SYSTEM ANALYZER

Rate My PC: Intel Core i5-14600K + AMD Radeon RX 6950 XT

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

95 / 100
ULTIMATE READY

Apex Performer

Top 5% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
94%
VS
GPU
97%
PROCESSOR

Intel Core i5-14600K

48,618 Benchmark Score
Top 6% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6950 XT

58,392 Benchmark Score
Top 3% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The Intel Core i5-14600K is a 14-core, 20-thread desktop processor built on the Raptor Lake architecture (Raptor Lake-R refresh) using Intel's 10 nm process node. Its die size measures 257 mm², and the chip features a hybrid configuration of performance and efficiency cores, though the FACT PACK does not specify the exact P-core/E-core split. The base clock runs at 3.50 GHz, boosting up to 5.30 GHz, with a TDP of 125 W. The processor supports both DDR4 and DDR5 memory in dual-channel mode, includes ECC memory support, and integrates UHD Graphics 770. It connects via PCIe Gen 5 with 16 lanes from the CPU, and the multiplier is unlocked for overclocking.

Benchmark results place this CPU in the 90th percentile against all CPUs, with an average benchmark score of 48,618. In Cinebench R23, the multi-core score reaches 24,491, while the single-core score is 2,064. These figures indicate strong sustained multi-threaded performance for a mainstream desktop part. The Geekbench multi-core score of 16,673 and single-core score of 2,491 reinforce this picture. The Passmark multi-thread score of 38,682 and single-thread score of 4,270 show balanced throughput across both lightly-threaded and heavily-threaded workloads.

Looking at the nearest rivals, the i5-14600K sits remarkably close to several server and workstation processors. The Intel Xeon Gold 5318H has an average score of 48,698, which is only 0.2% higher than the i5-14600K. The AMD EPYC 4345P scores 48,470, placing it 0.3% behind. The Intel Core Ultra 5 245HX scores 48,287, which is 0.7% lower, and the Intel Core Ultra 5 245 scores 48,995, which is 0.8% higher. This clustering suggests that the i5-14600K delivers compute capability comparable to enterprise-class silicon in synthetic aggregate benchmarks, despite being positioned as a mid-range desktop part.

The Passmark data compression score of 482,020 and data encryption score of 27,533 indicate that the CPU handles data-intensive operations efficiently. Floating point math scores 92,794, while integer math reaches 125,737. The extended instructions score of 28,546 and the random string sorting score of 51,949 suggest strong performance in parsing, sorting, and general algorithmic workloads. The physics score of 2,473 and prime number finding score of 162 are lower in absolute terms but reflect the specific nature of those tests rather than overall weakness.

For real workloads, the Cinebench R20 multi-core score of 13,709 and single-core score of 1,935 indicate that the CPU excels in rendering tasks that scale across cores, while also maintaining snappy responsiveness in single-threaded applications. The cache hierarchy — 80 KB L1 per core, 2 MB L2 per core, and 24 MB shared L3 — provides ample on-die storage for frequently accessed data. The 5.30 GHz boost clock is the key enabler for the strong single-threaded showing, which matters for latency-sensitive workloads like gaming and interactive productivity apps.

Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work. One short paragraph per scenario, citing the numbers that support the verdict

High-refresh gaming: The i5-14600K's single-core Cinebench R23 score of 2,064 and Geekbench single-core score of 2,491 indicate that it can feed a high-refresh-rate display without becoming the bottleneck. The Passmark single-thread score of 4,270 reinforces this, as game engines typically rely on one or two heavily loaded threads for frame pacing. The 5.30 GHz boost clock provides the headroom needed to maintain high frame rates in CPU-bound scenes.

Streaming: The 14-core, 20-thread configuration, combined with a multi-core Cinebench R23 score of 24,491, provides sufficient parallel throughput to encode video while gaming simultaneously. The Passmark data compression score of 482,020 suggests efficient handling of stream encoding workloads. The CPU can handle the encode pipeline without starving the game threads of processing resources.

Video editing: The multi-core Cinebench R20 score of 13,709 and R15 score of 3,640 indicate strong performance in timeline rendering and export tasks. The 24 MB shared L3 cache helps with large media buffers, while the 3.50 GHz base clock ensures consistent performance during sustained encode sessions. The floating point math score of 92,794 supports color grading and effect processing workloads.

3D rendering: The Cinebench R23 multi-core score of 24,491 places the i5-14600K in the 90th percentile of all CPUs, making it a capable choice for CPU-based rendering. The Geekbench multi-core score of 16,673 confirms this, showing that the chip scales well across its 20 threads. For render farms or single-workstation ray tracing, the 125 W TDP keeps power draw manageable while delivering near-server-level throughput — recall that it trails the Xeon Gold 5318H by only 0.2% in aggregate scores.

Software development: The Passmark integer math score of 125,737 and extended instructions score of 28,546 indicate strong performance in compilation and code analysis tasks. The data encryption score of 27,533 supports secure coding and cryptographic operations. The random string sorting score of 51,949 suggests efficient handling of text processing and parsing, which is common in build tools and linters.

Student and office work: The single-core Cinebench R15 score of 297 and Passmark single-thread score of 4,270 ensure that everyday productivity applications — word processors, spreadsheets, web browsers — run smoothly. The integrated UHD Graphics 770 provides display output without a discrete GPU for basic office tasks. The dual-channel memory bus supports either DDR4 or DDR5, allowing flexibility in system configuration.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The AMD Radeon RX 6950 XT is built on the RDNA 2.0 architecture (Navi 21 chip) using TSMC's 7 nm process node, with 26,800 million transistors on a 520 mm² die — a transistor density of 51.5M per mm². The GPU features 16 GB of GDDR6 memory on a 256-bit bus, delivering 576.0 GB/s of bandwidth. Memory clock runs at 2250 MHz, which translates to 18 Gbps effective. The base clock is 1860 MHz, the game clock is 2100 MHz, and the boost clock reaches 2310 MHz.

The GPU has 5,120 shading units, 320 texture mapping units, and 128 render output units. It includes 80 ray accelerators (RT cores), though tensor cores are not specified in the FACT PACK — the card relies on standard compute units for AI workloads. Pixel rate is 295.7 GPixel/s, texture rate is 739.2 GTexel/s, and FP32 performance is 23.65 TFLOPS. FP16 performance is 47.31 TFLOPS at a 2:1 ratio. The TDP is 335 W, requiring a suggested 700 W power supply, with 2x 8-pin power connectors and a triple-slot cooler.

Benchmark results place the RX 6950 XT in the 88th percentile against all GPUs, with an average benchmark score of 58,392. The 3DMark Steel Nomad DX12 score is 4,235, which is a modern synthetic test representing current-generation game workloads. Geekbench Metal score is 222,653, OpenCL score is 205,998, and Vulkan score is 165,212. Passmark G3D score is 28,070 and GPU compute score is 14,199.

The nearest rivals show tight competition. The NVIDIA P102-100 scores 58,528, which is 0.2% higher. The Intel Arc A570M scores 58,239, which is 0.3% lower. The AMD Radeon PRO V710 scores 58,657, which is 0.5% higher, and the AMD Radeon RX 5600 OEM scores 58,085, which is 0.5% lower. Notably, the RX 6950 XT outperforms the RX 5600 OEM by 0.5%, which is a surprising margin given the generational gap — indicating that the RX 6950 XT's high memory bandwidth and compute resources still hold up well.

For rendering workloads, the 576.0 GB/s memory bandwidth is critical for texture streaming and large scene data at high resolutions. The 16 GB VRAM accommodates large textures and complex scenes without spilling to system memory. The 80 RT cores provide hardware-accelerated ray tracing, though RDNA 2.0's implementation is less robust than newer architectures. The FP32 throughput of 23.65 TFLOPS supports compute-heavy rendering tasks like denoising and post-processing. The pixel rate of 295.7 GPixel/s ensures that rasterization output keeps pace with the shader workload.

Who Should Build It — target users and industries (gamers at specific resolutions, content creators, developers, students, small business workstations) tied strictly to the measured performance

The i5-14600K + RX 6950 XT pairing targets desktop users who need strong CPU compute and high GPU throughput. The CPU's 90th percentile ranking and GPU's 88th percentile ranking, with a combined percentile of 89, indicate that this system sits near the top of the performance distribution for desktop builds.

Gamers at 1440p or 4K resolutions will benefit most from the GPU's 16 GB VRAM and 576.0 GB/s bandwidth, which are sufficient for high-resolution texture sets. The GPU's 3DMark Steel Nomad score of 4,235 suggests it can handle DirectX 12 titles at high settings. The CPU's single-core performance, with a Geekbench score of 2,491, ensures that frame pacing remains consistent even when the GPU is heavily loaded.

Content creators working in video editing or 3D rendering should consider this build for the CPU's multi-core throughput (Cinebench R23 multi-core score of 24,491) and the GPU's compute capabilities (Passmark GPU compute score of 14,199). The 16 GB VRAM is valuable for GPU-accelerated rendering, and the 24 MB L3 cache helps with CPU-side asset processing.

Software developers will appreciate the CPU's integer math score of 125,737 and extended instructions score of 28,546, which accelerate compilation and analysis tools. The 14-core, 20-thread configuration allows multiple build processes to run concurrently without significant slowdown.

Students and general office users may find this build overkill, but the integrated UHD Graphics 770 provides a fallback display output, and the CPU's single-thread performance ensures responsive desktop interaction. The 125 W TDP is manageable for standard desktop cooling solutions.

Small business workstations that need to handle database queries, spreadsheet calculations, or light rendering will benefit from the CPU's Passmark data compression score of 482,020 and the GPU's OpenCL score of 205,998. The ECC memory support on the CPU adds reliability for data-sensitive workloads.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The CPU and GPU are closely matched in their respective percentile rankings — the CPU sits at the 90th percentile, the GPU at the 88th, and the combined build at the 89th. This near-parity suggests that neither component is an obvious bottleneck for the other in aggregate workloads. However, the specific nature of each workload determines which component constrains performance.

For CPU-bound tasks like physics simulation, the Passmark physics score of 2,473 indicates that the CPU is the limiting factor. The GPU's compute resources would remain underutilized in such scenarios. Conversely, for GPU-bound tasks like rasterization at high resolutions, the GPU's pixel rate of 295.7 GPixel/s and texture rate of 739.2 GTexel/s determine the ceiling, and the CPU would be idle waiting for the GPU to complete frame rendering.

In gaming, the balance depends on resolution and settings. At lower resolutions, the CPU's single-core performance (Geekbench single-core 2,491) becomes the constraint, as frame rates rise high enough for the CPU to struggle with game logic and draw calls. At higher resolutions, the GPU's fill rate and memory bandwidth become the limiting factor. The 16 GB VRAM is unlikely to be exhausted at 1440p, but 4K with ultra textures could approach capacity in some titles.

The nearest-rival deltas provide insight into balance. The CPU trails the Xeon Gold 5318H by 0.2%, while the GPU trails the P102-100 by 0.2%. This symmetrical positioning means that neither component is dramatically ahead or behind its peer group. The combined percentile of 89 is consistent with a well-matched pairing where the bottleneck shifts smoothly between components depending on the workload type.

For streaming, the CPU's multi-core score of 24,491 in Cinebench R23 suggests that the encode workload can be handled without starving game threads. However, if the game is CPU-intensive and the encode load is heavy, the CPU could become the bottleneck. The GPU's compute score of 14,199 could offload some encoding tasks if the software supports it, but the FACT PACK does not specify hardware encode capabilities.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

The FACT PACK contains no measured FPS data for this CPU+GPU combination — there are no rows in the measuredFpsUltraByGame field, and the dataIsMeasured flag is false. Therefore, all frame rate figures in this section are estimates derived from the benchmark scores, not measured results. Treat these as qualitative expectations, not guarantees.

Based on the GPU's 3DMark Steel Nomad DX12 score of 4,235, which is a modern synthetic benchmark for DirectX 12 games, the RX 6950 XT should handle current AAA titles at high settings. The Passmark DirectX 12 score of 114 and DirectX 11 score of 300 provide additional context, though these are aggregate scores rather than game-specific measurements.

The GPU's 16 GB VRAM and 576.0 GB/s bandwidth suggest that texture-heavy games at 1440p will perform well, with the memory subsystem providing sufficient data throughput for high-resolution assets. The 80 RT cores enable ray tracing, though the RDNA 2.0 implementation may require lower ray tracing settings to maintain playable frame rates compared to dedicated RT hardware in newer GPUs.

The CPU's single-core performance, with a Cinebench R23 score of 2,064 and Geekbench score of 2,491, indicates that it can sustain high frame rates in CPU-bound scenarios like esports titles or open-world games with heavy draw call counts. The 5.30 GHz boost clock provides the latency headroom needed for responsive frame pacing.

At 1080p, the CPU is more likely to be the constraint, as frame rates rise into the range where CPU physics and game logic become limiting. At 1440p, the GPU becomes the primary factor, and the RX 6950 XT's 23.65 TFLOPS FP32 throughput should provide solid performance. At 4K, the GPU's pixel rate of 295.7 GPixel/s and memory bandwidth of 576.0 GB/s will be tested, and players may need to adjust settings to maintain smooth frame rates in demanding titles.

The estimated frame rates are based on the GPU's 88th percentile ranking and the CPU's 90th percentile ranking. For competitive esports titles, expect frame rates well above 100 FPS at 1080p. For AAA single-player games at 1440p, expect frame rates in the 60-100 FPS range at high settings. At 4K, expect lower frame rates, potentially requiring medium-to-high settings for a consistent experience. These are estimates, and actual performance will vary by game and driver version.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The i5-14600K uses the Intel Socket 1700 platform, which supports both DDR4 and DDR5 memory in dual-channel mode. The CPU provides 16 PCIe Gen 5 lanes, which is sufficient for a single high-end GPU. The integrated UHD Graphics 770 provides a fallback display output if the discrete GPU is removed or fails.

The RX 6950 XT has a TDP of 335 W, and the suggested power supply is 700 W. The CPU has a TDP of 125 W. Combined, these draw approximately 460 W under full load, leaving headroom in the suggested 700 W PSU for other components like storage, fans, and lighting. The GPU requires 2x 8-pin power connectors, which must be available on the PSU.

A sensible next upgrade would be to increase memory capacity or speed, given that the CPU supports both DDR4 and DDR5. However, the FACT PACK does not specify maximum memory speeds or capacities, so this is a qualitative suggestion. The PCIe Gen 5 support means that future storage devices using the Gen 5 interface will be compatible, though the GPU uses PCIe 4.0 x16, so the GPU slot is not the limiting factor.

The GPU is listed as end-of-life, meaning that driver updates and support may eventually taper off. A future GPU upgrade would be possible, as the PCIe 4.0 x16 interface is backward compatible with newer cards. However, the CPU's Socket 1700 platform is also aging, so a future CPU upgrade would likely require a motherboard change. The 125 W TDP of the CPU leaves thermal headroom for a more power-hungry processor on the same socket, but the FACT PACK does not specify which CPUs share this socket.

The production status of the CPU is active, so replacement parts are available. The GPU is end-of-life, so sourcing a replacement may become more difficult over time. For a balanced next upgrade, the GPU is the more urgent candidate due to its end-of-life status, but the CPU should be updated first if the motherboard supports a newer Socket 1700 processor with more cores or higher clocks.

FAQ — 5-7 Q&A pairs answerable from FACT PACK data (format: Q: ... A: ...)

Q: What is the combined percentile rank of this CPU+GPU build?

A: The combined percentile is 89, with the CPU at the 90th percentile against all CPUs and the GPU at the 88th percentile against all GPUs.

Q: How much VRAM does the RX 6950 XT have, and what is the memory bandwidth?

A: The RX 6950 XT has 16 GB of GDDR6 memory on a 256-bit bus, with a bandwidth of 576.0 GB/s and an effective memory clock of 18 Gbps.

Q: What is the CPU's boost clock and TDP?

A: The i5-14600K has a boost clock of 5.30 GHz and a TDP of 125 W. The base clock is 3.50 GHz.

Q: What is the GPU's FP32 performance in TFLOPS?

A: The RX 6950 XT delivers 23.65 TFLOPS of FP32 compute, with FP16 performance at 47.31 TFLOPS (2:1 ratio).

Q: Does this build support ray tracing?

A: The RX 6950 XT includes 80 RT cores for hardware-accelerated ray tracing, though the RDNA 2.0 architecture's ray tracing implementation is present but the FACT PACK does not specify relative RT performance.

Q: What memory types does the CPU support?

A: The i5-14600K supports both DDR4 and DDR5 memory in dual-channel mode, and the CPU also supports ECC memory.

Q: What power supply is suggested for the GPU?

A: The suggested PSU for the RX 6950 XT is 700 W, with the GPU requiring 2x 8-pin power connectors.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU's benchmark scores are as follows: Cinebench R15 multi-core 3,640 and single-core 297; Cinebench R20 multi-core 13,709 and single-core 1,935; Cinebench R23 multi-core 24,491 and single-core 2,064; Geekbench multi-core 16,673 and single-core 2,491. Passmark scores include data compression 482,020, data encryption 27,533, extended instructions 28,546, find prime numbers 162, floating point math 92,794, integer math 125,737, multithread 38,682, physics 2,473, random string sorting 51,949, and single-thread 4,270. The average benchmark score is 48,618, placing the CPU in the 90th percentile.

The GPU's benchmark scores include 3DMark Steel Nomad DX12 4,235, Geekbench Metal 222,653, Geekbench OpenCL 205,998, Geekbench Vulkan 165,212, Passmark DirectX 10 164, DirectX 11 300, DirectX 12 114, DirectX 9 303, G2D 1,063, G3D 28,070, and GPU compute 14,199. The average benchmark score is 58,392, placing the GPU in the 88th percentile.

The CPU's nearest rivals are tightly clustered: the Xeon Gold 5318H is 0.2% higher, the EPYC 4345P is 0.3% lower, the Core Ultra 5 245HX is 0.7% lower, and the Core Ultra 5 245 is 0.8% higher. The GPU's nearest rivals are similarly close: the P102-100 is 0.2% higher, the Arc A570M is 0.3% lower, the Radeon PRO V710 is 0.5% higher, and the RX 5600 OEM is 0.5% lower.

The combined picture shows a desktop build where the CPU and GPU are both near the top of their respective performance distributions, with a combined percentile of 89. The CPU's aggregate score is within 1% of several server-class processors, while the GPU's aggregate score is within 0.5% of its nearest rivals. This indicates a well-balanced pairing where neither component dramatically outperforms the other, and the system sits in the upper tier of desktop performance.

Build Overview — what this CPU+GPU pairing is, its class (desktop/laptop from buildClass), and overall tier from the percentiles

This is a desktop-class build (buildClass: desktop) pairing the Intel Core i5-14600K with the AMD Radeon RX 6950 XT. The CPU is a 14-core, 20-thread processor from the Core 14th Gen series, based on the Raptor Lake architecture, and the GPU is a 16 GB RDNA 2.0 card from the Radeon RX 6000 series. The CPU is currently active in production, while the GPU is end-of-life.

The overall tier is high, as indicated by the combined percentile of 89. The CPU sits at the 90th percentile against all CPUs, and the GPU sits at the 88th percentile against all GPUs. This places the build in the top 10-12% of all configurations for each component class. The system is suitable for high-refresh gaming, content creation, and compute-heavy workloads.

The CPU's launch MSRP is $319, and the GPU's launch MSRP is 1,099 USD. The build requires a 700 W power supply for the GPU, with the CPU drawing 125 W. The GPU is triple-slot and requires 2x 8-pin power connectors. The CPU supports both DDR4 and DDR5 memory, providing flexibility in motherboard selection.

This pairing represents a mature desktop platform: the CPU offers strong multi-threaded performance with the ability to boost to 5.30 GHz, while the GPU delivers high bandwidth and compute throughput with 16 GB of VRAM. The combination is well-suited for users who need both heavy CPU compute and GPU-accelerated rendering, and it sits comfortably in the upper tier of desktop performance based on the percentile rankings.