SYSTEM ANALYZER

Rate My PC: Intel Core i9-13900E + Intel Arc A310E

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

77 / 100
HIGH-END

Power Build

Top 23% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
79%
VS
GPU
74%
PROCESSOR

Intel Core i9-13900E

8,676 Benchmark Score
Top 21% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A310E

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

Intel Core i9-13900E pairs with the Intel Arc A310E in a desktop configuration that lands at the 58th percentile overall, a figure that places it in the mid-range tier despite the CPU’s top-tier core count. The 24-core, 32-thread Raptor Lake processor is the clear performance anchor, while the Arc A310E entry-level GPU drags the combined score down from what the processor alone could achieve. The data shows a system with exceptional multi-threaded compute capability shackled to a modest graphics solution, making it a workstation-first build that can handle light gaming on the side. No measured FPS rows exist for this exact combination — the FACT PACK contains no measuredFps data — so all frame rate discussion below is estimated from the benchmark scores, not direct testing.

CPU Analysis

The Intel Core i9-13900E is a 24-core, 32-thread desktop processor built on the Raptor Lake architecture, fabricated on Intel’s 10 nm process with a die size of 257 mm². It runs at a base clock of 1800 MHz and boosts up to 5200 MHz, with a 65 W TDP that is notably modest for a chip with this many cores. The cache hierarchy is substantial: 80 KB of L1 per core, 2 MB of L2 per core, and 36 MB of shared L3 cache, which explains why multi-threaded workloads scale so well across all 32 threads. The processor supports both DDR4 and DDR5 memory in dual-channel mode, includes ECC memory support for workstation reliability, and connects via PCIe Gen 5 with 16 lanes from the CPU. Integrated UHD Graphics 770 is present, giving the system a fallback display output even without the discrete GPU.

Benchmark results confirm the CPU’s heavy multi-threaded bias. In Cinebench R23, the multicore score reaches 34244, while the single-core score is 4834 — a ratio of roughly 7:1, indicating that the chip is far more impressive when all cores are engaged. The Cinebench R20 results follow the same pattern: 14382 multicore versus 2030 single-core. Geekbench tells a similar story with an 8337 multicore score against a 1646 single-core score. The average benchmark score across all tests is 8676, which places the CPU at the 65th percentile among all processors. That percentile ranking is surprisingly modest given the core count, but the nearest rivals clarify why: the Intel Core i7-8565U averages 8665 (0.1% higher), the Intel Core i5-8365U averages 8708 (0.4% lower), the AMD EPYC 7601 averages 8619 (0.7% higher), and the Intel Core i7-10510U averages 8580 (1.1% higher). These are all lower-core-count laptop or server chips, suggesting the i9-13900E’s average score is dragged down by its relatively weak single-core performance in this specific benchmark mix.

For real workloads, the 34244 Cinebench R23 multicore result indicates the CPU can handle heavily parallel tasks — video encoding, 3D rendering, scientific simulation — with authority. The 4834 single-core score is respectable for gaming and everyday responsiveness, but it is not elite. The 65 W TDP is the standout feature here; the data suggests a chip that delivers competitive multi-threaded throughput without the power draw typically associated with 24-core parts. The fixed multiplier (multiplierUnlocked: false) means no overclocking headroom, so buyers get stock performance only. This is a processor designed for sustained professional workloads where ECC memory support and dual-channel DDR4/DDR5 flexibility matter more than raw gaming clock speeds.

Benchmark Performance

The benchmark picture is dominated by the CPU, which produces all the measurable scores in the FACT PACK. The GPU has an empty benchmark array and an average benchmark score of 0, yet it holds a 50th percentile position among all GPUs — a placeholder ranking that suggests mid-pack positioning rather than any tested performance data. The combined system percentile is 58, which is lower than the CPU’s individual 65th percentile, reflecting the GPU’s drag on the overall score. The CPU’s best result is the Cinebench R23 multicore score of 34244, which places it in the upper tier for multi-threaded compute. The Cinebench R20 multicore score of 14382 and the Cinebench R15 multicore score of 3451 reinforce this strength. Single-core results are less impressive: 4834 in R23, 2030 in R20, and 487 in R15, all of which are solid but not class-leading. Geekbench scores of 8337 multicore and 1646 single-core align with the Cinebench pattern.

The combined picture is a system that excels at CPU-bound professional tasks but underperforms in GPU-bound scenarios. The CPU’s 65th percentile places it above the nearest rivals by negligible margins — the i7-8565U is 0.1% higher, the i5-8365U is 0.4% lower — which means the i9-13900E is statistically tied with those chips in average score despite having far more cores and threads. This discrepancy likely stems from the benchmark mix weighting single-core performance heavily, where lower-core-count chips with higher per-core clocks can compete. The GPU’s 50th percentile, combined with its 4 GB VRAM and 124.0 GB/s bandwidth, positions it as an entry-level part. The system’s 58th combined percentile is the number to remember: it indicates a build that will feel fast for productivity but limited for gaming at high settings.

Balance and Bottleneck

The balance between CPU and GPU is heavily skewed toward the processor. The i9-13900E’s 34244 Cinebench R23 multicore score represents top-tier compute capability, while the Arc A310E’s 3.072 TFLOPS FP32 performance and 4 GB VRAM are entry-level figures. This is a textbook CPU-bound configuration for gaming: the processor can feed frames far faster than the GPU can render them, so the Arc A310E will be the limiting factor in any game that stresses the graphics card. The CPU’s 65th percentile versus the GPU’s 50th percentile quantifies the gap — a 15-point spread that will manifest as the GPU hitting 100% utilization while the CPU idles in most gaming scenarios. For productivity workloads, the bottleneck flips: the GPU is barely involved in multi-threaded CPU tasks like video encoding or software compilation, so the i9-13900E will run at full tilt while the Arc A310E sits mostly idle.

The FPS scaling evidence is absent from the FACT PACK since no measured FPS rows exist for this combination. However, the benchmark scores provide a clear inference: the GPU’s 50th percentile and 3.072 TFLOPS FP32 throughput suggest it can handle 1080p gaming at low to medium settings in lighter titles, but the CPU’s 65th percentile means it will never be the limiting factor at that resolution. At higher resolutions or with demanding settings, the GPU’s 4 GB VRAM and 64-bit memory bus become the hard ceiling, causing texture streaming and memory bandwidth bottlenecks. The system’s 58th combined percentile reflects this imbalance — it is a CPU that belongs in a workstation paired with a discrete GPU like the Arc A310E only because that GPU was likely chosen for its low power draw and compact footprint, not its gaming prowess.

FAQ

Q: What is the Intel Core i9-13900E’s core and thread count?

A: The CPU has 24 cores and 32 threads, built on the Raptor Lake architecture with a 10 nm process. It supports DDR4 and DDR5 memory with ECC capability.

Q: How does the CPU’s average benchmark score compare to its nearest rivals?

A: The i9-13900E averages 8676, which is 0.1% lower than the Intel Core i7-8565U (8665), 0.4% higher than the Intel Core i5-8365U (8708), 0.7% lower than the AMD EPYC 7601 (8619), and 1.1% higher than the Intel Core i7-10510U (8580).

Q: What are the GPU’s memory specifications?

A: The Intel Arc A310E has 4 GB of GDDR6 memory on a 64-bit bus, yielding 124.0 GB/s bandwidth. The memory clock is 1937 MHz (15.5 Gbps effective).

Q: Is the GPU’s performance measured or estimated?

A: The GPU has no benchmark scores in the FACT PACK — its benchmark array is empty. Its 50th percentile ranking is a placeholder, and the system’s 58th combined percentile is based on the CPU data only.

Q: What is the CPU’s best multi-core benchmark result?

A: The highest multi-core score is 34244 in Cinebench R23, with the R20 result at 14382 and the R15 result at 3451. The Geekbench multicore score is 8337.

Q: Does the CPU support overclocking?

A: No, the multiplier is locked (multiplierUnlocked: false), so the chip runs at its stock 1800 MHz base and 5200 MHz boost clocks without manual overclocking headroom.

Q: What is the GPU’s compute capability?

A: The Arc A310E delivers 3.072 TFLOPS FP32 and 6.144 TFLOPS FP16 (2:1) with 768 shading units, 32 TMUs, and 16 ROPs. It has 6 ray tracing cores and supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4.

Usage Scenarios

For high-refresh gaming, the Arc A310E will cap frame rates well below what the i9-13900E can feed. The GPU’s 3.072 TFLOPS and 4 GB VRAM suggest 1080p at low-to-medium settings is realistic for esports titles, but the 50th GPU percentile means high-refresh 1440p or 4K is out of reach. Streaming is a mixed bag: the CPU’s 24 cores and 34244 Cinebench R23 multicore score handle encoding effortlessly, but the GPU lacks the VRAM and bandwidth for simultaneous gaming and encoding at high settings. Video editing benefits hugely from the CPU’s multi-threaded power — 14382 in Cinebench R20 multicore translates to smooth 4K timeline playback and fast exports — while the GPU only accelerates effects-heavy workflows minimally. 3D rendering is where this system shines: the CPU’s 34244 R23 score rivals dedicated workstation chips, making CPU-based rendering in Blender or similar software very fast, though GPU-based rendering via the Arc A310E will be slow. Software development is a strong fit, as the 32 threads compile code quickly and the 36 MB L3 cache aids large codebase workloads. Student and office work is overkill — the CPU’s single-core 4834 R23 score is more than enough for documents and web browsing, and the GPU’s modest specs are fine for basic display output, but the system is far more capable than needed.

GPU Analysis

The Intel Arc A310E is an entry-level desktop GPU based on the Xe-HPG architecture, specifically the DG2-128 chip manufactured on TSMC’s 6 nm process with 7,200 million transistors on a 157 mm² die. It has 768 shading units, 32 TMUs, and 16 ROPs, with 6 ray tracing cores for hardware-accelerated ray tracing. The GPU runs at a fixed 2000 MHz base and boost clock, with memory at 1937 MHz (15.5 Gbps effective) across a 64-bit bus. The 4 GB GDDR6 memory yields 124.0 GB/s bandwidth, which is low by modern standards and will limit texture-heavy games. Compute throughput is 3.072 TFLOPS FP32 and 6.144 TFLOPS FP16 (2:1), putting it in the entry-level performance tier. The 75 W TDP is exceptionally low, and the card draws all power from the PCIe slot — no power connectors are required — with a suggested PSU of only 250 W. It is a single-slot card measuring 168 mm (6.6 inches) long, 69 mm (2.7 inches) high, and 20 mm (0.8 inches) wide, with four mini-DisplayPort 2.0 outputs.

The GPU’s benchmark scores are absent from the FACT PACK, and its 50th percentile ranking is a placeholder rather than a tested result. The ray tracing cores exist but are unlikely to provide playable RT performance given the low FP32 throughput. The 124.0 GB/s bandwidth is the primary constraint: at 1080p, this is sufficient for older or lighter games, but modern AAA titles with high-resolution textures will exceed the 4 GB VRAM buffer, causing stuttering. The 64-bit memory bus halves the bandwidth of even mid-range GPUs, so the A310E is best suited for 1080p esports, media playback, and light productivity acceleration. The card’s end-of-life production status and March 2024 release date suggest it was a short-lived product, with Battlemage listed as its successor. For rendering, the 3.072 TFLOPS FP32 is roughly a tenth of what modern mid-range GPUs deliver, so GPU-accelerated rendering is not a realistic use case beyond very light workloads.

Who Should Build It

This system targets users who need massive CPU compute but only modest GPU performance. Gamers at 1080p with low-to-medium settings in undemanding titles will find the Arc A310E adequate, but anyone targeting 1440p or high-refresh 1080p should look elsewhere. Content creators working in video editing or 3D rendering will benefit most from the i9-13900E’s 34244 Cinebench R23 multicore score, which handles CPU-based rendering and encoding tasks with ease. Software developers compiling large codebases will appreciate the 32 threads and 36 MB L3 cache, which reduce build times substantially compared to lower-core-count chips. Students and office workers will find the system wildly overpowered for their needs — the CPU’s single-core 4834 R23 score is plenty for documents and web browsing, but the GPU’s 4 GB VRAM is fine for basic display output. Small business workstations running virtualization, data analysis, or financial modeling will benefit from ECC memory support and the CPU’s multi-threaded throughput. The build is not ideal for anyone whose primary workload is GPU-bound, such as machine learning training or high-end gaming; the Arc A310E’s 3.072 TFLOPS and 124.0 GB/s bandwidth are too limited for those tasks.

Build Overview

This is a desktop build (buildClass: "desktop") pairing the Intel Core i9-13900E with the Intel Arc A310E. The CPU is a 24-core, 32-thread Raptor Lake processor with a 65 W TDP and 5200 MHz boost clock, while the GPU is a 75 W entry-level Arc 3 part with 4 GB VRAM. The combined percentile is 58, placing it in the mid-range tier overall, though the CPU alone sits at the 65th percentile. The system is a workstation-class CPU paired with an entry-level GPU, resulting in a lopsided configuration that prioritizes multi-threaded compute over graphics performance. The CPU’s 34244 Cinebench R23 multicore score is the standout feature, while the GPU’s 3.072 TFLOPS and 50th percentile ranking are modest. This is not a balanced gaming rig — it is a productivity-focused desktop where the CPU does the heavy lifting and the GPU handles basic display and light acceleration duties. The 58th combined percentile reflects the GPU’s drag on an otherwise strong processor.

Gaming Performance

No measured FPS rows exist for this exact combination — the FACT PACK contains no measuredFps data — so all frame rate figures below are estimates derived from the benchmark scores and should be treated as such. The CPU’s 4834 single-core score in Cinebench R23 is more than sufficient for gaming, but the Arc A310E’s 3.072 TFLOPS FP32 and 4 GB VRAM will be the limiting factor. At 1080p resolution, the GPU can likely deliver playable frame rates (30-60 FPS) in esports titles like Counter-Strike or Valorant at low settings, where the 64-bit memory bus and 124.0 GB/s bandwidth are less of a bottleneck. For AAA games at 1080p, the 4 GB VRAM will cause texture pop-in and stuttering at higher settings; medium settings may achieve 30-50 FPS in older titles, but newer releases will struggle. At 1440p, the GPU’s 50th percentile ranking and low bandwidth make smooth gameplay unlikely — expect sub-30 FPS in most demanding games, with only very light or older titles remaining playable. The 2000 MHz boost clock helps with latency, but the 16 ROPs and 768 shading units are simply too few for modern high-resolution gaming. Ray tracing is technically supported via 6 RT cores, but performance will be poor even at 1080p. For anyone prioritizing gaming, this build underdelivers; the CPU is a gaming-capable processor, but the GPU holds it back to entry-level 1080p territory at best.