SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 5 115U + Intel Arc A350M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

87 / 100
HIGH-END

Power Build

Top 13% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
82%
VS
GPU
92%
PROCESSOR

Intel Core Ultra 5 115U

16,753 Benchmark Score
Top 18% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A350M

24,647 Benchmark Score
Top 8% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The pairing of the Intel Core Ultra 5 115U with the Intel Arc A350M represents a specific tier of mobile computing where efficiency and compact design take precedence over raw performance. This combination, found in laptops, sits at the 70th percentile for combined performance, placing it above the majority of systems in the benchmark database. The CPU and GPU are both designed for mobility, with the processor featuring a 15 W TDP and the graphics solution drawing just 25 W, indicating a platform engineered for battery life and portability. The benchmark data shows a balanced duo: the CPU delivers strong multi-threaded throughput for its class, while the GPU provides entry-level dedicated graphics performance that eclipses integrated solutions. This is not a desktop-replacement powerhouse, but rather a capable all-rounder for users who need to work, create, and play on the go without being tethered to a power outlet. The data suggests a system that can handle everyday productivity, light content creation, and esports-level gaming, all within a chassis that prioritizes mobility.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The Intel Arc A350M is constructed on the Xe-HPG architecture, built on a 6 nm process at TSMC. The chip, designated DG2-128, contains 7,200 million transistors on a 157 mm² die, resulting in a transistor density of 45.9M per mm². This is the entry point into Intel’s discrete Arc mobile lineup, and its specifications reflect that positioning. The GPU operates with a base clock of 1150 MHz and a boost clock of 2200 MHz, which are respectable frequencies for a 25 W part.

Memory configuration is a key limiting factor. The A350M is equipped with 4 GB of GDDR6 memory on a 64-bit bus, yielding a bandwidth of 112.0 GB/s. The memory clock runs at 1750 MHz, translating to 14 Gbps effective. For rendering tasks, this is a modest allocation; modern game textures and complex 3D scenes can quickly exhaust 4 GB of VRAM, potentially forcing the system to rely on slower system memory. The 64-bit bus width also constrains memory throughput, which is a bottleneck for high-resolution textures and compute-heavy workloads that need to stream large datasets to the GPU. The 112.0 GB/s bandwidth is a clear step up from integrated graphics, but it is a fraction of what higher-tier discrete GPUs offer.

Compute resources are scaled accordingly. The GPU features 768 shading units, 48 texture mapping units, and 24 render output units. It includes 6 dedicated ray tracing cores, which provide hardware acceleration for DirectX Raytracing effects, though the overall throughput is limited by the small core count. The FP32 performance is rated at 3.379 TFLOPS, with FP16 reaching 6.758 TFLOPS via a 2:1 ratio. Pixel fill rate is 52.80 GPixel/s, and texture fill rate is 105.6 GTexel/s. The API support is comprehensive, including DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with the latest rendering APIs.

Benchmark results show a Geekbench OpenCL score of 24546 and a Vulkan score of 24747. The average benchmark score is 24647, placing the GPU at the 70th percentile among all GPUs. This is a significant achievement for an entry-level mobile part. The nearest rivals are instructive: the AMD Radeon RX 590 sits 0.4% higher, the NVIDIA RTX A5000 Mobile is 0.5% higher, the AMD Radeon RX 6600 XT is 0.8% lower, and the NVIDIA GeForce GTX 1630 is 1.5% lower. The comparison to the RX 590 and RX 6600 XT, which are desktop cards, shows that the A350M holds its own in compute tasks. The proximity to the RTX A5000 Mobile, a professional workstation GPU, suggests the A350M’s compute capabilities are not to be underestimated, even if its memory and bandwidth are far more constrained.

For rendering, the A350M’s performance is suitable for light to moderate workloads. The 3.379 TFLOPS of FP32 power can handle 3D modeling, photo editing, and video transcoding tasks with reasonable speed. However, the 4 GB VRAM will be a limiting factor for large, complex scenes or high-resolution textures. Ray tracing is supported but will be slow; the 6 RT cores are more of a checkbox feature than a performance solution, and users should expect significant frame rate drops when enabling RT effects in games. The OpenCL and Vulkan scores indicate strong compute throughput, which benefits GPU-accelerated rendering in applications like Blender or DaVinci Resolve, but users must manage memory usage carefully to avoid performance cliffs.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The balance between the Intel Core Ultra 5 115U and the Intel Arc A350M is typical of a mid-range laptop platform, where neither component is drastically overpowered relative to the other. The CPU’s average benchmark score is 16753, ranking at the 70th percentile, while the GPU’s average score is 24647, also at the 70th percentile. This symmetry suggests a well-matched pairing, where both components operate in the same performance tier, minimizing severe bottlenecking in either direction.

In multi-threaded workloads, the CPU is likely the limiting factor. The Ultra 5 115U, with its 8 cores and 10 threads, delivers a Cinebench R23 multi-core score of 10855. While this is a solid result for a 15 W part, it is not a high-end desktop replacement. When paired with the A350M, which can produce compute scores comparable to a desktop Radeon RX 590, the GPU may outpace the CPU in certain parallel compute tasks. For example, in a video encoding workload that uses both the GPU and CPU, the CPU’s multi-core throughput could become the bottleneck, preventing the GPU from being fully utilized.

Conversely, in gaming scenarios, the GPU is the primary bottleneck. The A350M’s memory bandwidth of 112.0 GB/s and 4 GB VRAM are the key constraints. The CPU, which scores 3057 in Passmark single-thread tests, is more than capable of feeding the GPU frames at 1080p. The data shows no measured FPS for this exact combination, but extrapolating from the GPU’s benchmark scores and its position relative to rivals like the GTX 1630, the A350M will likely limit performance to lower detail settings and lower frame rates at 1080p. The CPU’s single-thread performance, which is 0.1% behind the Intel Core i5-1235U, is sufficient for most game engines, so the GPU will be the first component to reach its limits.

The percentile data confirms this balance. Both components are at the 70th percentile, meaning neither is a clear outlier. This is a sign of a well-considered pairing. The system is not CPU-bound in a way that would waste the GPU’s potential, nor is it GPU-bound in a way that would leave the CPU idle. For everyday tasks like web browsing, document editing, and light photo manipulation, the CPU’s single-thread performance will dominate, and the GPU will remain mostly idle. For gaming, the GPU will be the limiting factor, and the CPU will have headroom. For multi-threaded productivity, the CPU’s TDP of 15 W will cap sustained performance, potentially throttling under heavy loads, which could then impact the GPU’s ability to receive data in mixed workloads.

FAQ

Q: What is the performance tier of the Intel Core Ultra 5 115U?

A: The CPU sits at the 70th percentile of all CPUs, with an average benchmark score of 16753. Its nearest rival, the Intel Core i5-1235U, scores 16770, a delta of -0.1%, indicating near-parity performance.

Q: How does the Intel Arc A350M compare to a desktop GPU like the RX 590?

A: The A350M’s average benchmark score of 24647 is 0.4% lower than the AMD Radeon RX 590’s score of 24744, placing them in the same performance class for compute tasks, despite the massive difference in power consumption.

Q: What is the memory bandwidth of the Arc A350M, and is it sufficient?

A: The GPU has a memory bandwidth of 112.0 GB/s via a 64-bit bus. This is sufficient for entry-level gaming and light content creation, but it may be a limiting factor for high-resolution textures or large compute datasets.

Q: Does the Intel Core Ultra 5 115U support ECC memory?

A: No, the CPU does not support ECC memory. It supports DDR5 memory with a dual-channel bus, providing a memory bandwidth of 89.6 GB/s.

Q: What is the socket type for the Ultra 5 115U, and is it upgradeable?

A: The CPU uses the Intel BGA 2049 socket, which is a ball-grid array. This means the CPU is soldered to the motherboard and is not upgradeable in a traditional sense.

Q: What APIs does the Arc A350M support?

A: The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, making it compatible with the latest game engines and rendering APIs.

Q: What is the combined performance percentile of this CPU+GPU pairing?

A: The combined percentile for this build is 70, indicating that the system performs better than 70% of all configurations in the database.

Who Should Build It

The data points to a specific buyer: the mobile professional or student who needs a single device for a variety of tasks without the bulk and power draw of a high-performance gaming laptop. The 70th percentile combined score means this system is not for enthusiasts chasing maximum frame rates or render times. Instead, it is for users who need a balanced machine that can handle daily work and play.

For gamers, this is a 1080p entry-level machine. The GPU’s performance, comparable to a GTX 1630, is suited for esports titles and older AAA games at medium to low settings. Users expecting to play the latest AAA releases at high detail will be disappointed, but for competitive gaming or indie titles, the system will provide a smooth experience. The CPU’s single-thread performance of 3057 in Passmark ensures that game logic and physics calculations will not be a bottleneck at this level.

For content creators, the system offers a mix of CPU and GPU compute power. The CPU’s Cinebench R23 multi-core score of 10855 and the GPU’s OpenCL score of 24546 mean that photo editing in Lightroom, video editing in 1080p, and 3D modeling in Blender are all feasible. The 4 GB VRAM is a caveat; complex scenes with high-resolution textures will cause the GPU to stutter. However, for light to moderate workloads, the performance is adequate and significantly better than any integrated graphics solution.

Developers and students will appreciate the platform’s efficiency. The 15 W CPU TDP and 25 W GPU TDP mean long battery life and low heat output. The support for DirectX 12 Ultimate and Vulkan 1.4 makes it a viable platform for graphics programming and testing. Small business workstations that run office applications, manage spreadsheets, and perform light data analysis will find the CPU’s multi-thread score of 13024 in Passmark more than sufficient. The data encryption score of 8606 and compression score of 141945 indicate solid performance for file archiving and security tasks.

Benchmark Performance

The Intel Core Ultra 5 115U delivers a strong showing in synthetic benchmarks. In Cinebench R23, it scores 10855 in multi-core and 1532 in single-core. The R20 results are 4559 multi-core and 643 single-core, while R15 shows 1094 multi-core and 154 single-core. These scores indicate a processor that is roughly 0.1% behind the Intel Core i5-1235U, which scores 16770 on average, and 0.4% behind the AMD Ryzen 3 7335U. It is 0.5% ahead of the AMD Ryzen 3 8440U and 0.6% ahead of the Intel Core i3-12100E.

The Passmark suite provides a broader picture. The multi-thread score is 13024, and the single-thread score is 3057. In specific workloads, the CPU excels at data compression, scoring 141945, and integer math, scoring 41043. Floating-point math scores 30538, and extended instructions score 8620. Data encryption scores 8606, while random string sorting hits 15124. The physics score is 898, and the find prime numbers score is 53. The average CPU benchmark score is 16753, placing it at the 70th percentile.

The Intel Arc A350M’s performance is anchored by its Geekbench scores. It achieves 24546 in OpenCL and 24747 in Vulkan, with an average score of 24647. This places it at the 70th percentile. The GPU is 0.4% behind the AMD Radeon RX 590, 0.5% behind the NVIDIA RTX A5000 Mobile, 0.8% ahead of the AMD Radeon RX 6600 XT, and 1.5% ahead of the NVIDIA GeForce GTX 1630.

Combined, the system’s performance is solidly mid-range. The CPU provides excellent single-threaded responsiveness for daily tasks, and the GPU offers compute power that rivals older desktop cards. The combined percentile of 70 means this system outperforms the majority of laptops in the database, but it is not a top-tier performer. The data shows a machine that is greater than the sum of its parts, with the CPU’s efficiency complementing the GPU’s compute capability.

Gaming Performance

The FACT PACK contains no measured FPS data for this exact CPU+GPU combination. Therefore, all gaming performance figures discussed here are estimates derived from the benchmark scores and the GPU’s position relative to known rivals.

Based on the GPU’s average benchmark score of 24647, which is 1.5% higher than the NVIDIA GeForce GTX 1630, the Arc A350M is expected to deliver playable frame rates at 1080p for most esports titles. Games like Counter-Strike 2, Valorant, and League of Legends should run comfortably at high settings, with frame rates well above 60 FPS. The CPU’s single-thread score of 3057 ensures that these games, which are often CPU-bound, will not introduce a bottleneck.

For more demanding AAA titles, the estimates are more conservative. The GPU’s 4 GB VRAM and 112.0 GB/s bandwidth are the limiting factors. Games like Cyberpunk 2077 or Starfield will require significant reductions in detail settings to achieve 30-60 FPS. The 6 ray tracing cores provide support for RT effects, but enabling them will likely halve performance, making smooth gameplay difficult. The GPU’s performance relative to the RX 590 suggests it can handle games from the previous console generation at medium settings, but newer titles will stress the memory subsystem.

The CPU’s multi-thread score of 10855 in Cinebench R23 is sufficient for modern game engines that utilize multiple cores. The 8 cores and 10 threads will handle background tasks and game logic without issue. The 15 W TDP may result in thermal throttling during extended gaming sessions, which could reduce CPU clock speeds from the 4.20 GHz boost. This would have a minor impact on frame rates, but the GPU is likely to be the primary constraint. Overall, the system is best suited for 1080p gaming at medium settings, with a focus on esports and older titles rather than state-of-the-art AAA experiences.

Upgrade Path and Platform

The platform is defined by the Intel BGA 2049 socket, which is a soldered connection. This means the CPU is not upgradeable; users cannot swap it for a newer or higher-tier processor. The memory support is for DDR5, with the speed dependent on the motherboard. The CPU supports a dual-channel memory bus, providing a bandwidth of 89.6 GB/s. This is a fixed specification, and users should consider the amount of RAM carefully at purchase time, as it cannot be changed without a full system replacement.

The GPU, the Arc A350M, is also soldered to the motherboard, as is typical for laptop designs. It uses a PCIe 4.0 x8 interface, but there is no upgrade path for the GPU in a traditional sense. Users cannot replace the graphics chip. The system’s upgradeability is therefore limited to storage and memory, and even memory upgrades may be restricted depending on whether it is soldered or socketed.

The power delivery is not specified with a suggested PSU, but the CPU TDP is 15 W and the GPU TDP is 25 W. This low total power draw means the laptop’s power adapter is likely modest in size, and thermal management is a key design consideration. The CPU uses the Meteor Lake architecture, built on a 7 nm process at Intel, which is efficient for its class.

For users considering a next upgrade, the data suggests that the entire platform would need to be replaced to achieve a significant performance gain. A new laptop with a higher-tier CPU and GPU would be the sensible path. The CPU’s nearest rivals, such as the Intel Core i5-1235U, show that performance is already near the top of this mobile class. The GPU’s performance, comparable to the RX 590, is a hard ceiling for this system. Any upgrade would require moving to a different laptop entirely, rather than swapping individual components.

Build Overview

This is a laptop-class build, designated as a mobile platform. The pairing of the Intel Core Ultra 5 115U and the Intel Arc A350M creates a balanced, efficient system that targets the mainstream mobile market. The CPU is based on the Meteor Lake architecture, a 7 nm design from Intel, part of the Core Ultra Series 1. It features 8 cores and 10 threads, with a base clock of 1500 MHz and a boost clock of 4.20 GHz. The GPU is based on the Xe-HPG architecture, built on a 6 nm process at TSMC, representing Intel’s Alchemist generation for mobile.

The combined percentile for this build is 70, indicating that it outperforms 70% of all systems in the database. This places it in the upper-midrange tier of laptops. The CPU and GPU both sit at the 70th percentile individually, confirming that the system is well-balanced. The CPU’s average benchmark score of 16753 and the GPU’s average score of 24647 are both solid for their respective classes.

The system’s class is clearly laptop, with a focus on portability and efficiency. The 15 W CPU TDP and 25 W GPU TDP suggest a thin-and-light design that prioritizes battery life. The integrated graphics on the CPU, an Arc Xe-LPG 48EU, provides a fallback for basic display tasks. This is not a gaming behemoth or a rendering workstation; it is a versatile daily driver that can handle a variety of tasks competently. The data shows a system that is greater than the sum of its parts, offering a compelling balance of compute capability and power efficiency.

CPU Analysis

The Intel Core Ultra 5 115U is a mobile processor built on the Meteor Lake architecture, using a 7 nm process at Intel. It belongs to the Core Ultra Series 1 and is fabricated with 8 cores and 10 threads. The base clock is 1500 MHz, with a boost clock of 4.20 GHz. The TDP is 15 W, emphasizing energy efficiency.

The cache hierarchy includes 112 KB of L1 per core, 2 MB of L2 per core, and 10 MB of shared L3 cache. This configuration provides a total of 10 MB of L3, which is shared across all cores. The memory controller supports DDR5, with the exact speed depending on the motherboard. It uses a dual-channel bus, providing a memory bandwidth of 89.6 GB/s. The CPU does not support ECC memory. The PCIe interface is Gen 4, with 12 lanes available from the CPU.

Benchmark results show a processor that is strong in single-threaded tasks. The Cinebench R23 single-core score is 1532, and the Passmark single-thread score is 3057. These scores are competitive, placing the CPU 0.1% behind the Intel Core i5-1235U in average score. In multi-threaded tasks, the CPU delivers a Cinebench R23 multi-core score of 10855. This is a solid result for a 15 W part, but not exceptional. The Passmark multi-thread score is 13024, and the CPU scores 30538 in floating-point math and 41043 in integer math.

The data reveals a CPU that excels at responsiveness. The single-thread performance is sufficient for everyday applications, web browsing, and office work. The multi-thread performance, while limited by the TDP, is capable of handling video editing and light 3D rendering. The data compression score of 141945 indicates strong performance for archiving and file management tasks. The encryption score of 8606 is adequate for secure communications and VPNs. The CPU’s overall average benchmark score of 16753 places it at the 70th percentile, indicating it is better than most CPUs in the database. The nearest rival, the Intel Core i5-1235U, scores 16770, showing that the Ultra 5 115U is at the top of its class for this performance tier.