SYSTEM ANALYZER

Rate My PC: Intel Core i9-12900E + Intel Arc B580

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

85 / 100
HIGH-END

Power Build

Top 15% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
78%
VS
GPU
92%
PROCESSOR

Intel Core i9-12900E

6,611 Benchmark Score
Top 22% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc B580

23,021 Benchmark Score
Top 8% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i9-12900E paired with the Intel Arc B580 is an all-Intel desktop build that combines a 65 W, 16-core Alder Lake processor with a 12 GB Battlemage discrete GPU, landing at a combined percentile of 65 across the benchmark database. That figure places the pairing solidly in the upper third of tracked systems: not a flagship configuration, but comfortably ahead of the median. The CPU sits in the 62nd percentile versus all tracked processors, and the GPU in the 68th percentile versus all tracked graphics cards — a near-balanced split for a desktop build in this class. No measured FPS rows exist for this exact combination in the database, so all frame-rate discussion below is estimated from the benchmark scores rather than drawn from recorded gameplay data.

GPU Analysis

The Arc B580 is Intel's Battlemage-generation part, built on TSMC's 5 nm process with the Xe2-HPG architecture and the BMG-G21 die. That die measures 272 mm² and packs 19,600 million transistors, giving a transistor density of 72.1M per mm² — a density figure that reflects the modern node and explains how Intel fits competitive hardware into a mid-range envelope.

The memory subsystem is the standout spec sheet entry. The B580 carries 12 GB of GDDR6 on a 192-bit bus, running at 2375 MHz (19 Gbps effective) for a total of 456.0 GB/s of bandwidth. For rendering and texture-heavy workloads, that capacity is generous for the card's tier — 12 GB comfortably exceeds what most games at mainstream resolutions demand, and it matters for GPU compute tasks where dataset size can be a hard wall. The bandwidth figure keeps pace with the shader count rather than bottlenecking it.

Compute and geometry throughput break down as follows: 2560 shading units, 160 TMUs, 80 ROPs, and 20 RT cores. The card delivers 13.67 TFLOPS of FP32 and 27.34 TFLOPS of FP16 at a 2:1 ratio, with a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s. Base and boost clocks are both 2670 MHz, meaning the card targets a flat operating frequency. The 20 RT cores indicate real hardware ray tracing support, and the API list — DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6 — confirms the full modern feature set including ray tracing tiers.

The benchmark scores translate these specs into results. A 3DMark Steel Nomad DX12 score of 3068 is a heavy modern DirectX 12 load, and the card's 68th percentile placement shows it clearing roughly two-thirds of all tracked GPUs. Geekbench Vulkan at 109672 versus OpenCL at 92821 shows the card extracting notably more performance through Vulkan than OpenCL — a meaningful data point for open-stack rendering and compute, where Vulkan-backed paths should be preferred. The PassMark G3D score of 15748 anchors the general gaming index, while the GPU compute score of 7729 indicates solid throughput for OpenCL-class rendering workloads in Blender and similar tools.

Against its nearest rivals, the B580 holds its ground precisely. The AMD Radeon RX 580 2048SP averages 23061 versus the B580's 23021 — a gap of just 0.2 percent. The NVIDIA GeForce RTX 2080 averages 22895, which the B580 edges by 0.6 percent, and the RTX 3080 sits at 23172, only 0.7 percent ahead. In aggregate scoring terms, the B580 trades blows with cards that were once flagship-adjacent hardware.

FAQ

Q: Does this build have measured frame-rate data in the database?

A: No. There are no measured FPS entries for this exact CPU and GPU combination, and the dataIsMeasured flag is false. All frame-rate figures discussed here are estimates derived from the benchmark scores, not recorded gameplay results.

Q: How does the Arc B580 compare to NVIDIA's RTX 2080 and RTX 3080?

A: By aggregate benchmark score, the B580 averages 23021. The RTX 2080 averages 22895 — 0.6 percent behind — while the RTX 3080 averages 23172, only 0.7 percent ahead. On this database's aggregate metric the three cards are effectively peers.

Q: Is 12 GB of VRAM enough for rendering work?

A: For this tier, yes. The B580's 12 GB of GDDR6 with 456.0 GB/s of bandwidth is generous relative to its shader count and comfortably supports texture-heavy scenes and mid-sized GPU compute datasets.

Q: What power supply does this build need?

A: The B580's suggested PSU rating is 450 W. The CPU adds a 65 W TDP and the GPU a 190 W TDP, so a 450 W unit covers the pair with headroom to spare.

Q: Can the i9-12900E be overclocked?

A: Yes. The multiplierUnlocked field is true, so the chip supports multiplier-based tuning.

Q: Does the CPU support ECC memory?

A: No. The eccMemory field is false, so this is not a platform for error-correcting memory workloads.

Q: What memory types does the platform accept?

A: The i9-12900E supports both DDR4 and DDR5 on a dual-channel bus, giving builders flexibility between the two memory generations.

Gaming Performance

To restate clearly: this database contains no measured FPS rows for the i9-12900E and Arc B580 together, so everything in this section is an estimate inferred from the benchmark scores rather than recorded data.

Working from those scores, the picture is coherent. The PassMark G3D result of 15748 and the 68th percentile placement put the B580 in territory where smooth play at 1080p and 1440p in modern titles is the expected operating mode, with ultra settings plausible at 1080p and high-to-ultra at 1440p depending on the engine. The Steel Nomad DX12 score of 3068 — a deliberately heavy modern rasterization and effects test — supports that reading: cards that clear this tier of Steel Nomad performance are generally expected to handle current DirectX 12 titles at mainstream resolutions without settings compromises becoming severe.

The API-specific PassMark results add useful texture. DirectX 9 scores 183, DirectX 11 scores 128, and DirectX 12 scores 76, with DirectX 10 at 76. These divergent scales reflect how differently the card behaves across API generations rather than a simple ranking — older APIs stress different paths, and the strong relative showings on DX9 and DX11 indicate solid legacy-title behavior for esports and older game libraries. The 2D score of 709 covers desktop and light 2D workload headroom, which is unremarkable and irrelevant to gaming.

For ray tracing, the 20 RT cores and DirectX 12 Ultimate support mean the feature is available; the estimate is that RT-enabled titles will run, but with settings tuning expected at higher resolutions given the card's tier. The Vulkan Geekbench score of 109672 being materially higher than the OpenCL figure of 92821 suggests Vulkan-native titles should be a strong suit for this GPU.

CPU-side, the i9-12900E's single-core results — 334 in Cinebench R15, 1394 in R20, and 3321 in R23 — indicate the frame-feeding capability is present for high-refresh gaming, so the GPU remains the frame-rate governor in graphically demanding games, as expected in this pairing.

Balance and Bottleneck

This is a well-balanced pairing by the numbers, with the GPU holding a modest edge. The CPU's 62nd percentile versus the GPU's 68th percentile means the graphics card is the slightly stronger component, and the combined percentile of 65 sits almost exactly between the two — evidence that neither part is dramatically dragging the other down.

That six-point GPU advantage in percentile terms is the right direction for a gaming-oriented desktop. When the GPU is the faster component, graphically demanding games scale with the B580's capability and the CPU is not the limiting factor. The i9-12900E's multi-core results — 2371 in R15, 9882 in R20, and 23529 in R23 — indicate substantial throughput headroom, so frame-time consistency in CPU-heavy scenes should not be a concern at the resolutions this GPU targets.

The flip side: in lightly threaded, high-frame-rate scenarios, the GPU becomes the ceiling. The CPU's single-core Geekbench score of 1775 and multi-core score of 10280 show strong per-thread capability, meaning the processor can push frames faster than the B580 can rasterize them in esports-class titles. Players chasing very high refresh rates will find the GPU as the component to upgrade first.

For productivity, the bottleneck inverts. The B580's compute score of 7729 and its OpenCL/Vulkan results make it a capable accelerator, but a 16-core, 24-thread CPU at the 62nd percentile will carry most rendering and compilation workloads, with the GPU as a supporting compute device rather than the primary engine.

CPU Analysis

The Core i9-12900E is a 16-core, 24-thread Alder Lake-S processor built on Intel's 10 nm process, with a die size of 215 mm². It is a 65 W TDP part — notably efficient for a full i9 configuration — which makes it well suited to compact and quiet desktop builds. The base clock is 2.30 GHz with a boost clock of 5.00 GHz, and the unlocked multiplier means tuning headroom exists for builders who want it.

The cache hierarchy is substantial: 80 KB of L1 per core, 1.25 MB of L2 per core, and a shared 30 MB of L3. That L3 pool is a workload-friendly size, helping latency-sensitive applications and games alike. Memory support spans both DDR4 and DDR5 on a dual-channel bus, letting builders choose between established and newer memory platforms. The platform also provides PCIe Gen 5 with 20 CPU lanes, plus integrated UHD Graphics 770 as a display fallback.

Benchmark results position it clearly. The R23 multi-core score of 23529 is the headline: that is genuine heavy-lifting throughput for code compilation, video encoding, and multi-threaded rendering. Single-core scores of 334 (R15), 1394 (R20), and 3321 (R23) demonstrate per-thread strength that keeps interactive workloads and game frame feeding responsive. Geekbench's 1775 single-core and 10280 multi-core results corroborate the same profile.

The 62nd percentile placement, with an average benchmark score of 6611, places it in interesting company. Its nearest rivals include the Core i9-10940X at 6605 (a 0.1 percent gap), the Pentium Gold G6405 at 6605 (also 0.1 percent), the i5-13500E at 6586 (0.4 percent behind), and the i5-13400E at 6638 (0.4 percent ahead). Being within a fraction of a percent of a previous-generation 14-core-class HEDT chip in the 10940X while also rubbing shoulders with newer 13th-gen efficiency-focused parts tells the story: the 12900E delivers modern hybrid-architecture throughput in an efficient envelope.

Upgrade Path and Platform

The platform foundation is Socket 1700, a current-generation Intel desktop socket that gives this build a straightforward upgrade path within the same motherboard. Memory flexibility is a genuine asset: with both DDR4 and DDR5 support (depending on the board), builders are not locked into one memory generation.

PCIe Gen 5 with 20 CPU lanes is the forward-looking spec. The Arc B580 itself uses a PCIe 4.0 x8 bus interface, so it does not consume the platform's full bandwidth allocation — leaving Gen 5 lanes and slots available for fast storage or future expansion. The B580 is a dual-slot card with a single 8-pin power connector, measuring 272 mm long, 115 mm tall, and 45 mm wide, so it fits standard ATX cases and many compact ones without clearance drama.

Power is the easiest part of this build's math. The GPU's suggested PSU rating is 450 W against a 190 W GPU TDP and a 65 W CPU TDP. That leaves clear headroom — the suggested rating already accounts for the rest of a typical system, and this CPU's efficiency means the pair is easy to power. Builders can use modest, quiet cooling solutions.

The sensible next upgrade is the GPU. With the CPU at the 62nd percentile and the GPU at the 68th, the two are close, but the GPU governs gaming frame rates, and moving up the GPU ladder yields the most direct FPS scaling. The CPU's 24 threads and strong single-core results mean it will not become the limiting factor for a meaningfully faster graphics card. Display connectivity on the B580 — one HDMI 2.1a and three DisplayPort 2.1 outputs — supports multi-monitor and high-resolution setups without adapters.

Benchmark Performance

The exact scores, collected in one place:

CPU — Intel Core i9-12900E:

  • Cinebench R15 multi-core: 2371
  • Cinebench R15 single-core: 334
  • Cinebench R20 multi-core: 9882
  • Cinebench R20 single-core: 1394
  • Cinebench R23 multi-core: 23529
  • Cinebench R23 single-core: 3321
  • Geekbench multi-core: 10280
  • Geekbench single-core: 1775
  • Average benchmark score: 6611, 62nd percentile versus all CPUs

GPU — Intel Arc B580:

  • 3DMark Steel Nomad DX12: 3068
  • Geekbench OpenCL: 92821
  • Geekbench Vulkan: 109672
  • PassMark G3D: 15748
  • PassMark GPU Compute: 7729
  • PassMark DirectX 9: 183, DirectX 10: 76, DirectX 11: 128, DirectX 12: 76
  • PassMark G2D: 709
  • Average benchmark score: 23021, 68th percentile versus all GPUs

The combined picture: a combined percentile of 65 for the build as a whole. The rival data frames both components tightly — the CPU within one percent of the i9-10940X, Pentium Gold G6405, i5-13500E, and i5-13400E on aggregate, and the GPU within one percent of the RX 580 2048SP, RTX 2080, RTX 3080, and P106-100. Nothing in the data suggests an imbalance; the scores describe a coherent, upper-third desktop system where each component lets the other perform at its measured level.

Build Overview

This is a desktop-class build — buildClass is desktop — pairing Intel's efficient 16-core i9-12900E flagship-adjacent processor with Intel's Battlemage-generation Arc B580. It is an all-Intel, all-modern-platform configuration: Socket 1700, PCIe Gen 5, DDR4/DDR5 flexibility, and a 5 nm discrete GPU on the same team as the 10 nm CPU.

By tier, the percentiles tell the story plainly. CPU at 62, GPU at 68, combined at 65. This is an upper-mid-tier desktop — clearly above the median tracked system in every metric, but not in enthusiast-flagship territory. The launch MSRP of the CPU was $494 and the GPU's launch MSRP was 249 USD; both parts remain in active production status, which matters for availability and driver support longevity.

The character of the build is efficiency plus breadth: a 65 W processor with 24 threads and a 190 W graphics card with 12 GB of VRAM, both drawing modest power for their measured performance levels. The i9-12900E released on 2022-01-03 and the B580 on 2024-12-12, making this a cross-generation pairing — an established CPU platform with a very recent GPU architecture.

Who Should Build It

Gamers targeting 1080p and 1440p are the primary audience. The B580's 68th percentile standing, its peer-level scoring against the RTX 2080 and RTX 3080 on aggregate metrics, and its 12 GB VRAM buffer make it well matched to those resolutions in modern titles, with the CPU's single-core strength ensuring the frame pipeline stays fed.

Content creators get real mileage here. The R23 multi-core score of 23529 and Geekbench multi-core result of 10280 mean video encoding, multi-track editing, and rendering in CPU-based engines will complete quickly, while the B580's Vulkan score of 109672 and GPU compute score of 7729 let GPU-accelerated workflows run at a respectable clip. The 12 GB VRAM buffer is directly useful for scene work.

Developers and students benefit from the same profile: fast compile times from 16 cores and 24 threads, responsive interactive performance from strong single-core scores, and a platform with Gen 5 storage headroom. Dual-channel DDR4 or DDR5 support keeps memory configuration flexible for budget tiers of each build.

Small business workstations fit too, with one caveat — ECC memory is not supported, so error-correcting deployments are out. For everything else — multi-monitor office setups via the card's one HDMI 2.1a and three DisplayPort 2.1 outputs, batch photo work, light virtualization on 24 threads — this pairing delivers upper-third performance with modest 65 W CPU and 190 W GPU power draws under a 450 W suggested PSU. Builders who want a quiet, efficient, capable desktop without flagship power demands will find the measured data supports exactly that conclusion.