SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 5 235H + Intel Arc A370M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
91%
VS
GPU
93%
PROCESSOR

Intel Core Ultra 5 235H

37,522 Benchmark Score
Top 9% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A370M

29,175 Benchmark Score
Top 7% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core Ultra 5 235H pairs a 14-core Arrow Lake-H processor with the Intel Arc A370M in a laptop configuration that lands at the 80th percentile among all tracked builds. The CPU is the stronger half of this pairing — it sits at the 85th percentile against all CPUs and trades blows with desktop-class parts like the Intel Core i5-13600K (0.4% behind in average benchmark score) while the GPU sits at the 74th percentile against all GPUs, a gap that defines the system's ceiling. This is a mobile platform built around efficiency — the CPU's 28W TDP and the GPU's 35W TDP suggest a thin-and-light design — but the CPU's 5.00 GHz boost clock and 18 MB of shared L3 cache give it headroom that the 4 GB GDDR6 GPU cannot fully exploit.

CPU Analysis

The Intel Core Ultra 5 235H is a 14-core, 14-thread processor from the Core Ultra Series 2 family, built on the Arrow Lake architecture (Arrow Lake-H codename) at a 3 nm TSMC process node. Its base clock is 2.40 GHz, boosting to 5.00 GHz, with a 28W TDP. The cache layout is generous: 192 KB of L1 per core, 3 MB of L2 per core, and 18 MB of shared L3 cache. It supports DDR5 and LPDDR5X memory over a dual-channel bus, delivering 102.4 GB/s of bandwidth, and includes an Arc Graphics 140T integrated GPU.

Benchmark results place this chip in an interesting position. In Cinebench R23, it scores 25,598 in multi-core and 3,613 in single-core; in R20, it posts 10,751 and 1,517 respectively; in R15, it hits 2,580 and 364. These numbers are competitive with desktop parts: the nearest rival, the Intel Core i9-13900HK, averages 37,425 in the database's average benchmark score, just 0.3% ahead of the Ultra 5 235H's 37,522. The Intel Core i5-13600K sits 0.4% ahead (37,685), while the AMD Ryzen AI 5 PRO 435 is 0.6% behind (37,762 delta -0.6). This means the Ultra 5 235H is effectively a desktop-class multi-core performer in a mobile package, though the lack of hyperthreading (14 threads for 14 cores) means some heavily threaded workloads will see less scaling than a 16-thread or 20-thread chip.

Passmark results reinforce the multi-core strength: 300,979 in data compression, 23,121 in data encryption, 23,354 in extended instructions, 93,509 in floating point math, 74,247 in integer math, 30,091 in multithread, and 1,985 in physics. The single-thread score of 4,359 (and the identical Passmark singlethread score) places it well for everyday responsiveness. The 85th percentile among all CPUs means it outperforms roughly 85% of all processors in the database, which is an impressive standing for a mobile part.

Upgrade Path and Platform

The platform is a laptop, so the upgrade path is limited. The CPU uses an Intel BGA 2049 socket, which is a soldered mobile package — not field-replaceable. Memory is dual-channel DDR5 or LPDDR5X, but in a laptop it is typically soldered or limited to SO-DIMM slots; the 102.4 GB/s bandwidth is the ceiling regardless. PCIe connectivity is Gen 5 with 8 lanes from the CPU, while the GPU uses a PCIe 4.0 x8 interface, so storage and GPU expansion are constrained by the laptop's physical design.

The CPU's 28W TDP and the GPU's 35W TDP together imply a low total system power draw, which is typical for a thin-and-light laptop. There is no suggested PSU for the GPU, and the GPU has no power connectors — it is an integrated-mobile part (slot width "IGP"), meaning it draws from the motherboard. This makes the system power-efficient, but it also means the GPU is thermally and power-limited to its 35W envelope.

The CPU does not support ECC memory, and its multiplier is locked. The integrated Arc Graphics 140T provides a fallback for display output, though the discrete Arc A370M is the primary graphics. A sensible "next upgrade" for a laptop is not a component swap — the BGA 2049 socket and IGP slot preclude that. Instead, the upgrade path is external: a new laptop with a more capable GPU, since the CPU is already at the 85th percentile and the GPU at the 74th. The 4 GB VRAM on the A370M will be the first bottleneck to hit in modern games.

Usage Scenarios

High-refresh gaming: The Arc A370M has 4 GB of GDDR6 memory, 1,024 shading units, and a 112.0 GB/s memory bandwidth. It delivers 4.198 TFLOPS of FP32 throughput, which is modest by modern standards. The CPU's high single-thread score (3,613 in R23 single-core, 4,359 in Passmark single-thread) will handle game logic and physics well, but the GPU is likely the limit for achieving high frame rates at 1080p in demanding titles. Esports games are plausible, but AAA titles will require lower settings.

Streaming: The GPU supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, which covers modern APIs. Its 8 RT cores and 1,024 shaders provide some headroom for hardware encoding, though the GPU's 74th percentile ranking suggests it is not a dedicated encoding monster. The CPU's 14 cores handle streaming workloads adequately, but the lack of hyperthreading means a heavy game plus streaming overlay could push the CPU to its limits.

Video editing: The CPU is the strong point. Cinebench R23 multi-core of 25,598 and Passmark multithread of 30,091 indicate smooth export and rendering of 1080p timelines. The GPU can accelerate effects via DirectX 12 Ultimate, but its 4 GB VRAM may limit large timelines or 4K previews. The 102.4 GB/s system memory bandwidth helps with large file transfers, but the GPU's 112.0 GB/s bandwidth is the limiting factor for GPU-accelerated effects.

3D rendering: The CPU's 25,598 R23 multi-core score is strong for CPU-based rendering, putting it on par with the i9-13900HK (0.3% difference) and i5-13600K (0.4% difference). For GPU rendering, the Arc A370M's 4.1984 TFLOPS and 8 RT cores are entry-level; expect CPU rendering to outperform GPU rendering in most scenes.

Software development: The 14 cores and 30,091 Passmark multithread score handle compilation of large projects well. The Passmark integer math score of 74,247 indicates strong general-purpose compute. The 3nm process and 28W TDP keep power draw low, which is good for battery life during coding sessions.

Student and office work: The CPU's single-thread score of 4,359 and the 85th percentile overall make it excellent for daily productivity. The 4GB GPU is overkill for office work, but the integrated Arc Graphics 140T (the CPU's iGPU) can handle display duties when the discrete GPU is idle. The 14-thread CPU handles multitasking with ease.

Balance and Bottleneck

The CPU is the stronger component in this build. At the 85th percentile among all CPUs, it is far more powerful than the GPU's 74th percentile. This imbalance is clear in the numbers: the CPU's average benchmark score of 37,522 sits within 0.6% of desktop parts like the i5-13600K, while the GPU's average benchmark score of 29,175 is only 0.1% off the AMD Radeon RX Vega M GH and 1% behind the RX 6800M — but the RX 6800M is a high-end laptop GPU, so the comparison is not apples-to-apples. The GPU's 4GB VRAM is a hard limit for modern games at high textures, and its 64-bit memory bus limits bandwidth to 112.0 GB/s, which is only slightly higher than the CPU's system bandwidth of 102.4 GB/s.

For gaming, the GPU is the bottleneck: its 4.198 TFLOPS and 64-bit bus will cap frame rates well below what the CPU can deliver. For productivity, the CPU is the star, but the GPU can still accelerate some workflows. The combined percentile of 80% reflects the CPU's strength, but the GPU's lower percentile means the system is unbalanced toward CPU performance. FPS scaling is not measured for this exact pairing, so the bottleneck must be inferred from the percentiles: the CPU is 11 percentage points higher than the GPU, so the GPU will be the limiting factor in frame rate.

Who Should Build It

This build is a laptop, so the "builder" is a buyer. The 80th combined percentile means it sits above 80% of all builds in the database. It is ideal for users who need a strong CPU for compute-heavy work and can accept a mid-tier GPU for gaming.

  • Content creators: The CPU's 25,598 Cinebench R23 multi-core score and 30,091 Passmark multithread score make it a strong choice for video editing and 3D rendering, though the GPU's 4GB VRAM limits high-end GPU rendering.
  • Software developers: The 14 cores and 74,247 integer math score are excellent for compiling and running virtual machines. The 85th CPU percentile ensures fast build times.
  • Students and small business: The 28W TDP and mobile form factor make it portable. The 4,359 single-thread score handles office suites, web browsing, and spreadsheets with ease.
  • Gamers at 1080p: The Arc A370M can run esports titles and older games, but the 4GB VRAM and 74th GPU percentile mean modern AAA titles will need low-to-medium settings.
  • Data analysts: The Passmark data compression score of 301,979 and encryption of 23,121 indicate strong performance for database workloads.

Gaming Performance

No measured FPS rows exist for this exact combination of Intel Core Ultra 5 235H and Intel Arc A370M. The FACT PACK contains no measured FPS data, so all frame-rate discussion is estimated from the benchmark scores. The GPU's Geekbench scores — 29,676 in OpenCL and 28,673 in Vulkan — place it at the 74th percentile, which suggests it can handle 1080p gaming at medium-to-high settings in esports titles like CS, Dota 2, or League of Legends, but will struggle with AAA games. The 4GB GDDR6 memory and 112.0 GB/s bandwidth are the key limits: modern games often require more than 4GB for high textures. The CPU's 5.00 GHz boost clock and 3,613 single-core Cinebench R23 score will not be a bottleneck; it is the GPU that will dictate frame rates. The 8 RT cores and 4.198 TFLOPS suggest ray tracing is possible but at a severe performance cost. In summary, expect playable 1080p in older or less demanding games, and reduced settings for current AAA titles.

Benchmark Performance

The CPU and GPU deliver a combined percentile of 80%. The CPU's average benchmark score is 37,522, with a percentile of 85% among all CPUs. Its nearest rivals are the Intel Core i9-13900HK (average 25,425, 0.3% ahead), the Intel Core i5-13600K (average 37,685, 0.4% ahead), the Intel Core Ultra 5 225F (average 37,313, 0.6% ahead), and the AMD Ryzen AI 5 PRO 435 (average 37,762, 0.6% behind). The CPU's 30,091 Passmark multithread score and 4,359 single-thread score are strong. The GPU's average benchmark score is 29,175, with a 74th percentile among all GPUs. Its nearest rivals are the AMD Radeon RX Vega M GH (29,197, 0.1% behind), the AMD FirePro W8000 (29,211, 0.1% behind), the AMD Radeon RX 470 (28,996, 0.6% behind), and the AMD Radeon RX 6800M (28,874, 1% ahead). The GPU's GeForce benchmarks: OpenCL 29,676, Vulkan 28,673. The combined picture is a system where the CPU dominates the performance profile, with the GPU providing a moderate baseline for graphics.

Build Overview

This is a laptop build (buildClass: "laptop") that pairs the Intel Core Ultra 5 235H (14 cores, 14 threads, Arrow Lake-H, 3 nm) with the Intel Arc A370M (DG2-128, Xe-HPG, 6 nm, 4 GB GDDR6). The CPU is a mobile processor with a 28W TDP, the GPU is a mobile GPU with a 35W TDP, and the system uses integrated graphics as a fallback. The combined percentile of 80% places it above 80% of all builds. The CPU is at the 85th percentile, the GPU at the 74th. This is a strong CPU-first laptop, suitable for users who prioritize compute over graphics. The GPU is end-of-life (production status: "End-of-life"), while the CPU is active, which suggests a possible future refresh for the GPU.

FAQ

Q: How many cores and threads does the Intel Core Ultra 5 235H have?

A: It has 14 cores and 14 threads, with a base clock of 2.40 GHz and a boost clock of 5.00 GHz.

Q: What is the GPU memory size and type?

A: The Intel Arc A370M has 4 GB of GDDR6 memory on a 64-bit bus, with a bandwidth of 112.0 GB/s.

Q: What is the CPU's performance percentile?

A: The CPU is in the 85th percentile among all CPUs, with an average benchmark score of 37,522.

Q: What is the GPU's performance percentile?

A: The GPU is in the 74th percentile among all GPUs, with an average benchmark score of 29,175.

Q: What is the combined build percentile?

A: The combined percentile is 80th.

Q: Is the CPU a desktop or laptop part?

A: The CPU is a mobile processor (market segment: Mobile) with a 28W TDP, and the build class is "laptop".

Q: What is the CPU's socket?

A: It is Intel BGA 2049, which is a soldered mobile socket, not upgradeable in a standard laptop.

Q: Does the GPU support ray tracing?

A: Yes, it has 8 ray tracing cores, and it supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.