SYSTEM ANALYZER

Rate My PC: Intel Core i5-13500E + NVIDIA GeForce RTX 5050

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

84 / 100
HIGH-END

Power Build

Top 16% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
77%
VS
GPU
91%
PROCESSOR

Intel Core i5-13500E

6,586 Benchmark Score
Top 23% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5050

21,035 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-13500E and NVIDIA GeForce RTX 5050 form a desktop pairing whose combined percentile sits at 64, meaning the combination outperforms a majority of all tracked CPU+GPU builds. The CPU, a 14-core / 20-thread Raptor Lake part, reaches the 62nd percentile among all CPUs, while the GPU, based on the Blackwell 2.0 GB207 chip, reaches the 66th percentile among all GPUs. No measured FPS rows exist for this exact combination; the FACT PACK contains no measuredFps data, so every frame-rate expectation in this analysis is estimated from benchmark scores rather than direct game testing.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The RTX 5050 is an 8 GB GDDR6 card with a 128-bit memory bus and 320.0 GB/s of bandwidth. Those figures indicate a card that can handle standard 1080p texture loads, but the 8 GB capacity and 128-bit bus will quickly become limiting at higher resolutions or with heavy texture modding. The memory runs at 2500 MHz, which translates to 20 Gbps effective, and the GPU has a base clock of 2317 MHz and a boost clock of 2572 MHz.

The GPU contains 2,560 shading units, 80 texture mapping units, 32 ROPs, 20 RT cores, and 80 tensor cores. Pixel rate is 82.30 GPixel/s and texture rate is 205.8 GTexel/s. FP32 compute is 13.17 TFLOPS, with FP16 also 13.17 TFLOPS at a 1:1 ratio. For rendering, the combination of 13.17 TFLOPS FP32 throughput and 205.8 GTexel/s texture fill means it can handle moderate real-time 3D work, though the 32 ROPs are a limiting factor for high-polygon scenes and post-processing effects. The 20 RT cores provide dedicated ray tracing support, and the 80 tensor cores add AI-oriented acceleration, though the FACT PACK does not include specific AI benchmark results.

The benchmark results for the GPU are consistent with a mid-range card. In 3DMark Steel Nomad DX12, it scores 2,502. Geekbench OpenCL scores 90,334 and Vulkan scores 89,381. PassMark G3D returns 17,326 and GPU Compute 9,184. The average benchmark score is 21,035, placing the GPU at the 66th percentile of all GPUs. Its nearest rivals are all close: the AMD Radeon RX Vega M GL is 0.6% higher, the AMD Radeon HD 8970M is 1.0% higher, the AMD Radeon RX 5600 XT is 1.6% lower, and the NVIDIA RTX A4000 Mobile is 1.6% higher. This indicates that the RTX 5050 sits in a tightly packed performance band, where a few percent either way separates it from several competing products.

Benchmark Performance

The CPU's Cinebench results are: R15 multi-core 2,295 and single-core 323; R20 multi-core 9,564 and single-core 1,349; R23 multi-core 22,772 and single-core 3,214. The average benchmark score for the CPU is 6,586, with a 62nd percentile ranking. The GPU's average benchmark score is 21,035, with a 66th percentile ranking. Combined, the system reaches the 64th percentile.

The CPU single-core score of 3,214 in Cinebench R23 is strong for everyday responsiveness and gaming physics, while the multi-core score of 22,772 reflects the 14-core, 20-thread design. The GPU's 3DMark Steel Nomad score of 2,502 and PassMark G3D of 17,326 confirm a mid-range graphics part. The combined picture is a balanced pair: the CPU is slightly lower in percentile (62 vs. 66) than the GPU, meaning the CPU is more likely to be the limiting factor in CPU-bound workloads, while the GPU is the more capable part of the two. The system's 64th combined percentile shows that it sits just above the midpoint of all builds, but not in the upper echelon.

3. Usage Scenarios

High-refresh gaming: The CPU's single-core score of 3,214 in Cinebench R23 and the GPU's 66th percentile suggest that 1080p high-refresh gaming is the most plausible scenario. The GPU's 8 GB VRAM and 320.0 GB/s bandwidth will support competitive titles, but heavy textures at 1440p could strain the memory bus.

Streaming: The 14-core / 20-thread CPU provides ample multi-core headroom for concurrent game capture and streaming tasks. The GPU's 20 RT cores and 80 tensor cores add dedicated hardware for ray tracing and AI-assisted workloads, though the FACT PACK does not specify encoder details.

Video editing: The CPU's multi-core score of 22,772 in Cinebench R23, combined with the GPU's OpenCL score of 90,334, indicates a solid foundation for video editing timelines. The 8 GB VRAM is enough for moderate resolutions and effects, but long 4K timelines with multiple layers may exceed it.

3D rendering: The CPU can handle CPU-based rendering with its 14 cores, while the GPU's 13.17 TFLOPS FP32 throughput and 80 RT cores provide acceleration for real-time ray tracing. The GPU's 80 tensor cores also help with AI denoising and DLSS-like tasks, though no specific AI benchmark is included in the FACT PACK.

Software development: The CPU's 20 threads, ECC memory support, and DDR5 compatibility make it a capable development workstation. Compile times will benefit from the multi-core score of 9,564 in Cinebench R20, and the GPU is not a bottleneck for most development tasks.

Student and office work: The CPU's 62nd percentile and 65 W TDP make it an efficient part for everyday workloads. The integrated UHD Graphics 770 is available, but the RTX 5050 is far more powerful; even a small office build would have surplus performance.

4. Gaming Performance

No measured FPS rows exist for this exact combination; the FACT PACK contains no measuredFps data. Therefore all frame-rate expectations are estimates based on the benchmark scores, and any game-specific or resolution-specific numbers are not available.

The GPU's 66th percentile and its 3DMark Steel Nomad DX12 score of 2,506 indicate that it is a mid-range card. The CPU's single-core score of 3,214 in Cinebench R23 suggests that it can feed most games at high frame rates, especially at 1080p. The GPU's 8 GB VRAM and 128-bit bus with 320.0 GB/s bandwidth will be the main constraint when moving to 1440p or higher. At 1080p with medium-high settings, the combination should produce playable frame rates, but at 4K, the GPU will likely be the limiting factor due to the modest memory bandwidth. Since no measured game data is present, these expectations are estimates, not measurements.

5. Balance and Bottleneck

The CPU's 62nd percentile and the GPU's 66th percentile are closely matched, so neither component is dramatically above or below the other. The combined percentile of 64 suggests that the system is balanced for a mid-range desktop. In gaming, the GPU is the more likely bottleneck because of its 8 GB VRAM and 128-bit bus, which will cap texture quality and resolution. In multi-threaded workloads such as CPU rendering or code compilation, the CPU's 62nd percentile is lower than the GPU's 66th, so the CPU becomes the limiting component. The GPU's 3DMark Steel Nomad score of 2,506 and the CPU's Cinebench R23 multi-core score of 22,772 indicate that the CPU and GPU can support each other without a severe imbalance; the system will not be held back by one component until the user pushes into 1440p or 4K gaming, where the GPU's memory subsystem will be the first wall.

6. FAQ

Q: Does the Intel Core i5-13500E support ECC memory?

A: Yes, the CPU lists ECC memory as supported.

Q: What is the GPU's memory configuration?

A: The RTX 5050 has 8 GB of GDDR6 on a 128-bit bus, with 320.0 GB/s bandwidth.

Q: How many cores and threads does the CPU have?

A: The i5-13500E has 14 cores and 20 threads.

Q: What is the socket and memory support of the CPU?

A: It uses Intel Socket 1700 and supports both DDR4 and DDR5, dual-channel.

Q: Does the GPU have ray tracing cores?

A: Yes, it has 20 RT cores and 80 tensor cores.

Q: What is the CPU's integrated graphics?

A: The i5-13500E includes UHD Graphics 770.

Q: What is the GPU's launch MSRP?

A: The launch MSRP is 249 USD.

7. CPU Analysis

The Intel Core i5-13500E is a 14-core, 20-thread desktop CPU built on the Raptor Lake architecture and Raptor Lake-S codename. It uses Intel's 10 nm process and has a die size of 215 mm². The base clock is 2.40 GHz and the boost clock is 4.60 GHz. It has an L1 cache of 80 KB per core, L2 of 1.25 MB per core, and a shared L3 cache of 24 MB. The CPU supports DDR4 and DDR5 memory, dual-channel, with ECC enabled. It has 16 PCIe Gen 5 lanes for CPU-attached devices and includes an integrated UHD Graphics 770.

The CPU's benchmark scores show a strong multi-threaded performance: Cinebench R23 multi-core 22,772 and single-core 3,214. The average benchmark score of 6,586 places it at the 62nd percentile. Its nearest rivals are very close: the Intel Atom x7405C is 0.3% higher, the Intel Core i9-10940X is 0.3% lower, the Intel Pentium Gold G6405 is 0.3% lower, and the Intel Core i9-12900E is 0.4% lower. This suggests the i5-13500E is a mid-range part that competes with older high-end parts but does not beat them by a large margin. The CPU is not multiplier-unlocked, so overclocking is not supported. The 20 threads and 24 MB L3 cache are well-suited for productivity, and the 65 W TDP keeps it power-efficient.

8. Build Overview

This is a desktop build class combination. The CPU is an Intel Core i5-13500E, a 13th-generation Raptor Lake processor, and the GPU is an NVIDIA GeForce RTX 5050, part of the GeForce 50-series. The combined percentile is 64, meaning it sits above the majority of desktop combinations but below the high-end tier. The GPU's average benchmark score of 21,035 and CPU's average of 6,586 show a balanced pair, with the GPU slightly stronger relative to its own pool. The GPU's launch MSRP is 249 USD, and the GPU has a TDP of 130 W with a suggested PSU of 300 W. The CPU's TDP is 65 W, so the total system power demand is well within a 300 W PSU. This is a mid-range desktop that can handle gaming and productivity, but it is not a top-tier build.

9. Who Should Build It

This build targets users who want a balanced mid-range desktop for 1080p gaming and moderate productivity. The CPU's 14 cores and 20 threads, with a Cinebench R23 multi-core score of 22,772, make it suitable for content creators who edit videos or render 3D scenes in their spare time. The GPU's 66th percentile and 3DMark Steel Nomad score of 2,506 indicate that it can handle 1080p gaming with high frame rates in most titles, though 1440p will require lowering textures due to the 8 GB VRAM. Software developers will benefit from the CPU's 20 threads and ECC support. Students and office workers will find the 65 W TDP and 62nd percentile CPU more than enough for daily tasks, and the integrated UHD Graphics 770 provides a fallback if the dedicated GPU is not needed. Small business workstations that need a balance of CPU and GPU power for spreadsheet, light video, and occasional 3D visualization would also fit this pairing.

10. Upgrade Path and Platform

The CPU uses Intel Socket 1700, and the platform supports DDR4 and DDR5 memory, dual-channel. The CPU has 16 PCIe 5.0 lanes, while the GPU uses PCIe 5.0 x8. The CPU TDP is 65 W and the GPU TDP is 130 W, with a suggested PSU of 300 W. This means the system has enough headroom for the current components, and the 300 W PSU is the minimum recommendation for the GPU. The GPU uses a single 8-pin power connector and is dual-slot.

For future upgrades, the CPU's 62nd percentile suggests that a stronger CPU might be the next logical step if the system becomes CPU-bound in multi-threaded tasks. However, the socket is LGA1700 and the CPU is not unlocked, so the upgrade path depends on the motherboard's support for other LGA1700 processors. On the GPU side, the PCIe 5.0 x8 interface allows for a faster GPU without changing the board, but the 300 W PSU recommendation limits the GPU's power draw unless the PSU is also upgraded. The memory supports DDR4 and DDR5, so users can choose either memory type, but they must match the motherboard's memory slot configuration. The system is a balanced mid-range desktop with modest headroom for a slightly stronger GPU or a higher-core CPU, but the 300 W PSU recommendation is the first constraint if a more power-hungry GPU is installed.