SYSTEM ANALYZER

Rate My PC: Intel Core i5-13600 + NVIDIA GeForce RTX 5080

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

95 / 100
ULTIMATE READY

Apex Performer

Top 5% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
93%
VS
GPU
97%
PROCESSOR

Intel Core i5-13600

44,240 Benchmark Score
Top 7% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5080

56,083 Benchmark Score
Top 3% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-13600 paired with the NVIDIA GeForce RTX 5080 is a desktop build that ranks in the 88th percentile overall, placing it firmly in the high-performance tier for gaming and content creation. The data indicates a powerful pairing where the GPU delivers top-tier rasterization and ray tracing performance, while the CPU provides robust multi-threaded throughput, though the combination requires careful consideration of workload balance to avoid leaving performance on the table.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The RTX 5080 is built on the Blackwell 2.0 architecture using TSMC's 5 nm process, housing 45,600 million transistors on a 378 mm² die. The GPU operates with a base clock of 2295 MHz and a boost clock of 2617 MHz, paired with 16 GB of GDDR7 memory on a 256-bit bus. This configuration yields a memory bandwidth of 960.0 GB/s, which is substantial for high-resolution texture streaming and complex scene data in modern rendering workloads. The memory clock runs at 1875 MHz, translating to 30 Gbps effective, ensuring the GPU has ample data throughput to feed its compute units.

The compute configuration is extensive: 10,752 shading units, 336 texture mapping units, and 112 raster operation pipelines. For ray tracing, the GPU includes 84 dedicated RT cores, while 336 tensor cores handle AI-accelerated workloads such as DLSS and neural rendering features. The raw computational throughput is rated at 56.28 TFLOPS for both FP32 and FP16 (at a 1:1 ratio), which is a strong indicator of performance for both traditional graphics and compute-heavy tasks. Pixel fill rate is 293.1 GPixel/s, and texture fill rate is 879.3 GTexel/s, suggesting the card can maintain high frame rates at demanding resolutions without texture or pixel throughput bottlenecks.

Benchmark results for the GPU show a Passmark G3D score of 36,565, which places it in the 87th percentile among all GPUs. The 3DMark Steel Nomad DX12 score of 8,637 further confirms its DirectX 12 prowess. In Geekbench compute tests, the GPU scores 235,901 in OpenCL and 255,450 in Vulkan, indicating strong cross-API compute performance. The Passmark GPU Compute score of 21,789 shows the card's capability in general-purpose compute, though this is lower relative to its graphics scores, suggesting the architecture prioritizes rasterization and ray tracing over raw GPGPU throughput. For rendering, the combination of 16 GB VRAM and high bandwidth means large scenes, high-resolution textures, and multi-layer effects can be handled without significant memory pressure. The 84 RT cores provide dedicated hardware acceleration for ray-traced effects, making the card well-suited for real-time rendering with path tracing or hybrid raster/RT pipelines.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU, an Intel Core i5-13600, achieves an average benchmark score of 44,240, placing it in the 88th percentile among all CPUs. In Cinebench tests, it scores 2,683 in R15 multi-core, 11,180 in R20 multi-core, and 26,620 in R23 multi-core. Single-core scores are 378 in R15, 1,578 in R20, and 3,758 in R23. These results show strong multi-threaded performance for a mid-range desktop processor, with the R23 multi-core score indicating it can handle heavily threaded workloads like video encoding and 3D rendering. The Passmark suite reinforces this: multi-thread score is 31,725, integer math is 111,044, floating-point math is 81,892, and data compression is 383,972. Single-thread performance is also solid, with a Passmark single-thread score of 4,049.

The GPU's benchmark scores, as detailed above, place it in the 87th percentile. The combined percentile for the CPU+GPU pairing is 88, indicating that this build sits near the top of the performance distribution for desktop systems. The nearest CPU rivals provide context: the AMD Ryzen AI Max 385 scores 44,309 (0.2% higher), the Intel Core i9-13950HX scores 44,342 (0.2% higher), the Intel Core Ultra X9 388H scores 44,466 (0.5% higher), and the AMD Ryzen 5 7500X3D scores 44,573 (0.7% higher). This shows the i5-13600 is essentially on par with these higher-tier chips, with deltas of less than 1%. For the GPU, the nearest rivals are the AMD Radeon 8060S at 55,757 (0.6% higher), the AMD Radeon RX 6750 GRE 12 GB at 55,698 (0.7% higher), the AMD Radeon Pro W5700X at 54,828 (2.3% higher), and the AMD Radeon RX 9070 GRE at 57,367 (2.2% lower). The RTX 5080 sits between these competitors, with the RX 9070 GRE being the closest challenger from above.

The combined picture is a system where the GPU is the dominant component in terms of raw compute, but the CPU is by no means a weak link. The CPU's 88th percentile and the GPU's 87th percentile are closely matched, suggesting the pairing is well-balanced overall. However, the nature of the workloads determines which component is the limiting factor, as detailed in the next section.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The balance between the i5-13600 and RTX 5080 is workload-dependent. In GPU-bound scenarios, such as gaming at high resolutions with ray tracing enabled, the RTX 5080's performance ceiling will dictate frame rates, and the CPU's 88th percentile should be sufficient to feed the GPU without major stalling. The GPU's 87th percentile and its high memory bandwidth (960.0 GB/s) make it the primary driver of FPS in graphically intensive titles. The CPU's single-thread score of 4,049 in Passmark is strong, so it is unlikely to bottleneck the GPU in most gaming scenarios where the GPU is the limiting factor.

However, in CPU-bound workloads, the i5-13600 becomes the constraint. For example, in data compression (Passmark score of 383,972) and integer math (111,044), the CPU's performance is respectable but not class-leading, as evidenced by its rivals being slightly ahead. The CPU's multi-threaded score of 31,725 in Passmark is behind the GPU's compute score of 21,789 in raw terms, but the CPU is not designed for the same parallel compute tasks as the GPU. In physics simulations, the CPU scores 1,782 in Passmark Physics, which is a moderate result, indicating that heavy physics-based games could see CPU limitations. The deltaPct values for the CPU's rivals are all within 0.7%, meaning the i5-13600 is not significantly behind any of them, so the bottleneck is more about absolute performance rather than a specific weakness.

The FPS scaling between resolutions is not measured for this exact combination, as noted earlier. However, based on the benchmark scores, one can infer that at 1080p, the CPU may become more relevant in frame generation, while at 4K, the GPU's bandwidth and shading units will dominate. The GPU's pixel rate of 293.1 GPixel/s suggests it can handle high pixel counts, but the CPU's IPC will determine the upper bound of frame delivery in esports titles. The data shows no measured FPS rows for this pairing, so all FPS discussions are estimates from benchmark scores. The overall balance is good, but users pushing for maximum FPS at 1080p in CPU-light games may find the CPU is the limiting factor, while at 4K ultra settings, the GPU is clearly the bottleneck.

Who Should Build It — target users and industries tied strictly to the measured performance

This build targets users who need high-end graphics performance without sacrificing CPU throughput. Gamers at 1440p or 4K resolutions with ultra settings will benefit from the RTX 5080's high G3D score and 16 GB VRAM, which handles large textures and ray-traced effects. The GPU's 87th percentile ensures it competes with top-tier cards, making it suitable for enthusiasts who want max settings in AAA titles. Content creators using 3D rendering software that leverages CUDA or OpenCL will see strong performance, as the GPU's Geekbench OpenCL score of 235,901 indicates excellent compute acceleration for tasks like video effects and 3D scene rendering. The CPU's Cinebench R23 multi-core score of 26,620 ensures that CPU-based rendering tasks, such as Blender's Cycles engine, will be efficient.

Developers working on game engines or GPU-accelerated applications will find the combination of the CPU's 20 threads and the GPU's 84 RT cores and 336 tensor cores useful for testing ray-traced and AI-driven features. The CPU's support for ECC memory and dual-channel DDR4/DDR5 adds versatility for workstation tasks. Students in computer science or digital media programs can use this build for coursework involving machine learning (via tensor cores) or real-time graphics, though the GPU's Passmark DirectX scores (151 for DX12, 324 for DX11) suggest it is more optimized for modern APIs. Small business workstations handling video editing, architectural visualization, or data analysis will benefit from the CPU's high multi-thread score and the GPU's compute power, though the lack of ECC support on the GPU is not a concern for most workloads. The build is not ideal for budget-conscious buyers, but for those prioritizing performance, it is a strong choice.

FAQ

Q: What is the CPU's core and thread count?

A: The Intel Core i5-13600 has 14 cores and 20 threads, based on the Raptor Lake architecture.

Q: How much VRAM does the RTX 5080 have, and what type?

A: The GPU has 16 GB of GDDR7 memory on a 256-bit bus, providing 960.0 GB/s of bandwidth.

Q: What is the combined performance percentile of this build?

A: The combined percentile for the CPU and GPU pairing is 88 out of 100, indicating it outperforms 88% of all benchmarked systems.

Q: Does the CPU support ECC memory?

A: Yes, the Intel Core i5-13600 has ECC memory support.

Q: What is the GPU's boost clock speed?

A: The RTX 5080 has a boost clock of 2617 MHz.

Q: What are the nearest rivals to the CPU in terms of average score?

A: The nearest rivals are the AMD Ryzen AI Max 385 (44,309, 0.2% higher) and the Intel Core i9-13950HX (44,342, 0.2% higher).

Q: What is the suggested PSU wattage for the GPU?

A: The suggested PSU for the RTX 5080 is 750 W.

Gaming Performance — measured FPS by game and resolution

No measured FPS rows exist for this exact CPU+GPU combination. The FACT PACK contains no measuredFps data, so frame rates cannot be reported from direct testing. All FPS figures discussed here are estimates derived from the benchmark scores of the individual components. The RTX 5080's Passmark G3D score of 36,565 and 3DMark Steel Nomad score of 8,637 indicate strong DirectX 12 performance, which should translate to high frame rates in modern titles. At 1080p, the CPU's single-thread score of 4,049 should allow the GPU to reach its maximum output in most games, but CPU-bound scenarios like large multiplayer battles may see frame rates limited by the CPU. At 1440p, the GPU's 960.0 GB/s bandwidth and 56.28 TFLOPS FP32 performance are sufficient for ultra settings with ray tracing enabled, though RT workloads will lower FPS compared to rasterization. At 4K, the 16 GB VRAM is adequate for high-resolution textures, but the GPU's pixel rate of 293.1 GPixel/s may struggle with the highest pixel counts in the most demanding titles, potentially resulting in frame rates below 60 FPS without DLSS. Overall, the build is expected to deliver high frame rates at 1440p and playable frame rates at 4K, but these are estimates and should be verified with real-world testing.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The Intel Core i5-13600 is a 14-core, 20-thread processor based on Raptor Lake architecture, manufactured on Intel's 10 nm process with a die size of 215 mm². It has a base clock of 2.70 GHz and a boost clock of 5.00 GHz, with a TDP of 65 W. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 24 MB of shared L3 cache. The CPU supports dual-channel DDR4 and DDR5 memory and includes integrated UHD Graphics 770, making it a versatile desktop processor. It uses the Intel Socket 1700 and supports PCIe Gen 5 with 16 lanes from the CPU.

Benchmark results show the CPU is strong in both single and multi-threaded tasks. The Cinebench R23 multi-core score of 26,620 is a high result for a 65 W part, indicating excellent performance in rendering and video encoding. The single-core score of 3,758 is also robust, meaning everyday tasks like web browsing and office applications will be responsive. Passmark scores provide further insight: the multi-thread score of 31,725 and integer math score of 111,044 suggest the CPU handles compilation, scientific computing, and database workloads efficiently. The floating-point math score of 81,892 is lower but still respectable for physics simulations and financial modeling. The data encryption score of 22,182 and extended instructions score of 23,045 indicate good performance in cryptography and SIMD-heavy workloads. The find prime numbers score of 109 is a weak point, but this is a niche workload. For real-world use, the CPU is well-suited for 3D modeling, video editing, and software development, where its multi-threading and single-thread speed provide a balanced profile. The 88th percentile ranking confirms it outperforms the vast majority of CPUs, making it a capable foundation for a high-end build.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom, what a sensible next upgrade looks like

The CPU uses the Intel Socket 1700 platform, which supports DDR4 and DDR5 memory in a dual-channel configuration. The CPU provides 16 PCIe Gen 5 lanes, allowing for high-bandwidth connectivity to the GPU and NVMe storage. The GPU uses a PCIe 5.0 x16 interface, which is fully compatible with the CPU's lanes, though the RTX 5080 does not require Gen 5 bandwidth to reach its full potential. The system's memory support is flexible, but the lack of a specified memory bandwidth in the FACT PACK means the actual throughput depends on the memory kit chosen. The CPU's TDP is 65 W, which is modest, while the GPU's TDP is 360 W with a suggested PSU of 750 W. This leaves headroom for additional components, but the 1x 16-pin power connector on the GPU requires a compatible power supply.

For a sensible next upgrade, the CPU is the more likely candidate for replacement, as the GPU is already near the top of the performance stack. Upgrading to a higher-core-count CPU on the same socket, such as a Core i9 variant, would improve multi-threaded workloads like video rendering and compiling, though the 88th percentile CPU is not a bottleneck in most scenarios. The memory can be upgraded to faster DDR5 modules if the motherboard supports it, but the benefit would be marginal for gaming. The platform supports PCIe Gen 5, so adding a Gen 5 NVMe SSD would improve storage bandwidth, though current Gen 4 drives are sufficient for most tasks. The PSU headroom of 750 W suggests the system can handle overclocking of the GPU, but the CPU's multiplier is locked, so CPU overclocking is not possible. Overall, the build has a clear path for future upgrades, but the current performance is already high, so upgrades should be targeted at specific bottlenecks.

Build Overview — what this CPU+GPU pairing is, its class, and overall tier from the percentiles

This is a desktop-class build combining the Intel Core i5-13600 with the NVIDIA GeForce RTX 5080. The CPU's 88th percentile and the GPU's 87th percentile result in a combined percentile of 88, placing this system in the top 12% of all benchmarked builds. The pairing is well-matched for high-resolution gaming and content creation, with the GPU providing the bulk of the compute power and the CPU delivering solid multi-threaded performance. The build is not entry-level; it sits in the high-performance tier, suitable for enthusiasts and professionals. The GPU's 16 GB VRAM and 84 RT cores make it a strong choice for ray-traced workloads, while the CPU's 20 threads handle multitasking and productivity apps effectively. The overall tier is high, but not the absolute top, as the CPU is a mid-range part, and the GPU, while powerful, has rivals with slightly higher average scores. This build is a balanced, high-performance system that excels in graphically demanding tasks and can handle CPU-intensive workloads without significant compromise.