SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 5 245T + NVIDIA GeForce RTX 5050

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

91 / 100
ULTIMATE READY

Apex Performer

Top 9% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
92%
VS
GPU
91%
PROCESSOR

Intel Core Ultra 5 245T

38,194 Benchmark Score
Top 8% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5050

21,035 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core Ultra 5 245T paired with the NVIDIA GeForce RTX 5050 is a desktop build that lands in the 76th percentile overall, indicating a solidly above-average configuration. The CPU is a 14-core Arrow Lake part that leads its immediate rivals, while the GPU is a 66th-percentile performer that comfortably outpaces its nearest competition. However, the absence of measured FPS data for this exact combination means all gaming projections are estimates derived from synthetic benchmarks, not direct observations.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture, fabricated on a 5 nm process at TSMC with 16,900 million transistors on a 149 mm² die. The GPU operates with a base clock of 2317 MHz and a boost clock of 2572 MHz, with memory running at 2500 MHz (20 Gbps effective). The memory subsystem comprises 8 GB of GDDR6 on a 128-bit bus, delivering a bandwidth of 320.0 GB/s. This bandwidth figure is notable for a 50-series entry point, suggesting the card is designed to feed its compute units efficiently at mainstream resolutions.

The RTX 5050 carries 2560 shading units, 80 texture mapping units, and 32 raster output processors. Its ray tracing hardware includes 20 RT cores, and the AI acceleration is handled by 80 tensor cores. The compute throughput measures 13.17 TFLOPS for both FP32 and FP16 (at a 1:1 ratio), which indicates the card does not rely on shader reordering for FP16 workloads. Pixel fill rate is 82.30 GPixel/s, and texture fill rate is 205.8 GTexel/s. The card supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with modern rendering APIs.

In benchmark tests, the RTX 5050 achieves a 3DMark Steel Nomad DX12 score of 2502, which is a demanding title that stresses both rasterization and compute. The Geekbench OpenCL score of 90334 and Vulkan score of 89381 are nearly identical, indicating balanced performance across compute and graphics APIs. The card sits in the 66th percentile among all GPUs, with an average benchmark score of 21035. Its nearest rivals are a mix of older and mobile parts: the AMD Radeon RX Vega M GL is 0.6% ahead, the AMD Radeon HD 8970M is 1% ahead, the AMD Radeon RX 5600 XT is 1.6% behind, and the NVIDIA RTX A4000 Mobile is 1.6% ahead. The deltaPct values are all within 1.6 percentage points, placing the RTX 5050 in a tightly contested performance bracket where small architectural advantages matter.

For rendering workloads, the RTX 5050’s 20 RT cores and 80 tensor cores provide hardware acceleration for ray-traced scenes and DLSS-style upscaling, though the modest 8 GB VRAM may limit texture-heavy projects at higher resolutions. The DirectX 12 score of 66 in Passmark is low compared to the DirectX 11 score of 150 and DirectX 9 score of 186, which suggests the card’s driver optimization for older APIs is stronger than its newer API path in that specific suite. The GPU compute score of 9184 indicates solid general-purpose compute capability, while the Passmark G3D score of 17326 confirms its overall graphics performance tier.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU’s average benchmark score is 38194, placing it in the 86th percentile among all CPUs. The GPU’s average benchmark score is 21035, placing it in the 66th percentile among all GPUs. The combined percentile for this pairing is 76, reflecting a system where the processor is significantly stronger than the graphics card. This asymmetry is important: the CPU has headroom to drive more powerful GPUs, while the GPU is the primary limiter in graphics-bound tasks.

The CPU’s nearest rivals show how tightly packed this segment is. The AMD Ryzen 7 250 scores 38221, just 0.1% ahead of the Ultra 5 245T. The Intel Core i5-14490F scores 38149, 0.1% behind. The Intel Core i5-13600HX scores 38261, 0.2% ahead, and the Intel Core i5-13600KF scores 38103, 0.2% behind. These four rivals are within 0.2% of each other, making the Ultra 5 245T statistically indistinguishable from its direct competition in aggregate performance. The CPU’s 86th percentile rank, however, indicates it outperforms the vast majority of all processors, not just its immediate peers.

For the GPU, the nearest rivals are similarly close. The AMD Radeon RX Vega M GL scores 21153 (0.6% ahead), the AMD Radeon HD 8970M scores 21237 (1% ahead), the AMD Radeon RX 5600 XT scores 20713 (1.6% behind), and the NVIDIA RTX A4000 Mobile scores 21379 (1.6% ahead). The RTX 5050’s 66th percentile means it beats one-third of all GPUs, but it is not a high-end part. The combined picture is a system that excels at CPU-intensive tasks like compilation, rendering, and multitasking, while GPU performance is adequate for mainstream gaming but not for pushing extreme frame rates at high resolutions.

The data shows a clear delineation: the CPU is a top-tier performer relative to its class, while the GPU is a mid-tier option. Users should expect the GPU to be the bottleneck in gaming and 3D rendering, but the CPU will rarely be the limiting factor in any workload. This pairing is best suited for users who prioritize responsiveness and productivity, with gaming as a secondary consideration.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The Intel Core Ultra 5 245T is a 14-core, 14-thread processor with no hyper-threading, based on the Arrow Lake-S architecture from the Core Ultra Series 2. It is fabricated on a 3 nm process at TSMC, with 17,800 million transistors on a 243 mm² die. The base clock is 2.20 GHz, and the boost clock reaches 5.10 GHz. The TDP is 65 W, which is modest for a desktop part with this core count.

Cache hierarchy consists of 192 KB of L1 per core, 3 MB of L2 per core, and 24 MB of shared L3 cache. The memory controller supports DDR5 in dual-channel mode, providing a memory bandwidth of 102.4 GB/s. ECC memory is supported, which is a feature typically found in workstation-oriented platforms. The CPU provides 20 PCIe Gen 5 lanes, and it includes integrated Arc Xe-LPG Graphics with 64 execution units.

Benchmark results show strong multi-threaded performance. The Cinebench R23 multi-core score is 26208, while the single-core score is 3699. The Cinebench R20 scores are 11007 (multi-core) and 1553 (single-core), and the Cinebench R15 scores are 2641 (multi-core) and 372 (single-core). These numbers indicate a processor that scales well across cores, with single-thread performance that is competitive but not class-leading.

The Passmark suite provides additional insight. The multi-thread score is 30833, and the single-thread score is 4367. Specific workloads include data compression at 283812, data encryption at 23656, extended instructions at 22071, and floating point math at 108499. Integer math scores 88676, and the find prime numbers test scores 324. Physics score is 2278, and random string sorting is 34931. The data compression and encryption scores are particularly high, suggesting strong throughput for archival and security tasks. The floating point and integer math scores indicate solid computational capability for scientific and analytical workloads.

The CPU’s 86th percentile rank, combined with its 65 W TDP, makes it an efficient choice for sustained workloads. The boost clock of 5.10 GHz ensures snappy single-threaded response for everyday tasks, while the 14 cores handle parallel loads effectively. Real-world applications like code compilation, video encoding, and 3D rendering will see significant benefit from the multi-core throughput, and the ECC memory support adds reliability for long-running computation.

Who Should Build It — target users and industries

This build suits users who need strong CPU performance without a high-end GPU. Gamers at 1080p will find the RTX 5050 capable of playable frame rates in most titles, though the 66th percentile GPU rank means it is not designed for 1440p or 4K ultra settings. The CPU’s 86th percentile ensures that games with heavy physics or AI simulation will not be bottlenecked by the processor.

Content creators who work with video editing, 3D modeling, or software development will benefit most from this pairing. The CPU’s multi-threaded scores, particularly the Cinebench R23 multi-core result of 26208 and the Passmark data compression score of 283812, indicate strong performance for rendering, compiling, and data processing. The GPU’s 8 GB VRAM and 20 RT cores provide hardware acceleration for ray-traced previews and AI-assisted workflows, though large projects may exceed the VRAM capacity.

Developers and students in computer science or engineering will appreciate the 14 cores for parallel compilation and simulation tasks. The ECC memory support is a differentiator for long-running numerical computations where data integrity is critical. Small business workstations that run database queries, financial modeling, or virtualization will find the CPU’s encryption and integer math scores (23656 and 88676, respectively) well-suited for such workloads.

The build is also viable for users who plan to upgrade the GPU later, as the CPU has enough headroom to support a more powerful graphics card without becoming the bottleneck. The integrated Arc Xe-LPG Graphics with 64 execution units provides a fallback for basic display output if the discrete GPU is removed or fails.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The CPU’s 86th percentile and the GPU’s 66th percentile establish a clear hierarchy. In gaming workloads, the GPU is the limiting factor. The RTX 5050’s nearest rivals include the AMD Radeon RX 5600 XT, which is 1.6% ahead, and the NVIDIA RTX A4000 Mobile, which is 1.6% ahead. These deltas are small, but the GPU’s overall percentile rank means it will struggle to maintain high frame rates at higher resolutions.

In CPU-bound scenarios, such as strategy games with many units or simulation titles with complex physics, the Ultra 5 245T will not be the bottleneck. The CPU’s single-thread score of 4367 in Passmark and its Cinebench R23 single-core score of 3699 are strong enough to feed the GPU without stalling. However, the GPU’s lower percentile means that even if the CPU can push 100 frames per second in a given title, the GPU may only render 60.

For productivity workloads, the CPU is the dominant component. The multi-thread scores are 30% or more ahead of the GPU’s relative performance tier, meaning tasks like video encoding or 3D rendering will be limited by the GPU’s compute throughput if they rely on CUDA or OpenCL acceleration. For pure CPU tasks, the system will perform at the 86th percentile, which is excellent.

The combined percentile of 76 is lower than the CPU’s rank but higher than the GPU’s rank, reflecting the system’s overall balance. The data suggests that upgrading the GPU to a higher-percentile card would raise the system’s combined percentile more than upgrading the CPU. Conversely, a user who only runs CPU-intensive workloads will see no benefit from a stronger GPU.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The motherboard platform uses Intel Socket 1851, which is specific to the Core Ultra Series 2. The CPU supports DDR5 memory in dual-channel mode with a bandwidth of 102.4 GB/s. The platform provides 20 PCIe Gen 5 lanes from the CPU, which is ample for a single high-end GPU and a fast NVMe SSD. The integrated Arc Xe-LPG Graphics with 64 execution units can serve as a backup display output.

The GPU has a TDP of 130 W, and the suggested PSU is 300 W. The CPU has a TDP of 65 W. Adding the rest of the system components, the total power draw is well within the 300 W suggested PSU, leaving headroom for additional drives or fans. The GPU requires a single 8-pin power connector, which is standard for this class of card.

A sensible next upgrade would be a higher-tier GPU within the same power envelope. The RTX 5050’s 66th percentile is the weakest point of the build, and the CPU’s 86th percentile has headroom to support a GPU in the 80th or 90th percentile. Since the motherboard supports PCIe Gen 5, a newer GPU that uses PCIe 5.0 x8 will not be bandwidth-limited. The 300 W PSU may need to be upgraded if a future GPU has a higher TDP, but for the current RTX 5050, the headroom is sufficient.

Memory upgrades are straightforward: the platform supports DDR5, and the dual-channel configuration can be expanded or replaced with higher-capacity modules. The CPU’s ECC memory support is a consideration for workstation users, though not all DDR5 modules support ECC.

FAQ

Q: What is the CPU’s benchmark percentile and how does it compare to its nearest rival?

A: The Intel Core Ultra 5 245T is in the 86th percentile among all CPUs. Its nearest rival, the AMD Ryzen 7 250, scores 38221, which is 0.1% ahead of the Ultra 5’s 38194.

Q: What is the GPU’s VRAM capacity and memory bandwidth?

A: The NVIDIA GeForce RTX 5050 has 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 320.0 GB/s.

Q: Does the CPU support ECC memory?

A: Yes, the Intel Core Ultra 5 245T supports ECC memory, which is a feature beneficial for error-sensitive workloads.

Q: What is the combined percentile of this CPU+GPU pairing?

A: The combined percentile is 76, which is between the CPU’s 86th and the GPU’s 66th percentile.

Q: What DirectX version does the GPU support?

A: The RTX 5050 supports DirectX 12 Ultimate (12_2), along with OpenGL 4.6 and Vulkan 1.4.

Q: What is the suggested PSU wattage for this GPU?

A: The suggested PSU for the RTX 5050 is 300 W, while the GPU itself has a TDP of 130 W.

Q: What is the CPU’s boost clock and how many cores does it have?

A: The CPU has 14 cores and 14 threads, with a boost clock of 5.10 GHz and a base clock of 2.20 GHz.

Build Overview

This is a desktop build comprising the Intel Core Ultra 5 245T and the NVIDIA GeForce RTX 5050. The CPU is a 14-core Arrow Lake-S part with a 65 W TDP, while the GPU is a Blackwell 2.0-based card with a 130 W TDP. The combined percentile of 76 indicates this is an above-average system, with the CPU performing in the 86th percentile and the GPU in the 66th percentile.

The CPU’s average benchmark score of 38194 is nearly identical to its nearest rivals, with deltas under 0.2%. The GPU’s average score of 21035 is within 1.6% of its nearest rivals, which include the AMD Radeon RX 5600 XT and the NVIDIA RTX A4000 Mobile. This pairing is best described as a CPU-focused build where the processor outclasses the graphics card, making it suitable for productivity tasks with occasional gaming.

The CPU supports DDR5 memory with ECC, has 20 PCIe Gen 5 lanes, and includes integrated graphics. The GPU uses a PCIe 5.0 x8 interface and has 8 GB of VRAM. The suggested PSU is 300 W, which provides ample headroom for this configuration. Overall, this is a balanced mid-range desktop system that prioritizes processor throughput over raw graphics performance.

Gaming Performance

No measured FPS rows exist for this exact combination. The FACT PACK contains no measuredFps data for the Intel Core Ultra 5 245T with the NVIDIA GeForce RTX 5050, so all frame rate figures below are estimates derived from the benchmark scores and percentile positions, not direct measurements.

Based on the GPU’s 66th percentile and its 3DMark Steel Nomad DX12 score of 2502, the RTX 5050 is expected to deliver playable frame rates at 1080p in most modern titles. The GPU’s nearest rival, the AMD Radeon RX 5600 XT, is 1.6% ahead, which suggests the RTX 5050 performs slightly below that well-known 1080p card. At 1440p, the 8 GB VRAM and 320.0 GB/s bandwidth will likely cause frame rates to drop significantly, especially in texture-heavy games.

The CPU’s strong single-thread performance (Cinebench R23 single-core score of 3699) ensures that CPU-bound scenarios, such as open-world games with many NPCs, will not hold back the GPU. However, the GPU’s lower percentile means it will be the limiting factor in most gaming scenarios. For esports titles with low graphical demands, the RTX 5050 should easily exceed 60 FPS at 1080p, but for AAA games at ultra settings, users should expect around 30-50 FPS at 1080p, with lower settings required for higher frame rates.

The Passmark DirectX 12 score of 66, which is lower than the DirectX 11 score of 150, suggests that the GPU’s performance may vary by API. Games using DirectX 12 may see less consistent performance than those using DirectX 11. Users seeking higher frame rates should consider lowering resolution to 1080p or reducing graphical settings, as the GPU’s 66th percentile rank places it below the majority of modern discrete graphics cards.