SYSTEM ANALYZER

Rate My PC: Intel Core i5-13600K + AMD Radeon RX 6600 XT

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
91%
VS
GPU
92%
PROCESSOR

Intel Core i5-13600K

37,685 Benchmark Score
Top 9% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6600 XT

24,442 Benchmark Score
Top 8% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Intel Core i5-13600K + AMD Radeon RX 6600 XT: A Balanced 1440p Contender

The combination of the Intel Core i5-13600K and AMD Radeon RX 6600 XT represents a well-matched desktop pairing that sits at the 78th percentile among all benchmarked system configurations. The CPU is a 14-core, 20-thread Raptor Lake processor with a 5.10 GHz boost clock, while the GPU is an RDNA 2.0-based Navi 23 chip with 8 GB of GDDR6 memory. The data indicates this pairing delivers strong multi-threaded productivity and respectable 1080p/1440p gaming, though the GPU's 70th percentile standing means it will be the primary limiter in graphically intense scenarios.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The Intel Core i5-13600K is a 14-core, 20-thread processor built on Intel's Raptor Lake architecture using a 10 nm process. It operates with a base clock of 3.50 GHz and a boost clock of 5.10 GHz, with a TDP of 125 W. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. This configuration places the CPU at the 86th percentile among all CPUs, indicating it outperforms the vast majority of processors in the benchmark database.

The benchmark results paint a clear picture of a CPU that excels in both lightly-threaded and heavily-threaded workloads. In Cinebench R23, the i5-13600K scores 24,221 points in multi-core and 2,000.5 points in single-core. The multi-core score is particularly impressive, representing a 48% advantage over its own single-core score when scaled linearly across 20 threads, though real-world scaling is never perfect. The 3DMark multi-threaded tests show a progression from 2,168 points at 2 threads to 10,157 points at max threads, demonstrating strong thread scaling. The single-thread score of 1,085 in 3DMark indicates excellent per-core performance, which is critical for older games and lightly-threaded applications.

Geekbench results reinforce this profile: 15,575 multi-core and 2,297 single-core. PassMark tests show a multi-thread score of 37,680 and a single-thread score of 4,124. The integer math score of 122,481 and floating-point math score of 90,538 suggest robust computational throughput for scientific and financial workloads. Data compression scores 476,394 in PassMark, while encryption scores 27,075, indicating strong performance in archiving and security-related tasks. The extended instructions score of 28,805 shows the CPU handles SIMD workloads well, which is relevant for video encoding and certain productivity applications.

Compared to its nearest rivals in the benchmark database, the i5-13600K's average benchmark score of 37,685 is nearly identical to the AMD Ryzen AI 5 PRO 435 (37,762, delta -0.2%), AMD Ryzen AI Embedded P132 (37,804, delta -0.3%), and Intel Core 5 211E (37,829, delta -0.4%). The Intel Core Ultra 5 235H scores 37,522, which is 0.4% lower. This clustering indicates the i5-13600K is right at the performance frontier for its class, with no meaningful advantage or disadvantage against these alternatives in aggregate benchmark terms.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The Intel Core i5-13600K uses the Intel Socket 1700 platform, which is the foundation for both 12th and 13th generation Core processors. Memory support includes both DDR4 and DDR5 in a dual-channel configuration, with ECC memory supported. The platform provides PCIe Gen 5 with 16 lanes from the CPU, enabling fast NVMe storage and modern graphics cards. The CPU includes integrated UHD Graphics 770, which can serve as a fallback display output or for quick-sync video encoding when the discrete GPU is not in use.

The power delivery requirements are modest for a 14-core processor. The CPU has a TDP of 125 W, and the GPU has a TDP of 160 W with a suggested PSU of 450 W. This means a 450 W power supply is the minimum recommendation for the full system, with headroom for the combined 285 W of component TDP plus other system components. The GPU uses a single 8-pin power connector and is a dual-slot design, keeping installation straightforward in most ATX cases.

A sensible next upgrade path from this configuration would focus on the GPU, since the CPU has substantial headroom. The i5-13600K's 86th percentile CPU standing means it can drive significantly more powerful graphics cards without becoming a bottleneck. A user could move to a higher-tier Radeon RX 6000 or newer series GPU to improve gaming performance, or add a second display and heavier productivity workloads without changing the CPU. The platform also supports PCIe Gen 5, so a future GPU using that interface would be compatible, though the RX 6600 XT uses PCIe 4.0 x8.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU's average benchmark score is 37,685, placing it at the 86th percentile among all CPUs. The GPU's average benchmark score is 24,442, placing it at the 70th percentile among all GPUs. The combined configuration sits at the 78th percentile, which is between the two individual percentile rankings, indicating a balanced pairing where neither component is dramatically over- or under-powered relative to the other.

The CPU's benchmark suite shows particular strength in multi-threaded workloads. Cinebench R20 multi-core scores 13,373, and Cinebench R15 multi-core scores 3,642. The single-core Cinebench scores are 1,887 (R20) and 287.5 (R15), showing the CPU's high-frequency capability. PassMark's multithread score of 37,680 closely matches the CPU's average benchmark score, suggesting consistent performance across different test methodologies.

The GPU's benchmark results show a more mixed profile. In 3DMark Steel Nomad DX12, the RX 6600 XT scores 1,804. Geekbench results are significantly higher: 88,720 in Metal, 80,503 in OpenCL, and 72,417 in Vulkan. PassMark GPU tests show a G3D score of 16,461, a G2D score of 912, and a GPU compute score of 7,520. The DirectX 12 PassMark score of 61 is notably lower than the DirectX 11 score of 163, suggesting the architecture is more optimized for older API workloads in this specific test.

The GPU's nearest rivals include the NVIDIA GeForce GTX 1630 (24,277, delta 0.7%), Intel Arc A350M (24,647, delta -0.8%), NVIDIA GeForce GTX 780 Ti (24,236, delta 0.8%), and NVIDIA GeForce RTX 2080 SUPER (24,170, delta 1.1%). These deltas are all within 1.1%, meaning the RX 6600 XT performs essentially at parity with a much older high-end card (RTX 2080 SUPER) and a much newer entry-level card (GTX 1630) in aggregate benchmarks, which highlights how GPU performance has evolved across generations.

Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work. One short paragraph per scenario, citing the numbers that support the verdict

High-refresh gaming: The RX 6600 XT's 70th percentile GPU standing, combined with the i5-13600K's 86th percentile CPU position, suggests good 1080p performance for high-refresh monitors. The CPU's single-thread score of 1,085 in 3DMark and 4,124 in PassMark single-thread tests indicate it can feed frames quickly, while the GPU's 10.60 TFLOPS of FP32 compute provides adequate pixel-pushing power for competitive titles at 144Hz or higher.

Streaming: The CPU's 20 threads provide ample headroom for encoding while gaming. The Cinebench R23 multi-core score of 24,221 and PassMark multithread score of 37,680 indicate the i5-13600K can handle both game logic and x264 encoding simultaneously without significant frame drops. The UHD Graphics 770 integrated GPU offers an additional Quick Sync encoding path that could offload streaming work from the discrete GPU.

Video editing: The combination of high single-thread and multi-thread performance is ideal for timeline scrubbing and rendering. The i5-13600K's Geekbench single-core score of 2,297 and multi-core score of 15,575, plus the GPU's OpenCL score of 80,503, suggest smooth preview playback and accelerated effects rendering in applications that leverage GPU compute for video processing.

3D rendering: The CPU's Cinebench scores are directly relevant here. The R23 multi-core score of 24,221 indicates strong CPU-based rendering performance, while the GPU's 21.21 TFLOPS of FP16 compute and 10.60 TFLOPS of FP32 compute support GPU-accelerated renderers. The 8 GB of VRAM is sufficient for moderate scenes but may limit extremely large textures.

Software development: The CPU's 14 cores and 20 threads shine in compilation workloads. The PassMark integer math score of 122,481 and data compression score of 476,394 indicate fast build times and efficient archive handling. The 24 MB of L3 cache helps keep frequently accessed code and data close to the cores, reducing compilation bottlenecks.

Student and office work: The i5-13600K's single-thread performance (Cinebench R23 single-core of 2,000.5, Geekbench single-core of 2,297) ensures snappy application responsiveness. The 3DMark 2-thread score of 2,168 shows strong dual-core performance for older office applications that are not multi-threaded. The integrated UHD Graphics 770 provides a fallback if the discrete GPU is unavailable.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The i5-13600K at the 86th CPU percentile versus the RX 6600 XT at the 70th GPU percentile indicates the GPU is the limiting factor in most gaming scenarios. When a game is GPU-bound, the CPU's substantial headroom (16 percentile points) means frame rates will be dictated by the graphics card's capabilities rather than processor throughput. This is particularly true at higher resolutions where pixel fill rate and memory bandwidth become more critical.

The GPU's memory bandwidth of 256.0 GB/s over a 128-bit bus is a potential constraint for high-texture-quality settings. The pixel rate of 165.7 GPixel/s and texture rate of 331.4 GTexel/s are moderate figures that will limit fill-rate-heavy effects like high-resolution shadows and anti-aliasing. In contrast, the CPU's PassMark physics score of 2,258 indicates strong game physics processing, which reduces the chance of CPU-bound frame drops in physics-based titles.

The combined percentile of 78 is lower than the CPU percentile of 86 but higher than the GPU percentile of 70, reflecting a system where the GPU is the weaker link. This means that in CPU-intensive workloads (compilation, rendering, data processing), the system performs near its CPU's capability, while in GPU-intensive workloads (gaming, GPU compute), it performs closer to the GPU's level. The 3DMark 16-thread CPU score of 9,368 shows how well the CPU scales with parallel workloads, which helps in games that use multiple threads for AI, physics, and streaming.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The AMD Radeon RX 6600 XT is built on the RDNA 2.0 architecture using a 7 nm TSMC process. The chip, codenamed Navi 23, contains 11,060 million transistors on a 237 mm² die, giving it a transistor density of 46.7 million per mm². The GPU operates at a base clock of 1968 MHz, a game clock of 2359 MHz, and a boost clock of 2589 MHz. Memory is 8 GB of GDDR6 on a 128-bit bus, delivering 256.0 GB/s of bandwidth with a memory clock of 2000 MHz (16 Gbps effective).

The compute configuration includes 2,048 shading units, 128 texture mapping units, and 64 render output units. The GPU has 32 ray tracing cores, providing hardware-accelerated ray tracing for supported games. There are no tensor cores, meaning the GPU relies on standard compute for AI workloads rather than dedicated tensor hardware. The FP32 performance is 10.60 TFLOPS, while FP16 performance is 21.21 TFLOPS with a 2:1 ratio, indicating the hardware supports fast half-precision compute for certain workloads.

The GPU's benchmark scores show its rendering capabilities. The 3DMark Steel Nomad DX12 score of 1,804 is a modern DirectX 12 test that reflects current gaming API performance. The Geekbench Vulkan score of 72,417 and OpenCL score of 80,503 indicate strong compute performance for general-purpose GPU workloads. The PassMark G3D score of 16,461 provides a legacy comparison point, while the DirectX 9 score of 194 and DirectX 10 score of 109 show how the GPU handles older APIs. The DirectX 11 score of 163 is notably higher than the DirectX 12 score of 61, which may indicate driver overhead in certain DX12 titles.

The GPU's 70th percentile standing means it outperforms 70% of all GPUs in the benchmark database. Its nearest rival being the NVIDIA GeForce RTX 2080 SUPER (delta 1.1%) is notable, as that card has significantly more VRAM and a wider memory bus, yet the RX 6600 XT matches it in aggregate benchmarks. This suggests the RDNA 2.0 architecture is efficient at extracting performance from its 8 GB VRAM and 128-bit memory interface.

Who Should Build It — target users and industries (gamers at specific resolutions, content creators, developers, students, small business workstations) tied strictly to the measured performance

This configuration is well-suited for gamers targeting 1080p high-refresh or entry-level 1440p gaming. The RX 6600 XT's 70th GPU percentile and the i5-13600K's 86th CPU percentile ensure that most competitive titles will run smoothly at high settings. The GPU's 8 GB VRAM is adequate for current game textures at 1080p, though 1440p ultra textures may approach capacity limits. The CPU's strong single-thread performance (3DMark single-thread score of 1,085) ensures consistent frame pacing in CPU-bound titles.

Content creators who work with video editing, photo editing, and moderate 3D rendering will find this pairing effective. The CPU's Cinebench R23 multi-core score of 24,221 accelerates rendering tasks, while the GPU's OpenCL score of 80,503 speeds up GPU-accelerated effects. Data compression score of 476,394 in PassMark indicates efficient handling of large media files, and the encryption score of 27,075 supports secure file handling workflows.

Software developers benefit from the CPU's 14 cores and 20 threads for parallel compilation. The PassMark integer math score of 122,481 and extended instructions score of 28,805 show strong performance for code compilation and execution. The 24 MB of L3 cache reduces memory latency for frequently accessed code paths, and the dual-channel DDR4/DDR5 support allows flexibility in memory configuration.

Students and office users will find this system overkill but future-proof. The CPU's single-thread scores (Geekbench 2,297, PassMark 4,124) ensure responsive application use, while the GPU can handle occasional gaming or creative workloads. The ECC memory support is a benefit for users who need data integrity in research or financial work. Small business workstations requiring multi-threaded throughput for data analysis, database management, or virtualization will appreciate the CPU's 20 threads and the GPU's compute capabilities for tasks like CUDA-accelerated workloads, though the lack of tensor cores limits certain AI workloads.

FAQ

Q: Is the Intel Core i5-13600K or the AMD Radeon RX 6600 XT the stronger component?

A: The CPU is stronger at the 86th percentile among all CPUs, while the GPU is at the 70th percentile among all GPUs. The CPU's average benchmark score of 37,685 is significantly higher than the GPU's 24,442.

Q: Can this system handle 1440p gaming?

A: The RX 6600 XT's 8 GB VRAM and 256.0 GB/s bandwidth support entry-level 1440p gaming, though the 70th GPU percentile suggests it will be more comfortable at 1080p for demanding titles.

Q: How does the i5-13600K compare to its nearest CPU rivals?

A: The i5-13600K scores 37,685 on average, which is within 0.4% of the AMD Ryzen AI 5 PRO 435 (37,762), AMD Ryzen AI Embedded P132 (37,804), and Intel Core 5 211E (37,829). The Intel Core Ultra 5 235H scores 37,522, which is 0.4% lower.

Q: What is the memory performance of the RX 6600 XT?

A: The GPU has 8 GB of GDDR6 memory on a 128-bit bus with 256.0 GB/s bandwidth. The memory clock is 2000 MHz (16 Gbps effective).

Q: Does the RX 6600 XT support ray tracing?

A: Yes, the GPU has 32 ray tracing cores in its RDNA 2.0 architecture, providing hardware-accelerated ray tracing for supported games.

Q: What power supply is recommended for this system?

A: The suggested PSU is 450 W. The CPU has a TDP of 125 W and the GPU has a TDP of 160 W, so the combined 285 W of component TDP leaves headroom for other system components.

Q: Is there measured FPS data for this exact CPU-GPU combination?

A: No, there is no measured FPS data for this exact pairing. All frame rate discussions in this analysis are estimates based on the benchmark scores, not from direct game testing.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

There is no measured FPS data available for this exact CPU-GPU combination. The FACT PACK contains no measuredFps rows for this pairing, so all frame rate expectations below are estimates derived from the benchmark scores rather than direct measurements. The dataIsMeasured flag is false, meaning these figures should be treated as directional guidance, not definitive performance numbers.

Based on the RX 6600 XT's 70th GPU percentile and the i5-13600K's 86th CPU percentile, the system is estimated to deliver solid 1080p gaming performance in most titles. At 1080p ultra settings, the GPU's 10.60 TFLOPS of FP32 compute and 165.7 GPixel/s pixel rate suggest it can handle modern AAA games at 60+ FPS, with esports titles potentially reaching 144+ FPS given the CPU's strong single-thread performance (3DMark single-thread score of 1,085).

At 1440p, the system is estimated to be more GPU-bound. The 256.0 GB/s memory bandwidth and 8 GB VRAM are the likely limiting factors for ultra textures and high-resolution effects. Frame rates are estimated to drop to 45-60 FPS in demanding titles, with lighter games maintaining 60+ FPS. The CPU's headroom means frame dips would be caused by GPU limitations, not processor bottlenecks.

For 4K gaming, this configuration is not recommended. The GPU's 70th percentile and 8 GB VRAM would likely result in sub-30 FPS performance in most AAA titles, even with settings reduced. The CPU would not be the limiting factor, but the GPU's compute and memory bandwidth are insufficient for smooth 4K gaming.

Ray tracing performance is expected to be modest. The 32 ray tracing cores provide hardware support, but the GPU's 10.60 TFLOPS FP32 compute suggests ray tracing workloads will significantly impact frame rates. Users should expect to enable ray tracing only in lighter titles or at reduced resolutions.

The estimated performance figures are based on the benchmark scores and percentile positions, and actual gaming performance may vary depending on game optimization and driver maturity. For a system with this CPU-GPU pairing, the data suggests a capable 1080p gaming machine with entry-level 1440p capability, where the GPU is the primary performance limiter in graphics-intensive scenarios.