SYSTEM ANALYZER

Rate My PC: Intel Core i5-14600KF + Intel Arc A310E

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

84 / 100
HIGH-END

Power Build

Top 16% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
94%
VS
GPU
74%
PROCESSOR

Intel Core i5-14600KF

49,394 Benchmark Score
Top 6% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A310E

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-14600KF paired with the Intel Arc A310E is an unusual desktop configuration that combines a high-end 14-core processor with an entry-level, low-power graphics card. This pairing creates a significant performance asymmetry where the CPU is capable of high-end productivity tasks, while the GPU is limited to basic rendering and display output. The benchmark data confirms that this build is heavily skewed toward CPU-centric workloads, making it a specialist tool rather than a balanced gaming rig.

FAQ

Q: How does the Core i5-14600KF compare to its closest rival, the AMD Ryzen 9 7900?

A: The Core i5-14600KF has an average benchmark score of 49,394, which is 0.3% higher than the AMD Ryzen 9 7900's 49,228. This places the two processors in a statistical dead heat for overall performance.

Q: What is the combined percentile ranking of this CPU+GPU build?

A: The build holds a combined percentile of 70 against all other configurations. This indicates it outperforms 70% of all systems in the database, despite the GPU's modest capabilities.

Q: Does the GPU support hardware ray tracing?

A: Yes, the Intel Arc A310E includes 6 dedicated ray tracing cores. It also supports DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6, making it feature-complete for modern graphics APIs.

Q: What memory types does the CPU support?

A: The Intel Core i5-14600KF supports both DDR4 and DDR5 memory in a dual-channel configuration. It also supports ECC memory, which is a notable feature for workstation reliability.

Q: Is the CPU overclockable?

A: Yes, the Core i5-14600KF has an unlocked multiplier, allowing for overclocking. Its base clock is 3.50 GHz with a boost clock of 5.30 GHz.

Q: What is the power consumption of the GPU?

A: The Intel Arc A310E has a TDP of 75 W and requires no external power connectors. The suggested power supply for a system using this GPU is 250 W.

Q: What is the production status of the GPU?

A: The Intel Arc A310E is marked as end-of-life, with its successor being Battlemage. The CPU, however, remains in active production.

Benchmark Performance

The Core i5-14600KF demonstrates strong multi-threaded performance across all major benchmark suites. In Cinebench R23, it scores 32,544 in multi-core and 4,594 in single-core tests. This multi-core result is exceptionally high, while the single-core score indicates excellent per-thread performance. The Cinebench R20 results follow suit, with a multi-core score of 13,668 and a single-core score of 1,929. In the older R15 test, the CPU achieves 3,280 multi-core and 462 single-core.

Geekbench results show 17,085 for multi-core and 2,445 for single-core, confirming strong cross-platform performance. The PassMark suite reveals specialized strengths: data compression scores 485,140, data encryption reaches 27,608, and integer math hits 125,982. Floating-point math scores 93,048, while extended instructions (SIMD) achieve 28,785. The multithread score is 38,697, with a single-thread score of 4,273. The CPU's percentile rank against all CPUs is 90, placing it in the top decile of all processors tracked.

The GPU side of this build is starkly different. The Intel Arc A310E has no benchmark scores listed in the database, and its average benchmark score is 0. It sits at the 50th percentile against all GPUs, which is the median. The combined picture is clear: this is a CPU-dominated system where the GPU contributes minimal computational power for rendering tasks, but the CPU alone pushes the overall build percentile to 70.

Gaming Performance

There are no measured FPS rows for this exact combination in the database. The FACT PACK contains no measuredFps data, so all frame rate figures discussed here are estimated from the benchmark scores. The GPU's raw specifications suggest it is not designed for high-end gaming. With only 3.072 TFLOPS of FP32 performance, 768 shading units, and a 64-bit memory bus delivering 124.0 GB/s of bandwidth, the Arc A310E is in the entry-level category.

The 4 GB of GDDR6 memory is a limiting factor for modern games, which increasingly require 6 GB or more for high-resolution textures. At 1080p with low to medium settings, the GPU may handle older or less demanding titles. For esports games with light graphics requirements, the 32.00 GPixel/s pixel rate and 64.00 GTexel/s texture rate could provide playable frame rates. However, any expectation of ultra settings at 1080p or higher resolutions is unrealistic given the GPU's memory capacity and compute throughput. The CPU's strong single-core performance will not overcome the GPU's fundamental bandwidth limitations in gaming.

Who Should Build It

This configuration targets users who prioritize CPU compute power over graphics. Software developers compiling large codebases will benefit from the 14 cores and 20 threads, as compilation tasks scale well with multi-core performance. The Cinebench R23 multi-core score of 32,544 indicates strong throughput for rendering and scientific computing workloads that rely on the CPU rather than the GPU.

Small business workstations handling database management, spreadsheet analysis, or financial modeling would see substantial performance from the PassMark integer math score of 125,982 and data compression score of 485,140. The CPU's support for ECC memory adds reliability for long-running server-like tasks. Students in engineering or computer science programs who run simulations or virtual machines would find the CPU's capabilities sufficient, though they would need a separate GPU for graphics-intensive work.

The GPU's 4 GB memory and 64-bit bus limit its use to basic display output, office applications, and light media playback. This is not a build for gamers targeting 1440p or 4K resolution, nor for content creators using GPU-accelerated rendering. The target user is someone who needs maximum CPU throughput at a desktop form factor and does not require significant graphical horsepower.

CPU Analysis

The Intel Core i5-14600KF features 14 cores and 20 threads based on the Raptor Lake architecture, built on Intel's 10 nm process with a die size of 257 mm². The base clock is 3.50 GHz with a boost clock of 5.30 GHz. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. It uses the Intel Socket 1700 and supports both DDR4 and DDR5 memory in dual-channel mode, along with ECC memory. PCIe connectivity includes Gen 5 with 16 lanes from the CPU.

The benchmark scores paint a picture of a high-performance desktop processor. The Cinebench R23 multi-core score of 32,544 is within 0.8% of the Intel Core Ultra 5 245 (48,995 average) and 0.3% of the AMD Ryzen 9 7900 (49,228 average), making it competitive with much higher-tier offerings. The single-core score of 4,594 in R23 is similarly strong, indicating excellent responsiveness for lightly-threaded applications.

In the PassMark suite, the CPU shows particular strength in data compression (485,140), which indicates fast file archiving and database operations. The floating-point math score of 93,048 and extended instructions score of 28,785 suggest solid performance for scientific and engineering calculations. The average benchmark score of 49,394 places it in the 90th percentile of all CPUs, confirming its position as a top-tier processor. The closest rivals are all within 0.8% of its average score, showing that this is a tightly contested performance bracket.

GPU Analysis

The Intel Arc A310E is based on the Xe-HPG architecture, specifically the DG2-128 chip, built on TSMC's 6 nm process. It contains 7,200 million transistors on a 157 mm² die, with a transistor density of 45.9M per mm². The GPU has 768 shading units, 32 texture mapping units, and 16 raster output pipelines. It includes 6 ray tracing cores, though it has no tensor cores listed. The base and boost clocks are both 2000 MHz, with memory running at 1937 MHz (15.5 Gbps effective).

Memory configuration is 4 GB of GDDR6 on a 64-bit bus, providing 124.0 GB/s of bandwidth. This is a severe limitation for modern workloads. The pixel rate is 32.00 GPixel/s and texture rate is 64.00 GTexel/s. Compute performance is 3.072 TFLOPS for FP32 and 6.144 TFLOPS for FP16 (2:1 ratio). The GPU has a TDP of 75 W, is single-slot, requires no power connectors, and suggests a 250 W PSU. It uses a PCIe 4.0 x8 interface and has 4x mini-DisplayPort 2.0 outputs.

With an empty benchmark list and an average score of 0, there is no measured data to interpret. The GPU sits at the 50th percentile, which is the median, indicating it is neither notably better nor worse than half of all GPUs. For rendering tasks, the limited bandwidth and 4 GB memory cap will bottleneck any serious 3D work. The ray tracing cores provide API support, but the raw compute power is insufficient for meaningful RT performance. This GPU is best suited for display output, video playback, and very light 2D acceleration.

Usage Scenarios

High-refresh gaming: This build is not suitable for high-refresh gaming. The GPU's 3.072 TFLOPS and 4 GB memory will struggle to maintain high frame rates even at 1080p. The CPU's single-core score of 4,594 in Cinebench R23 would help in CPU-bound scenarios, but the GPU becomes the limiting factor.

Streaming: Software encoding is viable given the CPU's strong multi-threaded performance. The Cinebench R23 multi-core score of 32,544 provides ample headroom for simultaneous gaming and encoding, but the GPU's weak rendering capabilities mean game quality will be low. The 75 W TDP of the GPU leaves power budget for the CPU to handle encoding tasks.

Video editing: The CPU excels at this task with a PassMark multithread score of 38,697 and floating-point math of 93,048. Timeline scrubbing and export encoding will be fast. However, GPU-accelerated effects and color grading will be severely limited by the Arc A310E's 4 GB memory and 64-bit bus.

3D rendering: CPU-based rendering will be strong, with the R20 multi-core score of 13,668 indicating solid performance in applications like Blender's Cycles or V-Ray's CPU engine. GPU-based rendering is not viable given the lack of benchmark data and the modest compute specifications.

Software development: This is an ideal scenario. The CPU's 14 cores and 20 threads handle parallel compilation efficiently. PassMark data compression of 485,140 and integer math of 125,982 indicate fast build times and quick test execution. The ECC memory support adds stability for long-running builds.

Student and office work: The CPU is overkill for this use case, but it will handle any office task with ease. The GPU provides basic display output for spreadsheets, documents, and web browsing. The 75 W GPU TDP keeps power consumption low for the graphics portion. Students in STEM fields will benefit from the CPU's computational power for assignments.

Build Overview

This is a desktop build class configuration combining the Intel Core i5-14600KF with the Intel Arc A310E. The CPU is a 14-core, 20-thread processor from the Core 14th Gen series, based on Raptor Lake architecture, released in October 2023 with a launch MSRP of $294. The GPU is an Intel Arc A310E, an Alchemist (Arc 3) generation part released in March 2024, now end-of-life with Battlemage as its successor.

The combined percentile of 70 indicates this system outperforms 70% of all tracked builds. This is entirely due to the CPU's 90th percentile rank against all CPUs. The GPU's 50th percentile rank is average, pulling the overall score down from what the CPU alone would achieve. The build's tier is therefore "high-CPU, low-GPU," which is an unusual configuration that does not align with typical gaming or workstation norms.

The CPU's average benchmark score of 49,394 is competitive with the AMD Ryzen 9 7900 (49,228, +0.3%), the AMD Ryzen 7 PRO 5755G (49,196, +0.4%), and the Intel Core Ultra 5 245 (48,995, +0.8%). It trails the AMD Ryzen AI Max+ 388 (49,796, -0.8%) by a small margin. This places the i5-14600KF in a tightly contested performance bracket where no single processor has a decisive advantage.

Balance and Bottleneck

The balance in this system is heavily skewed toward the CPU. In CPU-bound workloads like compilation, data compression, and scientific computing, the Core i5-14600KF performs at the 90th percentile, delivering top-tier throughput. The GPU, at the 50th percentile with no benchmark scores, is a minor component that handles display output but contributes little to compute-heavy tasks.

The bottleneck is unambiguous: the GPU limits this system in any graphics-dependent workload. The Arc A310E's 4 GB GDDR6 memory on a 64-bit bus provides only 124.0 GB/s of bandwidth, which is insufficient for modern game textures or GPU-accelerated rendering. The 3.072 TFLOPS FP32 performance is entry-level. The CPU's performance in such scenarios is irrelevant because the GPU cannot feed data fast enough to utilize the CPU's processing power.

Conversely, in CPU-only workloads, the GPU is not a bottleneck. The CPU's Cinebench R23 multi-core score of 32,544 is achieved without GPU involvement. Data compression at 485,140 PassMark points relies solely on the CPU's cache and memory controller. For these tasks, the system performs as a high-end desktop. The FPS scaling evidence, while absent from measured data, would show that any game performance is dictated entirely by the GPU's limitations, not the CPU. The CPU's 5.30 GHz boost clock and strong single-core score of 4,594 cannot compensate for the GPU's bandwidth constraints. This is a system where the user must choose between CPU-heavy productivity or accept minimal gaming capability.