SYSTEM ANALYZER

Rate My PC: Intel Core i5-13600K + Intel Arc A310E

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

83 / 100
HIGH-END

Power Build

Top 17% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
91%
VS
GPU
74%
PROCESSOR

Intel Core i5-13600K

37,685 Benchmark Score
Top 9% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A310E

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-13600K and Intel Arc A310E pairing represents a study in extremes: a high-end desktop processor from 2022 paired with a low-profile, energy-efficient graphics card from 2024. The data positions this as a desktop build with a combined percentile of 68, indicating it outperforms the majority of typical systems, yet the distribution of that performance is heavily skewed toward the CPU. This analysis examines the benchmark scores to understand what this specific combination can and cannot do, focusing strictly on the provided metrics.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The Intel Arc A310E is a compact, single-slot solution built on the Xe-HPG architecture, specifically the DG2-128 chip manufactured on a 6 nm process by TSMC. It is a clearly entry-level discrete GPU, holding a 50th percentile position among all GPUs, meaning it sits exactly at the median of the database—neither a standout performer nor a bottom-tier option. The card operates with a fixed clock speed, with both base and boost set at 2000 MHz, and its memory runs at an effective speed of 15.5 Gbps.

The memory subsystem is a defining characteristic: 4 GB of GDDR6 on a 64-bit bus yields a bandwidth of 124.0 GB/s. This is a modest figure that will likely constrain performance in modern titles at higher resolutions or with high-resolution textures, as the frame buffer and bandwidth are limited. The GPU has 768 shading units, 32 texture mapping units, and 16 raster output pipelines, producing a pixel rate of 32.00 GPixel/s and a texture rate of 64.00 GTexel/s. For compute, the card offers 3.072 TFLOPS of FP32 performance and 6.144 TFLOPS of FP16 (2:1), which are indicative of its basic throughput capabilities.

For hardware-accelerated ray tracing, the A310E includes 6 dedicated RT cores. While this allows for ray-traced effects to be enabled, the raw computational power of the card suggests that ray tracing will be a performance-heavy feature, likely requiring significant reductions in resolution or graphical settings to maintain playable frame rates. The absence of a tensor core field in the data is notable; this indicates that the card does not have dedicated AI acceleration hardware like those found in NVIDIA's RTX line, which may impact performance in workloads that rely on such features, such as DLSS-style upscaling—a feature not present here. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with modern game APIs.

Given the GPU's 50th percentile ranking, the benchmark data implies that this is a capable card for 1080p gaming and basic content creation, but it is not designed for high-end 1440p or 4K rendering. The lack of measured FPS data for this specific pairing means we can only infer its gaming performance from these raw specifications and its median percentile, which suggests it will handle esports titles and older games comfortably, but will likely struggle with the latest AAA releases on high settings. The 4 GB VRAM is a critical limiting factor for modern game asset streaming.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The benchmark data provides a detailed picture of the CPU's performance but yields no direct scores for the GPU, as its benchmark array is empty. The GPU's standing is instead represented by its 50th percentile rank. The combined system percentile is 68, which is a strong overall score, pulled up significantly by the processor. This creates a lopsided build where the CPU is a top-tier performer, but the GPU is decidedly mid-range.

The Intel Core i5-13600K achieves an average benchmark score of 37685, placing it in the 86th percentile of all CPUs. This is a very high ranking, indicating superior multi-threaded and single-threaded performance relative to most other processors. Its nearest rivals in the database include the AMD Ryzen AI 5 PRO 435 (average score 37762, a delta of -0.2%), the AMD Ryzen AI Embedded P132 (average score 37804, a delta of -0.3%), and the Intel Core 5 211E (average score 37829, a delta of -0.4%). These deltas show that the i5-13600K is essentially performance-equivalent to these competitors, with differences of less than half a percent. It is also 0.4% ahead of the Intel Core Ultra 5 235H (average score 37522).

In specific CPU benchmarks, the i5-13600K shows consistent strength. In Cinebench R23, it scores 24221 points in the multicore test and 2000.5 points in the single-core test. The Geekbench results are also robust: a multicore score of 15575 and a single-core score of 2297. The 3DMark tests show a clear scaling pattern with thread count: 2168 for 2 threads, 4283 for 4 threads, 7074 for 8 threads, 9368 for 16 threads, and 10157 for max threads. This indicates that the CPU scales well with additional cores, though the gains diminish beyond 16 threads.

The combined picture is one of a system with immense processing power that is often bottlenecked by its graphics subsystem. The CPU's high percentile (86) versus the GPU's median percentile (50) suggests that in gaming, the GPU will be the primary limiting factor, preventing the CPU from reaching its full potential in frame rate generation. For productivity tasks that are CPU-bound, such as video encoding or software compilation, this system will perform exceptionally well. The 68th combined percentile reflects a system that is better than average for general use, but its character is defined by this significant performance disparity.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The Intel Core i5-13600K is a 14-core, 20-thread processor based on the Raptor Lake architecture, built on Intel's 10 nm process. It has a base clock of 3.50 GHz and a boost clock of 5.10 GHz, and its cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and a shared 24 MB of L3 cache. This configuration is a hybrid design (though not explicitly stated in the data, the core/thread count implies performance and efficiency cores), designed to handle both high-frequency single-threaded tasks and heavily parallelized workloads. The CPU supports DDR4 and DDR5 memory in a dual-channel configuration, giving builders flexibility in platform cost and performance.

The benchmark scores strongly support its 86th percentile ranking. The Passmark multithread score of 37680 and the Cinebench R23 multicore score of 24221 are indicative of serious multi-threaded processing capability, making it well-suited for video editing, 3D rendering, and software compilation. The single-threaded performance is equally impressive, with a Cinebench R23 single-core score of 2000.5 and a Geekbench single-core score of 2297. This ensures snappy responsiveness in everyday tasks and strong performance in applications that rely on single-thread speed, such as many legacy programs or games with poor multi-threading.

Specific Passmark sub-tests reveal its workload character. The integer math score of 122481 and floating-point math score of 90538 are high, indicating strong general-purpose number crunching. The extended instructions score of 28805 suggests good performance in tasks that use modern CPU instructions like AVX. Data encryption is a strong point with a score of 27075, while data compression is a standout at 476394, making this a very capable CPU for file archiving and compression tasks. However, the find prime numbers score of 155 is notably low, which is a specific test that often does not favor certain architectures.

The architecture is a mature and capable platform. With a TDP of 125 W, it requires a decent cooling solution, but the multiplier is unlocked, allowing for overclocking to extract even more performance. The memory support for both DDR4 and DDR5 offers a choice between a cost-effective, mature platform and a higher-bandwidth, newer one. For real workloads, this CPU is a workhorse. It will not be the limiting factor in most systems; instead, it provides a massive amount of headroom for a range of demanding tasks, from professional content creation to high-end gaming, though the latter is contingent on the GPU.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The balance of this system is heavily tilted toward the CPU. With the processor in the 86th percentile and the GPU in the 50th percentile, there is a clear performance hierarchy. In CPU-intensive workloads, the system will perform excellently. For example, tasks like 3D rendering, video encoding, and data compression will leverage the i5-13600K's high core count and clock speeds, resulting in productivity scores that rival much more expensive CPUs, as evidenced by its proximity to the Ryzen AI and Core 5 rivals.

However, in graphics-intensive workloads, such as modern gaming, the Arc A310E becomes the definitive bottleneck. The GPU's 50th percentile ranking means half of the GPUs in the database are faster. The CPU could easily feed frames to a much more powerful GPU, but the A310E's 4 GB VRAM, 124.0 GB/s bandwidth, and 3.072 TFLOPS of compute will limit frame rates and graphical settings. The FPS scaling in games would be constrained by the GPU's output; a more powerful GPU would yield significantly higher frame rates, while the CPU's utilization would likely remain moderate, waiting for the GPU to finish its work.

This imbalance means the build is not ideal for high-refresh-rate gaming, as the GPU cannot keep pace with the CPU's potential. The system's combined percentile of 68 reflects this compromise. It is not a balanced gaming rig, but a very powerful workstation GPU that has a modest graphics card added for basic display and light gaming. The bottleneck is situational: the CPU is the star for productivity, while the GPU is the limiting factor for gaming and graphics rendering. The data suggests that in any GPU-bound scenario, the user is leaving a significant amount of CPU performance on the table.

Who Should Build It — target users and industries tied strictly to the measured performance

This specific pairing is not a conventional gaming build; it appears more as a specialized workstation or a business-class desktop. The target user is one who requires substantial CPU power for professional work but has minimal to moderate graphics needs. The i5-13600K's 86th percentile performance, particularly its Cinebench R23 multicore score of 24221 and Passmark multithread score of 37680, makes it ideal for software developers who compile large codebases, video editors who work with high-resolution footage, and 3D modelers who need fast rendering times.

The Arc A310E's role is supplementary. Its 50th percentile and 4 GB VRAM are sufficient for basic display output, office applications, and light photo editing, but it is not built for heavy 3D work or high-end gaming. This makes the build suitable for a small business workstation, where the CPU accelerates tasks like database manipulation, financial modeling, or data analysis, while the GPU handles standard productivity and multiple 4K displays via its four mini-DisplayPort 2.0 outputs.

Students in engineering, computer science, or media programs would benefit from the CPU's power, as it can handle simulation software, programming IDEs, and rendering tasks. Casual gamers playing e-sports titles or older games will find the A310E adequate, as it sits at the median of all GPUs. The system is not for gamers targeting high-refresh-rate 1440p or 4K experiences, as the GPU will be the primary constraint. It is a CPU-first build, designed for processing power, with a GPU that provides a basic, power-efficient visual output with a TDP of just 75 W, allowing for a compact, low-noise system.

FAQ

Q: What is the combined performance percentile of the Intel Core i5-13600K + Intel Arc A310E build?

A: The build has a combined performance percentile of 68, indicating it outperforms 68% of all systems in the database.

Q: How does the Core i5-13600K compare to its nearest rival, the AMD Ryzen AI 5 PRO 435, in average benchmark score?

A: The Intel Core i5-13600K has an average benchmark score of 37685, which is 0.2% lower than the AMD Ryzen AI 5 PRO 435's score of 37762.

Q: What is the memory bandwidth of the Intel Arc A310E, and what is its size?

A: The Intel Arc A310E has a memory bandwidth of 124.0 GB/s and a memory size of 4 GB (GDDR6).

Q: What are the single-core and multicore scores of the i5-13600K in Cinebench R23?

A: The i5-13600K scores 2000.5 points in the Cinebench R23 single-core test and 24221 points in the multicore test.

Q: Does the Arc A310E support hardware ray tracing?

A: Yes, the Intel Arc A310E includes 6 dedicated RT cores for hardware-accelerated ray tracing.

Q: What is the TDP and suggested power supply for the Arc A310E?

A: The Intel Arc A310E has a TDP of 75 W, and its suggested PSU is 250 W.

Q: What is the process node for the CPU and GPU?

A: The Intel Core i5-13600K is manufactured on a 10 nm process, while the Intel Arc A310E is manufactured on a 6 nm process.

Upgrade Path and Platform

The foundation of this build is the Intel Socket 1700 platform, which supports the Raptor Lake architecture. This socket is the end of the line for that generation of Intel processors, meaning future CPU upgrades would likely require a new motherboard. The platform offers flexibility in memory, supporting both DDR4 and DDR5 in a dual-channel configuration, allowing users to choose between the older, more affordable standard or the newer, higher-bandwidth one. The CPU provides PCIe Gen 5 with 16 lanes, ensuring high bandwidth for modern NVMe SSDs and future expansion cards.

The primary upgrade path for this system is the GPU. The Arc A310E is a 75 W card with no power connectors, drawing all its power from the PCIe slot. It has a suggested PSU of 250 W, leaving substantial headroom in most systems. This means a user could easily upgrade to a more powerful graphics card that requires additional power connectors, provided the system's power supply has the necessary capacity and cables. The CPU's high performance and the platform's modern connectivity mean it would not be a bottleneck for a significantly faster GPU.

A sensible next upgrade would be to replace the Arc A310E with a higher-tier graphics card to balance the system. Given the CPU's 86th percentile performance, it is capable of driving a GPU that is far more powerful than the 50th percentile A310E. This would transform the system from a CPU-centric workstation into a more balanced gaming and content creation machine. The CPU's support for PCIe Gen 5 ensures that even the newest GPUs will have sufficient bandwidth. The platform's memory support also allows for an upgrade to faster DDR5, which could further improve performance in memory-sensitive tasks.

Build Overview

This build is a desktop-class system that pairs a high-end, 13th-generation Intel Core processor with an entry-level, discrete Intel Arc graphics card. The Core i5-13600K is a 14-core, 20-thread Raptor Lake CPU with an unlocked multiplier, designed for high performance in both single-threaded and multi-threaded applications. The Arc A310E is a low-profile, single-slot GPU from Intel's Alchemist generation, built on the Xe-HPG architecture, with a TDP of 75 W and a 50th percentile performance ranking.

The system's overall tier is defined by its 68th combined percentile, which is a respectable score, but its character is unmistakably that of a CPU-centric build. The CPU is a top-tier performer in the 86th percentile, while the GPU is average. This configuration is best understood as a powerful workstation with a basic display adapter, rather than a balanced gaming PC. It excels in tasks that harness the CPU's 24 MB of L3 cache and high core count, such as software compilation, data compression, and video rendering, while the GPU handles standard desktop tasks and light gaming. The 10 nm Intel processor and 6 nm TSMC GPU represent two different process generations, highlighting the distinct roles each component plays in this system.

Usage Scenarios

High-Refresh Gaming: This is not the target scenario for this build. The Arc A310E's 50th percentile ranking and 4 GB VRAM will likely limit frame rates in modern titles, making high-refresh-rate (e.g., 144Hz) gaming at high settings impractical. The CPU is capable, but the GPU will be the bottleneck, capping performance well below what the processor could support.

Streaming: The i5-13600K is well-suited for streaming, as its 20 threads can handle game encoding and broadcasting simultaneously without significant performance loss. The GPU's modest performance is adequate for streaming less demanding games, but the 124.0 GB/s bandwidth and 3.072 TFLOPS compute may struggle with newer titles, forcing lower game settings to maintain a stable stream.

Video Editing: This is a strong scenario for the build. The CPU's high Cinebench R23 multicore score of 24221 and Passmark multithread score of 37680 will accelerate video encoding, rendering, and effects processing. The GPU can assist with some effects and playback, but its 4 GB VRAM may limit the use of high-resolution textures and complex GPU-accelerated effects.

3D Rendering: The system excels in CPU-based rendering. The i5-13600K's 14 cores and high clock speeds will deliver fast render times in applications like Blender or V-Ray. The Arc A310E's 6 RT cores and 3.072 TFLOPS can provide some GPU-accelerated rendering support, but its 4 GB VRAM will be a limitation for complex scenes, making the CPU the primary rendering engine.

Software Development: The CPU is a powerhouse for developers. Compilation times will be short thanks to the high multi-threaded performance, and the 24 MB of L3 cache helps with large codebases. The GPU is sufficient for driving multiple monitors and running IDEs, making this a very efficient and productive development machine.

Student and Office Work: This build is overkill for standard office tasks like word processing and spreadsheets, but it offers immense headroom for any computationally intensive student projects, such as engineering simulations or data analysis. The low-power GPU and single-slot design allow for a compact, quiet system that is ideal for a dorm room or small office, and the CPU's high performance ensures it will remain relevant for years.

Gaming Performance

There are no measured FPS rows for this exact CPU+GPU combination in the FACT PACK. Therefore, all gaming performance figures discussed here are estimates based on the benchmark scores and hardware specifications, not measured results. The data clearly indicates a significant performance gap between the two components.

Based on the Arc A310E's 50th percentile ranking and its specifications—4 GB of VRAM, a 64-bit memory bus with 124.0 GB/s bandwidth, and 3.072 TFLOPS of FP32 compute—gaming performance is expected to be limited to 1080p resolution. For esports titles like CS:GO, Valorant, or League of Legends, which are not graphically demanding, the card should deliver high frame rates, likely exceeding 60 FPS on medium-to-high settings. The CPU's strong single-thread performance (Cinebench R23 score of 2000.5) will ensure that frame times are consistent and that the CPU is not a limiting factor in these scenarios.

For more demanding AAA games, the estimates are less favorable. The 4 GB VRAM is likely insufficient for high-resolution textures in modern titles, and the 124.0 GB/s bandwidth will be a bottleneck for data streaming. Players should expect to run these games at 1080p with low-to-medium settings to achieve playable frame rates, potentially around 30-60 FPS depending on the title. Enabling ray tracing, given the 6 RT cores, will have a significant performance impact and is only advisable for older or less demanding games. In all cases, the GPU is the definitive performance ceiling, and the powerful i5-13600K will remain underutilized, as the graphics card will be unable to keep up with the processor's frame-generating capability.