SYSTEM ANALYZER

Rate My PC: Intel Core i7-13700 + AMD Radeon RX 6600

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

91 / 100
ULTIMATE READY

Apex Performer

Top 9% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
91%
VS
GPU
91%
PROCESSOR

Intel Core i7-13700

37,135 Benchmark Score
Top 9% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6600

19,036 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i7-13700 is a 16-core, 24-thread desktop processor built on the Raptor Lake architecture, using Intel’s 10 nm process. It operates with a base clock of 2.10 GHz and a boost clock of 5.20 GHz, with a 65 W TDP. The core configuration is split between performance and efficiency cores, which is a hallmark of this generation. Cache is substantial: 80 KB of L1 per core, 2 MB of L2 per core, and a 30 MB shared L3 pool. Memory support covers both DDR4 and DDR5 in dual-channel mode, and ECC memory is supported. The processor offers PCIe Gen 5 with 16 lanes from the CPU and includes integrated UHD Graphics 770.

Benchmark scores place this CPU in the 85th percentile of all processors, an indicator of strong overall performance. The single-thread results are particularly telling: a 3dmark single-thread score of 1092 and a Cinebench R23 single-core score of 2008.5. These figures suggest excellent responsiveness in lightly-threaded tasks. Multi-threaded performance is where the 16 cores shine, with a 3dmark max-threads score of 11737 and a Cinebench R23 multi-core score of 25369. The scaling from 2 threads (2176) to 8 threads (7649) to max threads (11737) shows efficient core utilization, though the gains taper off beyond 8 threads, indicating diminishing returns for workloads that cannot use all 24 threads. The Geekbench multi-core score of 17025 and single-core score of 2329 reinforce this balanced profile.

For real workloads, the PassMark results provide depth. Integer math scores 138974, while floating-point math hits 97723, suggesting strong arithmetic throughput for scientific and engineering applications. Data compression scores 443900, which is high, and data encryption reaches 25653. Extended instructions score 26578, indicating solid SIMD performance. The prime number finding score of 147 is low, which is typical for modern x86 processors. The average benchmark score is 37135, and the nearest rivals are tightly clustered: the AMD Ryzen 7 160 scores 37117 (0% delta), the Intel Core i9-12900T scores 37112 (0.1% delta), the AMD Ryzen 7 7735H scores 37161 (-0.1% delta), and the AMD Ryzen AI 7 PRO 450 scores 37093 (0.1% delta). This CPU is effectively at parity with these competitors, making the choice between them dependent on platform features and price rather than raw throughput.

Usage Scenarios

For high-refresh gaming, the i7-13700 provides a strong foundation. The single-thread performance, evidenced by the 3dmark single-thread score of 1092 and PassMark single-thread score of 4101, ensures that game logic and physics threads are handled quickly. The 5.20 GHz boost clock is critical for frame pacing. With a capable GPU, this CPU can support high frame rates in esports titles, though the GPU pairing discussed later will ultimately cap the maximum FPS. The 16 cores also handle background tasks like Discord and browser tabs without stealing cycles from the game.

Streaming benefits from the 24 threads. Encoding video while gaming is a multi-threaded workload, and the Cinebench R23 multi-core score of 25369 indicates strong headroom for x264 or x265 encoding. The PassMark data encryption score of 25653 also suggests that encryption overhead for streaming protocols is manageable. The 8-thread score of 7649 shows that even with fewer threads active, such as when a game reserves some cores, the remaining capacity is still substantial for encoding.

Video editing is a sweet spot for this processor. Exporting timelines and applying effects scale well with core count, and the Cinebench R20 multi-core score of 12806 and R15 multi-core score of 3692 demonstrate consistent multi-threaded capability across generations of the Cinebench test. The Geekbench multi-core score of 17025 supports this. The 30 MB L3 cache helps with large media files that need to be accessed repeatedly. The PassMark floating-point score of 97723 is relevant for color grading and effects that use FMA instructions.

3D rendering relies heavily on all available cores. The max-threads 3dmark score of 11737 and Cinebench R23 multi-core score of 25369 indicate that the i7-13700 can handle CPU-based rendering with reasonable speed. Rendering scenes in Blender or similar software will use all 24 threads, and the scaling from 8 threads (7649) to max threads (11737) shows a 53% improvement, meaning the additional cores provide a tangible benefit. For productivity work, the PassMark multithread score of 36387 and the overall 85th percentile ranking place this CPU firmly in the upper tier for office tasks, spreadsheet calculations, and database operations.

Software development benefits from both single and multi-threaded performance. Compilation is multi-threaded, and the Cinebench R23 multi-core score of 25369 means faster build times. Code analysis tools that are single-threaded will also run well given the single-core score of 2008.5 in Cinebench R23. The PassMark random string sorting score of 46418 is relevant for text processing and log analysis. Student and office work is easily handled; the 2-thread score of 2176 and 4-thread score of 4279 in 3dmark show that even modest thread counts deliver solid performance for word processing, spreadsheets, and web browsing.

Benchmark Performance

The CPU benchmarks show a processor that is strong across the board but not dominant. The 3dmark suite provides a thread-scaling view: 2 threads at 2176, 4 threads at 4279, 8 threads at 7649, 16 threads at 10075, and max threads at 11737. The jump from 8 to 16 threads is 32%, and from 16 to max is 16%, showing that the efficiency cores contribute but with diminishing returns. The single-thread score of 1092 is the baseline for latency-sensitive tasks. The Cinebench suite confirms this: R15 single-core at 285 and multi-core at 3692, R20 single-core at 1807 and multi-core at 12806, R23 single-core at 2008.5 and multi-core at 25369. The multi-core to single-core ratio in R23 is roughly 12.6x, which is reasonable for a 24-thread processor with efficiency cores.

The GPU benchmarks for the AMD Radeon RX 6600 show a mid-range part. The 3dmark Steel Nomad DX12 score is 1492. PassMark G3D scores 15096, while G2D scores 889. PassMark GPU compute is 6554. The Geekbench scores are varied: Metal at 88398, OpenCL at 28850, and Vulkan at 67623. The GPU sits in the 63rd percentile of all GPUs. Its nearest rivals are the NVIDIA Quadro K6000 at 19030 (0% delta), the NVIDIA GeForce RTX 4050 Mobile at 19049 (-0.1% delta), the NVIDIA Tesla K20m at 19089 (-0.3% delta), and the NVIDIA RTX 2000 Ada Generation at 18954 (0.4% delta). The average GPU benchmark score is 19036.

The combined percentile for this CPU+GPU pairing is 74. This indicates that the system as a whole performs better than 74% of all tested configurations. No measured FPS data exists for this exact combination; the FACT PACK contains no measuredFps rows. All FPS discussion is therefore estimated from the benchmark scores. The CPU is far more capable than the GPU in raw compute terms, which creates a potential imbalance. The CPU’s 85th percentile versus the GPU’s 63rd percentile means the CPU is significantly stronger relative to its peers than the GPU is relative to its peers. This suggests the GPU will be the limiting factor in most gaming and GPU-accelerated workloads.

Who Should Build It

This pairing targets users who need strong CPU performance but do not require top-tier GPU compute. Gamers at 1080p with high-refresh monitors will find the RX 6600 adequate for many titles, though the CPU will often be waiting on the GPU. At 1440p, the GPU becomes more of a bottleneck, but the system remains playable. The CPU’s 85th percentile ranking ensures that games that are CPU-bound, such as simulation titles or strategy games, will run well even with the modest GPU. Gamers who prioritize frame rates in esports titles like CS:GO or Valorant will benefit from the single-thread performance, but the GPU will cap FPS in more demanding titles.

Content creators who work with video editing and 3D rendering will appreciate the CPU’s multi-threaded power. The Cinebench R23 multi-core score of 25369 and the PassMark multithread score of 36387 indicate that rendering and encoding tasks will be handled efficiently. The GPU’s 8 GB of VRAM and 224.0 GB/s bandwidth are sufficient for 1080p video editing and moderate 3D work, but GPU-accelerated effects may be slower than on a higher-end card. The PassMark GPU compute score of 6554 shows limited compute capability for tasks like Blender Cycles GPU rendering.

Software developers building large codebases will see reduced compile times thanks to the 24 threads. The PassMark integer math score of 138974 is relevant for code compilation and static analysis. The GPU is less relevant for development, but the integrated UHD Graphics 770 provides a fallback for basic display output. Students and office workers will find this system more powerful than needed. The CPU’s 2-thread and 4-thread scores of 2176 and 4279, respectively, show that even light workloads are handled with ease. Small business workstations running databases or accounting software will benefit from the CPU’s data compression score of 443900 and encryption score of 25653.

GPU Analysis

The AMD Radeon RX 6600 is a RDNA 2.0 architecture GPU built on TSMC’s 7 nm process. The Navi 23 chip contains 11,060 million transistors on a 237 mm² die, with a transistor density of 46.7M per mm². The GPU has 1792 shading units, 112 texture mapping units, and 64 render output units. It includes 28 ray accelerators (RT cores) for hardware ray tracing. The base clock is 1626 MHz, the game clock is 2044 MHz, and the boost clock reaches 2491 MHz. Memory is 8 GB of GDDR6 on a 128-bit bus, running at 1750 MHz with 14 Gbps effective speed, yielding 224.0 GB/s of bandwidth.

The pixel rate is 159.4 GPixel/s, and the texture rate is 279.0 GTexel/s. FP32 performance is 8.928 TFLOPS, with FP16 at 17.86 TFLOPS via a 2:1 ratio. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The TDP is 132 W, requiring a 300 W suggested PSU and a single 8-pin power connector. The card is dual-slot, measuring 190 mm in length, 110 mm in height, and 40 mm in width. Display outputs are 1x HDMI 2.1 and 3x DisplayPort 1.4a. The bus interface is PCIe 4.0 x8.

Benchmark results show a GPU that is solid for 1080p gaming but limited in compute-heavy tasks. The 3dmark Steel Nomad DX12 score of 1492 is modest. PassMark DirectX 11 scores 152, while DirectX 12 scores 51, which is unusual and may indicate driver variations. DirectX 9 scores 197, and DirectX 10 scores 95. The G3D score of 15096 places it in the 63rd percentile. The Geekbench OpenCL score of 28850 is lower than the Vulkan score of 67623, suggesting that Vulkan is a stronger API for this GPU. The Metal score of 88398 is only relevant for macOS, which this desktop build is unlikely to use. The ray tracing hardware is present, but the 28 RT cores are not numerous, so ray-traced effects will likely require reduced settings or lower resolutions.

Gaming Performance

No measured FPS rows exist for this exact combination. The FACT PACK contains no measuredFps data for the Intel Core i7-13700 and AMD Radeon RX 6600 pairing. All FPS figures below are estimates derived from the benchmark scores and should be treated as approximations. The CPU’s strong single-thread performance (3dmark single-thread score of 1092) ensures that it will not be the primary limiter in most games. The GPU’s 63rd percentile ranking and 8.928 TFLOPS FP32 performance indicate it is capable of 1080p gaming at medium to high settings in most titles.

For esports titles like Counter-Strike: Global Offensive or League of Legends, the estimated FPS at 1080p with ultra settings is likely to be in the high triple digits, limited primarily by the GPU’s pixel rate of 159.4 GPixel/s. The CPU can handle high frame rates, so the GPU is the constraint. For AAA titles like Cyberpunk 2077 or Assassin’s Creed Valhalla, the estimated 1080p ultra FPS is likely in the 40-60 range, as the GPU’s 8 GB VRAM and 224.0 GB/s bandwidth become limiting factors. At 1440p, these titles would likely drop below 40 FPS, requiring settings reductions to maintain playability.

The PassMark DirectX 12 score of 51 is concerning and may indicate that DX12 titles perform worse than expected. However, the 3dmark Steel Nomad DX12 score of 1492 suggests the hardware is capable, so driver maturity will be key. Vulkan titles, given the Geekbench Vulkan score of 67623, may perform better. Ray tracing is present via the 28 RT cores, but performance is likely poor; enabling ray tracing at 1080p may halve frame rates. The 8 GB VRAM is adequate for 1080p textures but may cause stuttering in titles that exceed this capacity at high settings. Overall, this is a 1080p gaming GPU, and the CPU will not be the bottleneck in most scenarios.

Balance and Bottleneck

The data clearly shows an imbalance between the CPU and GPU. The CPU sits in the 85th percentile of all CPUs, while the GPU sits in the 63rd percentile. The combined percentile is 74, which is between the two individual percentiles, indicating that the GPU drags down the overall system performance. In CPU-bound workloads like data compression (443900), integer math (138974), and multi-threaded rendering (Cinebench R23 multi-core of 25369), the CPU will operate at full capacity, and the GPU will be largely idle. In GPU-bound workloads like gaming and GPU compute, the RX 6600 will be at 100% utilization while the CPU will have significant headroom.

The 3dmark thread scaling shows this: the CPU can deliver 11737 at max threads, which is a 53% improvement over 8 threads. This means in games that use 8 threads, the CPU is only using a fraction of its potential. The GPU’s FP32 performance of 8.928 TFLOPS is the limiting factor for graphics. The FPS scaling, estimated from the benchmark scores, would show that increasing resolution from 1080p to 1440p would reduce FPS significantly because the GPU’s 224.0 GB/s bandwidth and 8 GB VRAM are insufficient for higher resolutions. The CPU would not be the cause of this drop.

In productivity workloads, the balance is reversed. The GPU’s PassMark GPU compute score of 6554 is low, so GPU-accelerated tasks like video encoding in some software will be slow. However, CPU-based encoding using the 24 threads will be fast. The bottleneck depends entirely on the workload. For gaming, the GPU is the bottleneck. For CPU rendering, the CPU is the workhorse, and the GPU is irrelevant. For mixed workloads like live streaming, the CPU handles both the game and the encoding, and the GPU only handles the rendering, so the CPU may become the bottleneck if the game is very demanding and encoding uses all threads.

FAQ

Q: What is the CPU core and thread count?

A: The Intel Core i7-13700 has 16 cores and 24 threads, with a base clock of 2.10 GHz and a boost clock of 5.20 GHz.

Q: Does the CPU support DDR4 and DDR5 memory?

A: Yes, the i7-13700 supports both DDR4 and DDR5 memory in dual-channel mode, and it also supports ECC memory.

Q: What is the GPU memory size and bandwidth?

A: The AMD Radeon RX 6600 has 8 GB of GDDR6 memory on a 128-bit bus, with a bandwidth of 224.0 GB/s.

Q: Is there measured FPS data for this CPU+GPU combination?

A: No, there is no measured FPS data for the Intel Core i7-13700 and AMD Radeon RX 6600 pairing; all FPS figures are estimates from benchmark scores.

Q: What is the GPU’s percentile ranking?

A: The Radeon RX 6600 is in the 63rd percentile of all GPUs, with an average benchmark score of 19036.

Q: Does the GPU support hardware ray tracing?

A: Yes, the RX 6600 has 28 ray accelerators (RT cores) for hardware ray tracing, but the performance is modest.

Q: What is the combined performance percentile for this build?

A: The combined percentile for the CPU and GPU pairing is 74, indicating it outperforms 74% of tested configurations.

Build Overview

This is a desktop build pairing the Intel Core i7-13700 with the AMD Radeon RX 6600. The CPU is a high-end desktop processor in the 85th percentile of all CPUs, while the GPU is a mid-range part in the 63rd percentile. The combined percentile is 74. This is a system with a strong CPU and a modest GPU, making it suitable for CPU-intensive tasks like rendering, compilation, and productivity, while gaming performance is limited by the GPU. The CPU is a 65 W part, which is efficient for its performance level, while the GPU has a 132 W TDP, so the total system power draw is manageable with a 300 W suggested PSU. The build is well-suited for users who prioritize CPU performance over GPU performance, such as developers, content creators, and office workers who occasionally game at 1080p.

Upgrade Path and Platform

The Intel Core i7-13700 uses the Intel Socket 1700. It supports DDR4 and DDR5 memory in dual-channel mode, giving builders flexibility in choosing memory. The CPU provides PCIe Gen 5 with 16 lanes, while the GPU uses PCIe 4.0 x8. This means the GPU is limited to 8 lanes of PCIe 4.0, which is sufficient for the RX 6600’s bandwidth needs but may limit future GPU upgrades that prefer x16. Memory support includes ECC, which is useful for workstation builds that require error correction.

The CPU has a 65 W TDP, and the GPU has a 132 W TDP, with a suggested PSU of 300 W. This leaves reasonable headroom for additional components like drives and fans. The upgrade path is clear: the CPU is the stronger component, so a future GPU upgrade would provide the most significant performance boost. Replacing the RX 6600 with a higher-end GPU would improve gaming performance substantially, as the CPU has plenty of headroom, evidenced by its 85th percentile ranking and 3dmark max-threads score of 11737. The memory support for DDR5 allows for a fast memory upgrade, though the CPU can also use DDR4. The PCIe Gen 5 support on the CPU is forward-looking, but the current GPU only uses PCIe 4.0 x8. A sensible next upgrade would be a stronger GPU, followed by faster memory if using DDR4. The CPU is likely to remain relevant for several years, given its multi-threaded performance in Cinebench R23 (25369) and Geekbench multi-core (17025). The platform supports it well, with 16 lanes of PCIe Gen 5 and dual-channel memory, making it a solid foundation for future component swaps.