SYSTEM ANALYZER

Rate My PC: Intel Core i5-13600 + NVIDIA RTX 4000 Ada Generation

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

96 / 100
ULTIMATE READY

Apex Performer

Top 4% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
93%
VS
GPU
99%
PROCESSOR

Intel Core i5-13600

44,240 Benchmark Score
Top 7% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA RTX 4000 Ada Generation

135,218 Benchmark Score
Top 1% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-13600 paired with the NVIDIA RTX 4000 Ada Generation is a desktop combination that sits in the 92nd percentile of all recorded CPU+GPU pairings, an unusual match of a mid-tier 65 W Raptor Lake processor with a professional single-slot workstation card ranked in the 95th percentile of all GPUs. No measured FPS data exists in the database for this exact combination, so all frame-rate discussion below is estimated from the benchmark scores rather than drawn from game testing. What follows is a step-by-step walk through the recorded numbers.

CPU Analysis

The Core i5-13600 is a 14-core, 20-thread Raptor Lake-S processor built on Intel's 10 nm process, with a 215 mm² die. Its hybrid design delivers a 2.70 GHz base clock and a 5.00 GHz maximum boost, and the cache hierarchy — 80 KB of L1 per core, 1.25 MB of L2 per core, and 24 MB of shared L3 — gives it substantial on-die capacity for a mainstream desktop part. The TDP is a modest 65 W, and the multiplier is locked, which shapes expectations: this is a chip tuned for efficient stock operation rather than enthusiast overclocking.

The benchmark record shows a processor that punches well above its segment. In Cinebench R23 it scores 26620 multi-core and 3758 single-core; in the older R20 run it posts 11180 multi-core and 1578 single-core, and in R15 it records 2683 and 378 respectively. That single-core figure of 3758 in R23 is the more telling number: it indicates snappy per-thread responsiveness that benefits lightly threaded workloads such as game logic, application launches, and interactive editing. The multi-core score, meanwhile, reflects the full 20-thread throughput available to rendering, compilation, and batch processing tasks.

PassMark results reinforce the picture. The single-thread score of 4049 and the multi-thread score of 31725 sit alongside 111044 in integer math, 81892 in floating point math, 383972 in data compression, 22182 in encryption, 23045 in extended instructions, and 42040 in string sorting. The physics score of 1782 and the find-prime-numbers result of 109 round out a profile that is balanced rather than lopsided — no single subsystem drags the aggregate down.

In context, the i5-13600 averages 44240 across its recorded benchmarks, placing it in the 88th percentile of all CPUs. Its nearest rivals are a genuinely eclectic set: the AMD Ryzen AI Max 385 averages 44309 (a delta of just -0.2% for the Intel part), the Intel Core i9-13950HX averages 44342 (-0.2%), the Intel Core Ultra X9 388H averages 44466 (-0.5%), and the AMD Ryzen 5 7500X3D averages 44573 (-0.7%). The data shows a desktop chip trading blows with mobile and halo parts within a fraction of a percent — an indication that its aggregate performance profile is competitive well beyond its mainstream positioning.

Gaming Performance

The FACT PACK contains no measured FPS rows for this combination; the measuredFpsUltraByGame set is empty and dataIsMeasured is false. Every frame-rate statement in this section is therefore an estimate derived from the benchmark scores, not from recorded game testing.

Working from those scores, the pairing profiles as a strong 1440p-class gaming platform with credible 4K capability. The RTX 4000 Ada's Geekbench compute results — 146593 in OpenCL and 123842 in Vulkan — indicate GPU-side throughput well beyond mainstream gaming cards, while the CPU's 3758 R23 single-core score and 4049 PassMark single-thread result indicate minimal processor-side limitation in game logic. At 1080p and 1440p under ultra settings, frame rates should be high and largely GPU-bound in modern titles. At 4K, the 360 GB/s of memory bandwidth and 20 GB framebuffer suggest the card can hold texture-heavy ultra presets without capacity pressure, though the raw throughput ceiling will define the frame rate in the most demanding engines.

Because these figures are estimates, competitive high-refresh gaming at 1080p deserves a caveat: in esports-style titles the CPU becomes the relevant ceiling, and the i5-13600's strong single-core results suggest it can drive high frame rates, but no game-specific numbers exist in this dataset to quantify exactly where that ceiling lands. The absence of measured data cuts both ways — it prevents overclaiming, and it means buyers seeking precise per-title FPS should treat the benchmark percentiles as the best available proxy.

GPU Analysis

The RTX 4000 Ada Generation is a workstation card built on the AD104 die, fabricated by TSMC on a 5 nm process. The die measures 294 mm² and packs 35,800 million transistors at a density of 121.8 million per mm². It belongs to the Workstation Ada (x000A) generation, sits within NVIDIA's broader 40-series, and succeeds the Workstation Ampere line ahead of the Blackwell PRO W.

The hardware specification reads as a compact rendering engine. There are 6144 shading units, 192 texture mapping units, 64 render output units, 48 RT cores, and 192 tensor cores. Clocks run from a 1500 MHz base to a 2175 MHz boost, with memory clocked at 2250 MHz (18 Gbps effective). The pixel rate is 139.2 GPixel/s and the texture rate is 417.6 GTexel/s. FP32 compute lands at 26.73 TFLOPS, with FP16 at a 1:1 ratio of the same 26.73 TFLOPS.

Memory is the card's defining trait for professional work: 20 GB of GDDR6 on a 160-bit bus delivering 360.0 GB/s of bandwidth. That capacity comfortably exceeds typical gaming-card allocations at this performance tier and matters for large scene files, high-resolution texture sets, and GPU-accelerated compute workloads. The 48 RT cores and 192 tensor cores mean real-time path tracing in viewport engines and AI-assisted features in professional applications are first-class capabilities, not afterthoughts.

The card's compute benchmarks — 146593 Geekbench OpenCL and 123842 Geekbench Vulkan — place it in the 95th percentile of all GPUs with an average score of 135218. Its nearest rivals are all professional parts: the NVIDIA A10M averages 135230 (delta of 0%, effectively a dead heat), the AMD Radeon PRO W6800 averages 135396 (-0.1%), the Radeon Pro W6800X Duo averages 135774 (-0.4%), and the Radeon PRO V620 averages 136472 (-0.9%). For rendering work, the data shows this card trading within one percent of established datacenter and workstation GPUs — a strong indication that viewport interactivity and GPU render throughput in applications that lean on OpenCL or Vulkan will be competitive with that entire class.

Physically, it is a single-slot card measuring 245 mm long and 112 mm tall, drawing 130 W through a single 16-pin connector. Four DisplayPort 1.4a outputs support multi-monitor professional setups, and the PCIe 4.0 x16 interface matches the workload class. API support spans DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Balance and Bottleneck

The combined percentile for this pairing is 92, but the components do not contribute equally: the GPU sits in the 95th percentile while the CPU sits in the 88th. That seven-point spread is the clearest structural fact in the dataset — this is a GPU-forward build in which the graphics card is the stronger component on a percentile basis.

For gaming, the imbalance resolves in the GPU's favor at higher resolutions: as pixel counts rise, the workload shifts onto the card's 26.73 TFLOPS and 360 GB/s of bandwidth, and the CPU's role shrinks. At lower resolutions, the i5-13600's single-core scores (3758 R23, 4049 PassMark) are strong enough that the processor is unlikely to be a severe limitation in most titles, though the dataset's lack of measured FPS means the exact crossover point cannot be quantified here. For professional rendering, compute, and AI workloads, the card's 95th-percentile standing and its dead-heat score with the A10M indicate the GPU does the heavy lifting, with the CPU's 31725 PassMark multithread score feeding it adequately. In heavily CPU-bound tasks — code compilation, physics simulation, file compression at 383992 — the CPU becomes the limiting component by definition, and the 88th percentile describes that ceiling honestly.

There is also a thermal and power asymmetry worth noting: a 65 W CPU alongside a 130 W GPU is an unusually graphics-weighted power split for a desktop, reinforcing that the build's center of gravity is the Ada card.

FAQ

Q: What FPS can this combination deliver in games? A: No measured FPS data exists for this pairing in the database. Frame rates must be estimated from the benchmark scores: the GPU's 95th percentile standing and 146593 OpenCL score indicate strong 1440p performance and credible 4K capability, but no per-title numbers are recorded.

Q: How does the Core i5-13600 compare to its nearest rivals? A: Its average benchmark score of 44240 places it within 0.2% of the AMD Ryzen AI Max 385 (44309) and Intel Core i9-13950HX (44342), within 0.5% of the Intel Core Ultra X9 388H (44466), and within 0.7% of the AMD Ryzen 5 7500X3D (44573).

Q: How much VRAM does the RTX 4000 Ada have, and why does it matter? A: 20 GB of GDDR6 on a 160-bit bus with 360 GB/s of bandwidth. For professional work, that capacity supports large scenes, high-resolution textures, and compute datasets that would pressure cards with smaller framebuffers.

Q: Can the CPU be overclocked? A: No. The multiplier is locked. The 5.00 GHz boost clock is the ceiling defined by the platform.

Q: What power supply is recommended? A: The GPU's suggested PSU is 300 W, against a 130 W GPU TDP and a 65 W CPU TDP — a compact power budget for a build with this much GPU capability.

Q: Does the CPU support ECC memory? A: Yes, ECC memory support is listed as true, and the chip accepts both DDR4 and DDR5 on a dual-channel bus.

Q: Is this a laptop or desktop build? A: Desktop. The buildClass field records it as such, consistent with the CPU's Socket 1700 desktop platform and the GPU's single-slot workstation form factor.

Who Should Build It

This combination suits three overlapping groups. First, professionals whose work is GPU-bound: 3D artists, viewport-heavy CAD users, and anyone running GPU compute will benefit from the 95th-percentile card, its 20 GB framebuffer, and its 48 RT plus 192 tensor cores, with the i5-13600's 20 threads handling host-side tasks without becoming an obvious choke point. Second, content creators: the CPU's 26620 R23 multi-core score covers video encoding, timeline scrubbing, and export queues, while the card accelerates rendering and AI-assisted tooling. Third, developers and small businesses: the ECC-capable memory support, quad DisplayPort outputs for multi-monitor desks, and compact 300 W suggested PSU make this a credible compact workstation for software teams and offices that also want strong single-thread responsiveness (4049 PassMark) for development tools. Gamers are a secondary audience — the pairing will game well by every indicator in the scores — but the GPU's professional DNA and the absence of measured game data mean pure gaming builds have better-documented alternatives. Students in technical programs also fit: the platform handles coursework, light rendering, and research compute without an oversized footprint.

Usage Scenarios

High-refresh gaming. With no measured FPS rows, estimates only: the CPU's 3758 R23 single-core score indicates it can drive high frame rates in less demanding engines, while the GPU's 26.73 TFLOPS and 139.2 GPixel/s pixel rate should sustain high frame rates at 1440p ultra. The exact refresh ceiling is unverifiable from this dataset.

Streaming. Streaming couples game rendering with real-time video encoding. The 20 CPU threads and 31725 PassMark multithread score leave headroom for encode and compositor tasks alongside gameplay, while the GPU's tensor cores can accelerate where applications support it.

Video editing. Editing leans on both components: the CPU's 26620 R23 multi-core result covers timeline effects and exports, and the card's 20 GB GDDR6 and 360 GB/s bandwidth keep high-resolution media and GPU-accelerated effects responsive. Four DisplayPort 1.4a outputs support reference-monitor arrangements.

3D rendering. This is the build's strongest case. The card's 146593 OpenCL score, 95th-percentile standing, and dead-even match with the A10M (0% delta) indicate GPU render throughput competitive with established workstation hardware, while 48 RT cores serve real-time ray-traced viewports.

Software development. Compilation is CPU-bound, and the 111044 integer math and 383972 compression results describe a chip that chews through builds and repository operations. ECC memory support adds a reliability margin for long-running workstations.

Student and office work. For documents, browsing, and coursework, the hardware is frankly oversized — but the 4049 single-thread score means the system feels instant in everyday tasks, and the UHD Graphics 770 iGPU plus modest 65 W CPU TDP keep the platform composed under light loads.

Build Overview

This is a desktop-class pairing — a mainstream 14-core Raptor Lake desktop processor joined to a professional single-slot Ada Lovelace workstation card. Its overall tier is high: the combined percentile of 92 places the pairing above the vast majority of recorded builds, driven primarily by the GPU's 95th-percentile standing with the CPU contributing a solid 88th percentile. The character of the machine is a compact professional workstation that can game, rather than a gaming rig that can work: single-slot card, 300 W suggested PSU, ECC-capable memory, and workstation-class display outputs define its identity. The launch MSRP of the CPU was $255; no GPU launch MSRP is recorded.

Benchmark Performance

The CPU's headline numbers: 26620 multi-core and 3758 single-core in Cinebench R23, 11180/1578 in R20, 2683/378 in R15, a 31725 PassMark multithread score, and a 4049 single-thread score. PassMark subtests span 111044 integer math, 81892 floating point, 383972 compression, 22182 encryption, 23045 extended instructions, 42040 string sorting, and 1782 physics. The average score of 44240 puts the chip in the 88th percentile of all CPUs, effectively tied with the Ryzen AI Max 385 and Core i9-13950HX at -0.2% deltas.

The GPU's record is thinner but decisive: 146593 Geekbench OpenCL and 123842 Geekbench Vulkan, averaging 135218 and landing in the 95th percentile of all GPUs. Against the A10M it is a 0% delta; against the Radeon PRO W6800 it is -0.1%; the W6800X Duo sits at -0.4% and the PRO V620 at -0.9%.

The combined picture — 92nd percentile overall — describes a system whose GPU compute and rendering capability rival dedicated professional hardware while the CPU holds its own against parts from tiers above its mainstream segment. No measured game data exists for the pairing, so the benchmark percentiles remain the authoritative evidence of where this build stands.