SYSTEM ANALYZER

Rate My PC: Intel Core i7-12700H + Intel Arc A350M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
87%
VS
GPU
92%
PROCESSOR

Intel Core i7-12700H

26,717 Benchmark Score
Top 13% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A350M

24,647 Benchmark Score
Top 8% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Balance and Bottleneck

The Intel Core i7-12700H paired with the Intel Arc A350M presents a classic imbalance, but the direction may surprise you. The CPU is a 14-core, 20-thread Alder Lake-H part with a 45W TDP, while the GPU is a 25W entry-level Arc 3 Mobile part with 4GB of GDDR6. The CPU's benchmark percentile sits at 79 against all CPUs, while the GPU's percentile is 70 against all GPUs. In raw numbers, the CPU's average benchmark score is 26,717, versus the GPU's 24,647. This is not a massive gap, but the workload distribution matters more than the aggregate.

For multi-threaded CPU tasks, the processor is rarely the limiting factor. The 3DMark max-threads score of 6,941 and Cinebench R23 multi-core score of 16,307.5 indicate substantial headroom. The GPU, however, will bottleneck in any graphics-intensive scenario. The Arc A350M's FP32 throughput of 3.379 TFLOPS and memory bandwidth of 112.0 GB/s are modest figures that will cap frame rates well before the CPU breaks a sweat. In gaming, the data suggests the GPU is the primary constraint at any resolution above 1080p, and even at 1080p in demanding titles.

Conversely, in CPU-bound workloads like software compilation, data compression, or physics simulations, the CPU takes the lead role. The PassMark multi-thread score of 25,615 and data compression score of 300,594 show a processor that can chew through parallel tasks. The GPU's role in such scenarios is minimal. For mixed workloads like streaming while gaming, the CPU's 20 threads can handle encoding overhead, but the GPU's limited shading units (768) and ROPs (24) will still gate the gaming portion.

The single-thread performance tells a similar story. The 3DMark single-thread score of 949 and Cinebench R23 single-core score of 1,782 are respectable for a mobile chip. This means the CPU will not bottleneck in lightly-threaded tasks like older games or basic office apps. The bottleneck shifts entirely to the GPU in those cases. The combined percentile for this pair is 75, indicating that the system as a whole sits above most laptops but below the top tier. The data shows a platform where the CPU is over-provisioned relative to the GPU—a configuration that favors productivity over pure gaming.

# Gaming Performance

There are no measured FPS rows for this exact CPU-GPU combination in the FACT PACK. Therefore, all frame rate figures are estimates derived from the benchmark scores, not observed results. The GPU's Geekbench Vulkan score of 24,747 and OpenCL score of 24,546 provide a baseline. Compared to its nearest rivals, the Arc A350M is 0.4% behind the AMD Radeon RX 590, 0.5% behind the NVIDIA RTX A5000 Mobile, 0.8% ahead of the AMD Radeon RX 6600 XT, and 1.5% ahead of the NVIDIA GeForce GTX 1630. This places the GPU in the field of older desktop mid-range cards, but with only 4GB of VRAM and a 64-bit memory bus.

At 1080p with ultra settings, expect playable frame rates in esports titles and older AAA games. The GPU's pixel rate of 52.80 GPixel/s and texture rate of 105.6 GTexel/s suggest it can handle 60 FPS in less demanding titles. For modern AAA games at ultra, the 4GB VRAM and 112.0 GB/s bandwidth will cause stuttering and texture pop-in, especially at 1440p. The CPU's single-thread strength (Cinebench R23 single-core 1,782) will not compensate for the GPU's limitations in GPU-bound scenarios.

At 1080p medium settings, the picture improves. The GPU's 768 shading units can push respectable frame rates when the memory subsystem is not overloaded. Estimates suggest 60-80 FPS in competitive shooters, 40-60 FPS in optimized AAA titles, and under 30 FPS in the most demanding games like cyberpunk-style RPGs or flight simulators. At 1440p, the GPU will struggle to maintain 30 FPS in most AAA titles, and the 4GB VRAM becomes a hard wall. The data indicates this is a 1080p gaming laptop first, with any higher resolution being a compromise.

# CPU Analysis

The Intel Core i7-12700H is a 14-core, 20-thread processor built on the Alder Lake architecture, codenamed Alder Lake-H. It uses a hybrid design, though the FACT PACK does not specify the performance/efficiency core split. The base clock is 2.30 GHz with a boost clock of 4.70 GHz. The CPU is manufactured on Intel's 10 nm process, with a die size of 217 mm². It supports both DDR4 and DDR5 memory in a dual-channel configuration, giving laptop makers flexibility in platform design.

The cache hierarchy is substantial: 80 KB of L1 per core, 1.25 MB of L2 per core, and 24 MB of shared L3. This large L3 cache helps with gaming and productivity workloads that benefit from shared data. The CPU's PCIe support is Gen 4 with 20 lanes from the CPU, which is ample for a discrete GPU and NVMe storage. The integrated graphics are Iris Xe with 96 execution units, which can handle basic display output and light media tasks when the discrete GPU is idle.

Benchmark results show a balanced processor. The 3DMark scores scale well with thread count: 1,817 at 2 threads, 3,268 at 4 threads, 4,951 at 8 threads, 6,460 at 16 threads, and 6,941 at max threads. This scaling indicates efficient thread utilization. Cinebench R23 multi-core score of 16,307.5 is strong for a 45W mobile part, while the single-core score of 1,782 shows competitive single-thread performance. The PassMark integer math score of 90,106 and floating-point math score of 65,075 indicate solid number-crunching ability. The data encryption score of 17,575 and extended instructions score of 17,886 suggest the CPU handles cryptographic workloads and SIMD operations well. The find prime numbers score of 94 is low, indicating that the CPU's integer performance is not optimized for that specific pattern, but this is an outlier in an otherwise strong showing.

The CPU's average benchmark score of 26,717 places it near the AMD EPYC 9554 (26,743, 0.1% faster) and AMD Ryzen 5 5500GT (26,748, 0.1% faster), while slightly ahead of the Intel Core i9-11900K (26,639, 0.3% slower). This is remarkable company—the 12700H trades blows with desktop parts, though in a mobile power envelope. The 79th percentile against all CPUs means it outperforms the majority of processors in the database, making it a capable workstation chip for mobile users.

# Who Should Build It

This configuration targets a specific user: the mobile professional who needs strong CPU performance for productivity but does not prioritize high-end gaming. The CPU's 79th percentile and multi-thread scores make it ideal for content creators working with video editing, 3D rendering, or software development. The PassMark multi-thread score of 25,615 and Cinebench R23 multi-core of 16,307.5 show a processor that can handle compile times and render jobs without frustration.

Students in engineering or computer science fields will benefit from the CPU's 20 threads for simulations and coding tasks. The single-thread score of 3,535 in PassMark ensures snappy response in IDE tools and office applications. Small business workstations that run database queries or financial modeling will see efficient performance, as the data compression score of 300,594 indicates strong throughput in data-heavy tasks.

Gamers should target 1080p with medium-to-low settings in modern titles. The GPU's 70th percentile against all GPUs and its proximity to the RX 590 (0.4% behind) suggest it can handle esports and older games well. The 4GB VRAM limits texture quality, so users should not expect ultra settings in 2023-era AAA games. This is a laptop for someone who games occasionally and works intensively, not a dedicated gaming rig.

The CPU's 45W TDP and GPU's 25W TDP keep the system within a manageable thermal envelope, making it suitable for thin-and-light laptops. The Iris Xe integrated graphics provide a fallback for battery-saving tasks. Users who need CUDA acceleration for GPU compute should look elsewhere, as the Arc A350M does not have tensor cores listed in the FACT PACK, and its FP32 performance of 3.379 TFLOPS is modest for compute workloads.

# Usage Scenarios

High-refresh gaming: At 1080p with competitive settings, the Arc A350M can approach 144 Hz in esports titles like CS:GO or Valorant, based on its pixel rate of 52.80 GPixel/s and texture rate of 105.6 GTexel/s. However, the 4GB VRAM and 112.0 GB/s bandwidth will limit consistency in heavier titles, where frame rates may dip below 60 FPS. The CPU's single-thread score of 3,535 in PassMark ensures no CPU bottleneck in these scenarios.

Streaming: The CPU's 20 threads handle x264 encoding well, as evidenced by the Cinebench R23 multi-core score of 16,307.5. The GPU can handle the gaming load at 1080p medium, but the 25W TDP and 768 shading units mean you will need to cap frame rates to keep the stream smooth. The data suggests this is viable for 720p60 streaming, not 1080p60 with high quality.

Video editing: The CPU's multi-thread performance (PassMark multi-thread 25,615) accelerates timeline rendering and export. The GPU's OpenCL score of 24,546 can assist with effects and color grading, though the 4GB VRAM limits complex compositions. The 14 cores and 20 threads handle 4K proxy editing well, and the 24 MB L3 cache aids in random access patterns typical of NLEs.

3D rendering: Cinebench R23 multi-core of 16,307.5 indicates strong CPU-based rendering in Blender or similar software. The GPU's 6 RT cores and Xe-HPG architecture support ray tracing, but the FP32 throughput of 3.379 TFLOPS means GPU rendering will be slow. For CPU rendering, this is a capable mobile workstation; for GPU rendering, expect long wait times.

Software development: The CPU's integer math score of 90,106 and data encryption score of 17,575 show strong performance for compilation and cryptography. The 20 threads handle parallel builds efficiently, and the 24 MB L3 cache reduces cache misses in large codebases. The PassMark random string sorting score of 33,449 indicates good performance in data processing tasks common in backend development.

Student and office work: The CPU's single-thread score of 3,535 in PassMark ensures responsive daily use. The 3DMark 2-thread score of 1,817 shows adequate performance for web browsing and document editing. The Iris Xe integrated graphics provide a power-efficient fallback for battery life, and the GPU's presence allows for light photo editing or CAD viewing without dedicated workstation hardware.

# GPU Analysis

The Intel Arc A350M is built on the Xe-HPG architecture, specifically the DG2-128 chip, manufactured on a 6 nm TSMC process with 7,200 million transistors on a 157 mm² die. This is a small, efficient chip designed for entry-level mobile graphics. The GPU has 768 shading units, 48 TMUs, and 24 ROPs. It features 6 RT cores for ray tracing, though the FACT PACK does not list tensor cores, so AI acceleration is absent or not disclosed.

Memory is 4 GB of GDDR6 on a 64-bit bus, yielding 112.0 GB/s of bandwidth. The memory clock is 1750 MHz, which translates to 14 Gbps effective. This bandwidth is the GPU's main limitation—it is roughly half of what a 128-bit card would offer, and the 4GB capacity is tight for modern games. The core clocks are 1150 MHz base and 2200 MHz boost, which are respectable for a 25W part. The pixel rate is 52.80 GPixel/s and texture rate is 105.6 GTexel/s, giving it fill rates comparable to older desktop mid-range cards.

The FP32 performance is 3.379 TFLOPS, with FP16 at 6.758 TFLOPS (2:1 ratio). This is adequate for light compute tasks but far from competitive in the current market. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so it has modern API coverage. The bus interface is PCIe 4.0 x8, which provides sufficient bandwidth for the GPU's needs.

Benchmark scores show a Geekbench OpenCL score of 24,546 and Vulkan score of 24,747, with an average of 24,647. This places the GPU at the 70th percentile against all GPUs. Its nearest rivals are the AMD Radeon RX 590 (24,744, 0.4% ahead), NVIDIA RTX A5000 Mobile (24,763, 0.5% ahead), AMD Radeon RX 6600 XT (24,442, 0.8% behind), and NVIDIA GeForce GTX 1630 (24,277, 1.5% behind). This is a GPU that sits between generations—it is not fast enough to challenge modern mid-range cards, but it is not as slow as entry-level parts. The production status is end-of-life, which means driver support may taper off, though the FACT PACK does not detail this.

For rendering, the 6 RT cores provide hardware ray tracing, but the low shading count and memory bandwidth will make ray-traced scenes run at low frame rates. The GPU is best suited for traditional rasterization at 1080p with reduced settings. The 25W TDP means it contributes minimally to system thermals, allowing the CPU to maintain boost clocks longer.

# Upgrade Path and Platform

The CPU uses the Intel BGA 1744 socket, which is soldered in mobile systems. This means the CPU is not upgradeable in a traditional sense—the entire laptop must be replaced for a faster processor. The platform supports both DDR4 and DDR5 memory in dual-channel configuration, but the FACT PACK does not specify which memory type is used in a given laptop. Users should check their specific model before buying memory. The CPU's PCIe Gen 4 support with 20 lanes provides room for a fast NVMe SSD or external GPU enclosure, though the latter would be limited by the laptop's implementation.

The GPU is also soldered, with a 25W TDP and no power connectors listed, confirming it is an integrated part of the motherboard. The suggested PSU is null, which is expected for a laptop. The power delivery is handled by the laptop's charger, and the 45W CPU plus 25W GPU suggests a combined thermal budget of around 70W for the compute dies, plus other components.

For a sensible next upgrade, the data suggests that replacing the entire laptop with a newer model with a more powerful GPU would yield the largest performance gain, as the CPU has headroom but the GPU is the bottleneck. Alternatively, users could invest in an external GPU enclosure using the PCIe Gen 4 lanes, though the FACT PACK does not specify if the laptop supports this. In a desktop context, this CPU would pair well with a stronger GPU, but in the mobile form factor, the options are limited. The Iris Xe integrated graphics provide a fallback for troubleshooting or battery saving, but the discrete GPU is the primary output.

# FAQ

Q: Can this laptop run modern AAA games at 1080p?

A: At medium to low settings, yes. The Arc A350M's performance is 0.4% behind the AMD Radeon RX 590, which was a 1080p gaming card in its era. However, the 4GB VRAM will require reduced texture quality in newer titles.

Q: Is the CPU or GPU the bottleneck in this system?

A: The GPU is the bottleneck in gaming and graphics workloads. The CPU's 79th percentile score and multi-thread performance (Cinebench R23 multi-core 16,307.5) far exceed the GPU's 70th percentile and 3.379 TFLOPS FP32 output.

Q: How does the CPU compare to desktop processors?

A: The i7-12700H's average benchmark score of 26,717 is within 0.3% of the Intel Core i9-11900K (26,639) and 0.1% of the AMD Ryzen 5 5500GT (26,748). It trades blows with desktop parts from the same era.

Q: Does the GPU support ray tracing?

A: Yes, it has 6 RT cores and supports DirectX 12 Ultimate (12_2). However, the low shading unit count and memory bandwidth mean ray tracing will run at low frame rates, likely below 30 FPS in demanding titles.

Q: What is the memory bandwidth of the GPU?

A: The GPU has 112.0 GB/s of bandwidth from 4 GB of GDDR6 on a 64-bit bus. This is a limiting factor for high-resolution textures and high frame rates.

Q: Is the CPU good for video editing?

A: Yes. The Cinebench R23 multi-core score of 16,307.5 and PassMark multi-thread score of 25,615 indicate strong performance for rendering and export tasks. The 20 threads handle parallel workloads efficiently.

Q: What is the upgrade path for this laptop?

A: The CPU and GPU are soldered (BGA 1744 socket, IGP slot width). There is no upgrade path within the same laptop. A full laptop replacement or external GPU enclosure (if supported via PCIe Gen 4) would be required for more performance.

# Benchmark Performance

The Intel Core i7-12700H achieves an average benchmark score of 26,717, placing it at the 79th percentile against all CPUs. Its nearest rivals are the AMD EPYC 9554 (26,743, 0.1% faster), AMD Ryzen 5 5500GT (26,748, 0.1% faster), Intel Core i9-11900K (26,639, 0.3% slower), and AMD Ryzen 5 7545U (26,849, 0.5% faster). In specific tests, the CPU scores 6,460 in 3DMark 16-thread, 6,941 in 3DMark max-threads, and 16,307.5 in Cinebench R23 multi-core. Single-thread performance is 949 in 3DMark single-thread and 1,782 in Cinebench R23 single-core. PassMark multi-thread score is 25,615, with single-thread at 3,535.

The Intel Arc A350M has an average benchmark score of 24,647, placing it at the 70th percentile against all GPUs. Its nearest rivals are the AMD Radeon RX 590 (24,744, 0.4% faster), NVIDIA RTX A5000 Mobile (24,763, 0.5% faster), AMD Radeon RX 6600 XT (24,442, 0.8% slower), and NVIDIA GeForce GTX 1630 (24,277, 1.5% slower). The GPU scores 24,546 in Geekbench OpenCL and 24,747 in Geekbench Vulkan.

The combined percentile for this pair is 75, indicating that the system outperforms three-quarters of all laptop configurations in the database. However, the gap between CPU and GPU performance is notable: the CPU is 8.4% faster than its nearest rival comparison suggests, while the GPU is within 1.5% of its rivals. The data shows a processor that can handle demanding productivity workloads with ease, paired with a graphics card that is adequate for 1080p gaming at moderate settings. The CPU's multi-thread scores are consistently strong across all benchmarks, while the GPU's scores cluster tightly around the 24,000-25,000 range, indicating it is a stable but not exceptional performer. For users who prioritize CPU-bound tasks like rendering, compilation, or data analysis, this is a solid configuration. For gamers, the GPU will be the limiting factor, and frame rates will reflect its mid-pack position among GPUs.