SYSTEM ANALYZER

Rate My PC: Intel Core i5-13400F + AMD Radeon RX 6800 XT

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

91 / 100
ULTIMATE READY

Apex Performer

Top 9% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
87%
VS
GPU
96%
PROCESSOR

Intel Core i5-13400F

25,292 Benchmark Score
Top 13% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6800 XT

48,477 Benchmark Score
Top 4% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The AMD Radeon RX 6800 XT is a RDNA 2.0 architecture GPU built on TSMC's 7 nm process. The die contains 26,800 million transistors across a 520 mm² area, yielding a transistor density of 51.5M per mm². The GPU operates with a base clock of 1825 MHz, a game clock of 2015 MHz, and a boost clock of 2250 MHz. Memory is 16 GB of GDDR6 on a 256-bit bus, providing 512.0 GB/s of bandwidth. The memory clock is rated at 2000 MHz, or 16 Gbps effective.

The shading hardware comprises 4608 shading units, 288 texture mapping units, and 128 ROPs. The pixel rate is 288.0 GPixel/s, and the texture rate is 648.0 GTexel/s. For compute, the card delivers 20.74 TFLOPS of FP32 performance and 41.47 TFLOPS of FP16 via a 2:1 ratio. There are 72 ray tracing cores dedicated to RT workloads, while tensor cores are not listed for this part.

In benchmark terms, the GPU scores 24,980 in Passmark G3D, 13,245 in Passmark GPU compute, and 171,304 in Geekbench OpenCL. The Vulkan score is 136,875, and the Metal score is 181,337. The DirectX 12 Passmark score is 100, which sits well below the DirectX 11 score of 264 and the DirectX 9 score of 265. The DirectX 10 score is 155. The 3DMark Steel Nomad DX12 test yields a score of 3689.

The GPU's percentile versus all GPUs is 85, meaning it outperforms 85% of the database's tracked GPUs. Its average benchmark score is 48,477. Relative to its nearest rivals, the RX 6800 XT is 1.5% ahead of the NVIDIA RTX A1000 Mobile (score 47,743), 2.5% behind the Intel Arc A550M (score 49,737), and 3% behind both the NVIDIA GeForce RTX 5070 Ti (score 49,957) and the AMD Radeon RX Vega 64 (score 50,001). The data indicates this GPU sits in a competitive mid-to-high tier, with the Passmark G3D score suggesting strong rasterization performance but the DirectX 12 score implying potential driver or workload-specific limitations.

For rendering workloads, the FP32 throughput of 20.74 TFLOPS and the FP16 output of 41.47 TFLOPS provide a solid foundation for compute-heavy tasks. The 512.0 GB/s memory bandwidth and 16 GB VRAM capacity allow large textures and datasets to reside on-card, which is relevant for 3D rendering and video editing at high resolutions. The 72 RT cores enable hardware-accelerated ray tracing, though the DirectX 12 benchmark score of 100 suggests that DX12-specific workloads may not fully exploit the hardware. The pixel rate of 288.0 GPixel/s and texture rate of 648.0 GTexel/s indicate the GPU can handle high-resolution rasterization efficiently, as confirmed by the measured FPS data across multiple titles.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The Intel Core i5-13400F uses the Intel Socket 1700 platform, which is compatible with Raptor Lake architecture. The CPU supports both DDR4 and DDR5 memory in a dual-channel configuration, giving builders flexibility in memory choice. ECC memory is not supported. The processor provides PCIe Gen 5 with 16 lanes from the CPU only, which allows for high-bandwidth devices such as modern graphics cards or NVMe storage directly attached to the CPU.

The CPU's TDP is 65 W, which is modest for a 10-core processor. The GPU, however, has a TDP of 300 W and requires a 700 W suggested PSU. The power connectors on the GPU are 2x 8-pin, and the card is dual-slot with dimensions of 267 mm in length, 120 mm in height, and 50 mm in width. The difference between the CPU's 65 W TDP and the GPU's 300 W TDP, plus the suggested 700 W PSU, indicates that the power supply must be sized for the graphics card, not the processor. A 700 W unit provides headroom for the combined load of the CPU and GPU, along with other system components.

The memory bus is dual-channel, and the platform supports both DDR4 and DDR5, so a sensible next upgrade for an existing Socket 1700 system would be to increase memory capacity or move to a faster DDR5 kit, depending on the current configuration. The PCIe Gen 5 lanes from the CPU are forward-compatible, but the GPU itself uses PCIe 4.0 x16, so there is no bottleneck from the interface. A future upgrade could involve replacing the GPU with a newer model, given the RX 6800 XT is end-of-life, but the CPU's 65 W TDP leaves thermal and power headroom for a more power-hungry GPU, provided the PSU is upgraded accordingly. The platform's memory support for both DDR4 and DDR5 means that upgrading the motherboard is not required to switch memory types, though the CPU's memory controller will dictate the maximum speed.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The Intel Core i5-13400F is a 13th Gen Raptor Lake processor built on a 10 nm process by Intel. It has 10 cores and 16 threads, with a base clock of 2.50 GHz and a boost clock of 4.60 GHz. The L1 cache is 80 KB per core, the L2 cache is 1.25 MB per core, and the L3 cache is 20 MB shared. The die size is 215 mm². The CPU is not multiplier unlocked, meaning overclocking is limited. It was released on 2023-01-03 and has a launch MSRP of $196.

In 3DMark tests, the CPU scores 7,314 with 16 threads, 5,591 with 8 threads, 3,459 with 4 threads, 1,880 with 2 threads, and 960 with a single thread. The max thread score is 7,307, which is nearly identical to the 16-thread score, indicating that the CPU is fully utilized at 16 threads and adding more does not yield gains. Cinebench R23 results show a multicore score of 22,604 and a single-core score of 3,191. Cinebench R20 gives 8,892 multicore and 1,255 single-core, while R15 gives 2,278 multicore and 321 single-core. Geekbench scores are 11,068 multicore and 1,996 single-core.

Passmark tests reveal specific workload characteristics. The multithread score is 25,032, single-thread is 3,634, and the data compression score is 311,364. Data encryption scores 16,608, extended instructions 19,847, and floating-point math 60,539. Integer math scores 79,942, and find prime numbers scores 83. Random string sorting scores 32,076, and physics scores 1,437.

The CPU's percentile versus all CPUs is 77, and its average benchmark score is 25,292. Its nearest rivals include the AMD Ryzen 9 6900HS with an average score of 25,284 (0% delta), the Intel Core 5 120 with 25,362 (-0.3% delta), the AMD Ryzen 5 5600X3D with 25,365 (-0.3% delta), and the AMD Ryzen 7 6800H with 25,201 (0.4% delta). The delta percentages are minimal, indicating that the i5-13400F performs almost identically to these mobile and desktop parts in aggregate.

The single-thread score of 960 in 3DMark and 3,191 in Cinebench R23 indicates strong per-core performance, which is important for lightly threaded applications and gaming. The multicore scores, such as 22,604 in Cinebench R23, show that the 10 cores and 16 threads can handle heavily threaded workloads like video encoding and 3D rendering. The data compression score of 311,364 and integer math score of 79,942 suggest strong performance in general productivity and file compression tasks. The physics score of 1,437 is comparatively low, which may indicate that the CPU is not optimized for physics simulation workloads relative to its other metrics.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame

The data is measured, not estimated. At 1920x1080, the RX 6800 XT with the i5-13400F delivers high frame rates in most titles. Counter-Strike: Global Offensive hits 521.4 FPS, Counter-Strike 2 reaches 236.9 FPS, and Valorant and Minecraft both achieve 233 FPS. Tom Clancy's Rainbow Six Siege scores 281 FPS, and Roblox reaches 301.6 FPS. For more demanding titles, Cyberpunk 2077 runs at 70 FPS, Red Dead Redemption 2 at 61.5 FPS, and Control at 97.6 FPS. Ark: Survival Ascended is an outlier at 34 FPS, and The Medium runs at 49 FPS.

At 2560x1440, performance scales down as expected. Counter-Strike: Global Offensive still hits 355.3 FPS, and Tom Clancy's Rainbow Six Siege runs at 184 FPS. Valorant and Minecraft both achieve 147 FPS. Cyberpunk 2077 drops to 52 FPS, Red Dead Redemption 2 to 47.2 FPS, and Control to 71.9 FPS. Ark: Survival Ascended runs at 22 FPS, and The Medium at 42 FPS. Call of Duty: Warzone maintains 126 FPS, and Fortnite runs at 120 FPS.

At 3840x2160, the GPU is under significant load. Counter-Strike: Global Offensive drops to 211.1 FPS, and Tom Clancy's Rainbow Six Siege to 101 FPS. Valorant and Minecraft both run at 77 FPS. Cyberpunk 2077 falls to 34 FPS, Red Dead Redemption 2 to 31.5 FPS, and Control to 50.8 FPS. Ark: Survival Ascended runs at 11 FPS, and The Medium at 33 FPS. Call of Duty: Warzone manages 107 FPS, and Fortnite runs at 63 FPS.

The pair's average FPS across all games is 150.3, with a rank of 1231 out of 3861 pairs. This places the combination in the upper third of tracked pairs. The data shows that 1080p gaming is generally smooth at high refresh rates, 1440p is playable in most titles with some competitive games exceeding 120 FPS, and 4K is viable for less demanding games but struggles with the most graphically intensive titles.

FAQ

Q: What is the CPU's launch MSRP?

A: The Intel Core i5-13400F has a launch MSRP of $196.

Q: How much VRAM does the RX 6800 XT have?

A: The GPU has 16 GB of GDDR6 memory on a 256-bit bus with 512.0 GB/s bandwidth.

Q: What is the CPU's socket and memory support?

A: The CPU uses Intel Socket 1700 and supports both DDR4 and DDR5 memory in dual-channel mode.

Q: What is the GPU's suggested PSU requirement?

A: The suggested PSU for the RX 6800 XT is 700 W, and it requires 2x 8-pin power connectors.

Q: How does the CPU compare to its nearest rival, the AMD Ryzen 9 6900HS?

A: The i5-13400F has an average benchmark score of 25,292, which is 0% different from the Ryzen 9 6900HS's score of 25,284.

Q: What is the GPU's percentile ranking?

A: The RX 6800 XT is in the 85th percentile versus all GPUs.

Q: Does the CPU support ECC memory?

A: No, ECC memory is not supported.

Who Should Build It — target users and industries

The Intel Core i5-13400F paired with the AMD Radeon RX 6800 XT is suited for gamers at 1080p and 1440p resolutions. At 1080p, the measured data shows average FPS above 200 in titles like Counter-Strike: Global Offensive and Roblox, and above 100 FPS in most modern games. At 1440p, competitive shooters like Tom Clancy's Rainbow Six Siege and Counter-Strike 2 maintain frame rates above 154 FPS, while demanding titles like Cyberpunk 2077 run at 52 FPS. Gamers targeting 4K will find the setup adequate for lighter titles but insufficient for the heaviest games, as evidenced by Ark: Survival Ascended at 11 FPS and Cyberpunk 2077 at 34 FPS.

Content creators and video editors will benefit from the CPU's 10 cores and 16 threads, which deliver a Cinebench R23 multicore score of 22,604 and a Passmark multithread score of 25,032. The GPU's 16 GB VRAM and 512.0 GB/s bandwidth support large project files and high-resolution textures. The FP32 compute of 20.74 TFLOPS assists in 3D rendering tasks, and the FP16 output of 41.47 TFLOPS is useful for AI-accelerated workflows.

Software developers can leverage the CPU's single-thread score of 3,191 in Cinebench R23 for compilation tasks and the integer math score of 79,942 for general code execution. Students and office workers will find the platform responsive for everyday tasks, though the GPU is overkill for such workloads. Small business workstations that require GPU compute for visualization or simulation can use the RDNA 2.0 architecture effectively, but the 300 W TDP and 700 W PSU requirement mean power costs are a consideration.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The CPU's percentile of 77 and the GPU's percentile of 85 indicate that the GPU is the stronger component relative to its peers. In gaming, the scaling from 1080p to 1440p to 4K shows the GPU becomes the limiting factor at higher resolutions. For example, Cyberpunk 2077 drops from 70 FPS at 1080p to 52 FPS at 1440p to 34 FPS at 4K, while the CPU's single-thread performance remains constant. This is a clear GPU bottleneck at 4K.

At 1080p, the CPU can become the limit in very high-FPS scenarios. Counter-Strike: Global Offensive reaches 521.4 FPS, which is above the CPU's ability to feed the GPU in some cases, but the frame rate is still high. The CPU's single-thread score of 960 in 3DMark is strong, but not exceptional, so in esports titles with extremely high frame rates, the CPU may cap performance. The pair's average FPS of 150.3 across all games suggests that in typical AAA titles, the GPU is the primary constraint, as the CPU's 16 threads provide ample headroom.

For CPU-bound workloads like data compression (score 311,364) and integer math (79,942), the CPU is the sole determinant. The GPU does not influence these scores. For rendering tasks, the GPU's FP32 throughput of 20.74 TFLOPS and the CPU's multicore score of 22,604 in Cinebench R23 work together, but the GPU's 85th percentile suggests it is more capable relative to its peers than the CPU's 77th percentile. The RX 6800 XT is 1.5% ahead of the RTX A1000 Mobile, while the i5-13400F is essentially tied with the Ryzen 9 6900HS, indicating the GPU provides more competitive advantage.

Build Overview — what this CPU+GPU pairing is, its class and overall tier

This is a desktop build combining the Intel Core i5-13400F with the AMD Radeon RX 6800 XT. The combined percentile is 81, placing this pairing in the top 19% of all tracked CPU+GPU combinations. The CPU is a 10-core, 16-thread Raptor Lake processor, and the GPU is a 16 GB RDNA 2.0 card with 4608 shading units. The pair's rank by FPS is 1231 out of 3861 pairs, with an average FPS of 150.3 across the measured game set.

The CPU's average benchmark score of 25,292 and the GPU's average of 48,477 indicate that the GPU contributes more to the overall benchmark weight. The GPU's 85th percentile versus the CPU's 77th percentile confirms this. The build is positioned as a high-performance desktop for 1080p and 1440p gaming, with sufficient compute for content creation. The 65 W CPU TDP and 300 W GPU TDP suggest a system that requires a 700 W PSU but does not demand extreme cooling or power delivery.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU achieves an average benchmark score of 25,292, placing it in the 77th percentile versus all CPUs. Its best scores include 22,604 in Cinebench R23 multicore, 3,191 in Cinebench R23 single-core, and 11,068 in Geekbench multicore. The GPU achieves an average benchmark score of 48,477, placing it in the 85th percentile versus all GPUs. Its notable scores are 24,980 in Passmark G3D, 171,304 in Geekbench OpenCL, and 3,689 in 3DMark Steel Nomad DX12.

The combined percentile is 81, indicating that together they outperform 81% of all tracked pairs. The pair's average FPS across the measured games is 150.3, with a rank of 1231 out of 3861 pairs. The CPU's nearest rival is the AMD Ryzen 9 6900HS with a 0% delta, meaning the i5-13400F is statistically identical in aggregate performance. The GPU's nearest rival is the NVIDIA RTX A1000 Mobile, with the RX 6800 XT being 1.5% ahead. This combined picture shows a balanced system where the GPU is slightly stronger relative to its peers, but neither component is a weak link for the intended use cases.

Usage Scenarios — grounded in the scores

High-refresh gaming: At 1080p, the pair delivers over 200 FPS in Counter-Strike: Global Offensive (521.4), Valorant (233), and Minecraft (233), and over 280 FPS in Tom Clancy's Rainbow Six Siege (281). These frame rates support 240 Hz monitors. At 1440p, the frame rates drop but still exceed 120 FPS in competitive titles like Counter-Strike 2 (154.5) and Rainbow Six Siege (184).

Streaming: The CPU's 16 threads and Cinebench R23 multicore score of 22,604 provide enough headroom for encoding while gaming, and the GPU's 16 GB VRAM can handle the additional load. The measured FPS in Call of Duty: Warzone at 1440p is 126, which leaves room for streaming overhead.

Video editing: The CPU's Passmark multithread score of 25,032 and the GPU's FP32 output of 20.74 TFLOPS support timeline rendering and effects. The 16 GB VRAM allows for 4K timelines without spilling to system memory.

3D rendering: The GPU's FP32 throughput of 20.74 TFLOPS and 512.0 GB/s bandwidth are well-suited for GPU-based renderers. The CPU's 10 cores and 22,604 Cinebench R23 multicore score handle CPU-based rendering tasks efficiently. The 16 GB VRAM accommodates complex scenes.

Software development: The CPU's single-thread score of 3,191 in Cinebench R23 and integer math score of 79,942 provide fast compilation and code execution. The Passmark data encryption score of 16,608 supports secure development workflows.

Student and office work: The CPU's 3dmark single-thread score of 960 and Passmark single-thread score of 3,634 ensure responsive productivity applications. The GPU's compute capabilities are unnecessary for basic tasks, but the system is overqualified, delivering 99.9 FPS in Allods Online at 1080p for light gaming during breaks.