecture (codename Panther Lake, generation "Ultra 5 (Panther Lake-H)"). Cache is generous for a laptop part: 192 KB L1 per core, 2.5 MB L2 per core, and 18 MB of shared L3. The memory controller supports DDR5 and LPDDR5X with a dual-channel bus, delivering 115.2 GB/s of bandwidth. ECC is not supported. The CPU exposes PCIe Gen 5 with 12 lanes (CPU only). Integrated graphics are Intel Xe3 Graphics, which adds a fallback display and compute option.

Benchmark results place this CPU at the 84th percentile among all CPUs. The average benchmark score is 34485. Cinebench scores are strong for a mobile part: R15 multi-core 2418, R15 single-core 341; R20 multi-core 10076, R20 single-core 1422; R23 multi-core 23991, R23 single-core 3387. PassMark data shows a mixed but solid picture: integer math 62070, floating point math 82415, multithread 28545, single-thread 4013, data compression 280340, data encryption 21291, extended instructions 24542, find prime numbers 299, physics 2682, and random string sorting 34402. These numbers suggest a CPU that is heavily skewed toward multi-threaded productivity tasks, with the 16-core layout paying off in render, compression, and encryption work. The single-thread score of 4013 is respectable for a laptop part, though not exceptional.

Compared to its nearest rivals, the 336H sits in a tight cluster. It is 0.2% below the Intel Core i7-13700HX (avg 34554), 0.4% above the Intel Core i5-13450HX (avg 34333), 0.7% above the AMD Ryzen 7 3700X (avg 34260), and 0.8% above the AMD Ryzen AI 7 350 (avg 34222). In practical terms, the data shows the 336H is a high-mid mobile processor that trades blows with desktop-class chips from a generation or two ago. For real workloads, this means heavy compilation, video encoding, or 3D rendering on the CPU will be comfortable, while light single-thread tasks like web browsing or office documents are well within its reach.

Benchmark Performance

The CPU's average benchmark score is 34485, placing it in the 84th percentile of all CPUs. The GPU's average benchmark score is 29175, placing it in the 74th percentile of all GPUs. The combined build percentile is 79. The gap between the CPU and GPU percentiles (84 vs 74) is notable: the processor is a stronger performer relative to its own class than the graphics card is relative to its class.

The CPU's Cinebench scores are particularly indicative of real-world rendering performance. The R23 multi-core score of 23991 is high for a mobile chip, and the R23 single-core of 3387 shows that even lightly-threaded tasks get a solid boost clock. PassMark sub-tests confirm the CPU's multi-threaded strength: data compression at 280340 and multithread at 28545 are strong, while the physics score of 2682 is modest, suggesting the CPU may not be as dominant in physics simulation as in pure compute.

The GPU's Geekbench scores are 29676 (OpenCL) and 28673 (Vulkan). The OpenCL score is slightly higher than the Vulkan score, which is typical for a GPU with no dedicated tensor cores but with ray tracing cores. The GPU's average score of 29175 puts it 0.1% below the AMD Radeon RX Vega M GH (29197) and 0.1% below the AMD FirePro W8000 (29211), but 0.6% above the AMD Radeon RX 470 (28996) and 1% above the AMD Radeon RX 6800M (28874). The near-parity with the RX 470 and RX 6800M in this specific average score is interesting: the RX 6800M is a high-end mobile GPU, but the A370M's average score places it in the same range, meaning the A370M is not a low-end part in compute terms. However, as later sections show, the GPU's 4 GB VRAM and 64-bit bus will be a practical limitation in real graphics workloads.

The combined picture is a laptop that has a very strong CPU and a mid-pack GPU. The CPU is at the 84th percentile, while the GPU is at the 74th percentile. The combined percentile of 79 reflects that the CPU is the stronger component. For applications that are heavily CPU-bound (compiling, code, large spreadsheets, some rendering), the system will perform at a high level. For graphics-bound tasks (gaming at high detail, 3D rendering with large textures), the GPU will be the limiting factor.

GPU Analysis

The Intel Arc A370M uses the Xe-HPG architecture (Alchemist generation, "Arc 3 Mobile"), built on a 6nm TSMC process. The chip is DG2-128, with 7,200 million transistors on a 157 mm² die (transistor density 45.9M/mm²). The GPU has 1024 shading units, 64 TMUs, 32 ROPs, and 8 ray tracing cores. There are no dedicated tensor cores in this GPU. The base clock is 1550 MHz, boost clock is 2050 MHz, and memory runs at 1750 MHz (14 Gbps effective). The memory bus is 64-bit, with 4 GB of GDDR6 and a bandwidth of 112.0 GB/s. The GPU is PCIe 4.0 x8 and is an IGP (integrated GPU), so it is designed for laptop integration.

Compute rates are modest: FP32 at 4.198 TFLOPS, FP16 at 8.397 TFLOPS (2:1), pixel rate 65.60 GPixel/s, and texture rate 131.2 GTexel/s. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which means it can handle modern graphics APIs. The ray tracing cores are present, but with only 8 RT cores, ray-traced workloads will be limited.

The Geekbench scores (OpenCL 29676, Vulkan 28673) indicate that the GPU is competitive with desktop GPUs like the AMD Radeon RX 470 (average score 28996) and the Radeon RX 6800M (average 28874). However, the 4 GB VRAM and 64-bit bus will severely limit texture-heavy workloads. The bandwidth of 112 GB/s is roughly the same as the CPU's memory bandwidth (115.2 GB/s), so the GPU does not have a huge bandwidth advantage over the system memory. For rendering, the GPU can handle compute tasks and light to moderate graphics, but the 4 GB VRAM will require careful texture size management in modern games or 3D applications. The 32 ROPs and 64 TMUs are low by modern standards, so fill-rate-bound scenes will suffer.

Balance and Bottleneck

The data shows a clear imbalance: the CPU is at the 84th percentile while the GPU is at the 74th percentile. This means the GPU is the more likely bottleneck in most workloads that use both components. The CPU has 16 cores and a high single-thread score (4013), so it can easily feed the GPU with draw calls and physics. The GPU, with its 4 GB VRAM and 112 GB/s bandwidth, will be the limiting factor in gaming and GPU-accelerated rendering. The TDP difference (CPU 25 W, GPU 35 W) suggests the system is designed for a balanced power envelope, but the performance delta between the two components is larger than the TDP delta.

In CPU-bound workloads (data compression, encryption, integer math, multithread tasks), the CPU will be the workhorse. In GPU-bound workloads (gaming, video encoding with hardware acceleration, rasterization), the GPU will be the limiting factor. The lack of measured FPS data prevents a direct FPS scaling analysis, but the benchmark scores indicate that any game or application that stresses the GPU will see frame rates limited by the A370M's memory bandwidth and VRAM capacity. Conversely, CPU-bound tasks will see the 16 cores and 4.6 GHz boost fully utilized.

Upgrade Path and Platform

The CPU uses socket Intel BGA 2540, which is a mobile socket. The CPU is soldered (as is typical for BGA), so the CPU cannot be upgraded independently. The system is a laptop (buildClass: laptop), which further limits upgradeability. The memory support is DDR5 and LPDDR5X, dual-channel, with 115.2 GB/s bandwidth. The CPU provides PCIe Gen 5 with 12 lanes (CPU only), while the GPU uses PCIe 4.0 x8. No suggested PSU is listed, and the GPU's TDP is 35 W, CPU TDP is 25 W, so the total package is within a modest power envelope. The GPU is marked "End-of-life" and was released on 2022-03-29, so a future upgrade would likely require a new laptop or a different platform. The CPU's release date is 2026-01-04, so it is a newer part. A sensible next upgrade would be to pair this CPU with a higher-performing GPU in a new laptop, but the socket and mobile form factor do not allow swapping the GPU.

FAQ

Q: What is the CPU's core and thread count?

A: The Intel Core Ultra 5 336H has 16 cores and 16 threads, with a base clock of 1.90 GHz and boost clock of 4.60 GHz.

Q: What is the GPU's VRAM and memory bandwidth?

A: The Intel Arc A370M has 4 GB of GDDR6 memory with a 64-bit bus and 112.0 GB/s bandwidth.

Q: Does the GPU support ray tracing?

A: Yes, the A370M has 8 ray tracing cores and supports DirectX 12 Ultimate (12_2), but it does not have dedicated tensor cores.

Q: How does the CPU compare to its nearest rivals?

A: The CPU's average benchmark score is 34485, which is 0.2% below the Intel Core i7-13700HX (34554), 0.4% above the Intel Core i5-13450HX (34333), 0.7% above the AMD Ryzen 7 3700X (34260), and 0.8% above the AMD Ryzen AI 7 350 (34222).

Q: What is the GPU's performance percentile?

A: The GPU is at the 74th percentile of all GPUs, with an average benchmark score of 29175.

Q: Is there any measured FPS data for this build?

A: No, the FACT PACK contains no measured FPS rows for this exact CPU+GPU combination.

Q: What memory does the CPU support?

A: The CPU supports DDR5 and LPDDR5X memory in a dual-channel configuration, with 115.2 GB/s bandwidth.

Gaming Performance

No measured FPS rows exist for this CPU+GPU combination, so the following statements are estimates derived from the benchmark scores, not measured frame rates. The GPU's Geekbench OpenCL score is 29676 and Vulkan score is 28673, placing it at the 74th percentile. In practice, this level of compute performance, combined with 4 GB VRAM and a 112 GB/s bandwidth, suggests the system is suitable for moderate gaming at lower texture settings and resolution. The CPU's strong single-thread performance (4013) and multi-thread performance (28545) will not be a limiting factor in most games, so the GPU will be the primary constraint. For games with low VRAM usage and moderate GPU load, frame rates should be acceptable, but high-detail textures or high resolutions will cause VRAM and bandwidth bottlenecks. The GPU's 1024 shading units and 32 ROPs are similar to the AMD Radeon RX 470 (which is a desktop GPU), so the frame rates for the A370M are likely to be in the same ballpark as that GPU, but the mobile form factor and 4 GB VRAM will limit settings. The ray tracing cores are present, but with only 8 RT cores, ray-traced effects should be used sparingly. Overall, gaming performance is estimated to be moderate at best, with the GPU being the limiting factor.

Build Overview

This build pairs the Intel Core Ultra 5 336H (a mobile processor at the 84th CPU percentile) with the Intel Arc A370M (a mobile GPU at the 74th GPU percentile). The build class is laptop. The combined percentile is 79, indicating that the pairing is above average overall. The CPU is a high-mid-tier mobile processor, while the GPU is a mid-tier mobile GPU. The system is balanced toward CPU-heavy workloads, with the GPU being the weaker link. The CPU's 16 cores and 16 threads, along with a boost clock of 4.60 GHz, make it a strong productivity and compute processor. The GPU, with 4 GB VRAM and 1024 shading units, is a capable entry-level to mid-level graphics solution, but it is not a high-end part. In a laptop, this pairing is suitable for a "thin and light" or "creator" laptop that will handle code, editing, and moderate gaming, rather than a high-refresh-rate gaming machine.

Who Should Build It

The Intel Core Ultra 5 336H + Intel Arc A370M combination is a laptop-class build that will serve users who prioritize CPU performance over GPU performance. The CPU's high multi-core scores (R23 23991, PassMark multithread 28545) make it a good fit for content creation, video encoding, 3D rendering, software compilation, and data processing tasks. The GPU, with 4 GB VRAM and 8 ray tracing cores, can handle entry-level gaming and GPU-accelerated workflows, but it is not suited for high-fidelity gaming or heavy 3D rendering. This build is a good match for students who need a laptop for coding, compilation, and occasional gaming; for small business workstations running multi-threaded office applications; and for mobile professionals who work with spreadsheets, databases, and light media editing. The GPU's 4 GB VRAM and 112 GB/s bandwidth are adequate for light CAD, photo editing, and moderate gaming, but not for professional video editing or high-resolution texture work. The CPU's single-thread score of 4013 ensures that even older, less-optimized software runs smoothly. The overall percentile of 79 indicates this is a solid mid-to-high tier laptop for productivity and moderate creative work, with the CPU as the star and the GPU as a capable but secondary component.