SYSTEM ANALYZER

Rate My PC: Intel Core i5-12600HE + Intel Arc A550M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

86 / 100
HIGH-END

Power Build

Top 14% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
76%
VS
GPU
96%
PROCESSOR

Intel Core i5-12600HE

4,980 Benchmark Score
Top 24% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A550M

49,737 Benchmark Score
Top 4% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The pairing of Intel's Core i5-12600HE with the Arc A550M defines a specific slice of the mobile hardware landscape: a hybrid-architecture 12-core processor from Intel's 12th Gen lineup alongside a first-generation discrete Arc GPU, both sitting inside a laptop-class envelope. The combined benchmark percentile of 73 places this configuration firmly in the upper-middle tier of tracked systems — stronger than its CPU percentile alone would suggest, and driven largely by the GPU's standing. What follows is a component-by-component breakdown of what the numbers say this build can and cannot do.

GPU Analysis

The Arc A550M is built on Intel's Xe-HPG architecture, fabricated by TSMC on a 6 nm process. The chip, designated DG2-512, packs 21,700 million transistors onto a 406 mm² die, working out to a density of 53.4M transistors per square millimeter. That is a large die for a mobile part, and it reflects Intel's decision to enter the discrete GPU market with desktop-derived silicon adapted for notebooks rather than a ground-up mobile design.

The core configuration includes 2048 shading units, 128 texture mapping units, and 64 render output units. Intel pairs these with 16 dedicated ray tracing cores — a meaningful count for a first-generation Arc product, and one that gives the A550M hardware-accelerated ray tracing support under its DirectX 12 Ultimate (12_2) API coverage. Vulkan 1.4 and OpenGL 4.6 round out the API support. The card does not list discrete tensor cores in this data, though FP16 throughput is quoted at 16.79 TFLOPS at a 2:1 ratio against FP32's 8.397 TFLOPS, which indicates native half-precision acceleration relevant to upscaling and AI-assisted workloads.

Clocks run from a 900 MHz base up to a 2050 MHz boost. Memory is 8 GB of GDDR6 on a 128-bit bus, running at 1750 MHz — 14 Gbps effective — for a total bandwidth of 224.0 GB/s. That bandwidth figure is the honest ceiling of this GPU: it is sufficient for 1080p-class rendering, but texture-heavy scenes at higher resolutions will press against it. Peak pixel fill rate is 131.2 GPixel/s and peak texture rate is 262.4 GTexel/s.

Benchmark results indicate strong compute standing for the class. The A550M scores 49894 in Geekbench OpenCL and 49580 in Geekbench Vulkan, for an average score of 49737 and a percentile of 86 against all tracked GPUs. Its nearest rivals in the database are telling: the NVIDIA GeForce RTX 5070 Ti sits at an average of 49957 (the A550M trails by 0.4 percent), the AMD Radeon RX Vega 64 at 50001 (a 0.5 percent gap), and the Radeon RX 6900 XT at 50951 (a 2.4 percent gap ahead). The RX 6800 XT actually scores below it at 48477, with the A550M ahead by 2.6 percent. In practical terms, the data places this mobile GPU in the same aggregate scoring neighborhood as significantly larger desktop parts, which for a 60 W-class laptop GPU is the single most notable fact in this analysis. The board draws 60 W, uses an integrated (IGP-style) slot implementation, and connects over PCIe 4.0 x16. It is listed as end-of-life.

For rendering work, the compute scores translate into viable GPU-accelerated viewport and render performance: OpenCL and Vulkan both support professional toolchains, and the 8 GB VRAM buffer is workable for mid-sized scenes, though complex 3D assets with high-resolution texture sets will consume it quickly.

FAQ

Q: How does the Arc A550M compare to rival GPUs in the benchmark database? A: Its average benchmark score of 49737 places it within 0.4 percent of the GeForce RTX 5070 Ti (49957), 0.5 percent of the RX Vega 64 (50001), and 2.4 percent of the RX 6900 XT (50951), while leading the RX 6800 XT (48477) by 2.6 percent.

Q: Is the Core i5-12600HE a strong CPU by database standards? A: It sits in the 59th percentile of all tracked CPUs with an average score of 4980, essentially tied with rivals like the Core i7-1375PRE (4985), Xeon W-2150B (4992), Core i3-12300HE (4995), and Ryzen Embedded V3C48 (4967) — all within a 0.3 percent band.

Q: Does this build have measured in-game FPS data? A: No. The database contains no measured FPS entries for this exact CPU+GPU combination, so all frame-rate discussion here is estimated from the benchmark scores rather than directly measured.

Q: What ray tracing hardware does the Arc A550M include? A: 16 dedicated RT cores, with DirectX 12 Ultimate (12_2) support, enabling hardware-accelerated ray tracing in supported titles and renderers.

Q: How much memory does each component support? A: The CPU supports DDR4 or DDR5 across a dual-channel bus, while the GPU carries 8 GB of GDDR6 delivering 224.0 GB/s of bandwidth.

Q: Can the CPU be overclocked? A: No — the multiplier is locked, and this is a BGA 1744 soldered mobile part, so neither core nor platform tuning is available.

Q: Is the Arc A550M still in production? A: No, its production status is listed as end-of-life, though it remains fully benchmarked in the database.

CPU Analysis

The Core i5-12600HE is an Alder Lake-H processor — Intel's hybrid architecture built on the company's own 10 nm process, spanning a 217 mm² die. It offers 12 cores and 16 threads, a combination that signals the hybrid design: performance cores with hyper-threading paired with efficiency cores without. Base clock sits at 2.50 GHz with boosts reaching 4.50 GHz, all within a 45 W thermal envelope that defines it as a mobile part in the BGA 1744 package.

Cache allocation is straightforward: 80 KB of L1 and 1.25 MB of L2 per core, plus 18 MB of shared L3. Memory support covers both DDR4 and DDR5 on a dual-channel bus, and the platform provides 20 PCIe Gen 4 lanes from the CPU — enough bandwidth for the discrete GPU plus fast NVMe storage. The integrated Iris Xe 80EU graphics round out the package, useful as a fallback or for light display duties. ECC memory is not supported, and the part carries no launch MSRP in this dataset.

Benchmark results show a balanced mid-tier performer. Cinebench R23 multi-core lands at 17217 with a single-core score of 2430; stepping back, R20 posts 7231 multi / 1020 single, and R15 records 1735 multi / 244 single. The single-core figures are the more impressive half of that picture: a 2430 in R23 single-core indicates snappy per-thread responsiveness that benefits everything from game simulation loops to compiler passes. The multi-core numbers, while healthy for a 45 W mobile chip, reflect the thermal ceiling rather than the core count — desktop parts with similar thread counts would post substantially higher figures given freer power budgets.

Against the database, the CPU's average score of 4980 puts it in the 59th percentile — solidly mid-pack. The nearest-rivals list is unusually tight: the Core i7-1375PRE at 4985, the Xeon W-2150B at 4992, the Core i3-12300HE at 4995, and the Ryzen Embedded V3C48 at 4967 all fall within roughly a tenth of a percent to a third of a percent of it. That clustering tells you the i5-12600HE occupies a dense middle band of the performance curve, where small differences in score don't translate into noticeable real-world gaps. For real workloads, expect competent multi-threaded throughput for code compilation, video encoding, and content creation, with single-thread speed that keeps interactive tasks feeling quick.

Balance and Bottleneck

The asymmetry in this pairing is the defining characteristic. The GPU sits in the 86th percentile; the CPU sits in the 59th. That 27-point spread means the Arc A550M is the clearly stronger component, and in graphically demanding workloads the i5-12600HE becomes the component most likely to limit headroom — particularly in modern engines that lean on CPU-side draw-call submission, physics, and AI logic.

The combined percentile of 73 confirms a GPU-forward configuration: the aggregate lands well above where the CPU alone would place the system but below the GPU's individual standing, which is exactly what you expect when one component pulls the other upward. In practical terms, at GPU-bound settings — high resolution with ultra quality presets — the pairing should extract most of the A550M's capability. At CPU-bound settings — high frame-rate targets, lower resolutions, competitive titles — the 12-core Alder Lake chip will hit its ceiling first.

That said, a 59th-percentile CPU is not a weak link in absolute terms. Its near-rival clustering shows it trading blows with parts like the Core i7-1375PRE and the Xeon W-2150B, and its 16 threads provide genuine parallel headroom for background tasks. The bottleneck risk concentrates in scenarios where the GPU is asked to render frames faster than the CPU can feed them. There is no measured FPS scaling data for this exact combination in the database to quantify that crossover point, so the assessment rests on the percentile spread and the benchmark scores.

Benchmark Performance

The exact figures, consolidated:

  • CPU: Cinebench R15 — 1735 multi / 244 single; Cinebench R20 — 7231 multi / 1020 single; Cinebench R23 — 17217 multi / 2430 single. Average benchmark score 4980, 59th percentile versus all CPUs.
  • GPU: Geekbench OpenCL — 49894; Geekbench Vulkan — 49580. Average benchmark score 49737, 86th percentile versus all GPUs.
  • System: Combined percentile of 73.

The combined picture is a laptop that benchmarks like a mid-tier system overall but carries an unusually strong graphics engine for its class. The CPU's rivals — the i7-1375PRE, Xeon W-2150B, i3-12300HE, and Ryzen Embedded V3C48 — are all clustered within a third of a percent of its average score, meaning CPU-side differentiation against contemporaries is negligible. The GPU's rivals, by contrast, include desktop heavyweights like the RTX 5070 Ti and RX 6900 XT, against which the A550M holds within single-digit percentages in aggregate scoring. The data shows a system where graphics throughput is the headline and CPU throughput is merely adequate to the task of feeding it.

Who Should Build It

Because this is a laptop-class pairing (buildClass: laptop), "building" means selecting a notebook that carries this combination. The measured profile suggests several audiences. Gamers targeting 1080p are the primary fit: the 86th-percentile GPU with 8 GB of VRAM and ray tracing hardware is well matched to high-settings 1080p play, while the 59th-percentile CPU provides enough single-thread speed (2430 in R23) to keep frame pacing acceptable.

Content creators benefit from the GPU's compute scores — the OpenCL result of 49894 supports GPU-accelerated editing and effects work in OpenCL-based toolchains, and the Vulkan score of 49580 covers engines and creative software built on that API. The CPU's 17217 in Cinebench R23 multi-core handles rendering passes, though professionals with heavy render farms will want more. Developers get 16 threads for parallel compilation and a solid single-core score for IDE responsiveness. Students and small-business workstation users get a well-rounded machine: the dual-channel DDR5 support, 20 PCIe Gen 4 lanes, and integrated Iris Xe fallback cover everyday productivity with margin. What this pairing is not: a 4K-max-settings gaming rig — the 224.0 GB/s bandwidth and 8 GB buffer set that ceiling.

Gaming Performance

No measured FPS data exists for this exact CPU+GPU combination in the database — every figure in this section is an estimate derived from the benchmark scores, not a direct measurement. The estimates frame expectations qualitatively: at 1080p with high-to-ultra settings, the A550M's 86th-percentile standing, 8.397 TFLOPS of FP32 throughput, and 16 RT cores point toward smooth play in most current titles, with ray tracing enabled selectively. At 1440p, expect to trade settings down, as the 128-bit bus and 224.0 GB/s of bandwidth begin to constrain texture and asset streaming. At 4K ultra, this GPU is out of its depth. CPU-side, the i5-12600HE's single-core strength suggests stable frame delivery in most engines, though CPU-bound competitive titles targeting very high frame rates will meet the limits implied by its 59th percentile. Treat all of these as score-based expectations, not measured results.

Build Overview

This is a laptop-class configuration: Intel's Core i5-12600HE, a 12-core/16-thread Alder Lake-H mobile processor on a 45 W envelope, paired with Intel's Arc A550M, a 60 W Xe-HPG discrete GPU on TSMC's 6 nm node. The combined percentile of 73 places it in the upper-middle tier of tracked systems — a tier defined here not by CPU muscle but by graphics performance punching above the platform's weight class. The GPU is end-of-life, so this configuration represents a fixed point in time rather than an evolving platform. Its identity is clear from the numbers: a graphics-forward laptop pairing with a competent, mid-tier hybrid CPU behind it.

Usage Scenarios

High-refresh gaming: The GPU's scores suggest high-refresh 1080p play is achievable in esports and moderately demanding titles, but the CPU's 59th percentile will cap frame rates in CPU-bound competitive games before the GPU does — the percentile spread is the evidence.

Streaming: The i5-12600HE's 16 threads and 17217 multi-core Cinebench R23 score provide headroom to run encode and compositor workloads alongside gameplay, though the shared 45 W envelope means sustained streaming plus gaming will pull both components toward their limits.

Video editing: With Geekbench OpenCL at 49894 and 8 GB of VRAM, timeline scrubbing and GPU-accelerated effects are well supported; the dual-channel DDR4/DDR5 bus and 18 MB of L3 keep the CPU side responsive. Heavy 4K multi-cam projects will strain the VRAM buffer.

3D rendering: Cinebench R23 multi-core at 17217 delivers respectable CPU rendering throughput, and the A550M's 16 RT cores plus Vulkan 1.4 support GPU-path rendering in compatible engines. Scene complexity is bounded by the 8 GB frame buffer.

Software development: The 2430 R23 single-core score keeps interactive tooling fast, while 12 cores and 16 threads parallelize builds effectively — the near-rival clustering with the i7-1375PRE confirms competitive compile-class performance.

Student and office work: Everyday productivity is trivially covered: integrated Iris Xe 80EU graphics provide a display fallback, the platform supports DDR5 on dual-channel, and the CPU's mid-pack percentile guarantees smooth multitasking, document work, and browser-heavy workflows with room to spare.