SYSTEM ANALYZER

Rate My PC: Intel Core i9-14901E + Intel Arc B580

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
92%
VS
GPU
92%
PROCESSOR

Intel Core i9-14901E

37,911 Benchmark Score
Top 8% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc B580

23,021 Benchmark Score
Top 8% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i9-14901E and Intel Arc B580 form a desktop pairing that targets a specific performance tier, with the CPU placing in the 86th percentile of all processors and the GPU in the 68th percentile of all graphics cards. The combined system percentile of 77 indicates a balanced mid-to-high-end configuration, though the data available is entirely derived from synthetic benchmark scores rather than real-world game captures. This analysis relies exclusively on those scores, the hardware specifications, and the stated rival comparisons to build a complete picture of what this platform can and cannot do.

Usage Scenarios

For high-refresh gaming, this pairing is a viable option at 1080p and 1440p, but the exact frame rates are estimates. The CPU’s Passmark single-thread score of 4354 and Cinebench R23 single-core score of 3635 provide the strong per-core performance needed to feed a graphics card in esports and less demanding titles. The GPU’s Passmark G3D score of 15748 and its 13.67 TFLOPS of FP32 compute are modest by current standards, suggesting that maintaining very high refresh rates (above 144 Hz) in the most demanding AAA games will require lowering settings from ultra presets.

For streaming, the combination of the CPU’s 8 cores and 16 threads alongside the GPU’s dedicated hardware is adequate for a single-PC setup. The Cinebench R23 multi-core score of 25753 shows the CPU can handle the encoding overhead of x264 at a reasonable preset, while the Arc B580’s support for modern APIs like DirectX 12 Ultimate and Vulkan 1.4 allows for efficient GPU-based encoding via standard codecs. However, the GPU’s compute score of 7729 in Passmark suggests that simultaneous gaming and encoding will impact frame pacing, so a dedicated streaming PC or a lower in-game preset is advisable.

For video editing, the data points are encouraging. The CPU’s Passmark data compression score of 288777 and integer math score of 112736 indicate rapid timeline scrubbing and effect processing in applications that leverage multi-threaded code. The GPU’s 12 GB of VRAM and 456.0 GB/s of memory bandwidth provide sufficient capacity for 4K project timelines and GPU-accelerated effects, but the 13.67 TFLOPS FP32 throughput will be the limiting factor for complex color grades or heavy motion graphics, where a higher-tier GPU would render previews faster.

In 3D rendering, this build is a mixed bag. The CPU’s Cinebench R20 multi-core score of 10816 and R15 multi-core score of 2595 show that it is a capable processor for CPU-based rendering in applications like Blender’s Cycles engine, though it is not a workstation-class part. The GPU, with its 20 ray tracing cores and 2560 shading units, can accelerate ray-traced renders, but the Passmark G3D score of 15748 places it below the performance of a modern high-end card; thus, final frame renders will be slower than on a more powerful GPU, making this better suited for preview renders and light production work.

For software development, the platform excels. The CPU’s Passmark single-thread score of 4354 ensures fast compilation of single-threaded build steps, while the multi-thread score of 30298 handles parallel builds efficiently. The 36 MB of shared L3 cache reduces latency when accessing frequently used code segments. The GPU is less relevant here, but its FP16 performance of 27.34 TFLOPS (2:1) can accelerate compute workloads for machine learning inference or data processing tasks that offload to the GPU, making this a flexible development workstation.

Finally, for student and office work, this is an overpowered but highly responsive setup. The CPU’s Passmark physics score of 3041 and floating point math score of 81089 handle spreadsheet calculations and document rendering with ease. The integrated UHD Graphics 770 provides a fallback for basic display output if the discrete GPU is busy, but the Arc B580’s 12 GB of VRAM is overkill for 2D productivity. The efficiency here is notable, with the CPU’s 65 W TDP and the GPU’s 190 W TDP keeping the system quiet and cool for a dorm room or small office environment.

FAQ

Q: What is the performance tier of the Intel Core i9-14901E based on its benchmark scores?

A: The CPU sits in the 86th percentile of all CPUs, with an average benchmark score of 37911. Its nearest rival is the AMD Ryzen AI 9 HX 370, which scores 37904 (a 0% delta), and it is 0.1% behind the AMD Ryzen 7 9700X, which scores 37943.

Q: How does the Intel Arc B580 compare to its closest GPU rivals?

A: The GPU’s average benchmark score is 23021, placing it in the 68th percentile. It is 0.2% behind the AMD Radeon RX 580 2048SP (score 23061) and 0.6% ahead of the NVIDIA GeForce RTX 2080 (score 22895). It trails the NVIDIA GeForce RTX 3080 by 0.7% (score 23172).

Q: Does the CPU support overclocking?

A: No, the multiplier is locked, meaning the base clock of 2.80 GHz and boost clock of 5.60 GHz are fixed. The CPU is not designed for manual overclocking, but it does have a 65 W TDP, which allows for efficient boost behavior under load.

Q: What memory types and PCIe features does the platform support?

A: The CPU supports both DDR4 and DDR5 memory in a dual-channel configuration. It provides 16 PCIe Gen 5 lanes from the CPU, while the GPU uses a PCIe 4.0 x8 interface.

Q: What is the power supply requirement for this build?

A: The GPU’s suggested PSU is 450 W, and the GPU itself has a 190 W TDP. The CPU has a 65 W TDP, so a 450 W power supply is the stated minimum for the graphics card, but the total system draw will depend on other components.

Q: Is there any measured FPS data for this specific CPU and GPU combination?

A: No, there are no measured FPS rows in the data for this exact pairing. All frame rate discussions are estimates based on the synthetic benchmark scores of the CPU and GPU.

Q: What is the architecture and process node of the GPU?

A: The Intel Arc B580 uses the Xe2-HPG architecture, also known as Battlemage (Arc 5), built on a 5 nm process at TSMC. It contains 19,600 million transistors on a 272 mm² die.

Upgrade Path and Platform

The platform is built around the Intel Socket 1700, which supports the Core 14th Gen series (Raptor Lake Refresh) to which the i9-14901E belongs. The CPU supports dual-channel DDR4 or DDR5 memory, giving builders the flexibility to reuse older DDR4 modules or invest in newer DDR5 for higher bandwidth. The memory bus is dual-channel, and the CPU’s 36 MB of shared L3 cache helps mitigate latency differences between memory types. The CPU provides 16 PCIe Gen 5 lanes, which are more than adequate for the GPU’s PCIe 4.0 x8 interface, ensuring no bandwidth bottleneck from the CPU side.

The power delivery headroom is a key consideration. The GPU has a 190 W TDP and a suggested PSU of 450 W, while the CPU has a 65 W TDP. This leaves substantial headroom for a future GPU upgrade, as the 450 W suggestion is a baseline for the Arc B580 alone. A builder could theoretically install a more power-hungry GPU later, provided the PSU is upgraded accordingly, but the PCIe 4.0 x8 interface on the Arc B580 might limit the performance of a higher-end card that expects x16 lanes. The CPU’s locked multiplier means that performance gains from an upgrade path would come from a new GPU or faster memory, not from overclocking the processor.

A sensible next upgrade for this system would be the GPU, as the CPU’s 86th percentile ranking is significantly higher than the GPU’s 68th percentile. Upgrading to a GPU with a higher percentile would better balance the system, but the current Arc B580’s 12 GB VRAM and 456.0 GB/s bandwidth are sufficient for 1440p gaming, so the upgrade would be for higher frame rates or 4K resolution. Alternatively, adding more DDR5 memory (if not already maxed out) could improve memory-intensive workloads, but the CPU’s dual-channel design means the benefit would be capacity rather than bandwidth.

Balance and Bottleneck

The benchmark data reveals a system where the CPU is the stronger component, which is typical for a pairing with a mid-range GPU. The CPU’s average benchmark score of 37911 places it in the 86th percentile, while the GPU’s average score of 23021 places it in the 68th percentile. This 18-point gap in percentiles suggests that in CPU-bound workloads, such as physics simulations or data compression, the i9-14901E will outperform the Arc B580’s capabilities, leading to a situation where the GPU is the limiting factor.

In gaming, the CPU’s single-thread performance (Passmark single-thread score of 4354) is strong enough to avoid bottlenecking the GPU in most titles, but the GPU’s compute throughput (13.67 TFLOPS FP32) will cap frame rates at higher resolutions. The FPS scaling from the benchmark scores indicates that at 1080p, the CPU can push high frame rates, but the GPU will struggle to maintain ultra settings in demanding games. At 1440p and above, the GPU becomes the clear bottleneck, as its pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s limit fill-rate-heavy scenes.

For productivity workloads, the balance shifts. The CPU’s multi-core score of 30298 in Passmark and 25753 in Cinebench R23 means it can handle heavy rendering tasks, but the GPU’s compute score of 7729 in Passmark suggests that GPU-accelerated workloads like video encoding or machine learning will be slower. This creates a bottleneck where the CPU waits for the GPU to finish compute tasks, making the system better suited for CPU-bound code compilation or office work than for GPU-accelerated rendering.

The combined percentile of 77 reflects this imbalance, indicating that the system is well above average but not top-tier. The nearest CPU rival, the AMD Ryzen 7 9700X, is 0.1% faster in average score, while the GPU’s closest rival, the AMD Radeon RX 580 2048SP, is 0.2% faster, so the pairing is competitive with older or lower-tier components but not with high-end offerings.

Benchmark Performance

The CPU’s benchmark scores show a processor that excels in both single-threaded and multi-threaded tasks. In Cinebench R23, it scores 25753 multi-core and 3635 single-core, with the single-core score being particularly high for a locked 65 W part. The Cinebench R20 scores are 10816 multi-core and 1526 single-core, while R15 scores are 2595 multi-core and 366 single-core. Passmark results are equally strong: a multi-thread score of 30298, a single-thread score of 4354, and a physics score of 3041. The data compression score of 288777 and integer math score of 112736 highlight its strength in data-heavy workloads, while the floating point math score of 81089 and extended instructions score of 17249 show solid compute capabilities.

The GPU’s benchmark scores are more modest. In 3DMark Steel Nomad DX12, it scores 3068, which is a modern test indicating entry-level performance. Geekbench scores are 92821 for OpenCL and 109672 for Vulkan, showing that the GPU’s compute performance is higher in Vulkan than OpenCL. Passmark results show a G3D score of 15748, a G2D score of 709, and a GPU compute score of 7729. The DirectX scores are notably low, with DirectX 10 at 76, DirectX 11 at 128, and DirectX 12 at 76, but these are legacy tests and do not reflect modern API performance. The overall average benchmark score for the GPU is 23021, placing it in the 68th percentile.

The combined picture is one of a CPU that punches above its weight class, sitting near the top of the 86th percentile, and a GPU that is solidly mid-range. The CPU’s nearest rivals include the AMD Ryzen AI 9 HX 370 (score 37904, 0% delta) and the Intel Core 5 211E (score 37829, 0.2% delta), indicating that the i9-14901E is at parity with these parts. The GPU’s rivals include the NVIDIA GeForce RTX 2080 (score 22895, 0.6% faster) and the RTX 3080 (score 23172, 0.7% faster), which are older or higher-tier parts, respectively.

Who Should Build It

This build is ideal for gamers who prioritize 1080p or 1440p gaming and are willing to adjust settings to achieve high frame rates. The CPU’s high single-thread score of 4354 ensures smooth gameplay in CPU-intensive titles like simulation games, while the GPU’s 12 GB VRAM is sufficient for modern textures at these resolutions. The data suggests that ultra settings at 1440p will be challenging, but high settings will be playable.

Content creators who work primarily with CPU-bound tasks, such as software developers compiling code or data analysts running large datasets, will benefit from this build. The CPU’s multi-thread score of 30298 and data compression score of 288777 make it a powerhouse for these workloads, while the GPU provides a secondary compute option for tasks that can use OpenCL or Vulkan acceleration.

Students in engineering or computer science fields will find the CPU’s performance more than adequate for coursework, with the 65 W TDP keeping the system efficient for long study sessions. Small business workstations that run office suites, web servers, or light database workloads will see excellent responsiveness from the CPU’s single-thread performance, and the GPU’s 12 GB VRAM can handle multiple high-resolution displays without issue.

The build is less suited for professional 3D artists or video editors who rely heavily on GPU acceleration, as the Arc B580’s compute score of 7729 and FP32 throughput of 13.67 TFLOPS will result in longer render times compared to higher-tier GPUs. However, for hobbyists or those just starting out, the platform offers a solid foundation with a clear upgrade path to a more powerful GPU later.

CPU Analysis

The Intel Core i9-14901E is an 8-core, 16-thread processor based on the Raptor Lake architecture, specifically the Raptor Lake-R refresh. It is built on Intel’s 10 nm process node with a die size of 257 mm². The base clock is 2.80 GHz, which boosts to 5.60 GHz, and it has a 65 W TDP, making it a power-efficient part for a 14th Gen Core i9. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and a shared 36 MB of L3 cache, providing ample fast memory for demanding workloads.

The benchmark scores show that this CPU is a top-tier performer for its power class. Its Cinebench R23 multi-core score of 25753 is competitive with desktop parts that have higher TDPs, and its single-core score of 3635 is exceptional, indicating that the 5.60 GHz boost clock is sustained under load. The Passmark single-thread score of 4354 confirms this, placing it in the top 14% of all CPUs. The multi-thread score of 30298 is also strong, showing that the 8 cores scale well in parallel workloads.

For real workloads, the CPU’s performance means that tasks like video encoding (x264), 3D rendering (CPU-based), and software compilation will complete quickly. The data encryption score of 18571 and extended instructions score of 17249 indicate that it handles security and SIMD workloads efficiently. The lack of an unlocked multiplier is a limitation for overclockers, but the high boost clock out of the box mitigates this. The CPU’s 86th percentile ranking, with an average score of 37911, places it just 0.1% behind the AMD Ryzen 7 9700X, showing that it is a strong competitor in the mid-range desktop segment.

Build Overview

This is a desktop build (buildClass: "desktop") that pairs the Intel Core i9-14901E with the Intel Arc B580. The CPU is a high-end part in the 86th percentile of all CPUs, while the GPU is a mid-range part in the 68th percentile. The combined system percentile is 77, indicating that this configuration is well above average for a desktop system, but not at the enthusiast tier where both components would be in the 90th percentile or higher.

The pairing is notable for its efficiency, with the CPU’s 65 W TDP and the GPU’s 190 W TDP allowing for a single 8-pin power connector on the GPU and a suggested 450 W PSU. The GPU is a dual-slot card measuring 272 mm in length, 115 mm in height, and 45 mm in width, making it a standard size for most mid-tower cases. The CPU’s Socket 1700 and support for DDR4/DDR5 memory provide flexibility in system building, while the GPU’s PCIe 4.0 x8 interface is sufficient for its bandwidth needs.

Overall, this build represents a balanced mid-to-high-end desktop configuration. The CPU is the star of the show, offering performance that rivals much more expensive processors, while the GPU provides competent 1080p and 1440p gaming and compute acceleration. The lack of measured FPS data means that gaming performance is estimated, but the synthetic benchmark scores suggest that this system is capable of handling most modern games at high settings.

Gaming Performance

There are no measured FPS rows in the data for this exact CPU and GPU combination, so all frame rates discussed here are estimated based on the benchmark scores. The dataIsMeasured field is false, meaning the following figures are approximations derived from the CPU’s and GPU’s synthetic performance.

In esports titles like Counter-Strike 2 or Valorant, the CPU’s single-thread score of 4354 will drive very high frame rates (well above 144 FPS) at 1080p with low-to-medium settings, as these games are CPU-bound. The GPU’s 13.67 TFLOPS is more than enough for these lightweight workloads, so the CPU will be the limiting factor, but it is strong enough to avoid bottlenecks.

For AAA games at 1080p ultra settings, the GPU’s G3D score of 15748 suggests that frame rates will be around 60-80 FPS in most titles, with lighter games reaching 100+ FPS. The CPU’s multi-core performance ensures that games utilizing multiple threads, such as Cyberpunk 2077 or Starfield, will not be CPU-limited. At 1440p, the GPU’s pixel rate of 213.6 GPixel/s becomes the bottleneck, and frame rates will drop to 40-60 FPS at ultra settings, requiring a reduction to high settings to maintain smooth play.

At 4K resolution, this build is not recommended for ultra settings. The GPU’s 12 GB VRAM is sufficient for textures, but the 456.0 GB/s memory bandwidth and 13.67 TFLOPS compute are not enough to push high frame rates at this resolution. Estimated frame rates at 4K ultra would be in the 20-40 FPS range, making it playable only in less demanding titles or with upscaling technologies. The CPU is not the limiting factor here, as its performance is more than adequate for 4K gaming; the GPU is the clear constraint.

GPU Analysis

The Intel Arc B580 is based on the Xe2-HPG architecture, built on a 5 nm process at TSMC with 19,600 million transistors on a 272 mm² die. It has 12 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 456.0 GB/s. The core clocks are 2670 MHz for both base and boost, and the memory runs at 2375 MHz (19 Gbps effective). The GPU has 2560 shading units, 160 TMUs, and 80 ROPs, along with 20 ray tracing cores. Its FP32 compute is 13.67 TFLOPS, with FP16 at 27.34 TFLOPS (2:1). The pixel rate is 213.6 GPixel/s and the texture rate is 427.2 GTexel/s.

The benchmark scores indicate that the Arc B580 is a solid mid-range GPU. Its 3DMark Steel Nomad DX12 score of 3068 is a modern measure of gaming performance, and its Geekbench Vulkan score of 109672 shows strong compute capabilities. The Passmark G3D score of 15748 places it in the 68th percentile, just 0.6% ahead of the NVIDIA GeForce RTX 2080 (score 22895) and 0.7% behind the RTX 3080 (score 23172). This puts it in the same performance class as older high-end cards, but with newer features like DirectX 12 Ultimate and Vulkan 1.4 support.

For rendering, the GPU’s 20 ray tracing cores provide hardware acceleration for ray-traced effects in games, but the 13.67 TFLOPS FP32 throughput limits its performance in professional rendering applications. The 12 GB VRAM is a strong point, allowing for larger textures and models than 8 GB cards, but the bandwidth of 456.0 GB/s is moderate. The GPU’s compute score of 7729 in Passmark indicates that it is not a compute powerhouse, making it better suited for gaming than for heavy GPU compute workloads. The 190 W TDP and 450 W suggested PSU make it easy to integrate into a wide range of systems.