SYSTEM ANALYZER

Rate My PC: Intel Core i7-13700 + NVIDIA Quadro RTX 5000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

91 / 100
ULTIMATE READY

Apex Performer

Top 9% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
91%
VS
GPU
91%
PROCESSOR

Intel Core i7-13700

37,135 Benchmark Score
Top 9% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000

21,629 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Balance and Bottleneck

The Intel Core i7-13700 paired with the NVIDIA Quadro RTX 5000 presents a system where the GPU is the primary constraint in graphics-bound tasks, while the CPU demonstrates overwhelming headroom in threaded workloads. The CPU’s PassMark multithread score of 36,387 and Cinebench R23 multicore result of 25,369 place it at the 85th percentile among all CPUs, while the GPU’s PassMark G3D score of 15,616 and 67th percentile ranking indicate a mid-pack graphics processor. This imbalance means that in gaming scenarios, the Quadro RTX 5000 will reach its limits before the i7-13700 breaks a sweat.

The CPU’s scaling behavior confirms this analysis. From 2 threads (2,176 in 3DMark) to 16 threads (10,075), the score scales by roughly 4.6×, but from 16 threads to max threads (11,737), scaling nearly flatlines. This indicates the 16-core, 24-thread configuration saturates memory bandwidth or hits thermal/power constraints beyond 16 threads. For gaming, which typically uses 4-8 threads, the 3DMark 8-thread score of 7,649 shows ample single-socket performance. The single-thread 3DMark score of 1,092 and Cinebench R23 single-core of 2,008.5 confirm that per-core performance is strong enough to drive high-refresh gaming without CPU-induced frame pacing issues.

The GPU’s FP32 throughput of 11.15 TFLOPS and texture rate of 348.5 GTexel/s are respectable for Turing-era hardware, but the PassMark DirectX 12 score of just 59 (versus 140 for DirectX 11) reveals a significant API overhead or driver inefficiency in modern workloads. This suggests that the Quadro RTX 5000 will bottleneck in DirectX 12 titles, while the CPU sits idle waiting for frame renders. In compute-heavy tasks like 3D rendering, the CPU’s Cinebench R20 multicore score of 12,806 and PassMark floating-point math of 97,723 will carry the load, while the GPU’s compute score of 6,525 in PassMark shows modest parallel processing capability relative to its 3D rendering performance.

# Usage Scenarios

High-refresh gaming: The CPU’s 3DMark single-thread score of 1,092 and PassMark single-thread result of 4,101 provide sufficient per-core performance for 144Hz-class gaming, but the GPU’s 67th percentile ranking and DirectX 12 weakness (59 in PassMark) will cap frame rates in modern titles. Expect 1080p high-refresh gaming to be GPU-limited, while 1440p and 4K will further strain the Quadro RTX 5000’s 16 GB of GDDR6 memory and 448.0 GB/s bandwidth.

Streaming: The i7-13700’s 16 cores and 24 threads, combined with a PassMark multithread score of 36,387, leave substantial headroom for x264 encoding while gaming. The CPU’s 85th percentile ranking ensures that simultaneous game rendering, encoding, and broadcast software will not cause frame drops. The GPU’s 384 tensor cores could accelerate NVENC-style encoding, though no specific encoding benchmarks are present in the data.

Video editing: The CPU’s PassMark data compression score of 443,900 and integer math score of 138,974 indicate strong performance for video codec operations and timeline scrubbing. The GPU’s 16 GB VRAM and 448.0 GB/s bandwidth are ample for 4K timeline playback and effects processing, but the DirectX 12 score of 59 suggests potential compatibility issues with GPU-accelerated effects in modern NLEs.

3D rendering: The CPU’s Cinebench R23 multicore score of 25,369 and Geekbench multicore result of 17,025 indicate that CPU-based rendering (e.g., V-Ray, Blender Cycles) will be the system’s strength. The GPU’s 11.15 TFLOPS FP32 and 48 ray-tracing cores provide modest GPU-accelerated rendering, but the 67th percentile ranking versus all GPUs places it behind modern workstation cards.

Software development: The CPU’s PassMark extended instructions score of 26,578 and random string sorting score of 46,418 indicate strong compiler and code-analysis performance. The 24 threads handle parallel builds efficiently, while the 30 MB of shared L3 cache reduces inter-core communication latency. The GPU’s OpenCL score of 78,999 in Geekbench suggests adequate compute for local machine learning experiments.

Student and office work: The i7-13700’s integrated UHD Graphics 770 provides a fallback for basic display output, while the CPU’s 85th percentile ranking ensures snappy response in productivity suites. The 65W TDP and dual-channel DDR4/DDR5 memory support make this a flexible platform for academic workloads, though the Quadro RTX 5000’s 230W TDP and dual-slot footprint are overkill for document editing.

# Gaming Performance

No measured FPS rows exist for this exact CPU-GPU combination in the FACT PACK, so all frame rate figures are estimates derived from the benchmark scores. The CPU’s 3DMark 16-thread score of 10,075 and the GPU’s PassMark G3D score of 15,616 (67th percentile) suggest 1080p ultra settings will produce playable frame rates in esports titles, but demanding AAA games will see significant drops due to the GPU’s DirectX 12 score of 59.

The GPU’s nearest rival, the NVIDIA GeForce GTX 1060 6 GB (average score 21,856), is only 1% faster in aggregate benchmarks, indicating that the Quadro RTX 5000 performs at roughly the level of a mainstream GTX 10-series card in gaming scenarios. This places 1080p ultra gaming at approximately 60-80 FPS in well-optimized titles, dropping to 40-60 FPS in DirectX 12-heavy games. At 1440p, expect 30-50 FPS in most titles, and 4K gaming will require reduced settings to maintain playability.

The CPU’s single-thread performance (3DMark single-thread: 1,092; PassMark single-thread: 4,101) ensures that frame pacing will be consistent at lower resolutions, but the GPU becomes the bottleneck at 1440p and above. The 16 GB VRAM is sufficient for high-resolution textures, but the 256-bit memory bus and 448.0 GB/s bandwidth limit texture streaming in open-world titles. The RTX 5000’s 48 ray-tracing cores provide some hardware acceleration, but the DirectX 12 Ultimate API support is not matched by the card’s driver maturity, based on the low DirectX 12 benchmark score.

# Who Should Build It

This build targets professionals who need reliable workstation-grade graphics with substantial CPU headroom. The i7-13700’s 85th percentile CPU ranking makes this an excellent choice for software developers compiling large codebases, researchers running data analysis (PassMark data compression: 443,900), and engineers using CAD tools that benefit from high single-thread performance (Cinebench R23 single-core: 2,008.5).

Gamers at 1080p with high-refresh monitors (144Hz+) will find the CPU capable but the GPU limiting; the Quadro RTX 5000’s 67th percentile ranking places it below modern gaming GPUs. Content creators working on 4K video timelines will appreciate the 16 GB VRAM, but the GPU’s DirectX 12 score of 59 suggests potential stuttering in GPU-accelerated effects. Small business workstations running virtualization or multi-VM workloads will leverage the 16 cores and 24 threads effectively.

The system is less suitable for 4K gaming enthusiasts or those seeking maximum ray-tracing performance, as the GPU’s 48 RT cores are outpaced by newer architectures. Students and office workers would be over-provisioned with this configuration unless they run heavy simulation or rendering workloads.

# CPU Analysis

The Intel Core i7-13700 is a 16-core, 24-thread desktop processor based on the Raptor Lake architecture, fabricated on Intel’s 10 nm process with a 257 mm² die size. The base clock of 2.10 GHz boosts to 5.20 GHz, delivering a Cinebench R23 single-core score of 2,008.5 and a multi-core score of 25,369. The 30 MB shared L3 cache, combined with 2 MB L2 per core, provides substantial data locality for threaded workloads.

The 3DMark scaling pattern (2-thread: 2,176; 8-thread: 7,649; 16-thread: 10,075; max-thread: 11,737) shows efficiency degradation beyond 8 threads, suggesting that the 16-core design is optimized for mixed workloads rather than pure parallel throughput. The PassMark multithread score of 36,387 and average benchmark score of 37,135 place it at the 85th percentile, with nearest rivals including the AMD Ryzen 7 160 (37,117, 0% delta) and Intel Core i9-12900T (37,112, +0.1% delta).

The CPU supports DDR4 and DDR5 memory in dual-channel configuration, with ECC memory support for workstation reliability. The 65W TDP is modest for a 16-core part, indicating efficient power management. The 16 PCIe Gen 5 lanes provide ample bandwidth for the GPU and NVMe storage, though the Quadro RTX 5000 uses PCIe 3.0 x16. The integrated UHD Graphics 770 serves as a backup display adapter or for Quick Sync video encoding.

# Upgrade Path and Platform

The Intel Socket 1700 platform supports both DDR4 and DDR5 memory, giving builders flexibility in memory choice. The CPU’s 65W TDP and the GPU’s 230W TDP, with a suggested PSU of 550W, leave significant headroom for additional storage or expansion cards. The GPU’s power connectors (1x 6-pin + 1x 8-pin) are standard for the era.

The platform’s PCIe Gen 5 support (16 lanes from CPU) is forward-looking, but the Quadro RTX 5000’s PCIe 3.0 x16 interface does not utilize this bandwidth. A sensible next upgrade would be a newer workstation GPU with PCIe 4.0 or 5.0 support, paired with DDR5 memory to unlock the CPU’s full memory bandwidth potential. The CPU’s locked multiplier (multiplierUnlocked: false) limits overclocking, so platform upgrades would focus on GPU and memory rather than CPU frequency gains.

The GPU’s end-of-life status and the CPU’s active production status suggest that the CPU will outlast the GPU in service life. A future upgrade to a GPU with higher DirectX 12 performance (the current card scores 59 in PassMark) would balance the system, as the CPU’s 85th percentile ranking provides headroom for several generations of GPU improvements.

# Benchmark Performance

The CPU’s comprehensive benchmark suite shows a balanced profile: Cinebench R15 multi-core (3,692), R20 multi-core (12,806), R23 multi-core (25,369), Geekbench multi-core (17,025), and PassMark multithread (36,387). The single-thread scores are equally strong: Cinebench R23 single-core (2,008.5), Geekbench single-core (2,329), and PassMark single-thread (4,101). The 85th percentile CPU ranking, with an average benchmark score of 37,135, places it just above the AMD Ryzen 7 160 (37,117) and Intel Core i9-12900T (37,112).

The GPU’s benchmarks are less impressive: Geekbench OpenCL (78,999), Vulkan (92,309), PassMark G3D (15,616), and GPU compute (6,525). The 67th percentile GPU ranking, with an average score of 21,629, places it near the GeForce GTX 1060 6 GB (21,856, -1% delta) and RTX A4000 Mobile (21,379, +1.2% delta). The combined percentile of 76 indicates that the system is better balanced toward CPU performance than GPU.

The DirectX benchmark scores (DirectX 10: 113, DirectX 11: 140, DirectX 12: 59) reveal a significant regression in modern API performance, which will impact gaming and GPU-accelerated applications. The G2D score of 709 is adequate for 2D workloads, but the GPU’s overall performance is below modern workstation standards.

# FAQ

Q: What is the CPU’s core and thread count?

A: The Intel Core i7-13700 has 16 cores and 24 threads, with a base clock of 2.10 GHz and boost clock of 5.20 GHz.

Q: How much VRAM does the Quadro RTX 5000 have, and what is its bandwidth?

A: The GPU has 16 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth.

Q: Does this system support ECC memory?

A: Yes, the CPU supports ECC memory, which is important for workstation reliability. It supports both DDR4 and DDR5 in dual-channel configuration.

Q: What is the GPU’s DirectX 12 performance relative to its DirectX 11 score?

A: The GPU scores 59 in PassMark DirectX 12 versus 140 in DirectX 11, indicating a substantial performance drop in modern API workloads.

Q: How does the CPU compare to its nearest rivals?

A: The CPU’s average benchmark score of 37,135 is essentially tied with the AMD Ryzen 7 160 (37,117, 0% delta) and Intel Core i9-12900T (37,112, +0.1% delta).

Q: What is the recommended power supply for this build?

A: The suggested PSU is 550W, based on the CPU’s 65W TDP and the GPU’s 230W TDP.

Q: Is the GPU’s production status active?

A: No, the Quadro RTX 5000 is end-of-life, with a release date of August 2018 and a successor in Workstation Ampere.

# GPU Analysis

The NVIDIA Quadro RTX 5000 is a Turing-architecture workstation GPU built on TSMC’s 12 nm process with 13,600 million transistors on a 545 mm² die. It features 3,072 shading units, 192 texture mapping units, and 64 ROPs, with 48 ray-tracing cores and 384 tensor cores. The base clock of 1620 MHz boosts to 1815 MHz, delivering 11.15 TFLOPS FP32 and 22.30 TFLOPS FP16 (2:1 ratio).

The 16 GB of GDDR6 memory on a 256-bit bus provides 448.0 GB/s bandwidth, with memory clocks at 1750 MHz (14 Gbps effective). The 267 mm dual-slot card requires 1x 6-pin and 1x 8-pin power connectors. The GPU’s pixel rate is 116.2 GPixel/s and texture rate is 348.5 GTexel/s.

Benchmark performance shows a 67th percentile ranking with an average score of 21,629. The Geekbench OpenCL score of 78,999 and Vulkan score of 92,309 indicate moderate compute capability. However, the PassMark DirectX 12 score of 59 is notably poor, suggesting driver inefficiencies in modern APIs. The nearest rival, the GeForce GTX 1060 6 GB (21,856, -1% delta), shows that the Quadro RTX 5000 performs at mainstream gaming GPU levels despite its workstation positioning.

The GPU’s 12 nm process and 230W TDP reflect its 2018-era design, and its end-of-life status means no further driver optimizations are likely. For rendering workloads, the 48 RT cores provide hardware-accelerated ray tracing, but the DirectX 12 performance gap (59 vs 140 in DirectX 11) will hinder modern game engines and DXR-based applications. The 384 tensor cores support AI inference workloads, with the Geekbench OpenCL score of 78,999 indicating usable compute throughput for machine learning experiments.