SYSTEM ANALYZER

Rate My PC: Intel Core i9-12900HX + Intel Arc A350M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
91%
VS
GPU
92%
PROCESSOR

Intel Core i9-12900HX

35,003 Benchmark Score
Top 9% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A350M

24,647 Benchmark Score
Top 8% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i9-12900HX is a 16-core, 24-thread mobile processor based on the Alder Lake-HX architecture, built on Intel's 10 nm process. Its base clock is 2.30 GHz, with a boost clock of 5.00 GHz, and it carries a TDP of 55 W. The chip features a hybrid design, though the FACT PACK specifies its architecture as Alder Lake and its generation as Core i9 (Alder Lake-HX). It includes 80 KB of L1 cache per core, 1.25 MB of L2 per core, and 30 MB of shared L3 cache. The processor supports both DDR4 and DDR5 memory in a dual-channel configuration, and it supports ECC memory. The integrated graphics are UHD Graphics 770, and the CPU provides PCIe Gen 5 with 20 lanes (CPU only). The socket is Intel BGA 1964, and the multiplier is unlocked, which is notable for a mobile part.

The benchmark data shows a processor that scales well with thread count. In 3DMark tests, it scores 1026 in single-thread, 1994 in 2-thread, 3729 in 4-thread, 6461 in 8-thread, 8077 in 16-thread, and 9067 in max-thread tests. The jump from 8-thread to 16-thread is substantial, indicating that the extra cores are actively utilized. The max-thread score of 9067 is only about 12% higher than the 16-thread score, which suggests that the 24 threads are mostly fed by the 16 physical cores, with hyper-threading providing a moderate boost. In Cinebench, the R23 multicore score is 23150, while the single-core score is 1912.5. The R20 multicore score is 11764, and the R15 multicore score is 3566. The single-core R15 score is 278, which is relatively low, but the R23 single-core score of 1912.5 is strong for a mobile chip, indicating that the architecture handles lightly-threaded tasks well.

PassMark results reinforce the multi-threaded strength. The multithread score is 33158, with integer math at 113416 and floating-point math at 84410. Data compression scores 400636, while encryption is 22932. The extended instructions score is 24315, and random string sorting is 43877. The single-thread PassMark score is 3745. Physics simulation scores 2012, and finding prime numbers scores 132. The average benchmark score for the CPU is 35003, placing it at the 84th percentile of all CPUs. This is a high ranking, but the nearest rivals show just how tight the competition is at this tier. The Intel Core i7-13800H scores 34988, which is a deltaPct of 0, meaning it is essentially tied. The Intel Core 7 253PTE scores 34962, a 0.1% difference, also a tie. The Intel Core i5-14500HX scores 35094, which is -0.3% relative to the i9-12900HX, meaning the i5 is actually slightly faster. The Intel Xeon 6349P scores 34890, a 0.3% difference. This tells a clear story: the i9-12900HX is a top-tier mobile CPU, but its lead over the immediate competition is negligible. In real-world terms, these chips are interchangeable in performance, and the choice between them would come down to other factors like platform features or price.

Benchmark Performance

The CPU's average benchmark score is 35003, which places it at the 84th percentile among all CPUs. The GPU, an Intel Arc A350M, has an average benchmark score of 24647, placing it at the 70th percentile among all GPUs. The combined percentile for this pairing is 77. The CPU is clearly the stronger component in this pairing, sitting well above the GPU in relative performance.

The GPU benchmarks are limited to Geekbench tests. The OpenCL score is 24546, and the Vulkan score is 24747. The average of these two is 24647. The nearest rivals for the GPU put its performance in perspective. The AMD Radeon RX 590 scores 24744, a deltaPct of -0.4%, meaning the Arc A350M is slightly behind it. The NVIDIA RTX A5000 Mobile scores 24763, a -0.5% difference, again placing the Arc slightly behind. The AMD Radeon RX 6600 XT scores 24442, which is 0.8% ahead of the Arc A350M. The NVIDIA GeForce GTX 1630 scores 24277, which is 1.5% behind. This indicates that the Arc A350M sits in a performance band around the level of a desktop RX 590 or a mobile RTX A5000, but it is not a high-end part. It is a 4 GB GDDR6 GPU with a 64-bit memory bus and 112.0 GB/s of bandwidth. It has 768 shading units, 48 TMUs, and 24 ROPs, with 6 ray tracing cores. The boost clock is 2200 MHz, and the FP32 performance is 3.379 TFLOPS. The GPU is built on TSMC's 6 nm process with 7,200 million transistors.

The combined picture is that of a laptop with a very capable CPU and a modest GPU. The CPU can handle heavy multi-threaded workloads, but the GPU will be the limiting factor in graphics-intensive tasks. The 84th percentile CPU ranking means it outperforms the vast majority of processors, while the 70th percentile GPU ranking means it is above average but not exceptional. The combined percentile of 77 reflects that the CPU drags the overall score up, but the GPU holds the system back from being a top-tier gaming or rendering machine. For applications that rely heavily on the CPU, like software compilation or video encoding, this system will feel fast. For applications that rely on the GPU, like gaming or 3D rendering, the system will perform at a mid-range level.

Balance and Bottleneck

The data indicates a clear imbalance between the CPU and GPU. The CPU is at the 84th percentile, while the GPU is at the 70th percentile. This 14-percentage-point gap means the GPU is the bottleneck in most scenarios that involve both components. When a workload is graphics-heavy, the CPU will often be waiting on the GPU to finish its work. The GPU's average benchmark score of 24647 is roughly 30% of the CPU's score of 35003, though this is not a direct apples-to-apples comparison across different benchmark types. Still, the relative percentile rankings are the best evidence.

In CPU-bound workloads, such as data compression or encryption, the i9-12900HX will excel. The PassMark data compression score of 400636 and encryption score of 22932 are strong. The GPU will not interfere with these tasks. In GPU-bound workloads, such as gaming or GPU-accelerated rendering, the Arc A350M's 70th percentile position will cap performance. The GPU's 4 GB of memory and 112.0 GB/s bandwidth are modest, and the 64-bit bus is narrow. This will limit texture loading and frame buffer performance at higher resolutions. The CPU's single-thread score of 3745 in PassMark and 1026 in 3DMark single-thread are strong enough to feed the GPU in most games, but the GPU simply cannot output frames fast enough to keep up with what the CPU could handle.

The FPS scaling evidence is absent because no measured FPS data exists for this combination. However, the benchmark scores suggest that in a game, the GPU will be the limiting factor. The CPU will likely sit well below its maximum utilization in most gaming scenarios. For productivity applications that are multi-threaded, the CPU will be the star. For anything that uses the GPU, the system will behave like a mid-range laptop. The takeaway is that this is a CPU-first build, and the GPU is an afterthought. Users who need raw CPU power for tasks like compiling code or running virtual machines will be satisfied. Users who want to play modern games at high settings will be disappointed by the GPU.

Gaming Performance

No measured FPS data exists for this exact CPU+GPU combination. The FACT PACK contains no measuredFps rows. Therefore, all FPS figures discussed here are estimates based on the benchmark scores of the CPU and GPU, not measured results. The GPU's percentile rank of 70 and its average benchmark score of 24647 are the primary indicators of its gaming capability.

Based on the GPU's performance relative to its rivals, gaming expectations are modest. The Arc A350M is close to the AMD Radeon RX 590 and the NVIDIA GeForce GTX 1630 in raw compute. These are entry-level desktop GPUs from previous generations. At 1080p resolution, this GPU can handle esports titles and older games at medium to high settings. Modern AAA games will likely require low settings to maintain playable frame rates. The 4 GB VRAM is a significant limitation for modern games that often exceed this amount of memory at high textures. The 64-bit memory bus and 112.0 GB/s bandwidth will also cause performance drops in games that stream large amounts of texture data. The CPU is not the issue here; its single-thread performance is strong enough for gaming. The bottleneck is entirely the GPU.

At 1440p, the GPU will struggle. The pixel rate of 52.80 GPixel/s and texture rate of 105.6 GTexel/s are not sufficient for high-resolution gaming. The FP32 performance of 3.379 TFLOPS is low by modern standards. Ray tracing is supported via the 6 RT cores, but the raw performance is too low to enable ray tracing at playable frame rates in most games. The GPU supports DirectX 12 Ultimate and Vulkan 1.4, which means it has the feature set for modern games, but the hardware is not fast enough to utilize those features at high settings. Users should expect 1080p gaming as the primary use case, with settings tuned down for newer titles. Frame rates will be playable in less demanding games, but the system is not designed for high-refresh-rate gaming at high settings.

Who Should Build It

This pairing targets a specific user: someone who needs a laptop with substantial CPU power but does not prioritize gaming or GPU-accelerated workloads. The CPU is the main selling point. It is at the 84th percentile of all CPUs, making it suitable for demanding software development tasks, such as compiling large codebases or running multiple virtual machines. The 16 cores and 24 threads will handle parallel workloads effectively. The Cinebench R23 multicore score of 23150 is strong, indicating that video encoding and 3D rendering on the CPU will be fast. For students in engineering or computer science, this CPU can handle simulations and data analysis without issue.

For small business workstations, this CPU can handle spreadsheet-heavy workloads, database operations, and light server duties. The ECC memory support is a notable feature for data integrity in such environments. Content creators who work with video editing will benefit from the CPU's multi-threaded performance in encoding tasks, but they will be limited by the GPU in effects rendering that uses GPU acceleration. The PassMark multithread score of 33158 shows that the CPU is a workhorse for tasks like batch processing or exporting large files.

Gamers should not build this system. The GPU is only at the 70th percentile, and it is close to entry-level desktop GPUs from years ago. It is suitable for casual gaming at 1080p with lower settings, but it is not a gaming machine. The target user is a professional or student who values CPU performance above all else and needs a laptop form factor. The build class is laptop, so this is a mobile workstation. The integrated UHD Graphics 770 is present, but the discrete Arc A350M will be used for display and any light GPU tasks. The combination of a top-tier CPU with a mid-range GPU is unusual, but it makes sense for a developer who needs compile speed and occasionally plays a light game.

FAQ

Q: What is the CPU's performance percentile compared to all CPUs?

A: The Intel Core i9-12900HX is at the 84th percentile of all CPUs, with an average benchmark score of 35003.

Q: How does the GPU compare to the AMD Radeon RX 590?

A: The Intel Arc A350M has an average benchmark score of 24647, which is 0.4% behind the AMD Radeon RX 590's score of 24744.

Q: What is the CPU's boost clock speed?

A: The boost clock speed is 5.00 GHz, with a base clock of 2.30 GHz.

Q: Does the GPU support ray tracing?

A: Yes, the Intel Arc A350M has 6 ray tracing cores and supports DirectX 12 Ultimate, which includes ray tracing features.

Q: What type of memory does the system support?

A: The CPU supports DDR4 and DDR5 memory in a dual-channel configuration, and it supports ECC memory.

Q: What is the combined percentile of the CPU and GPU pairing?

A: The combined percentile for this laptop build is 77, which reflects the CPU's strength and the GPU's moderate performance.

Q: Is the CPU's performance close to the Intel Core i7-13800H?

A: Yes, the Intel Core i7-13800H has an average score of 34988, which is a 0% deltaPct from the i9-12900HX's score of 35003, making them effectively tied.

Usage Scenarios

High-refresh gaming: This is not a viable scenario for this build. The GPU is at the 70th percentile and close to entry-level desktop parts. At 1080p, frame rates will be moderate in esports titles but will not sustain high refresh rates in demanding games. The CPU is capable, but the GPU is the limiting factor.

Streaming: The CPU can handle streaming workloads. The 16 cores and 24 threads provide enough headroom for encoding while gaming, though the GPU may struggle with the game itself. The PassMark multithread score of 33158 indicates that software encoding via x264 is feasible without significant frame drops, but the GPU cannot handle high-quality game graphics simultaneously.

Video editing: The CPU is strong for video editing. The Cinebench R23 multicore score of 23150 means timeline scrubbing and export rendering will be smooth. The GPU can assist with some effects, but its 4 GB memory and 112.0 GB/s bandwidth will limit heavy GPU-accelerated effects. For basic editing, this is a capable machine.

3D rendering: CPU-based rendering will be fast. The high multi-threaded scores in Cinebench and PassMark indicate that renderers like Blender's Cycles (CPU mode) or V-Ray will perform well. GPU-based rendering will be slow due to the Arc A350M's low FP32 performance of 3.379 TFLOPS. Users should rely on the CPU for rendering.

Software development: This is the ideal scenario. The CPU's 84th percentile ranking and strong single-thread score of 3745 in PassMark make compile times short. The 24 threads handle parallel builds efficiently. The ECC memory support is a bonus for server-side development. The GPU is irrelevant for this workload.

Student and office work: The CPU is overkill for typical office tasks, but it will never feel slow. The PassMark single-thread score of 3745 ensures quick application launches. The GPU is sufficient for office graphics and 4K video playback. The laptop will be responsive under heavy multitasking, such as running a spreadsheet, a browser with many tabs, and a PDF viewer simultaneously. The 55 W TDP is high for a laptop, so battery life may suffer, but performance is not a concern.

Build Overview

This is a laptop-class build featuring the Intel Core i9-12900HX and the Intel Arc A350M. The CPU is a top-tier mobile processor from the Core 12th Gen series, based on Alder Lake architecture. It has 16 cores and 24 threads, with a boost clock of 5.00 GHz. The GPU is an entry-level mobile graphics card from Intel's Arc 3 series, based on the Xe-HPG architecture with a 6 nm process. It has 4 GB of GDDR6 memory and a 64-bit memory bus.

The overall tier of this build is high on the CPU side and mid-range on the GPU side. The CPU sits at the 84th percentile of all CPUs, while the GPU sits at the 70th percentile. The combined percentile is 77. This is not a balanced build; it is a CPU-centric design. The GPU is adequate for basic graphics tasks and light gaming, but it is not a gaming or rendering component. The CPU is the star of this system, and the GPU is a supporting player. The build class is laptop, meaning it is a mobile workstation. It is suited for professionals who need CPU horsepower on the go. The production status of the CPU is active, while the GPU is end-of-life, which may be a consideration for future driver support.

Upgrade Path and Platform

The CPU uses the Intel BGA 1964 socket, which is a soldered mobile socket. This means the CPU is not upgradeable in the traditional sense; it is fixed to the motherboard. The platform supports DDR4 and DDR5 memory in a dual-channel configuration, with ECC support. Users can upgrade memory, but the CPU is permanent. The memory bus is dual-channel, and the CPU supports PCIe Gen 5 with 20 lanes from the CPU. The GPU uses a PCIe 4.0 x8 interface, which is sufficient for its bandwidth needs.

The GPU is a 25 W part with no suggested PSU, as it is an integrated mobile chip. The CPU has a TDP of 55 W. The power delivery for the CPU is the primary concern in a laptop. The GPU is integrated into the motherboard and is not upgradeable in a laptop form factor. The upgrade path is limited to memory and storage. Users cannot swap the GPU or CPU. The sensible next upgrade for a user with this system would be to move to a different laptop with a newer platform, as both the CPU and GPU are soldered. The CPU's release date is May 2022, and the GPU's release date is March 2022. The GPU is end-of-life, so driver support may taper off. The platform is mature, and the CPU is still active, but the lack of upgradeability is a hard limit. For users who need more GPU performance, the only option is a new system. The memory support for both DDR4 and DDR5 gives some flexibility at the time of purchase, but once the system is built, the memory type is fixed. The PCIe Gen 5 support from the CPU is forward-looking, but the GPU only uses PCIe 4.0, so the extra bandwidth is unused. This is a locked-down platform, and the only practical upgrade is a new laptop.