SYSTEM ANALYZER

Rate My PC: Intel Core i7-12650HX + Intel Arc A370M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

91 / 100
ULTIMATE READY

Apex Performer

Top 9% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
89%
VS
GPU
93%
PROCESSOR

Intel Core i7-12650HX

31,290 Benchmark Score
Top 11% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A370M

29,175 Benchmark Score
Top 7% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i7-12650HX + Intel Arc A370M pairing is a laptop-class build that combines a 14-core/20-thread Alder Lake-HX processor with a 4 GB GDDR6 Alchemist mobile GPU. No measured FPS rows exist for this exact combination: the FACT PACK’s `measuredFpsUltraByGame` object is empty and `dataIsMeasured` is false. As a result, every game-FPS statement in this analysis is an estimate derived from benchmark scores and percentiles, not an observed frame rate.

Gaming Performance

Because there is no measured FPS data for this CPU+GPU pairing, frame expectations must be read indirectly from the benchmark record. The CPU’s average benchmark score is 31290, which places it at the 82nd percentile among all CPUs, while the GPU’s average benchmark score is 29175, at the 74th percentile among all GPUs. The GPU also posts a Geekbench OpenCL score of 29676 and a Geekbench Vulkan score of 28673. Those scores point to a mid-range mobile graphics solution that should handle mainstream gaming when resolution and detail settings are kept moderate, but they do not indicate a high-end frame-rate champion.

The A370M carries 4 GB of GDDR6 on a 64-bit memory bus with 112.0 GB/s of bandwidth. That memory subsystem is the clearest constraint for gaming. Lower-resolution, moderate-detail titles should stay within the 4 GB frame buffer and the 112.0 GB/s bus, while higher-resolution ultra settings will likely exceed what the GPU can comfortably feed. The GPU’s pixel rate of 65.60 GPixel/s and texture rate of 131.2 GTexel/s support this view: the part can fill frames efficiently at restrained resolutions, but the narrow memory interface limits how much data can be moved per frame.

The CPU side provides plenty of headroom for gaming. With a boost clock of 4.70 GHz, 14 cores, 20 threads, and an 82nd percentile CPU ranking, the i7-12650HX should not be the limiting component in most game scenes. The 8 RT cores on the Arc A370M allow for some ray-traced effects in principle, but ray tracing at sustained quality would be bounded by the same 4 GB VRAM and 112.0 GB/s bandwidth that constrain ordinary raster rendering. No exact FPS can be quoted from the FACT PACK, and any specific frame-rate expectation is therefore an estimate based on the benchmark scores above.

Benchmark Performance

The CPU benchmark set is substantial and consistently points to a strong mobile processor. In Cinebench tests, the Core i7-12650HX scores 1919 in R15 multi-core, 270 in R15 single-core, 7998 in R20 multi-core, 1128 in R20 single-core, 19043 in R23 multi-core, and 2688 in R23 single-core. PassMark results add more detail: multithread score 22573, single-thread score 3637, integer math 81810, floating point math 58426, data compression 266700, data encryption 15325, extended instructions 15856, random string sorting 29692, physics 1152, and find prime numbers 74. Its average benchmark score is 31290, and it sits at the 82nd percentile among all CPUs.

Relative to its nearest CPU rivals, the i7-12650HX is tightly clustered. It is 0.5% above the Intel Core 9 273PTE, which has an average score of 31143. It is 0.6% below the Intel Core Ultra 3 205, which scores 31473; 0.6% below the Intel Core 7 240H, which scores 31483; and 0.6% below the AMD Ryzen 9 5980HX, which scores 31495. This is a dense competitive cluster, with the i7-12650HX positioned within one percentage point of all four nearest rivals.

On the GPU side, the Arc A370M scores 29676 in Geekbench OpenCL and 28673 in Geekbench Vulkan, for an average benchmark score of 29175 and a 74th percentile ranking among all GPUs. Its nearest rivals are very close: it is 0.1% behind the AMD Radeon RX Vega M GH, which scores 29197, and 0.1% behind the AMD FirePro W8000, which scores 29211. It is 0.6% ahead of the AMD Radeon RX 470, which scores 28996, and 1.0% ahead of the AMD Radeon RX 6800M, which scores 28874 in this aggregate. The CPU percentile of 82 is eight points higher than the GPU percentile of 74, and the combined percentile for the pairing is 78. The benchmark picture is therefore one of a capable, upper-mid-range CPU paired with a mid-range mobile GPU.

CPU Analysis

The Core i7-12650HX is built on Alder Lake architecture, specifically the Alder Lake-HX mobile line. It has 14 cores and 20 threads, a base clock of 2.00 GHz, a boost clock of 4.70 GHz, and a TDP of 55 W. The socket is Intel BGA 1964, confirming its mobile, soldered design. It is manufactured on Intel’s 10 nm process with a die size of 215 mm². Cache includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 24 MB of shared L3 cache. Memory support covers DDR4 and DDR5 in a dual-channel configuration. The CPU includes Intel UHD Graphics 770 as integrated graphics and exposes PCIe Gen 5 with 20 lanes on the CPU side. The multiplier is listed as unlocked, which is notable for a mobile processor.

These specifications appear in real workload results. The Cinebench R23 multi-core score of 19043 indicates substantial parallel throughput for a 55 W mobile part, and the PassMark multithread score of 22573 corroborates that strength. The R23 single-core score of 2688 and PassMark single-thread score of 3637 show that lightly threaded applications will also respond well. Data compression results of 266700 suggest strong throughput for compression tasks, while data encryption of 15325 and extended instructions of 15856 indicate useful cryptography and SIMD-related performance. Integer math of 81810 is particularly relevant for compilation-like workloads, and floating point math of 58426 supports scientific and numeric work. The low find prime numbers score of 74 is a narrow test result and does not outweigh the broader multi-threaded picture.

The 24 MB shared L3 cache and dual-channel DDR4/DDR5 support provide a solid memory environment for a mobile CPU. The 82nd percentile placement shows that most CPUs in the database are slower in aggregate, and the nearest rival range of 0.5% above to 0.6% below places the i7-12650HX in a tightly competitive group rather than at the extreme top end.

Balance and Bottleneck

Because no measured FPS rows exist for this pairing, bottleneck analysis relies on benchmark scores, percentiles, and the GPU memory subsystem. The CPU’s 82nd percentile is eight points higher than the GPU’s 74th percentile. That gap suggests the graphics card is the limiting component in graphics-bound workloads. The CPU brings 14 cores, 20 threads, and a 4.70 GHz boost, while the GPU brings 4 GB of GDDR6 on a 64-bit bus with 112.0 GB/s of bandwidth. In any scene that demands large amounts of texture data or high-resolution geometry, the GPU’s memory system will be the first constraint.

In CPU-heavy workloads, the balance flips. Tasks such as data compression, encryption, integer math, and multi-threaded productivity rely on the CPU’s 22573 PassMark multithread score, 81810 integer math score, and 266700 data compression score. The GPU is not a factor in those results. The combined percentile of 78 sits between the CPU percentile of 82 and GPU percentile of 74, which is consistent with a system whose overall ceiling in gaming is imposed by the weaker component, while its ceiling in productivity is set by the CPU.

There is no empirical FPS scaling curve to inspect because `dataIsMeasured` is false. The closest evidence is the score gap and the memory specification. The CPU’s single-thread score of 3637 should prevent it from holding back the GPU in low-load scenes, but the 112.0 GB/s GPU bandwidth will still cap high-throughput rendering. In short, the i7-12650HX can out-compute the A370M by a clear margin, so buyers should treat the GPU as the primary constraint for game performance and the CPU as the primary engine for productivity.

GPU Analysis

The Intel Arc A370M uses the DG2-128 chip with Xe-HPG architecture and belongs to the Alchemist Arc 3 Mobile generation. It is manufactured by TSMC on a 6 nm process with 7,200 million transistors and a die size of 157 mm², giving a transistor density of 45.9M per mm². The GPU has a base clock of 1550 MHz, a boost clock of 2050 MHz, and a memory clock of 1750 MHz, listed as 14 Gbps effective. Memory is 4 GB of GDDR6 on a 64-bit bus with 112.0 GB/s of bandwidth. It has 1024 shading units, 64 texture mapping units, 32 ROPs, and 8 ray tracing cores.

Compute throughput is specified at 4.198 TFLOPS for FP32 and 8.397 TFLOPS for FP16 at a 2:1 ratio. Pixel rate is 65.60 GPixel/s and texture rate is 131.2 GTexel/s. The GPU is rated at 35 W TDP, uses a PCIe 4.0 x8 bus interface, and lists display outputs as portable-device-dependent. API support includes DirectX 12 Ultimate with feature level 12_2, OpenGL 4.6, and Vulkan 1.4. The GPU’s production status is end-of-life, and its release date is 2022-03-29.

For rendering workloads, the 4 GB VRAM is a hard ceiling for high-resolution texture sets and large scenes. The 64-bit bus and 112.0 GB/s bandwidth make bandwidth scarce relative to what a desktop-class GPU would typically offer. The 8 RT cores provide ray tracing capability in hardware, but with 4.198 TFLOPS of FP32 throughput and a 35 W power envelope, sustained ray-traced rendering is not realistic at high quality. The Geekbench OpenCL score of 29676 and Vulkan score of 28673 show respectable compute performance for the class, and the FP16 throughput of 8.397 TFLOPS can help certain compute workloads. The GPU’s 74th percentile ranking places it just behind the AMD Radeon RX Vega M GH and AMD FirePro W8000 in aggregate score, and just ahead of the AMD Radeon RX 470 and AMD Radeon RX 6800M.

FAQ

Q: What is the CPU’s core and thread configuration?

A: The Intel Core i7-12650HX has 14 cores and 20 threads, with a base clock of 2.00 GHz, a boost clock of 4.70 GHz, a 55 W TDP, and an Intel BGA 1964 socket.

Q: What is the GPU’s memory configuration?

A: The Intel Arc A370M has 4 GB of GDDR6 on a 64-bit bus, with a memory clock of 1750 MHz / 14 Gbps effective and 112.0 GB/s of bandwidth.

Q: How does the CPU compare to its nearest rivals?

A: It is 0.5% above the Intel Core 9 273PTE, which scores 31143, and 0.6% below the Intel Core Ultra 3 205, Intel Core 7 240H, and AMD Ryzen 9 5980HX, which score 31473, 31483, and 31495 respectively.

Q: How does the GPU compare to its nearest rivals?

A: It is 0.1% behind the AMD Radeon RX Vega M GH, which scores 29197, and the AMD FirePro W8000, which scores 29211. It is 0.6% ahead of the AMD Radeon RX 470, which scores 28996, and 1.0% ahead of the AMD Radeon RX 6800M, which scores 28874.

Q: What is the overall ranking of this pairing?

A: The combined percentile is 78, with the CPU at the 82nd percentile among all CPUs and the GPU at the 74th percentile among all GPUs.

Q: What APIs does the GPU support?

A: The Arc A370M supports DirectX 12 Ultimate with feature level 12_2, OpenGL 4.6, and Vulkan 1.4.

Q: Is the GPU still in production?

A: No. The GPU production status is end-of-life, while the CPU production status is listed as active.

Who Should Build It

This pairing suits users who need strong CPU throughput in a laptop chassis and can accept a mid-range GPU. The CPU’s 82nd percentile ranking, 14 cores, 20 threads, and Cinebench R23 multi-core score of 19043 make it a strong choice for multi-threaded productivity. The GPU’s 74th percentile ranking, 4 GB VRAM, and 112.0 GB/s bandwidth make it better suited to lower-resolution, moderate-detail gaming than to high-resolution ultra settings.

Content creators who work with CPU-heavy renders will benefit from the i7-12650HX’s 22573 PassMark multithread score and 19043 Cinebench R23 multi-core result. GPU-accelerated workloads can leverage the A370M’s OpenCL score of 29676, but should respect the 4 GB VRAM limit. Developers compiling code or processing data have strong support from the CPU’s integer math score of 81810, data compression score of 266700, and data encryption score of 15325. Students and small business workstations get a laptop-class platform with integrated UHD Graphics 770 as a fallback and a single-thread score of 3637 for responsive everyday use.

Because the GPU is end-of-life, availability rather than measured performance may be the deciding factor for prospective buyers. The CPU remains active, so this pairing should be evaluated as a CPU-centric laptop with a moderate graphics component.

Build Overview

This is a laptop-class build pairing the Intel Core i7-12650HX mobile CPU with the Intel Arc A370M mobile GPU. The CPU is a 14-core/20-thread Alder Lake-HX part with a 2.00 GHz base, 4.70 GHz boost, and 55 W TDP. The GPU is an Alchemist Arc 3 Mobile part with 4 GB GDDR6, a 64-bit bus, and 35 W TDP. The combined percentile is 78, placing the overall build above most configurations in the database. The CPU alone sits at percentile 82, and the GPU alone sits at percentile 74. That spread defines the platform: strong compute and productivity capability, paired with a graphics solution that is best treated as mid-range.

Usage Scenarios

High-refresh gaming: The CPU’s 4.70 GHz boost and PassMark single-thread score of 3637 support responsive frame pacing, but the GPU’s 74th percentile, 4 GB VRAM, and 112.0 GB/s bandwidth set the real ceiling. With no measured FPS data, the expected result is high refresh only in lighter or lower-detail titles, not in demanding high-resolution scenes.

Streaming: The 14-core/20-thread CPU and PassMark multithread score of 22573 provide significant headroom for encoding and background tasks while the GPU handles rendering. The Cinebench R23 multi-core score of 19043 reinforces the CPU’s ability to manage concurrent workloads.

Video editing: Cinebench R23 multi-core of 19043 and PassMark data compression of 266700 indicate strong CPU-driven timeline processing. The GPU’s OpenCL score of 29676 supports acceleration, but the 4 GB VRAM will constrain large high-resolution previews and complex effects-heavy timelines.

3D rendering: The CPU is the strongest asset here, with 19043 in Cinebench R23 multi-core and 22573 in PassMark multithread. The GPU adds 8 RT cores and an OpenCL score of 29676, but 4.198 TFLOPS of FP32 and 112.0 GB/s bandwidth put GPU-only rendering at a moderate level rather than a high-end one.

Software development: The CPU’s integer math score of 81810, data encryption score of 15325, extended instructions score of 15856, and data compression score of 266700 point to solid performance for compilation, data processing, and security-related workloads. This is a practical CPU-first configuration for developers.

Student and office work: The laptop class, integrated UHD Graphics 770, single-thread score of 3637, and 55 W CPU TDP make this a usable general-purpose platform. The dedicated GPU is not necessary for most productivity tasks, but it adds graphics capacity when students or office users run lighter GPU-accelerated applications.