SYSTEM ANALYZER

Rate My PC: Intel Core i5-13600H + Intel Arc A370M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

91 / 100
ULTIMATE READY

Apex Performer

Top 9% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
89%
VS
GPU
93%
PROCESSOR

Intel Core i5-13600H

30,548 Benchmark Score
Top 11% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A370M

29,175 Benchmark Score
Top 7% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This is a mobile Intel Core i5-13600H paired with an Intel Arc A370M, a combination aimed at thin-and-light laptops where balanced CPU-heavy productivity meets entry-level discrete graphics. With the CPU sitting at the 82nd percentile among all processors and the GPU at the 74th percentile among all GPUs, the data points to a system that prioritizes responsive everyday computing and moderate creative workloads over high-end gaming. The combined percentile for this pairing is 78, placing it in the upper-midrange tier of laptop configurations. Note that no measured FPS rows exist for this exact combination in the FACT PACK, so all gaming frame-rate discussion below is estimated from benchmark scores rather than direct testing.

Usage Scenarios

High-refresh gaming: At 1080p with competitive settings, the Arc A370M can likely push past 60 FPS in esports titles, but the data does not include direct measurements. The GPU’s FP32 throughput of 4.198 TFLOPS and a pixel rate of 65.60 GPixel/s suggest it can handle lighter loads, yet the 4 GB VRAM and 112.0 GB/s bandwidth will cap texture-heavy scenes. The CPU’s single-core score of 3631 in PassMark and Cinebench R23 single-core of 1750 provide enough headroom to feed the GPU in most titles, but high-refresh (144Hz+) gaming at ultra settings is not realistic—expect to dial back settings or resolution.

Streaming: The CPU’s 12 cores and 16 threads, with a multi-thread PassMark score of 23304, can handle software encoding for 1080p streams while gaming. Cinebench R23 multi-core of 12402 indicates sustained load capability, though the 45W TDP means thermal throttling is a risk in slim chassis. The GPU lacks dedicated tensor cores, so hardware encoding via Intel Quick Sync (integrated Iris Xe) may offload some work, but the Arc A370M’s 1024 shading units are not optimized for broadcast workloads. Expect acceptable 1080p60 streaming with x264 preset tuned to medium, not 1440p or high-bitrate multi-stream setups.

Video editing: For 1080p timelines in editors like Premiere Pro or DaVinci Resolve, the CPU’s PassMark data encryption score of 16061 and floating-point math score of 57618 indicate solid codec handling and effect processing. The GPU’s 8 RT cores and 8.397 TFLOPS FP16 (2:1) can accelerate some render effects, but the 4 GB VRAM limits 4K scrubbing or multi-layer composites. The 18 MB shared L3 cache helps with timeline responsiveness, but exports will be CPU-bound—expect faster-than-ultrabook times, slower than dedicated desktop workstations.

3D rendering: This is a weak spot. The GPU’s Geekbench OpenCL score of 29676 and Vulkan score of 28673 are respectable for a 35W part, but Blender or Maya renders rely on raw compute where the A370M’s 4.198 TFLOPS FP32 lags behind desktop cards. The CPU’s Cinebench R20 multi-core of 5208 and R15 multi-core of 1249 suggest it can handle viewport manipulation and basic simulation, but final-frame renders will take multiple hours for complex scenes. Opt for CPU-based rendering (e.g., Cycles on CPU) over GPU-accelerated paths.

Software development: Compilation and test suites benefit from the CPU’s 16 threads and PassMark integer math score of 78658. The data compression score of 267936 and random string sorting of 29570 indicate fast build pipelines for large codebases. The GPU’s Vulkan 1.4 support and DirectX 12 Ultimate (12_2) allow for graphics debugging and shader work, but the 4 GB memory may choke on large texture atlases. This is a capable daily driver for web, backend, or game logic development, with enough headroom for parallel builds.

Student and office work: Overkill for word processing and spreadsheets, but the CPU’s PassMark single-thread score of 3631 ensures snappy UI responsiveness. The 82nd CPU percentile means it outperforms most office laptops, while the GPU’s 74th percentile adds headroom for light photo editing in Photoshop (GPU-accelerated filters) or casual CAD. Battery life will vary, but the 35W GPU TDP and 45W CPU TDP suggest a balanced power profile for all-day coursework if the laptop’s cooling permits.

GPU Analysis

The Intel Arc A370M is built on the Xe-HPG architecture with a DG2-128 chip manufactured on a 6 nm TSMC process, housing 7,200 million transistors on a 157 mm² die. It features 4 GB of GDDR6 memory on a 64-bit bus, delivering 112.0 GB/s of bandwidth—a figure that is modest by modern standards but adequate for 1080p gaming at medium settings. The base clock runs at 1550 MHz with a boost up to 2050 MHz, and memory operates at 1750 MHz (14 Gbps effective). The GPU includes 1024 shading units, 64 TMUs, 32 ROPs, and 8 RT cores, with a pixel rate of 65.60 GPixel/s and texture rate of 131.2 GTexel/s.

In raw compute, the A370M offers 4.198 TFLOPS FP32 and 8.397 TFLOPS FP16 (2:1), which places it in the entry-level discrete segment. Its Geekbench OpenCL score of 29676 and Vulkan score of 28673 are within 1% of the AMD Radeon RX Vega M GH and AMD FirePro W8000, and 0.6% ahead of the Radeon RX 470. Notably, it is 1% ahead of the AMD Radeon RX 6800M, which is a much higher-tier part—suggesting the A370M punches above its class in synthetic compute, but real-world gaming will be constrained by its 64-bit memory bus. DirectX 12 Ultimate (12_2) support ensures compatibility with modern ray-traced titles, but the 8 RT cores are not sufficient for high-fidelity RT effects; expect to run RT at low presets or disable it entirely. The GPU’s 35W TDP and IGP slot width indicate it is soldered to the motherboard, with no upgrade path.

Gaming Performance

Since no measured FPS rows exist for this exact CPU+GPU combination, all frame-rate figures below are estimates derived from the benchmark scores. The GPU’s percentile rank of 74 and its proximity to the RX 470 (0.6% higher average score) suggest 1080p medium settings as the sweet spot. In esports titles like CS:GO or Valorant, the CPU’s single-thread score of 3631 (PassMark) should allow 100+ FPS at low-to-medium settings, but the 4 GB VRAM may cause stutter in maps with high texture density. For AAA games like Cyberpunk 2077 or Assassin’s Creed, the FP32 throughput of 4.198 TFLOPS indicates 30-45 FPS at 1080p low, with dips below 30 in crowded scenes due to the 112.0 GB/s bandwidth bottleneck.

At 1440p, the A370M is not viable for modern titles—the 64-bit bus and 4 GB memory will exceed their limits, producing single-digit FPS in demanding scenes. At 1080p ultra, expect frame rates around 20-35 FPS in recent releases, as the pixel rate of 65.60 GPixel/s struggles with high-res textures. The CPU’s Cinebench R23 multi-core of 12402 ensures that frame pacing is GPU-limited, so lowering resolution or settings will yield proportional gains. For older titles (pre-2018), the GPU’s Vulkan 1.4 and DirectX 12 support allow 60+ FPS at 1080p high, but driver overhead may cause occasional hitches.

Balance and Bottleneck

The data indicates a CPU-heavy imbalance: the i5-13600H ranks in the 82nd percentile of all CPUs, while the A370M ranks in the 74th percentile of all GPUs. In gaming, this means the GPU is almost always the limiting factor—the CPU’s PassMark single-thread score of 3631 and multi-thread of 23304 provide far more processing headroom than the GPU can utilize. Evidence from FPS scaling (if measured) would show flat gains beyond medium settings, but based on the compute gap, the A370M’s 4.198 TFLOPS FP32 will saturate before the CPU’s 12 cores break a sweat.

In productivity, the bottleneck flips. The CPU’s Cinebench R20 multi-core of 5208 and R15 multi-core of 1249 dominate workloads like video encoding or 3D simulation, where the GPU’s 1024 shading units contribute little. For data compression (PassMark score of 267936) or encryption (16061), the CPU is fully utilized, and the GPU sits idle. The 45W CPU TDP and 35W GPU TDP share a thermal budget in laptops, so sustained loads may cause both to throttle—the CPU’s 16 threads will reduce boost clocks, and the GPU’s boost of 2050 MHz will drop. In mixed workloads (e.g., gaming while streaming), the CPU handles encoding while the GPU renders, but both operate below peak due to power constraints.

Benchmark Performance

The CPU’s average benchmark score is 30548, placing it 0.3% ahead of the Intel Core Ultra 5 225T, 0.4% ahead of the Intel Core i9-11980HK, 0.5% ahead of the AMD Ryzen 5 7640HS, and 0.6% ahead of the AMD Ryzen 7 7736U. In Cinebench R23, the CPU scores 12402 multi-core and 1750 single-core, with R20 scores of 5208 and 735 respectively. PassMark results show a single-thread score of 3631, multi-thread of 23304, integer math of 78658, floating-point math of 57618, and data compression of 267936.

The GPU’s average benchmark score is 29175, with a Geekbench OpenCL score of 29676 and Vulkan score of 28673. It is 0.1% behind the AMD Radeon RX Vega M GH and AMD FirePro W8000, 0.6% ahead of the AMD Radeon RX 470, and 1% ahead of the AMD Radeon RX 6800M—a surprising result that highlights synthetic benchmark quirks rather than real-world parity. The combined percentile of 78 reflects a system that outperforms most laptops in CPU-heavy tasks but falls short in GPU-bound scenarios. The CPU’s 82nd percentile and GPU’s 74th percentile show a 8-percentage-point gap, reinforcing the CPU-first design.

Who Should Build It

This pairing suits laptop buyers who prioritize multi-threaded productivity over gaming. Software developers compiling large projects will benefit from the CPU’s 16 threads and PassMark integer math of 78658, plus the 18 MB L3 cache for rapid context switching. Video editors working with 1080p footage can use the CPU’s data compression score of 267936 for fast proxy generation, while the GPU accelerates a few effects—but 4K workflows will frustrate due to the 4 GB VRAM. Students in engineering or data science programs will find the CPU’s Cinebench R23 multi-core of 12402 sufficient for MATLAB or Python simulations, and the GPU’s Vulkan support aids in visualization.

For gamers, this is a 1080p medium-settings machine, not a high-refresh or high-resolution rig. Esports players can achieve playable frame rates, but AAA enthusiasts should look elsewhere. Content creators who occasionally game will appreciate the CPU’s rendering speed, but those who render 3D scenes daily will hit the GPU’s 4.198 TFLOPS ceiling quickly. Small business workstations handling spreadsheets, databases, and light photo editing will find the CPU’s 82nd percentile rank and the GPU’s 74th percentile adequate, with no upgrade path—so choose a config with enough RAM (not specified) and storage upfront.

FAQ

Q: Is this laptop good for 4K video editing?

A: No. The GPU’s 4 GB VRAM and 112.0 GB/s bandwidth are insufficient for 4K timelines, and the CPU’s Cinebench R23 multi-core of 12402 will handle 1080p exports well but struggle with 4K codecs due to memory constraints.

Q: Can the GPU handle ray tracing?

A: The Arc A370M has 8 RT cores and supports DirectX 12 Ultimate (12_2), but its FP32 throughput of 4.198 TFLOPS is too low for playable ray-traced gaming. Expect to run RT at low settings or disable it.

Q: How does the CPU compare to the Core i9-11980HK?

A: The i5-13600H’s average score of 30548 is 0.4% higher than the i9-11980HK’s average of 30422, meaning they are effectively tied in synthetic benchmarks, though the i5 has a newer architecture.

Q: What is the GPU’s strong suit?

A: Its Geekbench Vulkan score of 28673 and OpenCL score of 29676 indicate strong compute for its class, placing it 1% ahead of the Radeon RX 6800M in average score, but gaming performance is limited by the 64-bit memory bus.

Q: Is the CPU good for streaming?

A: Yes, for 1080p60 streaming. The 16 threads and PassMark multi-thread score of 23304 handle x264 encoding, and the 45W TDP allows sustained load if cooling is adequate.

Q: What resolution should I target for gaming?

A: 1080p at medium settings is the practical ceiling. The GPU’s 65.60 GPixel/s pixel rate and 4 GB memory will not sustain 1440p in modern titles, and 4K is out of reach.

Q: Does the GPU support modern APIs?

A: Yes, it supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, making it compatible with current games and graphics software.

Build Overview

This is a laptop-class (buildClass) configuration pairing a 12-core Intel Core i5-13600H (Raptor Lake-H, 10 nm, 45W TDP) with an Intel Arc A370M (Xe-HPG, 6 nm, 35W TDP). The CPU is an active production part with a launch MSRP of $311, while the GPU is end-of-life. The combined percentile of 78 places this system in the upper-midrange tier of laptop builds, with the CPU outperforming 82% of all processors and the GPU outperforming 74% of all GPUs. This is not a high-end gaming laptop, nor a workstation-class machine—it is a balanced productivity laptop with entry-level discrete graphics, suitable for users who need multi-threaded CPU performance and occasional GPU acceleration.

CPU Analysis

The Intel Core i5-13600H is a 12-core, 16-thread mobile processor based on the Raptor Lake architecture, built on Intel’s 10 nm process. It runs at a base clock of 2.80 GHz and boosts up to 4.80 GHz, with a TDP of 45W. The cache hierarchy includes 80 KB L1 per core, 2 MB L2 per core, and 18 MB shared L3. It supports DDR4 and DDR5 memory in a dual-channel configuration, with PCIe Gen 5 (8 lanes from the CPU). The integrated Iris Xe Graphics (80EU) provides a fallback for the discrete A370M. The CPU’s average benchmark score of 30548 places it in the 82nd percentile, just ahead of the Core Ultra 5 225T (0.3%), Core i9-11980HK (0.4%), Ryzen 5 7640HS (0.5%), and Ryzen 7 7736U (0.6%).

In real workloads, the Cinebench R23 multi-core score of 12402 and R20 score of 5208 indicate strong multi-threaded performance for a 45W part, rivaling older desktop i9s. The PassMark data compression score of 267936 and integer math of 78658 show proficiency in file archiving and code compilation, while floating-point math of 57618 handles scientific simulations. The single-thread score of 3631 (PassMark) and Cinebench R23 single-core of 1750 ensure snappy app launches and responsive gaming. The 16 threads and 18 MB L3 cache provide ample headroom for background tasks, and the 82nd percentile ranking confirms it outperforms the majority of laptop CPUs on the market. This is a workhorse processor that will not bottleneck in CPU-bound tasks, but its 45W TDP means sustained loads will trigger thermal management in thin chassis, reducing boost clocks from the 4.80 GHz maximum.