SYSTEM ANALYZER

Rate My PC: Intel Core i5-14600 + NVIDIA GeForce RTX 5080 SUPER

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

86 / 100
HIGH-END

Power Build

Top 14% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
93%
VS
GPU
79%
PROCESSOR

Intel Core i5-14600

44,889 Benchmark Score
Top 7% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5080 SUPER

3,075 Benchmark Score
Top 21% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Intel Core i5-14600 + NVIDIA GeForce RTX 5080 SUPER

This pairing combines Intel's 14-core Raptor Lake desktop processor with NVIDIA's Blackwell 2.0 architecture GPU, creating a desktop system that sits at the 54th percentile among all tracked CPU+GPU combinations. The CPU is a mainstream 65W part, while the GPU is a high-end 415W card with 24GB of GDDR7 memory, making this an unusual but potentially potent match for specific workloads. The benchmark data shows a substantial performance gap between the two components, which shapes every analysis that follows.

CPU Analysis

The Intel Core i5-14600 is a 14-core, 20-thread desktop processor built on Intel's Raptor Lake architecture, specifically the Raptor Lake-R refresh. It operates at a base clock of 2.70 GHz and boosts up to 5.20 GHz, with a 65W TDP. The chip uses a 10 nm process node from Intel, with a die size of 257 mm². Cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. Memory support covers both DDR4 and DDR5 in dual-channel configuration, and ECC memory is supported. The integrated UHD Graphics 770 is present, though it will rarely matter in a system with this GPU.

Benchmark results place this CPU at the 89th percentile among all CPUs, with an average benchmark score of 44889. In Cinebench R23, the multicore score is 30464, while the single-core score is 4300. These are strong results for a mainstream processor. The R20 multicore score of 12794 and single-core score of 1806 follow the same pattern. Geekbench results show 14680 multicore and 2424 single-core. PassMark tests reveal a multithread score of 35848, single-thread score of 4167, and specialized workloads including floating point math at 85759, integer math at 117078, and extended instructions at 25674. Data compression scores 434620, while data encryption reaches 25082.

The nearest rivals provide context. The Intel Core i9-12900KS scores 45094, which is 0.5% higher than this chip. The AMD EPYC 4344P matches closely at 45122, also 0.5% higher. The AMD Ryzen 5 7500X3D scores 44573, which is 0.7% lower. The Intel Core Ultra X9 388H scores 44466, 1% lower. This places the i5-14600 in a tight competitive cluster, within 1% of four other processors from different families and segments. For real workloads, the multicore strength shows in rendering and compilation tasks, while the single-core score of 4300 in R23 supports responsive everyday use and gaming performance. The 20 threads handle heavily threaded workloads well, though the 65W TDP suggests sustained all-core loads will be limited by power rather than architecture.

GPU Analysis

The NVIDIA GeForce RTX 5080 SUPER is built on the Blackwell 2.0 architecture, using the GB203 chip fabricated on TSMC's 5 nm process. The die contains 45,600 million transistors across 378 mm², giving a transistor density of 120.6 million per mm². The GPU has 10752 shading units, 336 texture mapping units, and 112 raster output pipelines. Ray tracing hardware includes 84 RT cores, and AI acceleration comes from 336 tensor cores.

Clock speeds are notable: a base clock of 2295 MHz and boost clock of 2617 MHz. Memory is 24 GB of GDDR7 on a 256-bit bus, running at 2000 MHz with 32 Gbps effective speed, yielding 1.02 TB/s of bandwidth. Pixel rate is 293.1 GPixel/s, and texture rate is 879.3 GTexel/s. Compute performance is 56.28 TFLOPS for both FP32 and FP16 (1:1 ratio). The card draws 415W TDP and requires a single 16-pin power connector. It occupies a dual-slot form factor, measures 304 mm in length, 137 mm in height, and 40 mm in width. Display outputs include one HDMI 2.1b and three DisplayPort 2.1b connectors. The bus interface is PCIe 5.0 x16.

The sole benchmark score in the data is 3DMark Steel Nomad DX12, which returns 3075 points. This places the GPU at the 19th percentile among all GPUs, which is surprisingly low for a card with this specifications sheet. The nearest rivals explain why: the NVIDIA Quadro P1000 scores 3163 (2.8% higher), the NVIDIA GeForce 820A scores 2983 (3.1% lower), the Intel Arc Pro B60 scores 3182 (3.4% higher), and the NVIDIA GeForce GTX 860M scores 2967 (3.6% lower). These rivals are entry-level or older mobile parts, and the RTX 5080 SUPER sits among them in this single test. This is an anomaly that must be interpreted carefully — the 3DMark Steel Nomad score does not align with the memory bandwidth, compute throughput, or ray tracing hardware specifications.

For rendering workloads, the 84 RT cores and 336 tensor cores provide substantial hardware acceleration for ray-traced scenes and AI-based features like DLSS. The 24 GB VRAM with 1.02 TB/s bandwidth is ample for high-resolution textures and large 3D scenes. The FP32 throughput of 56.28 TFLOPS supports compute-heavy rendering tasks. However, the benchmark data suggests real-world performance may not reflect these specifications, or the single benchmark captured is not representative of the card's capabilities.

Benchmark Performance

The CPU's average benchmark score is 44889, placing it at the 89th percentile among all CPUs. The GPU's average benchmark score is 3075, placing it at the 19th percentile among all GPUs. The combined system percentile is 54.

The CPU is clearly the stronger component in this pairing when measured against its peers. It sits within 1% of the Core i9-12900KS, EPYC 4344P, Ryzen 5 7500X3D, and Core Ultra X9 388H, which are all strong performers in their respective segments. The GPU, however, scores at the 19th percentile, which means 81% of tracked GPUs score higher in the Steel Nomad DX12 test. This creates a substantial imbalance in measured performance.

The Cinebench R23 multicore score of 30464 indicates strong multi-threaded processing capability. The single-core score of 4300 indicates excellent responsiveness for lightly threaded tasks. These CPU scores are consistent with a high-end mainstream processor. The GPU's 3075 in Steel Nomad is harder to contextualize given the rival scores, but the data shows it performing below the Quadro P1000 and Arc Pro B60, and only marginally above the GeForce 820A and GTX 860M.

The combined picture is one of a powerful CPU paired with a GPU whose measured performance is far below expectations based on its specifications. The 54th combined percentile reflects this disconnect. For CPU-bound workloads, this system will perform at a high level. For GPU-bound workloads, the measured data suggests significant limitations, though this may be an artifact of the limited benchmark data available.

Who Should Build It

The target audience for this build is defined by the CPU's 89th percentile performance and the GPU's 19th percentile measured score. Content creators working with CPU-intensive tasks like video encoding, 3D scene preparation, and software compilation will benefit from the 14 cores and 20 threads. The R23 multicore score of 30464 supports this use case.

Software developers will appreciate the strong single-thread performance of 4300 in R23 and 2424 in Geekbench, which speeds up compilation and code analysis. The PassMark integer math score of 117078 and floating point score of 85759 indicate solid number-crunching capability. Students and small business workstations handling spreadsheets, documentation, and light programming will find the CPU more than adequate.

For gaming, the CPU's single-core strength supports high frame rates in CPU-bound scenarios. However, the GPU's low measured percentile means gamers should not expect high-refresh performance at demanding settings based on this data. The 24 GB VRAM and 1.02 TB/s bandwidth suggest the hardware is capable, but the Steel Nomad score of 3075 is the only measured evidence available.

This build is not ideal for users whose primary workload is GPU-accelerated rendering or high-end gaming, based on the measured data. It is better suited to users who need strong CPU throughput and have moderate GPU demands.

Balance and Bottleneck

The balance between CPU and GPU is heavily skewed toward the CPU. The CPU's 89th percentile versus the GPU's 19th percentile creates a clear bottleneck scenario. In CPU-bound workloads like compilation, data compression, and physics calculations, the CPU will be the limiting factor in overall system performance. The PassMark physics score of 2330 and multithread score of 35848 show where this chip excels.

In GPU-bound workloads such as 3D rendering and high-resolution gaming, the GPU's low measured score becomes the bottleneck. The 3DMark Steel Nomad score of 3075 is the only direct GPU performance metric, and it places the card below several entry-level parts. This suggests that for tasks relying on GPU compute, the system will underperform relative to its CPU capabilities.

The FPS scaling implications are significant. Since no measured FPS data exists for this combination, any frame rate expectations must be estimated from benchmark scores. The CPU's strong single-core performance can support high frame rates in games that are not GPU-limited, but the GPU's low percentile indicates it will restrict frame rates in most modern games at high settings. The 1.02 TB/s memory bandwidth is theoretically sufficient for high-resolution textures, but the measured compute performance does not align with that bandwidth.

FAQ

Q: What is the CPU's core and thread count?

A: The Intel Core i5-14600 has 14 cores and 20 threads, with a base clock of 2.70 GHz and boost clock of 5.20 GHz.

Q: How much VRAM does the GPU have?

A: The NVIDIA GeForce RTX 5080 SUPER has 24 GB of GDDR7 memory on a 256-bit bus with 1.02 TB/s bandwidth.

Q: What is the CPU's Cinebench R23 multicore score?

A: The Cinebench R23 multicore score is 30464, with a single-core score of 4300.

Q: Where does the GPU rank among all GPUs?

A: The GPU's 3DMark Steel Nomad score of 3075 places it at the 19th percentile among all GPUs.

Q: Does the CPU support ECC memory?

A: Yes, the Intel Core i5-14600 supports ECC memory, along with both DDR4 and DDR5 in dual-channel configuration.

Q: What is the GPU's ray tracing capability?

A: The GPU has 84 RT cores and 336 tensor cores, with FP32 compute of 56.28 TFLOPS.

Q: What is the combined system percentile?

A: The combined CPU+GPU pairing scores at the 54th percentile among all tracked combinations.

Upgrade Path and Platform

The CPU uses Intel Socket 1700, which supports DDR4 and DDR5 memory in dual-channel configuration. The platform provides PCIe Gen 5 with 16 lanes from the CPU. The GPU uses PCIe 5.0 x16, which is fully compatible with the CPU's PCIe Gen 5 support. Memory can be configured as either DDR4 or DDR5, offering flexibility in build planning.

The CPU has a 65W TDP, which is modest for a 14-core processor. The GPU has a 415W TDP, which is substantially higher. No suggested PSU value is provided in the data, but the combined TDP of the two components exceeds 480W before accounting for other system components. A power supply with sufficient headroom for the GPU's 415W draw and the CPU's 65W draw is necessary, though the exact wattage is not specified in the data.

A sensible next upgrade would focus on the GPU, given its low measured percentile relative to the CPU. The CPU's 89th percentile leaves room for GPU improvements without creating a CPU bottleneck. Alternatively, upgrading the CPU to a higher-tier Socket 1700 part could be considered if GPU performance is improved first, but the current CPU's strong benchmark scores suggest it is not the limiting factor. Memory upgrades to faster DDR5 could also benefit the system, given the CPU's memory support. The platform's PCIe Gen 5 support ensures future GPUs and storage devices will not be bandwidth-limited.

Build Overview

This is a desktop build combining the Intel Core i5-14600 with the NVIDIA GeForce RTX 5080 SUPER. The CPU is a 14-core, 20-thread processor from the Core 14th Gen series, built on Raptor Lake architecture. The GPU is a Blackwell 2.0 architecture card with 24 GB of GDDR7 memory. The combined system sits at the 54th percentile among all tracked CPU+GPU pairs.

The CPU is a strong performer at the 89th percentile, while the GPU measures at the 19th percentile in its single benchmark. This creates a desktop system that is exceptionally capable for CPU-intensive tasks but appears limited in GPU-accelerated workloads based on available data. The class is desktop, and the overall tier is mid-range when considering the combined percentile, though the CPU alone is high-end. The system's character is defined by this asymmetry.

Usage Scenarios

High-refresh gaming: The CPU's single-core score of 4300 in Cinebench R23 supports high frame rates in CPU-bound games. However, the GPU's 19th percentile measured score in Steel Nomad indicates it will limit performance in GPU-bound titles. Expect frame rates to be capped by the GPU in most modern games at high settings.

Streaming: The 14 cores and 20 threads provide ample headroom for encoding and streaming workloads alongside gaming. The CPU's PassMark multithread score of 35848 supports simultaneous gaming and encoding. The GPU's tensor cores could offload encoding tasks, though measured performance is uncertain.

Video editing: The CPU's R23 multicore score of 30464 handles timeline processing and export tasks well. The GPU's 24 GB VRAM is sufficient for large video buffers and effects, but the low measured GPU score suggests acceleration may be limited.

3D rendering: CPU-based rendering will perform well with 20 threads and a 30464 R23 multicore score. GPU-based rendering relies on the 56.28 TFLOPS FP32 compute and 84 RT cores, but the measured Steel Nomad score of 3075 raises questions about real-world performance.

Software development: The strong single-core performance of 2424 in Geekbench and 4167 in PassMark single-thread speeds up compilation and code analysis. The 20 threads handle parallel builds efficiently. The PassMark integer math score of 117078 supports this workload.

Student and office work: The CPU's 89th percentile and integrated UHD Graphics 770 provide more than enough performance for productivity tasks. The system is overpowered for this use case, but it will handle any office workload without strain.

Gaming Performance

No measured FPS data exists for this exact CPU+GPU combination. The FACT PACK contains no measuredFps rows, so all gaming frame rate figures presented here are estimates derived from the benchmark scores rather than direct measurements. This should be treated as an approximation only.

Based on the CPU's single-core strength, the system can support high frame rates in games that are CPU-bound, such as esports titles and older games. The Cinebench R23 single-core score of 4300 and Geekbench single-core score of 2424 indicate strong per-thread performance. However, the GPU's 3DMark Steel Nomad score of 3075, which places it at the 19th percentile, suggests frame rates in GPU-bound games will be significantly lower than what the CPU can feed.

At 1080p resolution, the CPU's single-core performance may allow high frame rates in lighter games, but the GPU's low measured percentile indicates it will become the limiting factor in more demanding titles. At 1440p and 4K, the GPU's role becomes even more dominant, and the low Steel Nomad score suggests poor scaling to higher resolutions. The 24 GB VRAM and 1.02 TB/s bandwidth are theoretically sufficient for 4K textures, but the measured compute performance does not support high frame rates at these settings. Users should expect GPU-bound frame rates to be the primary constraint in most modern games, with the CPU rarely being the bottleneck.