SYSTEM ANALYZER

Rate My PC: Intel Core i7-14700T + NVIDIA GeForce RTX 5080 SUPER

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

86 / 100
HIGH-END

Power Build

Top 14% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
93%
VS
GPU
79%
PROCESSOR

Intel Core i7-14700T

41,914 Benchmark Score
Top 7% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5080 SUPER

3,075 Benchmark Score
Top 21% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Intel Core i7-14700T + NVIDIA GeForce RTX 5080 SUPER

This desktop pairing combines a 20-core, 28-thread Intel Raptor Lake Refresh processor with a 24 GB GDDR7 NVIDIA Blackwell GPU, yet the benchmark data reveals a striking imbalance: the CPU sits at the 88th percentile among all processors while the GPU lands at only the 19th percentile among all graphics cards. The combined system percentile is 54, indicating a mid-pack overall position, but this is almost entirely due to the CPU carrying the load. No measured FPS rows exist for this exact combination; all frame-rate discussion below is estimated from the benchmark scores.

Usage Scenarios

High-refresh gaming: The RTX 5080 SUPER's single 3DMark Steel Nomad DX12 score of 3075 places it just 2.8% below the NVIDIA Quadro P1000 and 3.4% below the Intel Arc Pro B60, making it competitive only with entry-level workstation and mobile GPUs. At 1080p or 1440p with high refresh rates, this GPU will struggle to maintain triple-digit frame rates in demanding titles. The CPU's single-thread score of 3905 in Passmark and Cinebench R23 single-core score of 3667 are strong, but they cannot compensate for the GPU's low rendering throughput. Expect 60 FPS at best in esports titles, with modern AAA games likely falling below that threshold.

Streaming: The CPU's 28 threads and strong multi-core performance (Cinebench R23 multi-core: 25980, Passmark multi-thread: 30571) provide ample headroom for software encoding while gaming. The 88th percentile CPU ranking means simultaneous game capture, encoding, and broadcast overlays will not bottleneck the processor. However, the GPU's low percentile position means NVIDIA's NVENC encoder, while present on the Blackwell architecture, will be fed by a rendering pipeline that cannot produce high frame rates to begin with. Streaming at 1080p60 with a game running at medium settings is plausible; streaming at high frame rates is not.

Video editing: The CPU is the star here, with Passmark data compression scoring 354216 and floating-point math at 79042, indicating strong performance for codec-heavy workloads like timeline scrubbing and export rendering. The GPU's 24 GB VRAM and 1.02 TB/s bandwidth are generous for effects processing and 4K timeline previews, but the low compute throughput (56.28 TFLOPS FP32) will slow GPU-accelerated effects and color grading. Export times will be CPU-bound and respectable; real-time 4K multi-stream editing with heavy effects will be constrained by the GPU.

3D rendering: In CPU-based rendering (e.g., Blender Cycles on CPU), the i7-14700T's Cinebench R20 multi-core score of 10911 and R15 multi-core of 2618 position it well above average, making it suitable for final-frame CPU renders. For GPU-accelerated rendering, the RTX 5080 SUPER's 84 RT cores and 336 tensor cores provide hardware ray tracing and denoising, but the 19th percentile GPU score suggests render times will be significantly longer than with higher-tier GPUs. The 24 GB VRAM is a plus for large scenes, but the compute power is insufficient for production-grade GPU rendering.

Software development: Compilation tasks benefit from the CPU's 20 cores and 28 threads, with Passmark integer math at 113854 and extended instructions at 20052. The 33 MB shared L3 cache helps with large codebases. The GPU's low score is irrelevant for most development workflows, making this a solid build for CI/CD pipelines, local builds, and containerized workloads. The DDR4/DDR5 dual-channel memory support offers flexibility, though ECC memory support is a bonus for long-running build servers.

Student and office work: The CPU's Passmark single-thread score of 3905 ensures snappy response in document editing, spreadsheets, and web browsing. The UHD Graphics 770 integrated GPU provides a fallback if the discrete GPU fails or is disabled for power saving. The 35W TDP on the CPU keeps idle and light-load power consumption low, suitable for dorm rooms or shared offices. However, the GPU's 415W TDP makes this a power-hungry system overall for a machine that will spend most of its time in office applications.

FAQ

Q: Is this build good for 4K gaming?

A: No. The GPU's 19th percentile ranking and 3DMark Steel Nomad score of 3075 indicate it performs near entry-level graphics cards (within 3.6% of the GeForce GTX 860M). 4K gaming requires high-end GPU compute that this RTX 5080 SUPER does not deliver, despite its 24 GB VRAM. The CPU's strong scores cannot overcome the GPU's rendering bottleneck.

Q: Can this CPU handle heavy multi-threaded workloads?

A: Yes. The 20-core, 28-thread processor scores 25980 in Cinebench R23 multi-core and 30571 in Passmark multi-thread, placing it at the 88th percentile of all CPUs. It is within 0.1% of the AMD Ryzen 9 PRO 8945HS and 0.3% ahead of the Intel Core i7-12850HX, confirming strong parallel processing capability.

Q: Is the RTX 5080 SUPER's 24 GB VRAM useful despite its low benchmark score?

A: Yes, for capacity-bound workloads. The 24 GB GDDR7 memory with 1.02 TB/s bandwidth and 256-bit bus supports large datasets, high-resolution textures, and big machine-learning models. However, the compute throughput of 56.28 TFLOPS FP32 limits how fast those large datasets are processed, so the VRAM is useful only if the workload is memory-bound rather than compute-bound.

Q: What is the CPU's single-core performance like?

A: The CPU scores 3667 in Cinebench R23 single-core and 3905 in Passmark single-thread, which is above average for desktop processors. This translates to responsive application launches and good performance in lightly-threaded games, though the GPU will be the limiting factor in gaming.

Q: Does this build support modern PCIe devices?

A: Yes. The CPU supports PCIe Gen 5 with 16 CPU-only lanes, and the GPU uses a PCIe 5.0 x16 interface. This is future-proof for high-bandwidth NVMe SSDs and expansion cards, though the GPU's low compute score means it will not fully utilize the bandwidth for rendering.

Q: What is the GPU's ray tracing performance based on the data?

A: The GPU has 84 RT cores and 336 tensor cores, but the only benchmark score is 3075 in 3DMark Steel Nomad (DX12), which places it at the 19th percentile. This suggests ray tracing will be functional but slow relative to higher-tier GPUs; the RT core count cannot compensate for the low overall compute throughput.

Q: How does the CPU compare to its closest rivals?

A: The i7-14700T's average benchmark score is 41914, within 0.1% of the AMD Ryzen 9 PRO 8945HS (41963) and 0.3% ahead of the Intel Core i7-12850HX (41779). It trails the AMD Ryzen 5 7400 by 0.3% and leads the Intel Core 7 251TE by 0.6%, showing it is competitive with mid-range and upper-mid-range processors.

Balance and Bottleneck

The data shows a severe imbalance: the CPU operates at the 88th percentile while the GPU sits at the 19th percentile. In gaming workloads, the GPU will be the bottleneck in nearly all scenarios, as the CPU's strong single-thread (3905 Passmark) and multi-thread (30571 Passmark) scores mean it can feed frames much faster than the GPU can render them. The estimated FPS ceiling is set by the GPU's 3DMark score of 3075, which rivals entry-level cards; the CPU will often be idle waiting for the GPU to complete frames.

For CPU-bound workloads like compilation, data compression (354216 Passmark), and encryption (21277 Passmark), the CPU is the active component, and the GPU's low score is irrelevant. The GPU's 24 GB VRAM and 1.02 TB/s bandwidth are not bottlenecks in these tasks, but the GPU's 415W TDP adds heat and power draw without contributing to performance.

In mixed workloads like video editing, the bottleneck shifts depending on the task. Timeline scrubbing and effects previews are GPU-dependent and will be slow due to the 19th percentile score. Final export rendering is often CPU-dependent and will be fast thanks to the 88th percentile CPU. This creates a workflow where interactive tasks feel sluggish while batch tasks complete quickly.

The combined percentile of 54 reflects this mismatch—the system is not the sum of its parts, but rather a high-end CPU paired with a low-end GPU. The CPU's 88th percentile ranking and the GPU's 19th percentile ranking produce a net system score that is below average, which any single workload will perceive as either CPU-fast or GPU-slow, never both.

Who Should Build It

Gamers at 1080p or 1440p with medium settings: If you prioritize CPU-driven simulation games, strategy titles, or older esports games that are single-thread dependent, the CPU's 3905 single-thread score will provide high frame rates, but the GPU will cap you at roughly entry-level graphics performance. This is not a build for high-refresh AAA gaming.

Content creators focused on CPU rendering: Video editors and 3D artists using CPU-based renderers will benefit from the 20 cores, 28 threads, and 25980 Cinebench R23 multi-core score. The 24 GB GPU VRAM is useful for holding large textures, but the GPU's low compute means GPU-accelerated effects will be slow.

Software developers and data scientists: The CPU's integer math (113854) and extended instructions (20052) scores support compilation, data processing, and scientific computing. The ECC memory support and dual-channel DDR4/DDR5 compatibility make this suitable for long-running, reliability-critical workloads.

Students and office workers in technical fields: The CPU's strong single-thread and multi-thread scores handle spreadsheets, programming IDEs, and virtual machines. The low CPU TDP of 35W keeps idle power modest, though the GPU TDP of 415W makes the full system power-hungry.

Small business workstations: For database servers, web development, or accounting software that is CPU-bound, this build excels. The GPU's low score is not a liability for these tasks, and the CPU's 88th percentile ranking ensures responsive multi-user performance.

Benchmark Performance

The CPU's average benchmark score is 41914, placing it at the 88th percentile of all CPUs. Its Cinebench R23 multi-core score of 25980 and single-core score of 3667 are strong for a 35W TDP part. Passmark scores include multi-thread at 30571, single-thread at 3905, integer math at 113854, floating-point math at 79042, data compression at 354216, and data encryption at 21277. These results indicate a processor that is competitive with the AMD Ryzen 9 PRO 8945HS (41963 avg score, -0.1% delta) and the Intel Core i7-12850HX (41779 avg, +0.3% delta).

The GPU's average benchmark score is 3075 from a single 3DMark Steel Nomad DX12 test, placing it at the 19th percentile of all GPUs. It is 2.8% below the NVIDIA Quadro P1000 (3163 avg) and 3.4% below the Intel Arc Pro B60 (3182 avg), while being 3.1% above the NVIDIA GeForce 820A (2983 avg) and 3.6% above the NVIDIA GeForce GTX 860M (2967 avg). These are all entry-level or older mobile/workstation parts, confirming the GPU's low-tier performance classification.

The combined picture is a system where the CPU is a top-tier performer and the GPU is a bottom-quartile performer. The combined percentile of 54 reflects this split. For CPU-centric benchmarks, this system will rank near the top; for GPU-centric benchmarks, it will rank near the bottom. There are no measured FPS rows for this exact combination, so all frame-rate estimates must be derived from these scores, which indicate the GPU will dominate gaming performance limitations.

GPU Analysis

The NVIDIA GeForce RTX 5080 SUPER is built on the Blackwell 2.0 architecture with a GB203 chip, fabricated on a 5 nm TSMC process with 45,600 million transistors on a 378 mm² die. Memory configuration includes 24 GB of GDDR7 on a 256-bit bus, yielding 1.02 TB/s bandwidth with a 2000 MHz memory clock (32 Gbps effective). The base clock is 2295 MHz with a boost clock of 2617 MHz.

Compute resources include 10752 shading units, 336 TMUs, 112 ROPs, 84 RT cores, and 336 tensor cores. Pixel rate is 293.1 GPixel/s, texture rate is 879.3 GTexel/s, and FP32 throughput is 56.28 TFLOPS with FP16 at 56.28 TFLOPS (1:1). The card uses a 415W TDP with a dual-slot design and 1x 16-pin power connector, plus PCIe 5.0 x16 interface and outputs of 1x HDMI 2.1b and 3x DisplayPort 2.1b.

The benchmark score of 3075 in 3DMark Steel Nomad DX12 places this GPU at the 19th percentile, meaning it outperforms only about one-fifth of all GPUs. The nearest rivals—Quadro P1000, GeForce 820A, Arc Pro B60, and GTX 860M—are all low-power or older parts, indicating the 5080 SUPER's actual rendering performance is far below what its 24 GB VRAM and high clock speeds suggest. For rendering workloads, the 84 RT cores will provide hardware ray tracing, but the low compute throughput means ray-traced scenes will render slowly. The 336 tensor cores support DLSS and AI-accelerated features, but again, the low baseline compute limits their effectiveness.

CPU Analysis

The Intel Core i7-14700T is a 20-core, 28-thread processor based on Raptor Lake architecture (Raptor Lake-R refresh) on an Intel 10 nm process with a 257 mm² die size. It features a base clock of 1.30 GHz and a boost clock of 5.20 GHz, with a 35W TDP. Cache includes 80 KB L1 per core, 2 MB L2 per core, and 33 MB shared L3. It supports dual-channel DDR4 and DDR5 memory with ECC capability, and PCIe Gen 5 with 16 CPU-only lanes. The integrated UHD Graphics 770 provides a display output fallback.

Benchmark results show a processor that is competitive with upper-mid-range CPUs. Cinebench R15 scores are 2618 multi-core and 369 single-core; R20 scores are 10911 multi-core and 1540 single-core; R23 scores are 25980 multi-core and 3667 single-core. Passmark tests show multi-thread at 30571, single-thread at 3905, data compression at 354216, encryption at 21277, floating-point math at 79042, integer math at 113854, physics at 1946, and random string sorting at 38546.

The 88th percentile ranking and average score of 41914 place it within 0.1% of the AMD Ryzen 9 PRO 8945HS and 0.3% ahead of the Intel Core i7-12850HX. For real workloads, the high multi-core scores indicate strong performance in video rendering, compilation, and data processing. The single-core scores of 3667 (R23) and 3905 (Passmark) are adequate for everyday tasks and gaming, though the low base clock of 1.30 GHz means the processor relies heavily on boost behavior to reach its 5.20 GHz peak.

Build Overview

This is a desktop-class build combining the Intel Core i7-14700T (Raptor Lake Refresh, 20 cores, 28 threads) with the NVIDIA GeForce RTX 5080 SUPER (Blackwell 2.0, 24 GB GDDR7). The CPU is a high-efficiency 35W part with strong multi-threaded performance, ranking at the 88th percentile of all CPUs. The GPU is a high-power 415W card with large memory capacity but low compute performance, ranking at the 19th percentile of all GPUs.

The combined percentile is 54, placing this system in the middle of all desktop configurations. This is a contradictory pairing: the CPU is designed for energy-efficient, multi-threaded throughput, while the GPU is designed for high memory capacity but delivers entry-level compute performance. The system tier is best described as a CPU-centric workstation with a GPU that adds memory capacity but not rendering power.

The launch MSRP for the CPU is $384, and the GPU has a launch MSRP of 999 USD. The build is suitable for CPU-heavy professional workloads but not for GPU-accelerated gaming or rendering tasks.

Upgrade Path and Platform

The CPU uses Intel Socket 1700, which supports DDR4 and DDR5 dual-channel memory, with ECC capability. The platform provides PCIe Gen 5 with 16 CPU-only lanes, and the GPU uses PCIe 5.0 x16. The CPU's TDP is 35W, and the GPU's TDP is 415W; there is no suggested PSU value in the data, but the 415W GPU alone requires a robust power supply. Given the GPU's 1x 16-pin power connector, a modern ATX 3.0 PSU is necessary.

A sensible next upgrade would be replacing the GPU with a higher-performing model, since the CPU's 88th percentile ranking is not the limiting factor for most workloads. The CPU's socket and memory support are current-generation, so a CPU upgrade would require a new motherboard. The PCIe 5.0 x16 slot is future-proof for faster GPUs, but the current GPU's low compute score means any upgrade will yield substantial gains. The 24 GB VRAM is generous, so a GPU with higher compute but similar or lower VRAM would be a logical swap for gaming. For CPU-bound tasks, the current processor is already competitive with rivals within 0.6% performance delta, so an upgrade would yield minimal gains.