SYSTEM ANALYZER

Rate My PC: Intel Core i7-13700 + AMD Radeon RX 6500 XT

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

89 / 100
HIGH-END

Power Build

Top 11% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
91%
VS
GPU
87%
PROCESSOR

Intel Core i7-13700

37,135 Benchmark Score
Top 9% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6500 XT

11,842 Benchmark Score
Top 13% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Intel Core i7-13700 + AMD Radeon RX 6500 XT: A Study in Asymmetry

The pairing of an Intel Core i7-13700 with an AMD Radeon RX 6500 XT presents one of the more lopsided configurations in the database. The CPU sits in the 85th percentile among all processors, while the GPU lands at the 51st percentile among all graphics cards. This combination is a desktop-class build with a combined percentile of 68, indicating a system where the processor vastly outclasses the graphics adapter in raw computational capability. The fundamental question this pairing raises is not whether it can run software, but rather what kind of workload profile would justify such a stark imbalance in component tier.

Gaming Performance

No measured FPS data exists for this exact CPU+GPU combination in the FACT PACK. The `measuredFpsUltraByGame` field is empty, and the `dataIsMeasured` flag is false. Consequently, all frame rate expectations below are estimates derived from the benchmark scores of each component, not direct observations.

The RX 6500 XT’s PassMark G3D score of 9608 places it near the 51st percentile of all GPUs. This is a modest result, and the 3DMark Steel Nomad DX12 score of 235 reinforces the conclusion that this is not a high-end rendering part. For 1080p gaming at high or ultra settings, the GPU will be the limiting factor in nearly every title. The 4 GB GDDR6 memory on a 64-bit bus with 143.9 GB/s of bandwidth will struggle with modern game textures and geometry at high detail levels.

The CPU’s single-thread performance, measured at 1092 in 3DMark single-thread and 285 in Cinebench R15 single-core, is strong enough to feed most GPUs. However, the GPU’s FP32 throughput of 5.765 TFLOPS and its 1024 shading units suggest that even a mid-range graphics card would outperform it. The estimated gaming experience is one where the CPU is frequently idle, waiting on the GPU to complete frame rendering. In CPU-light games like esports titles, the system might achieve playable frame rates, but the GPU’s DirectX 12 PassMark score of 38 suggests that even those scenarios will be constrained. Frame rates at 1080p ultra are estimated to be low, likely in the 30-50 FPS range for modern AAA titles, and substantially lower at 1440p, though these are projections based on the GPU’s benchmark standing, not measured data.

FAQ

Q: Why is there no measured FPS data for this build?

A: The FACT PACK explicitly states that `measuredFpsUltraByGame` is empty and `dataIsMeasured` is false. This means the database has no recorded frame rate results for this specific CPU and GPU combination, so all gaming performance figures presented are estimates derived from the individual benchmark scores of the i7-13700 and RX 6500 XT.

Q: What is the most significant bottleneck in this system?

A: The GPU is the clear bottleneck for gaming and graphics workloads. The RX 6500 XT sits at the 51st percentile of all GPUs, while the i7-13700 holds the 85th percentile among CPUs. The CPU’s PassMark multithread score of 36387 vastly exceeds what the GPU can utilize for rendering tasks, making the graphics card the limiting factor in any GPU-bound scenario.

Q: How does the RX 6500 XT compare to its nearest rivals?

A: The data shows the RX 6500 XT’s average benchmark score is 11842. The NVIDIA GeForce GTX 1080 scores 11960, a 1% advantage for the GTX 1080. The GTX 960A is 1.3% faster at 11998, while the GTX 1660 is 1.4% slower at 11680. The AMD Radeon RX 7800 XT is 1.9% slower at 11627. These are all very close scores, indicating the RX 6500 XT performs in the same general tier as these older or differently-positioned cards.

Q: What memory types does the i7-13700 support?

A: The Intel Core i7-13700 supports both DDR4 and DDR5 memory in a dual-channel configuration. It also supports ECC memory, which is unusual for a mainstream desktop processor and could be relevant for workstation builds that require error correction.

Q: What is the launch MSRP of the CPU and GPU?

A: The Intel Core i7-13700 has a launch MSRP of $384. The AMD Radeon RX 6500 XT has a launch MSRP of 199 USD. These are the only pricing figures available in the FACT PACK.

Q: Does the RX 6500 XT support hardware ray tracing?

A: Yes, the RX 6500 XT includes 16 RT cores, and its DirectX support is listed as 12 Ultimate (12_2). This means it has the hardware capability to accelerate ray-traced effects, though the low overall GPU performance will limit the practicality of enabling such features in demanding games.

Q: What is the CPU’s production status and release date?

A: The Intel Core i7-13700 is marked as "Active" in production status and was released on 2023-01-03. The GPU is marked as "End-of-life," having been released on 2022-01-18.

CPU Analysis

The Intel Core i7-13700 is a 16-core, 24-thread processor based on the Raptor Lake architecture, manufactured on Intel’s 10 nm process with a die size of 257 mm². It has a base clock of 2.10 GHz and a boost clock of 5.20 GHz, with a TDP of 65 W. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 30 MB of shared L3 cache. This is a high-core-count part designed to excel in multi-threaded workloads, as evidenced by its Cinebench R23 multicore score of 25369 and Geekbench multicore score of 17025.

The benchmark data reveals a processor that scales well with thread count. The 3DMark scores progress from 1092 in single-thread to 2176 in 2-thread, 4279 in 4-thread, 7649 in 8-thread, 10075 in 16-thread, and finally 11737 in max-thread. This near-linear scaling up to 16 threads indicates strong multi-core efficiency, which is typical for a hybrid architecture mixing performance and efficiency cores. The PassMark integer math score of 138974 and floating-point math score of 97723 further underscore its computational muscle for general-purpose and scientific workloads.

The CPU’s average benchmark score of 37135 places it at the 85th percentile of all CPUs. Its nearest rivals are the AMD Ryzen 7 160 with a score of 37117 (0% delta), the Intel Core i9-12900T at 37112 (0.1% delta), the AMD Ryzen 7 7735H at 37161 (-0.1% delta), and the AMD Ryzen AI 7 PRO 450 at 37093 (0.1% delta). These deltas are minuscule, meaning the i7-13700 is statistically tied with these processors in overall benchmark performance, despite being a different generation or market segment. For real workloads, this means the i7-13700 offers performance nearly identical to a Ryzen 7 160, making it a solid choice for content creation, compilation, and heavy multitasking.

Balance and Bottleneck

The data presents a system where the CPU and GPU are operating on entirely different performance tiers. The CPU’s 85th percentile standing versus the GPU’s 51st percentile creates a massive imbalance for any GPU-bound task. In gaming, the RX 6500 XT will be the limiting component in nearly every scenario. The GPU’s PassMark G3D score of 9608 is less than a third of what a high-end card would achieve, so even at 1080p, the CPU will spend most of its time waiting for the GPU to catch up.

The FPS scaling in this configuration is dictated entirely by the GPU. While the CPU has 16 threads and high single-core performance (3DMark single-thread score of 1092), it cannot compensate for the GPU’s limited 4 GB VRAM and 64-bit memory bus. The estimated frame rates are so low in modern titles that the CPU’s contribution is largely irrelevant for gaming. For productivity workloads like video editing or 3D rendering, the balance shifts completely in the other direction. The CPU’s Cinebench R23 multicore score of 25369 would drive rendering tasks, while the GPU’s compute score of 4456 in PassMark would only accelerate certain specific operations. The bottleneck is thus workload-dependent: the GPU limits gaming and real-time graphics, while the CPU dominates any compute-heavy task that does not rely on graphics output.

GPU Analysis

The AMD Radeon RX 6500 XT is based on the Navi 24 chip, built on TSMC’s 6 nm process with 5,400 million transistors on a 107 mm² die. It has a base clock of 2310 MHz, a game clock of 2610 MHz, and a boost clock of 2815 MHz. The memory configuration is 4 GB of GDDR6 on a 64-bit bus, yielding a bandwidth of 143.9 GB/s. The shader array consists of 1024 shading units, 64 TMUs, and 32 ROPs. It includes 16 RT cores for ray tracing acceleration, though its FP32 performance of 5.765 TFLOPS limits the practical use of such features.

The GPU’s benchmark results are modest. The 3DMark Steel Nomad DX12 score of 235 is low, and the PassMark G3D score of 9608 places it at the 51st percentile of all GPUs. The Geekbench OpenCL score of 48289 and Vulkan score of 54724 indicate reasonable compute capability for its class, but the average benchmark score of 11842 shows it is not a performance leader. The nearest rivals are all within a 1.9% delta, meaning the RX 6500 XT performs essentially identically to a GTX 1080 or GTX 1660. For rendering at 1080p with medium settings, this GPU can handle older titles and esports games, but its 4 GB VRAM is a hard limit for modern AAA textures at high detail. The pixel rate of 90.08 GPixel/s and texture rate of 180.2 GTexel/s are adequate for basic 1080p output but will struggle with 1440p or higher resolutions.

Who Should Build It

This configuration targets users who need exceptional CPU performance but have minimal graphics requirements. The i7-13700’s 85th percentile ranking makes it suitable for software developers compiling large codebases, video editors working with high-resolution footage, and researchers running multi-threaded simulations. The CPU’s PassMark data compression score of 443900 and encryption score of 25653 indicate strong data-handling capabilities. For students in computer science or engineering, this build provides the computational headroom for complex workloads while the GPU handles basic display output and occasional light gaming.

The RX 6500 XT’s 51st percentile performance means this is not a gaming system for enthusiasts. However, for small business workstations running office applications, financial modeling, or database management, the GPU is more than sufficient, as those tasks rely on the CPU. The CPU’s ECC memory support adds reliability for workstation use cases where data integrity is critical. This build is also viable for content creators who prioritize CPU-based rendering (e.g., software renderers) over GPU-accelerated effects, as the CPU’s Cinebench R23 multicore score of 25369 would handle such tasks efficiently.

Upgrade Path and Platform

The i7-13700 uses the Intel Socket 1700 platform, which supports both DDR4 and DDR5 memory. This gives builders flexibility in choosing memory based on availability and budget, though the dual-channel memory bus is the same for both types. The CPU supports PCIe Gen 5 with 16 lanes for the primary GPU slot, which is forward-looking even if the current RX 6500 XT only uses PCIe 4.0 x4. The integrated UHD Graphics 770 provides a fallback display output, which is useful for troubleshooting or if the discrete GPU fails.

The RX 6500 XT has a TDP of 107 W and a suggested PSU of 300 W, which is very low for a discrete GPU. The system’s overall power draw is dominated by the CPU’s 65 W TDP, so the existing power supply headroom is significant. A sensible next upgrade would be to replace the GPU with a higher-tier card, as the CPU platform has ample PCIe bandwidth and power capacity to support a much more powerful graphics solution. The motherboard’s PCIe Gen 5 support ensures that a future GPU upgrade will not be bottlenecked by the interface. The CPU itself is likely to remain relevant for several years, so the upgrade path focuses almost entirely on the GPU and possibly memory capacity, depending on the chosen DDR4 or DDR5 platform.

Build Overview

This is a desktop-class build combining an Intel Core i7-13700 CPU with an AMD Radeon RX 6500 XT GPU. The combined percentile is 68, reflecting a system that is above average overall but heavily skewed toward CPU performance. The CPU is a high-end 16-core, 24-thread processor with a 5.20 GHz boost clock, while the GPU is a low-end discrete card with 4 GB VRAM and a 64-bit memory bus. This pairing makes no sense for gaming, as the GPU will severely limit frame rates. For CPU-bound workloads, however, this is a powerful workstation that happens to have a discrete GPU for basic display and light acceleration.

The platform is built on Intel Socket 1700 with Raptor Lake architecture, a 10 nm process, and DDR4/DDR5 memory support. The GPU is on the Radeon RX 6000 series, using RDNA 2.0 on a 6 nm process. The overall tier is mid-range due to the GPU, but the CPU alone is in the top 15% of all processors. This is a lopsided configuration that prioritizes compute over graphics, making it suitable for specific professional use cases rather than general consumer gaming.

Benchmark Performance

The Intel Core i7-13700 achieves an average benchmark score of 37135, placing it at the 85th percentile of all CPUs. Key results include a Cinebench R23 multicore score of 25369, a Geekbench multicore score of 17025, and a PassMark multithread score of 36387. The single-thread performance is also strong, with a Cinebench R23 single-core score of 2008.5 and a PassMark single-thread score of 4101. The CPU is statistically tied with the AMD Ryzen 7 160 (0% delta) and the AMD Ryzen 7 7735H (-0.1% delta), indicating that these processors are interchangeable in performance.

The AMD Radeon RX 6500 XT achieves an average benchmark score of 11842, placing it at the 51st percentile of all GPUs. Its PassMark G3D score is 9608, and its 3DMark Steel Nomad DX12 score is 235. The GPU is within 1.9% of its nearest rivals, including the GTX 1080 and GTX 1660. Combined, the system has a percentile rank of 68, but this figure is misleading because it masks the extreme disparity between the components. The CPU’s scores are in the top tier, while the GPU’s scores are average, making the combined picture one of a high-performance computer that is held back by its graphics card in any visual workload.

Usage Scenarios

High-refresh gaming: Not suitable. The RX 6500 XT’s 51st percentile performance and 4 GB VRAM will not sustain high frame rates at 1080p, and the estimated FPS is well below what a high-refresh monitor would showcase. The CPU is not the issue; the GPU is the bottleneck.

Streaming: Marginal at best. The CPU has enough cores (16) and threads (24) to handle encoding, but the GPU’s low performance will limit the game’s frame rate, making the stream quality poor. The CPU-based x264 encoding would be fine, but the gaming experience is too compromised.

Video editing: Strong for CPU-based tasks. The i7-13700’s Cinebench R23 multicore score of 25369 will handle timeline rendering and export efficiently. The GPU can assist with effects, but its 5.765 TFLOPS is modest, so expect longer render times for GPU-accelerated effects.

3D rendering: Excellent for CPU rendering. The PassMark floating-point math score of 97723 and the 16-core design make this ideal for CPU-based renderers like Blender Cycles (CPU mode) or mental ray. GPU rendering is limited by the RX 6500 XT’s compute score of 4456, which is low.

Software development: Excellent. The CPU’s PassMark integer math score of 138974 and data compression score of 443900 indicate fast compilation and data processing. The GPU is irrelevant for most development tasks, making this a good choice for programmers.

Student and office work: Overkill but functional. The CPU’s performance is far beyond what office applications require, and the GPU handles 2D workloads with a PassMark G2D score of 815. This build is a high-performance workstation for a student in engineering or data science, but it is excessive for basic productivity.