SYSTEM ANALYZER

Rate My PC: Intel Core i7-14700K + Intel Arc A350

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

85 / 100
HIGH-END

Power Build

Top 15% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
GPU Bottleneck
CPU
96%
VS
GPU
74%

Your GPU is limiting system performance. Consider upgrading to a more powerful graphics card to better utilize your CPU.

PROCESSOR

Intel Core i7-14700K

69,355 Benchmark Score
Top 4% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A350

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Bottleneck Detected

GPU Bottleneck - Upgrading the weaker component will improve overall performance.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

Intel Core i7-14700K + Intel Arc A350 — this pairing combines a 20-core, 28-thread desktop flagship processor with an entry-level discrete GPU built on Intel’s Xe-HPG architecture. There are no measured FPS rows in the FACT PACK for this exact combination, so all frame-rate discussion below is estimated from the CPU and GPU benchmark scores rather than from direct game testing. The processor alone ranks in the 94th percentile among all CPUs, while the Arc A350 sits at the 50th percentile among all GPUs, and the combined system percentile is 72. That gap is the defining trait of this build: a top-tier compute engine paired with a modest graphics solution.

Gaming Performance

Since no measured FPS data exists for this exact CPU-GPU pair, the following gaming expectations are derived entirely from the benchmark scores and the relative percentile positions of the components. The Intel Arc A350 features 768 shading units, 48 texture mapping units, and 24 raster output units, with a 4 GB GDDR6 memory pool on a 64-bit bus delivering 124.0 GB/s of bandwidth. Its FP32 throughput is 3.072 TFLOPS. On paper, this is a GPU designed for 1080p entry-level gaming, not for high-refresh or high-resolution workloads.

At 1080p with ultra settings, the GPU will be the dominant constraint in most titles. The Arc A350’s 4 GB frame buffer is the primary bottleneck for modern games, which frequently exceed that capacity even at 1080p with high-resolution textures. The 64-bit memory bus and 124.0 GB/s bandwidth further limit how quickly geometry and texture data can be fed to the rendering pipeline. Expect playable but not consistently smooth frame rates in esports and older titles, while newer AAA releases will likely require reduced settings or lower resolutions to maintain playable performance. The CPU’s 3.40 GHz base clock and 5.60 GHz boost clock, combined with its 20 cores, will rarely be the limiting factor in gaming at these settings.

At 1440p ultra, the gap widens further. The GPU’s 3.072 TFLOPS of FP32 compute and 48.00 GPixel/s pixel rate will struggle to push the higher pixel count, and the 4 GB VRAM becomes an even more serious liability. Frame rates will drop proportionally to the increased resolution, and many titles will fall below 30 FPS at ultra settings. The CPU’s single-core performance, evidenced by a Geekbench single-core score of 2569 and a Cinebench R23 single-core score of 2160, is more than sufficient for any game engine, but the GPU cannot translate that headroom into high frame rates. The estimated figures at 1440p ultra are likely to be less than half of what the same CPU could achieve with a more powerful GPU.

At 4K ultra, this pairing is not viable for modern gaming. The Arc A350’s 24 ROPs and 48.00 GPixel/s pixel rate are far too low for 4K rasterization, and the 124.0 GB/s memory bandwidth would be saturated by a single high-resolution frame. The 4 GB VRAM will cause texture thrashing and stutter in any game with high-resolution assets. The CPU’s multi-core might, demonstrated by a Cinebench R23 multi-core score of 33440.5, is effectively irrelevant at this resolution because the GPU is overwhelmed. Users should not purchase this combination for 4K gaming.

The data suggests the GPU’s 50th percentile ranking aligns with mid-pack performance for a graphics card, but the CPU’s 94th percentile means the system is heavily unbalanced for gaming. In games that are CPU-bound at lower settings, the Arc A350 will still cap performance due to its pixel rate and memory bandwidth. In GPU-bound scenarios, the CPU idles while the GPU works at maximum capacity. The estimated FPS figures for this pair at 1080p ultra would be roughly comparable to other entry-level GPUs from the same era, but no direct comparison data is available in the FACT PACK.

Upgrade Path and Platform

The Intel Core i7-14700K uses the Intel Socket 1700 interface, which is the final generation for that socket with the Raptor Lake architecture. The platform supports DDR4 and DDR5 memory in a dual-channel configuration, giving builders flexibility on memory choice, though DDR5 is the more modern option for bandwidth-sensitive tasks. The CPU provides 16 PCIe Gen 5 lanes from the processor itself, which is sufficient for a single high-end GPU and one or more Gen 5 NVMe drives. The Arc A350 uses a PCIe 4.0 x8 bus interface, so it will operate at reduced bandwidth compared to the CPU’s native Gen 5 capability, but the GPU’s modest compute demands mean this is not a practical limitation.

The CPU has a TDP of 125 watts, and the GPU has a TDP of 25 watts, with a suggested PSU of 200 watts for the GPU alone. A full system with this CPU and GPU would require a power supply that comfortably handles the CPU’s 125-watt TDP plus the GPU’s 25-watt TDP, along with other components. The suggested PSU of 200 watts for the GPU indicates that even modest power supplies are sufficient for the graphics card, but the CPU’s higher draw means a quality 500-watt or 600-watt unit would be appropriate for the whole build, though the FACT PACK does not specify a system-level PSU recommendation.

The most sensible next upgrade for this platform is the GPU. The CPU’s 94th percentile ranking and multi-core scores—such as 33440.5 in Cinebench R23 and 20767 in Geekbench multi-core—demonstrate that it can drive far more powerful graphics cards without becoming a bottleneck. Replacing the Arc A350 with a higher-tier GPU would immediately improve gaming performance, as the CPU has ample headroom in both single-core and multi-core workloads. The PCIe Gen 5 lanes from the CPU ensure compatibility with future high-bandwidth GPUs, though the Arc A350’s PCIe 4.0 x8 interface means the current GPU is not utilizing the full bandwidth available.

Memory support for both DDR4 and DDR5 means that upgrading memory does not necessarily require a new motherboard, but the socket’s end-of-life status implies that a future CPU upgrade would require a new platform. For users on DDR4, moving to DDR5 would be the next step, but the CPU’s memory bandwidth is not listed in the FACT PACK, so the performance delta is not quantified. The 33 MB of shared L3 cache, along with 2 MB per core L2 and 80 KB per core L1, provides substantial cache for the 20-core configuration. The platform supports ECC memory, which is unusual for a desktop chip and may appeal to small workstation builds.

Usage Scenarios

For high-refresh gaming, the CPU is overqualified and the GPU is underqualified. The i7-14700K’s single-core performance, with a Cinebench R23 single-core score of 2160 and a Geekbench single-core score of 2569, is more than enough to feed a high-refresh monitor in most titles. However, the Arc A350’s 3.072 TFLOPS FP32 and 124.0 GB/s bandwidth will cap frame rates well below what the CPU can support. At 1080p, esports titles might reach playable frame rates, but high-refresh (144Hz or above) is unlikely in demanding games based on the GPU’s 50th percentile ranking.

For streaming, the CPU’s 20 cores and 28 threads provide substantial headroom for encoding while gaming. The Passmark multi-thread score of 52392 and data compression score of 695234 indicate strong parallel throughput, which is useful for software encoding. The GPU does not have listed tensor cores, but its 6 RT cores and Xe-HPG architecture support modern APIs like DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6. Streaming at 1080p with software encoding is feasible, but the GPU’s gaming limits will constrain the game’s frame rate, not the encoding performance.

For video editing, the CPU excels. The Cinebench R23 multi-core score of 33440.5 and Geekbench multi-core score of 20767, along with a Passmark integer math score of 182876 and floating point math score of 134222, indicate strong performance in rendering and frame processing. The GPU’s 4 GB VRAM and 124.0 GB/s bandwidth are modest for GPU-accelerated effects, but the CPU can handle most editing tasks in software. The 33 MB L3 cache helps with large media files, and the dual-channel memory support (DDR4 or DDR5) provides adequate bandwidth, though exact memory bandwidth figures are not in the FACT PACK.

For 3D rendering, the CPU is the primary workhorse. The Cinebench R15 multi-core score of 5035, R20 multi-core score of 18544, and R23 multi-core score of 33440.5 show consistent scaling across rendering generations. The GPU’s 768 shading units and 3.072 TFLOPS FP32 are entry-level for GPU rendering, but the CPU’s 20 cores can handle CPU-based renderers effectively. The Passmark physics score of 2964 and extended instructions score of 40632 indicate robust computational capabilities for simulation and instruction-heavy workloads.

For software development, the CPU’s multi-threaded performance speeds up compilation and testing. The Passmark find prime numbers score of 212 and random string sorting score of 74733 show solid integer and sorting performance, which are relevant for code execution and data structures. The GPU’s role in development is minimal beyond display output—the card has no display outputs listed, which is a critical caveat. The Arc A350’s display outputs field is listed as "No outputs," meaning the integrated UHD Graphics 770 in the CPU must be used for display connectivity. This is unusual and impacts all usage scenarios that require a monitor.

For student and office work, the CPU is overkill but provides a smooth experience. The single-core Passmark score of 4472 and Geekbench single-core score of 2569 handle everyday tasks with ease. The GPU’s 25-watt TDP means low power draw, but its lack of display outputs means the CPU’s integrated graphics will handle all visual output. Office applications, web browsing, and document editing will run flawlessly, but the discrete GPU is essentially non-functional for display purposes, making it a redundant addition for this scenario.

Balance and Bottleneck

The system is fundamentally unbalanced. The CPU ranks in the 94th percentile among all CPUs, with an average benchmark score of 69355, while the GPU ranks in the 50th percentile with an average benchmark score of 0 (no benchmarks are listed for the GPU in the FACT PACK). The combined percentile is 72, which is lower than the CPU’s percentile alone, indicating that the GPU drags down the overall system ranking. In gaming workloads, the GPU is the clear bottleneck: its 4 GB memory, 64-bit bus, and 3.072 TFLOPS FP32 are entry-level specifications that will limit frame rates regardless of CPU capability.

In CPU-bound workloads like video encoding, 3D rendering, or compilation, the CPU is the limiting factor only if the software is single-threaded. The i7-14700K’s single-core scores (Cinebench R23 single-core 2160, Geekbench single-core 2569) are strong, but for multi-threaded tasks, the CPU’s 20 cores provide ample parallelism. The Passmark multi-thread score of 52392 indicates that the CPU can sustain high throughput across many threads, but the GPU will not contribute to these workloads beyond its modest FP32 and FP16 capabilities (3.072 TFLOPS and 6.144 TFLOPS, respectively).

The FPS scaling between CPU and GPU shows a wide gap. At 1080p, the CPU’s single-core performance could theoretically drive high frame rates, but the GPU’s pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s will cap output. At higher resolutions, the GPU’s memory bandwidth of 124.0 GB/s becomes the limiting factor, as the pixel count increases and the 64-bit bus struggles to feed the rendering pipeline. The CPU’s PCIe Gen 5 lanes are not fully utilized by the GPU’s PCIe 4.0 x8 interface, but this is not a practical bottleneck given the GPU’s compute limits.

The lack of measured FPS data means these bottleneck conclusions are inferred from the specification mismatch. The CPU’s nearest rivals—AMD EPYC 9115 (0.1% faster), AMD Ryzen 9 7950X (0.2% slower), AMD Ryzen 9 7940HX (0.7% slower), and AMD Ryzen 7 9700F (0.9% slower)—are all in the same performance tier, with deltaPct values under 1%. This confirms the CPU is a top-tier part, but the GPU’s lack of benchmark data and 50th percentile ranking suggest it is a mid-tier part at best.

CPU Analysis

The Intel Core i7-14700K is a 20-core, 28-thread processor based on the Raptor Lake architecture, specifically the Raptor Lake-R codename, built on Intel’s 10 nm process node with a die size of 257 mm². It has a base clock of 3.40 GHz and a boost clock of 5.60 GHz, with a TDP of 125 watts. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 33 MB of shared L3 cache, providing a large pool of fast memory for active workloads. The CPU supports DDR4 and DDR5 memory in a dual-channel configuration and includes ECC memory support, which is rare for desktop parts.

The benchmark scores paint a picture of a processor that excels in both single-threaded and multi-threaded tasks. The Cinebench R23 multi-core score of 33440.5 is over 15 times the single-core score of 2160, indicating excellent scaling across its 20 cores. The Geekbench multi-core score of 20767 is roughly 8 times the single-core score of 2569, which is consistent with a 20-core design. The Passmark tests show strong performance in data compression (695234), data encryption (40091), and extended instructions (40632), but a relatively low find prime numbers score of 212, which suggests that prime-number calculation is not a strength of this architecture.

The CPU’s 94th percentile ranking among all CPUs places it in the top 6% of processors, and its average benchmark score of 69355 is nearly identical to its nearest rival, the AMD EPYC 9115, which scores 69288 with a 0.1% delta. The AMD Ryzen 9 7950X scores 69515, which is 0.2% higher, and the AMD Ryzen 9 7940HX scores 69875, which is 0.7% higher. These are all within a 1% range, meaning the i7-14700K is effectively tied with the best CPUs available. The launch MSRP is $409, and the multiplier is unlocked, allowing for overclocking to boost clock speeds beyond the 5.60 GHz boost clock, though the FACT PACK does not specify an overclocked performance figure.

The architecture’s 10 nm process node is mature, and the 125-watt TDP is manageable for high-end air or liquid coolers, though the FACT PACK does not specify cooler requirements. The integrated UHD Graphics 770 is available for display output, which is critical because the Arc A350 has no display outputs. The CPU’s release date is October 16, 2023, and it remains in active production. The part number is SRN3X, and it targets the desktop market segment.

Who Should Build It

This pairing is suitable for users who need extreme CPU performance for productivity tasks but are willing to accept entry-level GPU capabilities. Gamers at 1080p with low-to-medium settings will find the CPU provides a smooth foundation, but the GPU will cap frame rates. Gamers at 1440p or 4K should avoid this combination, as the GPU cannot handle these resolutions with modern titles. Content creators who work primarily in CPU-bound applications—video editing, 3D rendering, software compilation—will benefit from the CPU’s 20 cores and high multi-thread scores, but they must rely on the integrated UHD Graphics 770 for display, since the Arc A350 lacks display outputs.

Developers and students in computer science or engineering will appreciate the CPU’s multi-threaded performance for compilation and simulation, with the Passmark integer math score of 182876 and random string sorting score of 74733 indicating strong data manipulation capabilities. Small business workstations that run database operations or office suites will see excellent performance from the CPU’s single-thread score of 4472 in Passmark and 2569 in Geekbench, but the discrete GPU is unnecessary for these tasks and adds no display functionality. For users who plan to upgrade the GPU in the future, this CPU provides a solid foundation, but the current GPU should be seen as a temporary placeholder rather than a long-term solution.

The lack of display outputs on the Arc A350 means that every user must connect their monitor to the motherboard’s integrated UHD Graphics 770, which reduces the discrete GPU’s role to compute tasks only. This effectively makes the Arc A350 a compute accelerator for workloads that can use its 768 shading units, such as GPU-accelerated rendering or machine learning inference, though the 4 GB VRAM limits the size of models or scenes. Users who need a gaming or display GPU should choose a different card entirely.

GPU Analysis

The Intel Arc A350 is an entry-level GPU based on the Xe-HPG architecture, specifically the DG2-128 chip, built on TSMC’s 6 nm process node with 7,200 million transistors and a die size of 157 mm². It has a base and boost clock of 2000 MHz, with memory clocked at 1937 MHz, which translates to 15.5 Gbps effective. The memory configuration is 4 GB of GDDR6 on a 64-bit bus, yielding a bandwidth of 124.0 GB/s. The GPU features 768 shading units, 48 TMUs, 24 ROPs, and 6 RT cores, with no tensor cores listed. The FP32 performance is 3.072 TFLOPS, and FP16 performance is 6.144 TFLOPS (2:1), which is typical for this class.

The GPU’s TDP is a very low 25 watts, and it is a single-slot card with no power connectors required, which makes it extremely power-efficient. The suggested PSU is 200 watts, which is modest. The bus interface is PCIe 4.0 x8, which provides sufficient bandwidth for its compute capabilities. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, making it compatible with modern graphics APIs. However, the display outputs field is listed as "No outputs," which is a major limitation—this GPU cannot drive a monitor directly and must be paired with a CPU that has integrated graphics.

The GPU’s benchmark scores are empty, and its average benchmark score is 0, with no nearest rivals listed. Its percentile ranking is 50th among all GPUs, which places it at the median of all graphics cards. The pixel rate is 48.00 GPixel/s, and the texture rate is 96.00 GTexel/s, which are low compared to mainstream GPUs but consistent with its entry-level positioning. For rendering workloads, the 3.072 TFLOPS FP32 provides basic compute capability, but the 4 GB VRAM is a hard limit for textures and models. The 6 RT cores enable hardware ray tracing, but the low FP32 throughput means ray-traced scenes will be slow.

The GPU is end-of-life, with its predecessor being Xe Graphics and its successor being Battlemage. It has no release date or launch MSRP listed in the FACT PACK. The combination of 6 RT cores, 768 shading units, and 24 ROPs means it is suitable for light gaming at 1080p with reduced settings, but the lack of display outputs makes it impractical for most users. The low 25-watt TDP makes it an option for low-power compute tasks, but its 50th percentile ranking and empty benchmark data suggest it is not a high-performance part.

FAQ

Q: Does the Intel Arc A350 have display outputs?

A: No, the FACT PACK lists the GPU’s display outputs as "No outputs." Users must connect displays to the CPU’s integrated UHD Graphics 770.

Q: What is the CPU’s core and thread count?

A: The Intel Core i7-14700K has 20 cores and 28 threads, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz.

Q: How does the CPU compare to its nearest rivals?

A: The CPU has an average benchmark score of 69355, which is 0.1% lower than the AMD EPYC 9115 (69288), 0.2% higher than the AMD Ryzen 9 7950X (69515), 0.7% higher than the AMD Ryzen 9 7940HX (69875), and 0.9% higher than the AMD Ryzen 7 9700F (69996).

Q: What memory types does the CPU support?

A: The CPU supports DDR4 and DDR5 memory in a dual-channel configuration, and it also supports ECC memory.

Q: What is the GPU’s memory bandwidth?

A: The Intel Arc A350 has 4 GB of GDDR6 memory on a 64-bit bus, providing a bandwidth of 124.0 GB/s.

Q: Is there measured FPS data for this CPU-GPU combination?

A: No, the FACT PACK contains no measured FPS data for this exact pairing. All gaming performance estimates are derived from benchmark scores.

Q: What is the GPU’s TDP and suggested PSU?

A: The GPU has a TDP of 25 watts, and the suggested PSU is 200 watts. The CPU has a TDP of 125 watts.

Benchmark Performance

The CPU’s benchmark scores are comprehensive and consistently strong. In Cinebench, the multi-core scores are 5035 (R15), 18544 (R20), and 33440.5 (R23), with single-core scores of 313.5 (R15), 2617 (R20), and 2160 (R23). In Geekbench, the multi-core score is 20767 and the single-core score is 2569. The Passmark suite shows a multi-thread score of 52392, a single-thread score of 4472 (also listed as 4472 for passmark_singlethread), and specific workloads including data compression at 695234, data encryption at 40091, extended instructions at 40632, find prime numbers at 212, floating point math at 134222, integer math at 182876, physics at 2964, and random string sorting at 74733. The CPU’s average benchmark score is 69355, placing it in the 94th percentile of all CPUs.

The GPU has no benchmark scores listed in the FACT PACK, with an average benchmark score of 0 and a 50th percentile ranking among all GPUs. There are no nearest rivals for the GPU, and no measured FPS data exists for any game. The combined system percentile is 72, which reflects the CPU’s high performance but the GPU’s mediocrity. In terms of raw specifications, the CPU’s 20 cores and 28 threads, with a 33 MB L3 cache, provide massive compute headroom, while the GPU’s 768 shading units and 3.072 TFLOPS FP32 are entry-level.

The combined picture is a system that excels in CPU-bound tasks but underperforms in GPU-bound tasks. The CPU’s 94th percentile ranking means it is among the best processors available, with rivals within 1% of its average score. The GPU’s 50th percentile ranking means it is average at best, and the lack of benchmark data suggests it is not well-characterized. For users who prioritize CPU performance and are willing to upgrade the GPU later, this is a viable starting point. For balanced gaming or GPU-accelerated workloads, the pairing is not recommended. The CPU’s single-core and multi-core scores indicate it will not bottleneck any modern GPU, but the current GPU limits the system to entry-level gaming and light compute tasks. The 4 GB VRAM and 124.0 GB/s bandwidth are the primary constraints, and the absence of display outputs makes the GPU effectively a compute-only accelerator.