SYSTEM ANALYZER

Rate My PC: Intel Core i5-14400F + Intel Arc A310

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

87 / 100
HIGH-END

Power Build

Top 13% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
90%
VS
GPU
85%
PROCESSOR

Intel Core i5-14400F

32,279 Benchmark Score
Top 10% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A310

7,550 Benchmark Score
Top 15% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-14400F and Intel Arc A310 pairing represents a study in system imbalance, where the CPU’s substantial multi-threaded capabilities vastly outstrip the GPU’s entry-level rendering throughput. The benchmark data indicates a desktop configuration where the Arc A310, sitting at the 40th percentile among all GPUs, will be the primary constraint in virtually every graphics-intensive scenario. The i5-14400F, by contrast, operates in the 83rd percentile for CPUs, creating a dynamic where the processor is rarely the limiting factor in gaming workloads. For productivity tasks that leverage the CPU’s 10 cores and 16 threads, the system performs well above its graphics class, but for any 3D rendering or high-detail gaming, the GPU becomes the definitive bottleneck. The combined percentile of 62 reflects this disparity, positioning the build as a whole in the mid-range tier, though the individual components are far apart in their respective performance hierarchies.

Balance and Bottleneck

The performance data reveals a pronounced bottleneck profile, with the GPU acting as the ceiling for most interactive workloads. The Arc A310’s average benchmark score of 7550 places it just 1% ahead of the NVIDIA GeForce GTX 1650, a GPU from a previous generation, and within 0.1% of the AMD Radeon R7 250. This positions the A310 firmly in entry-level territory. In contrast, the i5-14400F’s average benchmark score of 32279 is 0.5% ahead of the Intel Core i7-12800H and 0.2% ahead of the Intel Core i9-11900, placing it in a performance tier that includes higher-end mobile and older desktop flagship parts. The delta between the CPU’s 83rd percentile and the GPU’s 40th percentile means that in any GPU-bound task, such as gaming at higher resolutions or GPU-accelerated rendering, the A310 will saturate its capabilities long before the i5-14400F breaks a sweat.

In CPU-bound workloads, the balance shifts entirely. The i5-14400F’s Cinebench R23 multi-core score of 21645 and Geekbench multi-core score of 11268 indicate a processor that can handle heavy compilation, video encoding, and 3D simulation tasks with ease. The PassMark multi-thread score of 25470 further confirms this, showing strong parallel performance. However, the GPU’s PassMark compute score of 2157 is a fraction of the CPU’s integer math score of 81524, meaning that any workload offloaded to the GPU for compute will be severely limited. The bottleneck is thus absolute: the CPU is the master of the system, and the GPU is the servant that cannot keep up with the master’s demands for graphics output.

For gaming, the data suggests that lowering resolution and detail settings will not unlock hidden CPU performance; instead, it will simply make the GPU’s limitations more apparent. The CPU’s Cinebench R23 single-core score of 3055 and PassMark single-thread score of 3701 indicate it can feed frames quickly, but the GPU’s PassMark G3D score of 5433, which is 1% ahead of the GTX 1650, will cap the frame rate. This is a classic case where the CPU is not the bottleneck, but the GPU is the limiting factor in every frame rendered. The system is balanced for productivity, where the CPU does the heavy lifting, but unbalanced for gaming, where the GPU is the chokepoint.

Benchmark Performance

The i5-14400F delivers strong CPU benchmark results across the board. In Cinebench R23, it scores 21645 multi-core and 3055 single-core, with the multi-core result reflecting the 10-core, 16-thread configuration. The Cinebench R20 scores are 9090 multi-core and 1283 single-core, while the R15 scores are 2181 multi-core and 307 single-core. Geekbench results show 11268 multi-core and 2058 single-core. The PassMark suite reinforces this, with a multi-thread score of 25470, a single-thread score of 3701, and strong sub-scores in integer math (81524) and floating-point math (61319). The CPU’s 83rd percentile vs all CPUs places it above the majority of desktop processors, and its nearest rivals include the AMD Ryzen 7 PRO 8840U (0.1% ahead) and the Intel Core i9-11900 (0.2% ahead), showing it trades blows with high-end mobile and older desktop parts.

The Arc A310’s GPU benchmarks tell a different story. Its PassMark G3D score is 5433, which puts it in the 40th percentile vs all GPUs. The Geekbench OpenCL score of 30607 and Vulkan score of 28964 are moderate, but the PassMark DirectX scores are low: DirectX 10 scores 31, DirectX 11 scores 33, DirectX 12 scores 29, and DirectX 9 scores 69. These DirectX figures are surprisingly low, suggesting that the GPU’s driver overhead or hardware capabilities are not well-suited to legacy APIs. The PassMark G2D score of 625 is equally low, indicating weak 2D performance. The GPU’s nearest rivals include the AMD Radeon R7 250 (0.1% behind), the AMD Radeon Pro WX 3100 (0.4% behind), and the NVIDIA GeForce GTX 1650 (1% behind), confirming its entry-level status.

The combined picture is one of a CPU that is a solid mid-to-high-range performer for its generation, and a GPU that is firmly in the budget segment. The CPU’s average benchmark score of 32279 is over four times the GPU’s average score of 7550, a ratio that highlights the extreme imbalance. The combined percentile of 62 is pulled up by the CPU’s strong showing, but the GPU’s 40th percentile drags the overall system tier down. For a user focused on CPU-intensive tasks like code compilation or spreadsheet processing, the system performs admirably; for GPU-intensive tasks like 3D rendering or modern gaming, the system will struggle to maintain playable frame rates.

FAQ

Q: How does the Intel Core i5-14400F compare to its nearest rivals in multi-core performance?

A: The i5-14400F has an average benchmark score of 32279, which is 0.1% higher than the AMD Ryzen 7 PRO 8840U and 0.2% higher than the Intel Core i9-11900. It also leads the Intel Core i7-12800H by 0.5%, but trails the AMD Ryzen 7 6800HS by 0.2%.

Q: What is the GPU’s performance tier relative to other graphics cards?

A: The Intel Arc A310 sits in the 40th percentile of all GPUs, with an average benchmark score of 7550. It is 1% ahead of the NVIDIA GeForce GTX 1650, 0.1% behind the AMD Radeon R7 250, and 0.4% behind the AMD Radeon Pro WX 3100.

Q: Is the CPU or GPU more likely to limit gaming performance?

A: The GPU is the limiting factor. The CPU’s Cinebench R23 single-core score of 3055 and PassMark single-thread score of 3701 are strong, but the GPU’s PassMark G3D score of 5433 is entry-level, meaning the Arc A310 will cap frame rates in most games.

Q: What are the DirectX benchmark scores for the Arc A310?

A: The PassMark DirectX scores are 31 for DirectX 10, 33 for DirectX 11, 29 for DirectX 12, and 69 for DirectX 9. These are low scores that indicate weak performance across all API generations.

Q: How does the CPU’s multi-threaded performance compare to its single-threaded performance?

A: The CPU scores 21645 in Cinebench R23 multi-core versus 3055 in single-core, a ratio of about 7:1. The PassMark multi-thread score of 25470 versus single-thread score of 3701 shows a similar scaling, indicating good parallelism from the 10 cores and 16 threads.

Q: What memory types does the i5-14400F support?

A: The i5-14400F supports both DDR4 and DDR5 memory in a dual-channel configuration. It also supports ECC memory, which is a feature typically found in workstation-oriented platforms.

Q: What is the GPU’s memory bandwidth and how does it affect performance?

A: The Arc A310 has 4 GB of GDDR6 memory on a 64-bit bus, providing a bandwidth of 124.0 GB/s. This is a narrow bus width that limits data throughput, contributing to the GPU’s low benchmark scores.

Who Should Build It

This build targets users whose primary workloads are CPU-bound and who need only basic graphics acceleration. Content creators working with 2D image editing, audio processing, or video transcoding will find the i5-14400F’s 10 cores and 16 threads more than adequate, as evidenced by its Cinebench R23 multi-core score of 21645 and PassMark data compression score of 315521. Software developers compiling large codebases will benefit from the CPU’s integer math score of 81524 and multi-thread score of 25470, which indicate rapid compilation times. Students in computer science or engineering fields will appreciate the CPU’s strong single-thread score of 3055 in Cinebench R23 for everyday tasks, while the GPU is sufficient for basic display output and 2D applications.

Small business workstations handling spreadsheets, databases, and office productivity will see excellent responsiveness from the CPU’s Geekbench single-core score of 2058 and PassMark single-thread score of 3701. The GPU’s 40th percentile is adequate for desktop compositing and video playback, but not for demanding 3D applications. For gamers, this build is only suitable for esports titles at low settings and resolutions, given the GPU’s PassMark G3D score of 5433. Gamers targeting 1080p or 1440p with high detail should look elsewhere, as the Arc A310’s 4 GB VRAM and 124.0 GB/s bandwidth are insufficient for modern titles. The build is a poor fit for 3D modelers or video editors who rely on GPU acceleration, as the Arc A310’s PassMark compute score of 2157 will cause long render times.

The system is best described as a CPU-centric workstation with a basic display adapter. Users who rarely game or use GPU-accelerated software will find the performance excellent. Those who need occasional light gaming should expect to play older or less demanding titles. The CPU’s 83rd percentile vs all CPUs ensures that the system will remain responsive for years to come, but the GPU’s 40th percentile will need an upgrade for any serious graphics work. This is a sensible choice for a programmer, a data analyst, or a general office user who wants a fast processor without investing in a high-end graphics card.

CPU Analysis

The Intel Core i5-14400F is a 10-core, 16-thread processor based on the Raptor Lake architecture, specifically the Raptor Lake-R design. It has a base clock of 2.50 GHz and a boost clock of 4.70 GHz, with a TDP of 65 W. The CPU is manufactured on Intel’s 10 nm process node with a die size of 215 mm². The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 20 MB of shared L3 cache. The CPU supports DDR4 and DDR5 memory in dual-channel mode, and includes ECC memory support, a feature not often found on consumer desktop chips.

Benchmark results show the CPU performs strongly in both single-threaded and multi-threaded tasks. The Cinebench R23 single-core score of 3055 and PassMark single-thread score of 3701 indicate excellent per-core performance, suitable for tasks like web browsing, office applications, and legacy software that runs on one or two threads. The multi-core scores are where the CPU shines: Cinebench R23 multi-core of 21645, Geekbench multi-core of 11268, and PassMark multi-thread of 25470 all point to a processor that can handle heavy parallel workloads. The PassMark extended instructions score of 19937 and floating-point math score of 61319 are particularly strong, suggesting good SIMD and scientific computing performance.

The CPU’s 83rd percentile vs all CPUs places it in the upper tier of desktop processors, though it is not a top-tier enthusiast part. Its nearest rivals include the AMD Ryzen 7 PRO 8840U and the Intel Core i9-11900, with the i5-14400F slightly ahead of both on average. The CPU’s boost clock of 4.70 GHz is high for a 65 W part, indicating good power efficiency relative to performance. For real workloads, this means the CPU will not bottleneck a discrete GPU in most games, as its single-thread performance is more than adequate. In productivity, the CPU’s 16 threads will accelerate rendering, compiling, and data processing tasks, making it a versatile choice for a mixed-use desktop.

Upgrade Path and Platform

The i5-14400F uses the Intel Socket 1700 platform, which is shared with other 14th Gen and 13th Gen processors. The platform supports PCIe Gen 5 with 16 lanes from the CPU, which provides ample bandwidth for modern SSDs and GPUs. The CPU supports both DDR4 and DDR5 memory, giving builders flexibility in choosing cheaper DDR4 modules or faster DDR5 kits. The TDP of 65 W means a modest cooling solution is sufficient, and the platform’s power delivery is not stressed.

The Arc A310 has a TDP of 30 W and requires no power connectors, with a suggested PSU of 200 W. This means the system can be built with a very small power supply, making it suitable for compact or low-power builds. The GPU is single-slot and uses a PCIe 4.0 x8 interface, which is compatible with the CPU’s PCIe Gen 5 slots but will run at PCIe 4.0 speeds. The GPU has 4 GB of GDDR6 memory on a 64-bit bus with a bandwidth of 124.0 GB/s, which is a clear limitation for modern gaming.

The most sensible next upgrade for this system is the GPU. The CPU’s performance is strong enough to drive a much faster graphics card, as evidenced by its 83rd percentile CPU score. Replacing the Arc A310 with a mid-range or high-end GPU would transform the system from a CPU-centric workstation into a balanced gaming rig. The CPU’s PCIe Gen 5 support and dual-channel memory ensure that there is no platform bottleneck for a GPU upgrade. The power supply, however, may need to be upgraded if the new GPU draws more power, as the suggested PSU of 200 W is very low. The CPU’s ECC memory support and dual DDR4/DDR5 capability mean that the platform can be configured for both consumer and light workstation use, providing a clear path for future memory or storage upgrades.

Gaming Performance

No measured FPS data exists for this exact CPU and GPU combination. All frame rate expectations are estimates based on the benchmark scores. The Arc A310’s PassMark G3D score of 5433, which is 1% ahead of the NVIDIA GeForce GTX 1650, suggests the GPU can handle esports titles at 1080p with low-to-medium settings. Games like Counter-Strike 2 or League of Legends, which are CPU-bound, will see higher frame rates thanks to the i5-14400F’s strong single-thread performance, but the GPU’s 4 GB VRAM and 64-bit memory bus will limit texture quality and resolution.

For modern AAA titles, the GPU’s DirectX 12 score of 29 indicates very poor performance, likely resulting in frame rates below 30 FPS at 1080p even on low settings. The low DirectX 11 score of 33 and DirectX 10 score of 31 suggest older titles will also struggle. The GPU’s 40th percentile vs all GPUs places it in the bottom half of graphics cards, and its 4 GB of VRAM is insufficient for games requiring more than 4 GB of texture memory. The estimated gaming experience is limited to 720p or 1080p at low settings for less demanding games, and even then, frame rates may be inconsistent.

The CPU’s high single-core score of 3055 in Cinebench R23 means it will not be the bottleneck in gaming, but the GPU’s low compute and pixel rates will cap performance. The GPU’s pixel rate of 28.00 GPixel/s and texture rate of 56.00 GTexel/s are low, further limiting fill rate and texture throughput. For gamers, the estimated experience is poor, and the system is not recommended for any title released in recent years. The GPU’s DirectX 9 score of 69 is the highest among its API scores, suggesting very old games may run acceptably, but the overall gaming performance is the weakest aspect of this build.

Build Overview

This is a desktop build that pairs a high-performance mid-range CPU with an entry-level GPU. The Intel Core i5-14400F, with its 10 cores and 16 threads, is a strong processor for productivity, while the Intel Arc A310, with 4 GB of VRAM and a 64-bit memory bus, is designed for basic display output and light workloads. The combined percentile of 62 places this system in the mid-range tier overall, but this is misleading due to the wide gap between the CPU’s 83rd percentile and the GPU’s 40th percentile.

The build is best characterized as a CPU-first workstation. The processor’s 20 MB of L3 cache and 4.70 GHz boost clock make it responsive for daily tasks, and its 65 W TDP means it runs cool and quiet. The GPU’s 30 W TDP and single-slot design make it easy to install in small cases. The system’s overall performance is high for CPU-bound tasks, but severely limited for GPU-bound tasks. This is not a balanced gaming build, nor is it a workstation for 3D rendering. It is a system for users who need a fast processor and only require basic graphics capabilities.

The build’s class is definitively desktop, and the tier is mid-range, but the user experience will vary dramatically depending on the application. For a programmer compiling code, the system will feel fast and responsive. For a gamer trying to play a modern title at 1080p, the system will feel slow and outdated. The i5-14400F is a future-proof CPU that can easily handle a GPU upgrade, making this a solid foundation for a more capable system in the future.

GPU Analysis

The Intel Arc A310 is based on the Xe-HPG architecture, specifically the DG2-128 chip, manufactured on TSMC’s 6 nm process node. The GPU has 768 shading units, 32 texture mapping units, and 16 raster output units. It includes 6 ray tracing cores, though it lacks dedicated tensor cores. The GPU has 4 GB of GDDR6 memory on a 64-bit bus, with a bandwidth of 124.0 GB/s. The base and boost clocks are both 1750 MHz, with a memory clock of 1937 MHz (15.5 Gbps effective). The GPU’s FP32 performance is 2.688 TFLOPS, and its FP16 performance is 5.376 TFLOPS (2:1).

Benchmark data shows the GPU performs poorly relative to its peers. The PassMark G3D score of 5433 places it in the 40th percentile, and its DirectX scores are exceptionally low, with DirectX 12 scoring 29 and DirectX 11 scoring 33. The Geekbench OpenCL score of 30607 and Vulkan score of 28964 are moderate, suggesting the GPU performs better in compute-oriented tasks than in rasterization. The PassMark GPU compute score of 2157 is also low, indicating limited general-purpose compute capability.

For rendering workloads, the GPU’s low pixel rate of 28.00 GPixel/s and texture rate of 56.00 GTexel/s mean it will struggle with high-resolution textures and complex scenes. The 6 ray tracing cores are present, but the GPU’s low overall performance means ray tracing will be unusable in most games. The GPU’s memory bandwidth of 124.0 GB/s is a significant bottleneck, as modern games require much higher bandwidth for high-detail assets. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, but the hardware is not powerful enough to leverage these APIs effectively in demanding applications. The A310 is an end-of-life product, and its successor, Battlemage, is already in production, indicating that Intel itself has moved on from this GPU generation.