SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 5 235A + Intel Arc B570

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

93 / 100
ULTIMATE READY

Apex Performer

Top 7% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
94%
VS
GPU
91%
PROCESSOR

Intel Core Ultra 5 235A

48,201 Benchmark Score
Top 6% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc B570

20,556 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core Ultra 5 235A and Intel Arc B570 form a desktop pairing that targets the upper mid-range of the performance spectrum. With the CPU sitting at the 90th percentile among all processors and the GPU at the 65th percentile, this combination offers a substantial compute core paired with a capable graphics solution. The benchmark data shows a system designed for high-throughput productivity tasks, with the CPU’s multi-threaded performance being the standout feature, while the GPU provides a solid foundation for modern gaming at mainstream resolutions. This analysis interprets the available benchmark scores to paint a picture of what this build can achieve, noting that no direct frame rate measurements exist for this exact pairing.

Usage Scenarios

For high-refresh gaming at 1080p, the Intel Arc B570’s benchmark scores suggest a capable performer. The GPU’s PassMark G3D score of 14195 places it at the 65th percentile, and its nearest rival, the Intel Arc A750, scores nearly identically with a -0.1% deltaPct, indicating that this card should handle competitive titles at high frame rates. The CPU’s single-thread performance, evidenced by a Cinebench R23 single-core score of 4607, provides the necessary headroom to feed the GPU in less demanding scenarios, making this a viable pairing for esports and fast-paced action games where frame rate consistency matters more than absolute visual fidelity.

Streaming and content creation workflows benefit significantly from the CPU’s multi-core muscle. The Core Ultra 5 235A’s Cinebench R23 multi-core score of 32633 puts it in the 90th percentile, with its nearest rival, the AMD Ryzen 9 3900, trailing by a mere 0.6% in average benchmark score. This level of performance allows for smooth game capture and encoding simultaneously, as the 14 cores and 14 threads handle the overhead of streaming software without choking the gaming workload. The PassMark data compression score of 393800 further supports this, showing strong throughput for the data-intensive tasks that streaming and recording entail.

Video editing software often relies on both multi-core CPU throughput and GPU acceleration. The CPU’s PassMark multi-thread score of 38392 indicates robust rendering capabilities in timeline previews and export tasks, while the GPU’s 11.52 TFLOPS of FP32 compute can accelerate effects and color grading. The 10 GB of GDDR6 memory on the Arc B570, with a 380.0 GB/s bandwidth, provides ample capacity for 4K video timelines and GPU-accelerated effects, making this a balanced platform for editors working with high-resolution footage.

3D rendering workloads are typically bound by the CPU for scene preparation and the GPU for final frame rendering. The CPU’s Cinebench R20 multi-core score of 13705 and R15 multi-core score of 3289 show strong performance in physics and geometry calculations, while the GPU’s 18 ray tracing cores and 2304 shading units deliver a solid foundation for path-traced renders. The PassMark floating-point math score of 118778 highlights the CPU’s arithmetic throughput, which is essential for realistic physics simulations in DCC applications.

Software development benefits from the CPU’s balanced architecture. The PassMark integer math score of 88626 and extended instructions score of 31625 indicate strong performance in code compilation, where integer operations and SIMD instructions dominate. The L3 cache of 24 MB shared across the 14 cores helps maintain fast access to frequently used code and data structures, while the 5.00 GHz boost clock ensures responsive single-threaded performance for interactive development environments.

For student and office work, the Core Ultra 5 235A’s 90th percentile ranking is overkill for basic tasks, but it provides headroom for future demands. The PassMark single-thread score of 4557 ensures snappy application launches and fluid document editing, while the 65W TDP keeps power consumption moderate for sustained workloads. The integrated Arc Xe-LPG Graphics 24EU can handle office productivity and video playback without requiring the discrete GPU, offering a fallback for light usage scenarios.

Balance and Bottleneck

The data reveals a system where the CPU is the dominant component in most productivity scenarios, but the GPU becomes the limiting factor in gaming. The CPU’s 90th percentile ranking versus the GPU’s 65th percentile indicates that the processor has significantly more headroom than the graphics card in compute-intensive tasks. In gaming, the Arc B570 is likely to be the bottleneck at higher resolutions, where its 10 GB VRAM and 160-bit memory bus constrain performance, while the CPU waits for the GPU to complete its work.

The PassMark GPU compute score of 7281, which is substantially lower than the G3D score of 14195, suggests that the GPU’s raw compute throughput is not its primary strength. This means that in workloads that rely heavily on general-purpose GPU compute, such as some physics simulations or AI inference, the graphics card may hold back the system. However, in gaming, the GPU’s rasterization performance is more representative, and the 65th percentile placement indicates balanced performance relative to other discrete GPUs.

The CPU’s memory bandwidth of 102.4 GB/s over dual-channel DDR5 is a potential constraint for data-heavy workloads. While the 14 cores can process instructions quickly, moving data to and from memory could bottleneck performance in scenarios that require large data sets to be shuffled constantly. The GPU’s 380.0 GB/s bandwidth is substantially higher, so when the workload shifts to the graphics card, the memory bottleneck moves with it.

The 20 PCIe Gen 5 lanes from the CPU provide ample bandwidth for the GPU and NVMe storage, but the GPU itself is limited to PCIe 4.0 x8. This interface, while sufficient for the Arc B570’s 150W TDP and 10 GB VRAM, could theoretically limit performance in scenarios where the GPU needs to fetch textures or geometry from system memory frequently. The x8 link provides half the bandwidth of a full x16 slot, but the GPU’s performance class suggests this is unlikely to be a significant bottleneck in most games.

The FPS scaling picture, while not directly measured, can be inferred from the benchmark scores. At 1080p, the CPU’s strong single-thread performance should allow the GPU to reach its maximum frame output, but as resolution increases to 1440p and 4K, the GPU’s rendering load grows, and the frame rate will scale downward. The lack of measured FPS data means these are estimates, but the 65th percentile GPU score suggests that at 1440p, the system should deliver playable frame rates in most titles, with the CPU rarely being the limiting factor.

FAQ

Q: How does the Intel Core Ultra 5 235A compare to the AMD Ryzen 9 3900 in multi-threaded workloads?

A: The Core Ultra 5 235A has an average benchmark score of 48201, while the AMD Ryzen 9 3900 scores 47918, a difference of 0.6% in favor of the Intel chip. In Cinebench R23 multi-core, the Intel CPU scores 32633, indicating a slight edge in rendering tasks, though the margin is small enough to be within run-to-run variance.

Q: What is the GPU’s performance relative to the Intel Arc A750?

A: The Arc B570 and Arc A750 are effectively tied in average benchmark score, with the B570 scoring 20556 and the A750 scoring 20582, a delta of -0.1%. This means the B570 performs nearly identically to its predecessor, making the architectural improvements in Xe2-HPG negligible in synthetic benchmarks.

Q: Does the CPU have integrated graphics, and can it be used without the discrete GPU?

A: Yes, the Core Ultra 5 235A includes Arc Xe-LPG Graphics with 24 execution units. This integrated GPU is sufficient for basic display output and light media playback, allowing the system to run without the Arc B570 installed for office tasks or troubleshooting.

Q: What type of memory does this platform support?

A: The CPU supports DDR5 memory in a dual-channel configuration, providing a theoretical bandwidth of 102.4 GB/s. The memory bus is dual-channel, meaning the system benefits from populating two DIMM slots to achieve full memory bandwidth.

Q: How does the GPU perform in compute-heavy applications?

A: The Arc B570’s PassMark GPU compute score is 7281, which is significantly lower than its G3D score of 14195. This suggests the GPU is better optimized for graphics rendering than for general-purpose compute tasks, so users relying on GPU-accelerated compute may see lower performance than expected.

Q: What is the CPU’s power draw, and what PSU is recommended?

A: The CPU has a 65W TDP, and the GPU has a 150W TDP. The suggested PSU for the system is 450W, which provides adequate headroom for the combined power draw of the CPU and GPU, along with the rest of the system components.

Q: Is the CPU multiplier unlocked for overclocking?

A: No, the multiplier is locked, meaning the CPU cannot be overclocked by adjusting the clock multiplier. The boost clock of 5.00 GHz is the maximum frequency the CPU will achieve under load, and users seeking higher performance would need to rely on the motherboard’s default boost behavior.

Who Should Build It

Gamers targeting 1080p with high refresh rates form a primary audience for this build. The Arc B570’s 65th percentile ranking and similarity to the Arc A750 mean it can handle competitive titles at high frame rates, while the CPU’s strong single-thread performance at 4607 in Cinebench R23 ensures the system won’t be CPU-limited in these scenarios. At 1440p, the GPU becomes more of a limiting factor, but the system should still deliver playable performance in most games.

Content creators working with video editing and 3D rendering will find value in the CPU’s multi-core performance. The 32633 Cinebench R23 multi-core score and 38392 PassMark multi-thread score indicate strong export and render times, while the GPU’s 10 GB VRAM and 380.0 GB/s bandwidth provide ample capacity for GPU-accelerated effects. The system’s 78th combined percentile places it in the upper echelon of desktop builds for these workloads.

Software developers compiling large codebases will benefit from the CPU’s integer performance. The PassMark integer math score of 88626 indicates robust compilation throughput, and the 14 cores allow for parallel build processes. The 24 MB L3 cache helps maintain fast access to frequently used code modules, reducing compile times for iterative development cycles.

Students and small business users seeking a versatile workstation will find the system capable of handling a wide range of tasks. The CPU’s 90th percentile ranking ensures it will remain relevant for years, while the integrated graphics provide a fallback if the discrete GPU is not needed. The 65W CPU TDP keeps power costs down for sustained office workloads.

The system is less suited for users prioritizing GPU compute or high-end 4K gaming. The GPU’s compute score of 7281 is modest, and its 10 GB VRAM may be insufficient for the most demanding 4K textures. Gamers at 4K should consider a higher-tier GPU, while compute-focused users may need a card with stronger FP32 or tensor performance.

Benchmark Performance

The Intel Core Ultra 5 235A posts a comprehensive set of benchmark scores that place it firmly in the upper mid-range of desktop CPUs. The Cinebench R23 multi-core score of 32633 and single-core score of 4607 demonstrate a balanced architecture that excels in both parallel and single-threaded tasks. The PassMark multi-thread score of 38392 reinforces the multi-core strength, while the single-thread score of 4557 shows that the 5.00 GHz boost clock is effective in lightly threaded workloads.

The CPU’s average benchmark score of 48201 places it at the 90th percentile among all CPUs, a position that puts it in the company of high-end desktop processors. Its nearest rival, the AMD Ryzen AI Max PRO 380, scores 48171, a delta of 0.1%, meaning the two chips are statistically indistinguishable in overall performance. The Intel Core Ultra 5 245HX, a mobile variant, scores 48287, a -0.2% delta, showing that this desktop chip matches the performance of its mobile counterpart.

The Intel Arc B570’s benchmark scores tell a story of a mid-range GPU with solid rasterization performance. The 3DMark Steel Nomad DX12 score of 2649 and PassMark G3D score of 14195 indicate a card that can handle modern games at mainstream settings. The Geekbench Vulkan score of 96844 is notably higher than the OpenCL score of 83514, suggesting that the GPU’s driver optimizations favor Vulkan in compute and graphics tasks.

The GPU’s average benchmark score of 20556 places it at the 65th percentile, which is a significant step below the CPU’s 90th percentile. The nearest rival, the NVIDIA GeForce RTX 3070 Mobile, scores 20534 with a 0.1% delta, meaning the Arc B570 matches a high-end mobile GPU from the previous generation. The combined percentile for the CPU and GPU pairing is 78, reflecting a system that is stronger on the CPU side than the GPU side.

The PassMark DirectX scores show an interesting pattern: DirectX 11 scores 118, while DirectX 12 scores 72 and DirectX 10 scores 65. This suggests the GPU is well-optimized for legacy DirectX 11 titles, which is common for Intel’s driver stack, but may need further optimization for newer DirectX 12 workloads. The DirectX 9 score of 164 indicates strong performance in older games, which is beneficial for players of classic titles.

Gaming Performance

No measured FPS data exists for the Intel Core Ultra 5 235A and Intel Arc B570 combination. All frame rate figures discussed in this section are estimates derived from the GPU’s benchmark scores and its position relative to known rivals. The GPU’s PassMark G3D score of 14195 and its 65th percentile ranking provide a baseline for expectations, but actual in-game performance may vary based on driver maturity and game-specific optimizations.

At 1080p with ultra settings, the Arc B570 is expected to deliver high frame rates in esports titles and competitive shooters. The GPU’s similarity to the Arc A750, with only a -0.1% delta in average score, suggests it can match the performance of that well-known card. The CPU’s strong single-thread performance in Cinebench R23 at 4607 ensures that the processor will not bottleneck the GPU in these less demanding scenarios.

At 1440p, the GPU’s 10 GB VRAM and 380.0 GB/s bandwidth become more significant factors. The pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s indicate the card can fill frames at this resolution, but the 160-bit memory bus may limit performance in games with high-resolution textures. Frame rates are expected to be lower than at 1080p, with more demanding titles requiring medium settings to maintain smooth gameplay.

The GPU’s ray tracing performance, supported by 18 RT cores, is a wildcard. The 3DMark Steel Nomad DX12 score of 2649 suggests the card can handle ray-traced effects, but performance may take a significant hit in games that use heavy RT. The FP32 throughput of 11.52 TFLOPS provides a baseline for compute-heavy effects, but without measured FPS data, the exact impact on frame rates remains uncertain.

The CPU’s gaming performance, while not directly measured in FPS, can be inferred from its Cinebench scores. The single-core score of 4607 in R23 is sufficient for most modern games, which rarely use more than a few cores effectively. The 14 cores and 14 threads provide headroom for background tasks like streaming or Discord, ensuring that gameplay remains smooth even with other applications running.

Overall, this system is expected to provide a solid 1080p gaming experience and a capable 1440p experience with settings adjustments. The lack of measured FPS data means these are estimates, but the benchmark scores indicate a system that should handle most titles at high settings, with the GPU being the primary factor in frame rate scaling as resolution increases.

CPU Analysis

The Intel Core Ultra 5 235A is built on the Arrow Lake architecture, fabricated on a 3 nm process by TSMC. This is a desktop-class processor with 14 cores and 14 threads, meaning it lacks hyper-threading and operates with one thread per core. The base clock is 3.40 GHz, boosting up to 5.00 GHz under load, which provides strong single-threaded performance for a mid-range chip.

The CPU’s cache hierarchy is substantial, with 192 KB of L1 cache per core, 3 MB of L2 cache per core, and 24 MB of shared L3 cache. This arrangement ensures that frequently accessed data is kept close to the cores, reducing latency and improving throughput. The 17,800 million transistors on a 243 mm² die indicate a dense, modern design that balances performance and power efficiency.

The 65W TDP is modest for a 14-core processor, reflecting the efficiency of the 3 nm process node. This allows for the use of a capable air cooler without requiring a high-end liquid cooling solution. The CPU’s memory support is limited to DDR5 in a dual-channel configuration, providing 102.4 GB/s of bandwidth, which is sufficient for most workloads but may be a constraint for data-intensive applications.

The integrated Arc Xe-LPG Graphics with 24 execution units provides a basic display output and media playback capability. This iGPU is not designed for gaming, but it allows the system to be used without the discrete GPU for office tasks or troubleshooting. The CPU’s PCIe Gen 5 support with 20 lanes provides high-bandwidth connectivity for the GPU and NVMe storage, though the GPU itself uses PCIe 4.0 x8.

The PassMark data shows a processor that excels in integer and floating-point operations. The integer math score of 88626 and floating-point score of 118778 indicate strong arithmetic throughput, while the extended instructions score of 31625 demonstrates good SIMD performance. The data compression score of 393800 and encryption score of 30136 round out a profile that is well-suited for productivity and workstation tasks.

Upgrade Path and Platform

The Intel Core Ultra 5 235A uses the Intel Socket 1851, which is the LGA 1851 platform for Arrow Lake processors. This socket supports DDR5 memory in a dual-channel configuration, and the CPU provides 20 PCIe Gen 5 lanes for expansion. The platform does not support ECC memory, which is a consideration for users who require error-correcting memory for data integrity.

The GPU is connected via PCIe 4.0 x8, which is half the bandwidth of a full x16 slot. This is sufficient for the Arc B570’s performance class, but it limits the potential for future GPU upgrades that may require more bandwidth. Users considering a higher-end GPU would need to ensure their motherboard supports PCIe 4.0 or 5.0 x16 slots to fully utilize a more powerful card.

The 450W suggested PSU provides adequate headroom for the current CPU and GPU combination, which have TDPs of 65W and 150W respectively. This leaves room for additional components like storage drives and fans, but a more power-hungry GPU upgrade would require a higher-capacity PSU. The GPU’s single 8-pin power connector is a standard interface, and the dual-slot form factor fits in most mid-tower cases.

The platform supports DDR5 memory with a dual-channel memory bus, and the 102.4 GB/s bandwidth is the maximum achievable with two DIMMs. Users seeking to upgrade memory should populate two slots to achieve full bandwidth, as using a single DIMM would halve the available bandwidth. The 24 MB L3 cache is shared across all cores, and upgrading to a higher-core-count CPU in the same socket would require a chip with a similar cache structure.

A sensible next upgrade path would be to increase memory capacity or add faster storage, as the system’s compute performance is well-balanced. The CPU’s 90th percentile ranking means it will remain relevant for several years, so a GPU upgrade would be the most impactful change for gaming performance. However, the PCIe 4.0 x8 interface may limit the performance of a high-end GPU, so a motherboard upgrade may also be necessary.

Build Overview

This desktop build combines the Intel Core Ultra 5 235A processor with the Intel Arc B570 graphics card, creating a system that targets the upper mid-range of the performance spectrum. The CPU’s 90th percentile ranking among all processors indicates a high-end compute core, while the GPU’s 65th percentile ranking places it in the mid-range of graphics solutions. The combined percentile of 78 reflects a system that is stronger on the CPU side, making it ideal for productivity tasks that benefit from multi-core performance.

The CPU is a desktop-class processor from the Core Ultra Series 2, built on the Arrow Lake architecture. Its 14 cores and 14 threads provide strong multi-threaded performance, as evidenced by the Cinebench R23 multi-core score of 32633. The GPU is based on the Xe2-HPG architecture with the BMG-G21 chip, offering 2304 shading units and 10 GB of GDDR6 memory on a 160-bit bus.

The system is positioned as a balanced desktop build for users who prioritize CPU-heavy workloads like video editing, 3D rendering, and software development, while still maintaining solid gaming capabilities. The CPU’s 90th percentile ranking ensures it can handle the most demanding productivity tasks, while the GPU’s 65th percentile ranking means it can run modern games at 1080p and 1440p with adjusted settings. The 65W CPU TDP and 150W GPU TDP keep power consumption manageable, making this a practical choice for a wide range of users.

The build’s overall tier, based on the 78th combined percentile, places it above the majority of desktop systems. This is not a flagship configuration, but it is a well-rounded system that offers strong performance per component. The CPU’s performance is comparable to the AMD Ryzen 9 3900, a previous-generation high-end chip, while the GPU matches the performance of the Intel Arc A750 and the NVIDIA GeForce RTX 3070 Mobile.

GPU Analysis

The Intel Arc B570 is a desktop GPU built on the Xe2-HPG architecture, fabricated on a 5 nm process by TSMC. The chip, designated BMG-G21, contains 19,600 million transistors on a 272 mm² die, with a transistor density of 72.1 million per square millimeter. This is a mid-range GPU that succeeds the Alchemist architecture, and it is positioned as an Arc 5 series product.

The GPU’s memory subsystem consists of 10 GB of GDDR6 memory on a 160-bit bus, providing 380.0 GB/s of bandwidth. The 2375 MHz memory clock translates to 19 Gbps effective, which is a reasonable speed for this class of GPU. The 10 GB capacity is sufficient for 1080p and 1440p gaming, but may be limiting at 4K with high-resolution textures.

The GPU features 2304 shading units, 144 texture mapping units, and 80 raster output pipelines. It has 18 ray tracing cores, which provide hardware acceleration for ray-traced effects in modern games. The FP32 compute throughput is 11.52 TFLOPS, with FP16 at 23.04 TFLOPS using a 2:1 ratio, indicating that the GPU is more optimized for graphics than for compute-intensive workloads.

The clock speeds are fixed at 2500 MHz for both base and boost, which is a relatively high frequency for a mid-range GPU. This results in a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s, which are respectable numbers for the GPU’s class. The 150W TDP is moderate, and the dual-slot cooler with a single 8-pin power connector is a standard configuration.

The GPU’s benchmark scores show a mixed picture. The PassMark G3D score of 14195 is solid for the 65th percentile, but the PassMark GPU compute score of 7281 is significantly lower, suggesting that the GPU’s architecture is better suited for rasterization than for general-purpose compute. The Geekbench Vulkan score of 96844 is higher than the OpenCL score of 83514, indicating that the GPU performs better under Vulkan APIs, which is common for Intel’s graphics drivers.