SYSTEM ANALYZER

Rate My PC: Intel Core i5-12400 + NVIDIA GeForce RTX 3070 Ti

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

89 / 100
HIGH-END

Power Build

Top 11% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
84%
VS
GPU
94%
PROCESSOR

Intel Core i5-12400

18,683 Benchmark Score
Top 16% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 3070 Ti

29,945 Benchmark Score
Top 6% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-12400 and NVIDIA GeForce RTX 3070 Ti form a desktop pairing that targets high-refresh 1080p and 1440p gaming, backed by a capable six-core processor. The CPU, a 10 nm Alder Lake-S part, provides six cores and twelve threads with a base clock of 2.50 GHz and a boost clock of 4.40 GHz, placing it in the 72nd percentile of all CPUs. The GPU, built on Samsung's 8 nm Ampere process, offers 8 GB of GDDR6X memory on a 256-bit bus, with a bandwidth of 608.3 GB/s and a boost clock of 1770 MHz. Together, this combination sits at the 74th percentile of all desktop builds, with measured frame rates across a wide range of titles indicating a system that excels in competitive esports but requires compromise at 4K for demanding AAA games.

CPU Analysis

The Core i5-12400 is a solid mid-range performer, evidenced by its 72nd percentile standing among all CPUs. Its benchmark scores reveal a processor that is strong in single-threaded tasks but scales predictably with multi-threaded workloads. In Cinebench R23, it scores 2257 points in single-core and 15989 points in multi-core, showing a roughly 7x scaling factor which is typical for a six-core, twelve-thread design. The Geekbench results reinforce this, with 1848 in single-core and 8564 in multi-core.

The architectural details matter here. This is a 10 nm Alder Lake-S die measuring 163 mm², with 18 MB of shared L3 cache and 1.25 MB of L2 cache per core. For real-world workloads, the single-thread performance is the standout feature. PassMark’s single-thread score of 3456 puts it ahead of rivals like the AMD EPYC 7643, which trails by only 0.1% in average score, but the i5-12400’s advantage in lighter tasks is clear. The 3DMark single-thread score of 910 and 2-thread score of 1692 indicate responsive performance for everyday applications and lightly-threaded games.

Multi-threaded performance is adequate but not exceptional. The PassMark multi-thread score of 18747 and Cinebench R20 multi-core score of 6715 show that this CPU can handle video editing and compilation tasks, but it is not a workstation-class part. Compared to the Intel Core i7-1355U, which scores 18730 in average benchmarks, the i5-12400 is 0.3% behind, making them nearly identical in overall throughput despite the i7 being a mobile part. The 3DMark max-threads score of 5890 and 16-thread score of 5873 show that the CPU does not gain much beyond 12 threads, confirming that its six physical cores are the limiting factor in heavily threaded scenarios.

The data suggests this CPU is best suited for gaming and productivity where single-core speed dominates. The PassMark integer math score of 58366 and floating point math score of 45494 are respectable for the class, while the data encryption score of 11418 indicates it can handle encryption workloads adequately. The L3 cache of 18 MB is shared across all cores, which helps in gaming scenarios where data is frequently accessed. Overall, the i5-12400 is a balanced processor that never feels like the bottleneck in gaming, but it will show its limits in prolonged all-core rendering tasks.

Gaming Performance

The measured FPS data provides a comprehensive view of this system’s gaming capabilities at ultra settings. This is measured data, not an estimate, and it covers a broad range of titles from esports shooters to AAA single-player games. The average FPS across all tested games at 1080p is 143, which places this pairing at rank 1310 out of 3732 pairs, putting it in the upper third of all systems tracked.

At 1920x1080, this system is a high-refresh monster in competitive titles. Counter-Strike 2 runs at 221.8 FPS, while CS:GO hits 486.7 FPS. Valorant reaches 434.5 FPS, and Tom Clancy’s Rainbow Six Siege manages 261 FPS. These numbers indicate that the CPU and GPU combination is well-balanced for esports, where the 6-core/12-thread CPU can feed frames to the GPU without causing a bottleneck. Even in more demanding titles like Call of Duty: Warzone, the system delivers 136.2 FPS, which is smooth on a 144Hz monitor.

Moving to 2560x1440, the system remains strong but shows the GPU becoming the limiting factor. Counter-Strike 2 drops to 144.7 FPS, and Valorant stays high at 410.3 FPS. Warzone maintains 117.4 FPS, which is still excellent. However, AAA titles start to show strain. Cyberpunk 2077 drops to 50.4 FPS, and Red Dead Redemption 2 runs at 45.7 FPS. These are playable but not high-refresh experiences. The average FPS across games at 1440p is lower, but the system still handles most titles well above 60 FPS.

At 3840x2160, the RTX 3070 Ti’s 8 GB VRAM and 608.3 GB/s bandwidth are stretched thin. Cyberpunk 2077 runs at 31.7 FPS, and Red Dead Redemption 2 at 31.8 FPS. Even esports titles suffer; Counter-Strike 2 drops to 82.5 FPS, and Valorant drops to 338.3 FPS. Heavily demanding games like Ark: Survival Ascended are nearly unplayable at 13 FPS, and The Medium runs at 29.8 FPS. This is a 1080p and 1440p gaming system; 4K is only viable for less demanding titles like Minecraft at 71.6 FPS or Roblox at 106.8 FPS.

The frame rate scaling from 1080p to 1440p to 4K shows a consistent pattern: the CPU handles the low-resolution, high-FPS scenarios, while the GPU becomes the sole bottleneck as resolution increases. The 143 average FPS across all games at 1080p is a strong indicator that this system is designed for high-refresh gaming.

Upgrade Path and Platform

The platform is based on Intel Socket 1700, which supports both DDR4 and DDR5 memory in dual-channel configuration. This flexibility means builders can choose between cheaper DDR4 or faster DDR5, though the system’s memory bandwidth is not explicitly listed. The CPU supports PCIe Gen 5 with 16 lanes from the CPU, which is forward-looking for storage and GPU connectivity, though the GPU itself uses PCIe 4.0 x16.

The CPU has a 65 W TDP, which is modest, and the GPU has a 290 W TDP, with a suggested PSU of 600 W. This is a reasonable power envelope for a mid-range system. The CPU’s low TDP means it can be cooled by a modest air cooler, while the GPU is a dual-slot design that requires adequate case airflow.

A sensible next upgrade would be to a higher-core-count CPU on the same socket, as the 12th Gen platform supports newer Alder Lake and Raptor Lake parts. The 6-core/12-thread configuration is the entry point for this socket, so moving to an 8-core or higher part would improve multi-threaded performance. However, the data shows that the current CPU is not the bottleneck in gaming, so a GPU upgrade would yield larger frame rate gains for most users.

The memory support for both DDR4 and DDR5 is a key feature, as it allows users to reuse existing DDR4 modules. The PCIe Gen 5 support on the CPU is not fully utilized by the GPU, which uses PCIe 4.0, but it provides headroom for future NVMe storage devices. The 600 W suggested PSU provides some headroom for the 290 W GPU and 65 W CPU, allowing for minor overclocking or additional peripherals, though the CPU’s multiplier is locked.

Balance and Bottleneck

The balance between the i5-12400 and RTX 3070 Ti is well-matched for gaming, but the bottleneck shifts depending on the workload and resolution. The CPU’s 72nd percentile and the GPU’s 75th percentile are close, but the combined percentile of 74 shows that neither component is dramatically stronger than the other.

At 1080p, the CPU is more likely to be the limiting factor in high-FPS scenarios. The 3DMark single-thread score of 910 and PassMark single-thread score of 3456 are decent, but in games like Counter-Strike 2, the 221.8 FPS at 1080p is likely CPU-bound. The CPU’s 6 cores and 12 threads are sufficient for most games, but in titles that are heavily single-threaded, the 2.50 GHz base clock could cause frame drops.

At 1440p and 4K, the GPU is clearly the bottleneck. The RTX 3070 Ti’s 8 GB VRAM is a limitation in modern games, as seen in the 50.4 FPS in Cyberpunk 2077 at 1440p. The GPU’s FP32 performance of 21.75 TFLOPS is strong, but the 8 GB memory size is insufficient for ultra settings at 4K in many titles. The frame rate drop from 1440p to 4K is steep in games like Ark: Survival Ascended, which goes from 20.1 to 13 FPS, indicating a VRAM or bandwidth limitation.

The pairRankByFps data shows an average of 143 FPS across all games, but this is skewed by esports titles. The median experience across AAA games is closer to 60-70 FPS at 1440p, which is acceptable but not exceptional. The bottleneck analysis shows that for competitive gaming, the CPU is the limiting factor, while for AAA gaming, the GPU’s VRAM is the constraint.

Benchmark Performance

The CPU’s benchmark scores are consistent across multiple suites. The Cinebench R23 multi-core score of 15989 is strong for a 6-core part, while the single-core score of 2257 is competitive. The PassMark average benchmark score of 18683 places it in the 72nd percentile, with nearest rivals including the AMD EPYC 7643 (18697, 0.1% ahead) and Intel Core i7-1355U (18730, 0.3% ahead). The Intel Core i3-14100F trails by 0.9%, showing that the i5-12400 offers a meaningful multi-thread advantage over lower-tier parts.

The GPU’s PassMark G3D score of 23356 is solid, with an average benchmark score of 29945 placing it in the 75th percentile. Its nearest rivals are the NVIDIA GeForce RTX 5070 Mobile (29928, 0.1% ahead), AMD Radeon RX 6800 (30095, 0.5% ahead), and NVIDIA GeForce RTX 2080 Ti (29783, 0.5% behind). The 3DMark Steel Nomad DX12 score of 3478 shows it handles modern APIs well, while the Geekbench Vulkan score of 139541 indicates strong compute performance.

The combined picture is a system that is slightly above average in both CPU and GPU performance, with the GPU having a slight edge in relative standing. The CPU’s 72nd percentile is lower than the GPU’s 75th, which means the GPU is the stronger component relative to its peers. This is typical for a gaming-focused build, where the GPU is the more important investment. The average benchmark score of 18683 for the CPU and 29945 for the GPU show that this is a mid-range to upper-mid-range system.

Who Should Build It

This system is for gamers who prioritize high frame rates at 1080p and 1440p over 4K fidelity. The measured FPS data shows that it excels in esports titles like Valorant (434.5 FPS at 1080p) and Counter-Strike 2 (221.8 FPS), making it ideal for competitive players who need a high-refresh monitor. It also handles AAA games at 1440p with playable frame rates, such as 50.4 FPS in Cyberpunk 2077, which is acceptable for a single-player experience.

Content creators who do light video editing or 3D rendering will find the 6-core CPU adequate. The Cinebench R23 multi-core score of 15989 is sufficient for 1080p video editing, and the GPU’s compute performance (21.75 TFLOPS FP32) accelerates rendering in applications that support CUDA. However, for professional workloads that require long render times, a higher-core-count CPU would be better.

Students and office workers will benefit from the fast single-thread performance (3456 in PassMark single-thread) for productivity applications. The system is also suitable for small business workstations that need to run multiple applications simultaneously, given the 12 threads. The 65 W CPU TDP and 600 W suggested PSU make it energy-efficient for a desktop system, and the dual-slot GPU fits in most mid-tower cases.

Developers will appreciate the CPU’s responsiveness in compilation tasks, though the 6 cores may slow down large builds. The 18 MB L3 cache helps with code caching, and the memory support for both DDR4 and DDR5 allows for flexible system configuration.

Usage Scenarios

High-Refresh Gaming: This is the primary use case. At 1080p, the system delivers 221.8 FPS in Counter-Strike 2 and 434.5 FPS in Valorant, easily driving a 240Hz monitor. At 1440p, it still manages 144.7 FPS in Counter-Strike 2, making it suitable for 144Hz displays.

Streaming: The 6-core/12-thread CPU can handle encoding while gaming, though the 3DMark max-threads score of 5890 suggests it may struggle with heavy streaming workloads. The GPU’s NVENC encoder is not listed in the data, so streaming performance is inferred from the CPU’s multi-thread capability.

Video Editing: The Cinebench R23 multi-core score of 15989 and PassMark multi-thread score of 18747 indicate it can handle 1080p editing timelines. The GPU’s Geekbench OpenCL score of 119718 assists with effects and rendering, but 4K editing will be slow.

3D Rendering: The GPU’s FP32 performance of 21.75 TFLOPS and 48 RT cores (not listed in benchmarks) make it capable for real-time rendering. The 3DMark Steel Nomad score of 3478 shows it can handle DX12 workloads, but the 8 GB VRAM limits scene complexity.

Software Development: The PassMark integer math score of 58366 and single-thread score of 3456 show good performance for code compilation and IDE responsiveness. The 72nd percentile CPU standing means it will not feel sluggish in daily development tasks.

Student and Office Work: The CPU’s 2-thread score of 1692 in 3DMark and PassMark single-thread score of 3456 ensure snappy performance in web browsing, word processing, and spreadsheet work. The integrated UHD Graphics 730 provides a fallback if the GPU is removed.

FAQ

Q: How does the CPU perform in multi-threaded workloads?

A: The Cinebench R23 multi-core score is 15989, placing it 0.1% behind the AMD EPYC 7643 and 0.7% behind the AMD Ryzen AI 5 330 in average benchmark scores. It is 0.9% ahead of the Intel Core i3-14100F.

Q: What is the GPU’s VRAM capacity?

A: The RTX 3070 Ti has 8 GB of GDDR6X memory on a 256-bit bus, with a bandwidth of 608.3 GB/s. This is sufficient for 1080p and 1440p gaming but limits performance at 4K.

Q: Can this system run Cyberpunk 2077 at 4K?

A: At 3840x2160 with ultra settings, it runs at 31.7 FPS, which is below the 60 FPS threshold for smooth gameplay. At 1440p, it runs at 50.4 FPS.

Q: What is the CPU’s socket and memory support?

A: It uses Intel Socket 1700 and supports DDR4 and DDR5 memory in dual-channel configuration. The CPU has 16 PCIe Gen 5 lanes.

Q: How does the GPU compare to the RTX 2080 Ti?

A: The RTX 3070 Ti has an average benchmark score of 29945, which is 0.5% higher than the RTX 2080 Ti’s 29783. The two are effectively tied in overall performance.

Q: What is the suggested power supply wattage?

A: The suggested PSU is 600 W, which accounts for the GPU’s 290 W TDP and the CPU’s 65 W TDP.

Q: Is the CPU overclockable?

A: No, the multiplier is locked, so it cannot be overclocked. The base clock is 2.50 GHz and the boost clock is 4.40 GHz.

GPU Analysis

The NVIDIA GeForce RTX 3070 Ti is the heart of this system’s gaming performance. Built on the Ampere architecture with a GA104 chip on Samsung’s 8 nm process, it packs 17,400 million transistors into a 392 mm² die with a transistor density of 44.4M per mm². The GPU operates at a base clock of 1575 MHz and a boost clock of 1770 MHz, with memory running at 1188 MHz (19 Gbps effective). This configuration yields a pixel rate of 169.9 GPixel/s and a texture rate of 339.8 GTexel/s.

The 8 GB of GDDR6X memory on a 256-bit bus provides 608.3 GB/s of bandwidth, which is crucial for high-resolution textures. However, the 8 GB capacity is the GPU’s main weakness in 2025, as seen in the 4K performance drops in games like Ark: Survival Ascended (13 FPS) and The Medium (29.8 FPS). The 6144 shading units and 192 TMUs provide ample compute for 1080p and 1440p gaming, while the 48 RT cores and 192 tensor cores enable ray tracing and DLSS, though these features are not listed in the benchmark data.

The GPU’s compute performance is strong. The FP32 throughput of 21.75 TFLOPS and FP16 of 21.75 TFLOPS (1:1) make it capable for rendering and compute workloads. The PassMark G3D score of 23356 and Geekbench OpenCL score of 119718 confirm its compute capabilities. The 3DMark Steel Nomad DX12 score of 3478 shows it handles modern APIs well, and the PassMark DirectX 12 score of 91 indicates it is optimized for current game engines.

The GPU’s 75th percentile standing among all GPUs places it slightly above the CPU’s 72nd percentile, meaning it is the stronger component of the pairing. Its nearest rival, the AMD Radeon RX 6800, is 0.5% ahead in average score, while the RTX 2080 Ti is 0.5% behind. The 8 GB VRAM is the limiting factor for future-proofing, as games increasingly require more memory for ultra settings. For rendering, the 48 RT cores and 192 tensor cores provide hardware acceleration for ray-traced workloads, but the 8 GB capacity will cap scene complexity. The GPU is end-of-life, with the GeForce 40 series as its successor, so it is a mature product with well-established driver support.