SYSTEM ANALYZER

Rate My PC: Intel Core i7-12800HE + Intel Arc A550M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

87 / 100
HIGH-END

Power Build

Top 13% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
77%
VS
GPU
96%
PROCESSOR

Intel Core i7-12800HE

6,467 Benchmark Score
Top 23% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A550M

49,737 Benchmark Score
Top 4% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i7-12800HE and Intel Arc A550M form a mobile pairing aimed at delivering a balanced blend of processing power and dedicated graphics in a laptop chassis. This analysis relies strictly on the benchmark scores provided, as no measured FPS data exists for this exact combination. The FACT PACK confirms the absence of measured frame rate rows; therefore, all gaming performance discussions are framed as estimates derived from the CPU and GPU benchmark scores.

Gaming Performance

The FACT PACK contains no measured FPS rows for this combination, so all frame rate expectations are estimates based on the GPU's compute benchmarks and the CPU's multi-core throughput. The Intel Arc A550M achieves a Geekbench Vulkan score of 49580, placing it in the 86th percentile among all GPUs. This suggests a capable 1080p gaming experience, likely handling most modern titles at high settings with respectable frame rates. For esports titles, which are typically less demanding, the estimated performance would be significantly higher, potentially supporting high-refresh-rate displays at 1080p with competitive settings.

For more demanding AAA games, the 8 GB GDDR6 memory on a 128-bit bus with 224.0 GB/s bandwidth will be a limiting factor at 1440p or with high-resolution texture packs. The GPU's FP32 performance of 8.397 TFLOPS provides a raw compute baseline, but the 16.79 TFLOPS FP16 (2:1) figure suggests strong performance in workloads that can leverage those instructions. Based on the GPU's average benchmark score of 49737, which is only 0.4% behind an NVIDIA GeForce RTX 5070 Ti and 0.5% behind an AMD Radeon RX Vega 64, the A550M is positioned in the upper mid-range tier of mobile graphics. At 1080p, the estimated frame rates should be high, but at 1440p, users may need to adjust settings to maintain smooth gameplay.

The CPU's single-core score of 3156 in Cinebench R23 indicates strong per-core performance, which is crucial for maintaining high frame rates in games that are not heavily multi-threaded. The combination of a strong single-core CPU and a GPU in the 86th percentile suggests that this system would be well-suited for 1080p high-refresh gaming, where the CPU can keep up with the GPU's frame output. It is important to note that these are estimates, and actual performance will vary by game title, driver maturity, and thermal design of the specific laptop.

Usage Scenarios

High-Refresh Gaming: The pairing is a strong candidate for 1080p high-refresh gaming. The GPU's Geekbench Vulkan score of 49580 places it in the 86th percentile, indicating headroom for high frame rates in less demanding titles. The CPU's Cinebench R23 single-core score of 3156 ensures it will not bottleneck the GPU in most scenarios, allowing for smooth and responsive gameplay at elevated refresh rates.

Streaming: The 14-core, 20-thread CPU with a Cinebench R23 multi-core score of 22360 provides ample headroom for encoding a video stream alongside gameplay. The GPU's 16 RT cores and support for DirectX 12 Ultimate (12_2) also enable hardware-accelerated encoding and rendering features, making this a viable setup for a single-PC streaming rig at 1080p.

Video Editing: The combination of the CPU's high multi-core score (22360 in Cinebench R23) and the GPU's compute performance (8.397 TFLOPS FP32) is well-suited for video editing. Timeline scrubbing, effect rendering, and export tasks will benefit from the CPU's 20 threads, while the GPU can accelerate effects and color grading. The 8 GB VRAM is adequate for 1080p and 1440p editing projects.

3D Rendering: The CPU's multi-core performance is the primary driver here. A Cinebench R23 multi-core score of 22360 is strong for a mobile processor, placing it in the 62nd percentile of all CPUs. The GPU can assist with certain render engines that support GPU acceleration, but the 8 GB VRAM may be a limitation for very large scenes. This is a capable entry-level to mid-range mobile rendering workstation.

Software Development: The 14 cores and 20 threads are excellent for parallel compilation tasks. The CPU's Cinebench R20 multi-core score of 9391 indicates strong sustained throughput for build processes. The GPU is less critical here, but its compute capabilities can accelerate certain development tasks like running local machine learning models or GPU-accelerated testing.

Student and Office Work: This configuration is overkill for standard productivity tasks. The CPU's single-core Cinebench R23 score of 3156 ensures snappy application launches and responsive multitasking. The dedicated GPU provides no advantage in document editing or web browsing, but it does future-proof the system for any student work involving 3D modeling, CAD, or video projects.

Benchmark Performance

The CPU's average benchmark score is 6467, placing it in the 62nd percentile of all CPUs. Its nearest rivals, the Intel Xeon D-2796TE (6510, -0.7%) and Intel Xeon W-2191B (6531, -1%), show that its multi-threaded performance is within a single percentage point of these enterprise-class server chips. This is a significant result for a 45W mobile processor. The Cinebench R23 multi-core score of 22360 is the standout figure, demonstrating that the 14-core design can sustain heavy workloads.

The GPU's average benchmark score of 49737 places it in the 86th percentile of all GPUs, which is a much higher relative standing than the CPU. Its nearest rivals include the NVIDIA GeForce RTX 5070 Ti (49957, -0.4%) and AMD Radeon RX Vega 64 (50001, -0.5%), indicating that its compute power is nearly identical to those desktop-class parts. The Geekbench OpenCL score of 49894 and Vulkan score of 49580 are nearly identical, suggesting consistent performance across different API loads.

The combined percentile for this build is 74, reflecting a system where the GPU is the stronger component relative to its peers. The CPU scores are competitive with older server chips, while the GPU sits at the high end of the mobile and desktop discrete graphics spectrum. This creates a system that is more capable in graphics-intensive tasks than in pure CPU throughput, though the CPU is by no means weak.

Balance and Bottleneck

Benchmark results indicate a slight imbalance favoring the GPU. The GPU sits in the 86th percentile, while the CPU is in the 62nd percentile. In gaming workloads, this generally means the CPU will be the limiting factor when trying to achieve very high frame rates at lower resolutions. At 1080p, the CPU's single-core performance (3156 in Cinebench R23) will dictate the maximum frame rate ceiling in CPU-bound titles, while the GPU likely has headroom to render more frames than the CPU can feed it.

In multi-threaded workloads like 3D rendering or video encoding, the CPU's 20 threads will be fully utilized, and the GPU's role becomes supplementary. Here, the balance is better, as the CPU's multi-core score of 22360 in Cinebench R23 is strong enough to avoid being a significant bottleneck for the GPU's compute capabilities. The GPU's FP32 throughput of 8.397 TFLOPS is substantial, but it will only be fully utilized if the CPU can supply data fast enough.

The FPS scaling evidence is absent due to no measured data, but the percentile gap suggests that for gaming, users should expect the CPU to limit performance in scenarios where frame rates exceed roughly 100-120 FPS in CPU-heavy games. For GPU-heavy games at 1440p, the GPU will become the bottleneck due to its 128-bit memory bus and 8 GB VRAM, which limits texture bandwidth and capacity. Overall, this is a balanced system for 1080p gaming and mixed workloads, with the CPU being the primary limiter for high-refresh esports and the GPU being the limiter for high-resolution or high-detail gaming.

CPU Analysis

The Intel Core i7-12800HE is built on the Alder Lake architecture and uses a 10 nm process node from Intel. It features 14 cores and 20 threads, which is a hybrid design typical of Alder Lake, combining performance and efficiency cores. The base clock is 2.40 GHz, and the boost clock reaches 4.60 GHz, providing good single-thread responsiveness. The cache hierarchy consists of 80 KB L1 per core, 1.25 MB L2 per core, and 24 MB of shared L3 cache, which is ample for feeding the 20 threads.

The benchmark scores confirm its positioning. The Cinebench R23 single-core score of 3156 is strong, indicating that the 4.60 GHz boost clock is effective in lightly-threaded workloads. The multi-core score of 22360 is even more impressive, showing a 7x scaling over the single-core score, which confirms the efficiency of the hybrid architecture and the 20 threads. The Cinebench R20 scores of 1325 (single) and 9391 (multi) follow the same trend.

Real-world workloads will see significant benefits from the 14-core design. Compiling code, rendering 3D scenes, and exporting video will all scale well with the available threads. The 45W TDP is a critical specification for a mobile part, as it indicates the thermal envelope the laptop manufacturer must design for. The CPU's 62nd percentile ranking shows it sits above the median of all CPUs, meaning it is a solid performer but not an extreme flagship. Its nearest rival, the Xeon D-2796TE, is only 0.7% faster, showing that the i7-12800HE offers server-like multi-threaded performance in a mobile form factor.

Who Should Build It

This configuration is a target for gamers who prioritize 1080p resolution and high refresh rates. The GPU's 86th percentile ranking and the CPU's strong single-core score suggest that this system can handle fast-paced shooters and competitive titles with ease. Users who play at 1440p will find the 8 GB VRAM and 128-bit bus a limitation, requiring reduced settings for the most demanding games.

Content creators, particularly video editors and 3D artists working on smaller projects, will find the combination of the CPU's 20 threads and the GPU's compute power to be a productive pairing. The CPU's multi-core score of 22360 in Cinebench R23 is the primary asset for rendering and export times, while the GPU accelerates previews and effects. Software developers compiling large codebases will benefit from the 14 cores, and the GPU can be used for CUDA-accelerated tasks, though not as efficiently as NVIDIA counterparts.

Students in engineering, architecture, or media programs will appreciate the versatility. The CPU handles CAD and simulation software, while the GPU can render architectural walkthroughs or handle video editing projects. For office workers and general users, this is more power than needed, but it does provide a future-proof platform that will not struggle with any productivity task. Small business workstations that require occasional graphics acceleration or heavy spreadsheet and database work would also be well-served.

Upgrade Path and Platform

The CPU is socketed on Intel BGA 1744, which is a mobile platform, meaning the processor is soldered to the motherboard and not upgradable. The laptop's memory support includes both DDR4 and DDR5, with a dual-channel memory bus. This means the user must choose a laptop with the correct memory type; they cannot mix or upgrade between them. The CPU provides PCIe Gen 4 with 20 lanes, which is sufficient for the dedicated GPU and one or two NVMe SSDs.

The GPU is an "IGP" form factor, which is a mobile-dedicated chip soldered to the board, and it is also not upgradable. The GPU's TDP is 60 W, and the CPU's TDP is 45 W, totaling 105 W for the core components. A laptop with this configuration will require a power supply and cooling solution that can handle this sustained load. The suggested PSU is not listed, but the combined 105 W TDP suggests that a laptop charger of 150 W or more would be typical.

A sensible next upgrade for this platform would be to maximize the memory capacity and speed, as the CPU supports both DDR4 and DDR5. If the laptop supports DDR5, upgrading to the fastest supported modules would improve memory bandwidth, which can help in both CPU and GPU workloads. The storage is the most straightforward upgrade, as the PCIe Gen 4 lanes allow for fast NVMe SSDs. The GPU and CPU are not upgradable, so users should consider this a fixed configuration and plan to replace the entire laptop for a major performance jump.

FAQ

Q: What is the Intel Core i7-12800HE's multi-core performance in Cinebench R23?

A: The CPU scores 22360 in the Cinebench R23 multi-core test.

Q: How does the Intel Arc A550M compare to an AMD Radeon RX Vega 64?

A: The Arc A550M has an average benchmark score of 49737, which is 0.5% lower than the RX Vega 64's score of 50001.

Q: What is the GPU's percentile ranking among all GPUs?

A: The Intel Arc A550M is in the 86th percentile of all GPUs based on its benchmark scores.

Q: Does this system support measured FPS data for gaming?

A: No, the FACT PACK contains no measured FPS rows for this exact CPU and GPU combination, so all gaming performance is estimated.

Q: What type of memory does the CPU support?

A: The Intel Core i7-12800HE supports both DDR4 and DDR5 memory in a dual-channel configuration.

Q: How many RT cores does the Intel Arc A550M have?

A: The GPU is equipped with 16 ray tracing cores.

Q: What is the CPU's boost clock speed?

A: The Intel Core i7-12800HE has a boost clock of 4.60 GHz.

GPU Analysis

The Intel Arc A550M is built on the Xe-HPG architecture, specifically the Alchemist generation, and uses a 6 nm process from TSMC. The chip, designated DG2-512, contains 21,700 million transistors on a 406 mm² die. The GPU operates at a base clock of 900 MHz and a boost clock of 2050 MHz. It has 2048 shading units, 128 texture mapping units, and 64 render output units, which produce a pixel rate of 131.2 GPixel/s and a texture rate of 262.4 GTexel/s.

Memory is a critical component, with 8 GB of GDDR6 on a 128-bit bus. The memory clock is 1750 MHz, translating to 14 Gbps effective and a total bandwidth of 224.0 GB/s. This bandwidth is a potential bottleneck for the GPU's compute power, especially at higher resolutions. The FP32 performance is 8.397 TFLOPS, with FP16 performance at 16.79 TFLOPS (2:1), indicating strong support for workloads that use reduced precision. The GPU has 16 dedicated RT cores for ray tracing, and it supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

In benchmark tests, the GPU scores 49894 in Geekbench OpenCL and 49580 in Geekbench Vulkan. These nearly identical scores suggest balanced performance across compute and graphics APIs. The 86th percentile ranking places it among the top tier of GPUs, with its average score of 49737 being just 0.4% behind an NVIDIA GeForce RTX 5070 Ti and 2.4% behind an AMD Radeon RX 6900 XT. For rendering, the 8 GB VRAM is suitable for 1080p and 1440p workloads, but the 128-bit bus will limit texture-heavy scenes. The 16 RT cores enable hardware ray tracing, but their performance will be modest compared to dedicated high-end desktop GPUs. The GPU's production status is "End-of-life," meaning it is no longer in active production, though it remains a capable part for this mobile platform.