SYSTEM ANALYZER

Rate My PC: Intel Core i7-14700 + Intel Arc A310

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
95%
VS
GPU
85%
PROCESSOR

Intel Core i7-14700

52,301 Benchmark Score
Top 5% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A310

7,550 Benchmark Score
Top 15% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

CPU Analysis

The Intel Core i7-14700 is a 20-core, 28-thread desktop processor built on the Raptor Lake architecture, specifically the Raptor Lake-R refresh. It operates within a 65 W TDP envelope, which is notable for a chip with this core count, and it uses the Intel Socket 1700 platform. The processor’s base clock is 2.10 GHz, but it boosts up to 5.40 GHz for demanding single-threaded workloads. This combination of high core count and high boost frequency gives the i7-14700 a dual personality: it has the parallel throughput for heavily threaded rendering tasks and the clock speed for responsive, latency-sensitive applications.

The cache hierarchy is substantial, with 80 KB of L1 per core, 2 MB of L2 per core, and 33 MB of shared L3 cache. This large L3 pool is essential for feeding the 20 cores during multi-threaded operations, such as video encoding or scientific simulations, where data residency close to the cores reduces memory stalls. The processor is manufactured on Intel’s 10 nm process, with a die size of 257 mm², and it supports both DDR4 and DDR5 memory in a dual-channel configuration, along with ECC memory support, which is a feature often sought in workstation builds.

Benchmark data confirms the processor’s standing as a high-end part. In Cinebench R23, the i7-14700 scores 28,398 in multi-core and 2,080 in single-core. The multi-core figure is especially telling; it places the chip in the 91st percentile among all CPUs, indicating that it outperforms the vast majority of desktop processors in heavily parallel workloads. The single-core score of 2,080 is also strong, ensuring that everyday tasks and lightly threaded games do not suffer. In Geekbench, the processor achieves 17,087 multi-core and 2,409 single-core, reinforcing the pattern of robust all-core performance with competitive single-thread capability.

The PassMark suite offers more granular insights into workload-specific strengths. The multi-thread score of 40,318 is very high, but the data compression score of 498,198 is exceptional, suggesting that the 20 cores and large cache are particularly effective for compression and archival tasks. Integer math scores of 154,535 and floating-point math of 106,716 indicate balanced arithmetic capability, while the encryption score of 29,601 shows solid AES performance. The single-thread score of 4,236 is respectable but not class-leading, which is typical for a chip that prioritizes core count. When compared to its nearest rivals, the i7-14700’s average benchmark score of 52,301 is effectively neck-and-neck with the Intel Xeon Gold 5320H (52,431, a -0.2% delta), the AMD EPYC 8124P (52,121, +0.3%), the Intel Core Ultra 5 235HX (52,073, +0.4%), and the AMD Ryzen 9 5950X (51,947, +0.7%). This clustering shows that the i7-14700 sits at the very top of the consumer and entry-server performance tier, trading blows with dual-socket server parts from the previous generation.

Upgrade Path and Platform

The Intel Core i7-14700 uses the Intel Socket 1700 platform, which is a mature socket that supports both DDR4 and DDR5 memory. This is a significant advantage for builders who are upgrading from an older platform, as they can reuse existing DDR4 memory modules if they choose a DDR4-compatible motherboard, or they can move to DDR5 for higher bandwidth. The memory bus is dual-channel, and with ECC support, the platform can be used in reliability-sensitive environments such as small servers or workstation-class machines. The CPU provides PCIe Gen 5 with 16 lanes from the CPU itself, which is sufficient for a high-end graphics card or a fast NVMe SSD, though the exact lane distribution will depend on the motherboard’s layout.

The integrated graphics are Intel UHD Graphics 770, which is a capable iGPU for basic display output and hardware video decoding, but it is not designed for heavy gaming or compute tasks. For this build, the dedicated Intel Arc A310 GPU takes over graphics duties, and the iGPU can be used for Quick Sync video encoding if the software supports it, potentially offloading some streaming workloads from the main GPU.

The processor’s TDP is 65 W, which is remarkably low for a 20-core part. This means that a modest air cooler is sufficient for stock operation, and the overall system power draw will be dominated by the GPU and other components. The suggested PSU for the GPU is 200 W, which is very low for a dedicated graphics card. This suggests that the entire system can be run on a small, efficient power supply, making this pairing suitable for compact or energy-conscious builds. Looking at a sensible next upgrade, the platform is at the end of its socket lifecycle, so the primary upgrade path would be a higher-tier GPU rather than a different CPU on the same socket. The CPU has enough headroom in its 28 threads and 5.40 GHz boost clock to handle a significantly more powerful graphics card without becoming a bottleneck in most scenarios, so users could move to a mid-range GPU later without changing the motherboard or memory.

Gaming Performance

There are no measured FPS rows available for this exact CPU+GPU combination, so all gaming performance figures discussed here are estimates derived from the benchmark scores of the individual components, and the data is marked as not measured. That being said, the benchmark scores provide a clear picture of what to expect. The Intel Arc A310 is a very low-end GPU in the current market, with a PassMark G3D score of 5,433, placing it in the 40th percentile of all GPUs. Its nearest rivals are the AMD Radeon R7 250 (5,557, -0.1%), the AMD Radeon Pro WX 3100 (5,580, -0.4%), the NVIDIA GeForce GTX 1650 (5,472, +1%), and the AMD Radeon HD 8850M (5,447, +1.4%). This puts the A310 in the same performance class as a GTX 1650, which is a card that was entry-level for 1080p gaming several years ago.

The CPU, by contrast, is extremely powerful, with a 91st percentile ranking among all CPUs. In gaming, the bottleneck will almost always be the GPU, meaning that the i7-14700 will have plenty of headroom to feed frames to the A310, but the A310 will limit the actual frame rates. For esports titles and older games at 1080p with low or medium settings, the A310 can likely deliver playable frame rates, potentially exceeding 60 FPS in optimized titles like Counter-Strike or League of Legends, but this is an estimate. For modern AAA games at 1080p with ultra settings, the A310’s 4 GB of VRAM and limited shader count will likely result in frame rates well below 60 FPS, and players would need to lower settings to medium or low to achieve smooth gameplay. At 1440p or 4K, the A310 is not a viable option for modern gaming, and users should expect significant stuttering and low frame rates even at the lowest settings. The CPU’s single-core score of 4,236 in PassMark and 2,080 in Cinebench R23 ensures that the processor will not be the limiting factor in any gaming scenario, even in CPU-intensive simulations or strategy games, but the GPU will cap the experience.

Balance and Bottleneck

The balance between the Intel Core i7-14700 and the Intel Arc A310 is heavily skewed toward the CPU. The processor sits in the 91st percentile of all CPUs, while the GPU sits in the 40th percentile of all GPUs. This is an extreme disparity, and the data indicates that the GPU will be the limiting component in almost every workload that involves graphics rendering. In gaming, the CPU’s high single-core and multi-core scores mean it can easily handle game logic, physics, and AI, but the GPU’s low shader throughput and 4 GB of VRAM will cap the frame rate and force lower resolutions and detail levels. The FPS scaling in this pairing is essentially flat: increasing the CPU’s performance would not yield any noticeable frame rate improvement because the GPU is already saturated.

For productivity tasks, the balance is different. The CPU’s multi-threaded performance (28,398 in Cinebench R23) and its high PassMark multi-thread score of 40,318 mean that CPU-bound workloads like compiling code, running virtual machines, or processing spreadsheets will be very fast. The GPU’s compute score of 2,157 in PassMark is low, so GPU-accelerated rendering in applications like Blender or Premiere Pro will be slow, but the CPU can still handle software rendering and encoding tasks effectively. This means that the system is well-balanced for general office work, software development, and light content creation, but it is unbalanced for gaming and GPU-accelerated compute, where the GPU is a bottleneck. The combined percentile for this pairing is 66, which reflects the average of the two components, but in practice, the workload determines which component is the limiting factor: CPU for productivity, GPU for graphics.

GPU Analysis

The Intel Arc A310 is a low-profile, single-slot graphics card based on the Xe-HPG architecture, specifically the DG2-128 chip. It is manufactured on TSMC’s 6 nm process, with 7,200 million transistors on a 157 mm² die, giving it a transistor density of 45.9M per mm². The GPU has 768 shading units, 32 texture mapping units, and 16 raster operation pipelines, along with 6 ray tracing cores. It does not have dedicated tensor cores, but it does support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, making it feature-complete for modern graphics APIs. The card is equipped with 4 GB of GDDR6 memory on a 64-bit bus, yielding a memory bandwidth of 124.0 GB/s. The memory runs at 1937 MHz, which translates to 15.5 Gbps effective. The base and boost clocks are both 1750 MHz, which is a modest clock speed for this architecture.

The compute capabilities are limited. The FP32 performance is 2.688 TFLOPS, and the FP16 performance is 5.376 TFLOPS (2:1 ratio). The pixel rate is 28.00 GPixel/s, and the texture rate is 56.00 GTexel/s. These figures place the A310 firmly in the entry-level segment, comparable to integrated graphics from a few generations ago or low-end discrete GPUs. In terms of benchmark scores, the GPU achieves a Geekbench OpenCL score of 30,607 and a Vulkan score of 28,964. The PassMark scores are more revealing: DirectX 10, 11, and 12 scores are 31, 33, and 29 respectively, which are extremely low, indicating that the GPU struggles with modern graphics workloads. The DirectX 9 score of 69 is higher but still modest. The G2D score of 625 and G3D score of 5,433 reflect the card’s basic 2D desktop acceleration and limited 3D capability. The GPU compute score of 2,157 is low, which means that the A310 is not suitable for GPU-accelerated compute tasks like machine learning inference or scientific simulations.

The card has a TDP of 30 W and requires no power connectors, drawing all its power from the PCIe slot. The suggested PSU is 200 W, which is very low. The bus interface is PCIe 4.0 x8, which provides adequate bandwidth for the card’s limited processing power. Display outputs include 4x mini-DisplayPort 2.0, supporting multi-monitor setups. The GPU is marked as end-of-life, with a release date of October 2022, and its predecessor is Xe Graphics, with the successor being Battlemage. Despite its limitations, the A310 does support hardware ray tracing, which is a feature not found in most entry-level cards, but the low number of RT cores (6) and the low shader throughput mean that ray tracing performance will be poor, likely resulting in single-digit frame rates in RT-enabled games at any playable resolution.

Who Should Build It

This pairing of the Intel Core i7-14700 and the Intel Arc A310 is unusual, and it targets a specific set of users who prioritize CPU performance over GPU performance. The primary audience is professionals and students who need a fast CPU for software development, data analysis, or office productivity, but who do not require significant gaming or 3D rendering capability. The CPU’s 91st percentile ranking and its strong multi-threaded scores make it ideal for compiling large codebases, running multiple virtual machines, or handling complex Excel models. The 28 threads and 33 MB of L3 cache are well-suited for parallel workloads like build servers or CI pipelines.

For content creators, this build is less ideal. The GPU’s low compute score of 2,157 means that GPU-accelerated effects in video editing software will be slow, but the CPU’s high Cinebench R23 multi-core score of 28,398 can handle software encoding and rendering tasks. A video editor who works primarily with CPU-based codecs might find this adequate for 1080p projects, but 4K timelines would be sluggish. For 3D rendering in Blender or similar applications, the CPU can render scenes using the CPU engine, but the GPU engine will be very slow, so this is not a recommended setup for 3D artists.

Gamers are not the target audience for this build. The GPU’s 40th percentile ranking and its low DirectX 12 score of 29 mean that modern games will run poorly, even at 1080p. The only gaming scenarios where this build makes sense are esports titles at low settings, where the CPU’s high single-core score of 4,236 in PassMark ensures high frame rates if the GPU can keep up. Students and small business workstations are the sweet spot: the CPU provides excellent performance for general productivity, and the low-power GPU (30 W TDP) keeps the system quiet and energy-efficient. The build is also suitable for developers who need a fast CPU for testing and compilation but do not play games.

FAQ

Q: How many cores and threads does the Intel Core i7-14700 have?

A: The Intel Core i7-14700 has 20 cores and 28 threads, based on the Raptor Lake architecture.

Q: What is the performance difference between the i7-14700 and its nearest rival, the AMD Ryzen 9 5950X?

A: The i7-14700 has an average benchmark score of 52,301, which is 0.7% higher than the AMD Ryzen 9 5950X’s score of 51,947, indicating that the two processors are effectively tied in overall performance.

Q: What is the memory bandwidth of the Intel Arc A310?

A: The Intel Arc A310 has 4 GB of GDDR6 memory on a 64-bit bus, providing a memory bandwidth of 124.0 GB/s.

Q: Does the Intel Core i7-14700 support ECC memory?

A: Yes, the Intel Core i7-14700 supports ECC memory, which is a feature often used in workstation and server environments for data integrity.

Q: What is the suggested power supply wattage for the Intel Arc A310?

A: The suggested PSU for the Intel Arc A310 is 200 W, and the GPU has a TDP of 30 W, requiring no external power connectors.

Q: What is the CPU’s single-core performance in Cinebench R23?

A: The Intel Core i7-14700 scores 2,080 in Cinebench R23 single-core, which is competitive for the 91st percentile CPU.

Q: Is the Intel Arc A310 suitable for DirectX 12 gaming?

A: The Intel Arc A310 has a PassMark DirectX 12 score of 29, which is very low, indicating that it is not suitable for modern DirectX 12 gaming at playable frame rates.

Build Overview

This is a desktop build pairing the Intel Core i7-14700 processor with the Intel Arc A310 graphics card. The CPU is a high-end 20-core part from the Core 14th Gen series, while the GPU is an entry-level, end-of-life card from Intel’s Arc 3 lineup. The combined percentile for this pairing is 66, which places it above the majority of all CPU+GPU combinations, but this is primarily driven by the CPU’s strength. The CPU is in the 91st percentile of all CPUs, while the GPU is in the 40th percentile of all GPUs. This is a lopsided pairing where the CPU is a top-tier component and the GPU is a bottom-tier component. The build class is desktop, and the overall tier is middle-to-high, but the user experience will depend heavily on the workload: excellent for CPU-intensive tasks, and poor for GPU-intensive tasks like modern gaming or GPU rendering.

Benchmark Performance

The benchmark data for this pairing is starkly divided. The Intel Core i7-14700 has an average benchmark score of 52,301, with a multi-core Cinebench R23 score of 28,398 and a single-core score of 2,080. In Geekbench, it scores 17,087 multi-core and 2,409 single-core. These scores place it in the 91st percentile of all CPUs, and its nearest rivals are all within a 0.7% delta, showing that it is at the very top of the consumer CPU hierarchy. The Intel Arc A310 has an average benchmark score of 7,550, with a PassMark G3D score of 5,433 and a GPU compute score of 2,157. The Geekbench OpenCL score is 30,607, and the Vulkan score is 28,964. These scores place it in the 40th percentile of all GPUs, and its nearest rival is the NVIDIA GeForce GTX 1650, which has a score of 7,472 and a delta of 1%, meaning the A310 is just slightly faster in this aggregate metric.

The combined picture is that of a system with extreme CPU performance and very limited GPU performance. The CPU’s average score of 52,301 is more than six times the GPU’s average score of 7,550, which is an unusual ratio. In CPU-bound applications, this system will perform like a high-end workstation, rivaling the AMD Ryzen 9 5950X and Intel Xeon Gold 5320H. In GPU-bound applications, it will perform like a low-end laptop or a budget desktop from several years ago. The combined percentile of 66 is a reflection of the average, but the user should be aware that the system’s performance is bimodal: excellent for some tasks, poor for others.

Usage Scenarios

High-refresh gaming: This scenario is not viable with the Intel Arc A310. The GPU’s PassMark G3D score of 5,433 and its low DirectX 11 and 12 scores (33 and 29) indicate that it cannot sustain high frame rates in modern games. At 1080p with low settings, esports titles might reach 60 FPS, but high-refresh (144 Hz+) gaming is out of reach for this GPU.

Streaming: Streaming is feasible if the software uses the CPU for encoding. The i7-14700’s 28 threads and high multi-core scores (28,398 in Cinebench R23) can handle game capture and encoding simultaneously, but the game’s frame rate will be limited by the GPU. Users could stream older or less demanding games at 720p/1080p, but the experience will be constrained by the A310’s performance.

Video editing: Video editing is a mixed bag. The CPU’s strong multi-threaded performance (40,318 in PassMark multi-thread) can handle software encoding and timeline rendering, but the GPU’s compute score of 2,157 means that GPU-accelerated effects and previews will be slow. This scenario is best suited for 1080p projects using CPU-based codecs, not 4K or GPU-accelerated workflows.

3D rendering: 3D rendering is possible but slow. The CPU can render scenes using the CPU engine, and its 28 threads will produce reasonable results in Blender’s Cycles or similar renderers, but the GPU engine will be extremely slow due to the A310’s low FP32 performance of 2.688 TFLOPS. Users should expect long render times for complex scenes.

Software development: This is the strongest scenario. The i7-14700’s high single-core score of 4,236 in PassMark and its multi-core score of 40,318 make it excellent for compiling code, running tests, and executing build pipelines. The GPU is irrelevant for most development tasks, making this a solid choice for developers.

Student and office work: This scenario is also very strong. The CPU’s 91st percentile ranking ensures snappy responsiveness in office applications, spreadsheets, and web browsing. The GPU’s low power draw of 30 W and the system’s low overall PSU requirement of 200 W make it an energy-efficient choice for a quiet desk setup. The iGPU (UHD Graphics 770) could even be used for basic display output, though the A310 handles this fine.