SYSTEM ANALYZER

Rate My PC: AMD Ryzen AI 5 440G + Intel Arc B580

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

93 / 100
ULTIMATE READY

Apex Performer

Top 7% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
93%
VS
GPU
92%
PROCESSOR

AMD Ryzen AI 5 440G

46,187 Benchmark Score
Top 7% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc B580

23,021 Benchmark Score
Top 8% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen AI 5 440G and Intel Arc B580 form a desktop pairing that targets a specific performance envelope. The CPU, a 6-core/12-thread Zen 5 part on the AM5 platform, achieves an average benchmark score of 46187, placing it in the 89th percentile of all CPUs. The GPU, Intel’s Arc B580, delivers an average score of 23021, sitting in the 68th percentile of all GPUs. The combined system percentile is 79, indicating a configuration that is stronger on the processor side than on the graphics side, a dynamic that shapes workload suitability.

CPU Analysis

The AMD Ryzen AI 5 440G is built on the Gorgon Point codename, part of the Ryzen AI 400 generation that combines Zen 5 and Zen 5c cores. The silicon is fabricated on TSMC’s 4 nm process with a die size of 195 mm². The processor provides 6 cores and 12 threads, with a base clock of 2.00 GHz and a boost clock of 4.80 GHz. Cache layout includes 80 KB of L1 per core, 1 MB of L2 per core, and 8 MB of L3 shared. This is an unlocked multiplier part, and its 65 W TDP makes it suitable for a range of cooling solutions.

Benchmark results show a processor that excels in specific instruction types. The PassMark integer math score is 71251, while floating point math reaches 45711. Data compression scores are particularly high at 292735, and extended instructions (typically AVX-512 or similar) hit 20648. Single-thread performance is measured at 4060, which is a strong result for a 6-core part and indicates solid responsiveness in lightly threaded applications. The multithread score is 23487, reflecting good scaling across the 12 threads. The physics score of 1329 and the find prime numbers score of 90 are lower, but these are specialized workloads that do not dominate typical use cases.

Relative to its nearest rivals, the Ryzen AI 5 440G is essentially tied with the Intel Core i9-13900HX, which averages 46098 (0.2% difference), and the Intel Core Ultra 5 235, which averages 46062 (0.3% difference). It also sits close to the AMD Ryzen AI 9 HX 375 (46030, 0.3% difference) and the AMD EPYC 4364P (45970, 0.5% difference). This clustering places the 440G in a performance tier where it competes directly with high-end mobile and mid-range desktop parts, despite its modest core count. The data suggests that for real workloads, the CPU will handle compile tasks, office productivity, and moderate video editing without bottlenecking, though the 8 MB L3 cache is modest compared to larger desktop parts, which may affect cache-sensitive workloads.

Benchmark Performance

The CPU’s average benchmark score of 46187 places it in the 89th percentile of all CPUs, meaning it outperforms roughly 9 out of 10 processors in the database. The GPU’s average score of 23021 places it in the 68th percentile of all GPUs. The combined percentile for the system is 79, indicating that the CPU is the stronger component relative to its peers.

Looking at the GPU benchmarks, the Intel Arc B580 achieves a PassMark G3D score of 15748, which is its primary gaming metric. Compute performance is measured at 7729 in PassMark GPU compute. In API-specific tests, the card scores 183 in DirectX 9, 128 in DirectX 11, 76 in DirectX 10, and 76 in DirectX 12. The low DirectX 12 score relative to G3D is notable, but 3DMark Steel Nomad DX12 shows a score of 3068, which is a modern cross-vendor test. Geekbench OpenCL and Vulkan scores are 92821 and 109672 respectively, showing strong compute capabilities in those APIs.

The GPU’s nearest rivals are the AMD Radeon RX 580 2048SP (23061, -0.2% difference), the NVIDIA GeForce RTX 2080 (22895, 0.6% difference), the NVIDIA GeForce RTX 3080 (23172, -0.7% difference), and the NVIDIA P106-100 (23249, -1% difference). The negative deltaPct values for the RX 580 2048SP and RTX 3080 mean the Arc B580 scores slightly lower than those cards, while the positive values for the RTX 2080 and P106-100 mean it scores slightly higher. The proximity to the RTX 2080 and RTX 3080 is striking, as those are older high-end cards, suggesting the Arc B580 offers comparable average performance but likely with different characteristics in specific workloads. The combined picture is a system where the CPU is in the top 11% of processors, while the GPU is in the top 32% of graphics cards, creating an imbalance that favors CPU-heavy tasks.

FAQ

Q: What is the CPU’s single-thread performance score?

A: The PassMark single-thread score is 4060, which is a strong result for a 6-core processor and indicates good performance in applications that rely on one or two cores.

Q: How does the GPU compare to the NVIDIA GeForce RTX 2080?

A: The Intel Arc B580 has an average benchmark score of 23021, which is 0.6% higher than the RTX 2080’s score of 22895, making them effectively equivalent in average performance.

Q: Does the CPU support ECC memory?

A: Yes, the AMD Ryzen AI 5 440G supports ECC memory, which is useful for workstation tasks that require data integrity.

Q: What is the memory bandwidth of the CPU?

A: The CPU supports dual-channel DDR5 memory with a bandwidth of 89.6 GB/s.

Q: What is the power draw of the GPU, and what PSU is suggested?

A: The GPU has a TDP of 190 W, and the suggested PSU rating is 450 W.

Q: What is the GPU’s VRAM capacity and type?

A: The Intel Arc B580 features 12 GB of GDDR6 memory on a 192-bit bus, with a bandwidth of 456.0 GB/s.

Q: Is the CPU’s integrated graphics capable of handling basic display output?

A: Yes, the CPU includes a Radeon 840M integrated GPU, which can handle display output and basic tasks, though the discrete Arc B580 will be used for demanding workloads.

Balance and Bottleneck

The data shows a clear imbalance between the CPU and GPU percentiles. The CPU sits at the 89th percentile, while the GPU sits at the 68th percentile, a gap of 21 percentage points. This suggests that in many workloads, the GPU will be the limiting factor. For gaming, the CPU’s single-thread score of 4060 is high enough to feed most graphics cards, but the Arc B580’s G3D score of 15748 will cap frame rates in GPU-bound scenarios.

In CPU-intensive tasks like data compression (292735) or integer math (71251), the CPU will operate at a high level, but the GPU’s compute score of 7729 will not accelerate these tasks. Conversely, in rendering workloads that use the GPU, such as OpenCL (92821) or Vulkan (109672), the GPU is the primary engine, and the CPU’s role is to prepare data. The FPS scaling evidence, while not measured for this exact pairing, can be inferred from the percentile gap: at 1080p with high settings, the GPU will likely be the bottleneck in modern games, while at 4K, the GPU is definitively the limiting factor, as the CPU’s headroom becomes irrelevant.

The CPU’s 65 W TDP and the GPU’s 190 W TDP combine to a total that is well within the 450 W suggested PSU, meaning power draw is not a bottleneck. The memory bandwidth of the CPU at 89.6 GB/s is significantly lower than the GPU’s 456.0 GB/s, but these are separate memory pools; the CPU’s bandwidth is adequate for its core count, while the GPU’s bandwidth is designed for texture and frame buffer access.

Upgrade Path and Platform

The CPU uses the AMD Socket AM5 platform, which is a current desktop socket with support for DDR5 memory. The CPU supports dual-channel DDR5 with ECC, and provides PCIe Gen 4 with 12 lanes from the CPU. This is a relatively low lane count, which may limit expansion options for multiple NVMe drives or high-bandwidth add-in cards. The GPU uses PCIe 4.0 x8, which is compatible with the CPU’s PCIe Gen 4 lanes, though the x8 width is half of the typical x16, which may slightly reduce performance in bandwidth-sensitive scenarios.

The GPU has a TDP of 190 W and requires a single 8-pin power connector. The suggested PSU is 450 W, which provides headroom for the 65 W CPU and 190 W GPU, leaving room for other components like drives and fans. The GPU is a dual-slot card with dimensions of 272 mm length, 115 mm height, and 45 mm width, so case compatibility should be checked for length.

A sensible next upgrade would be a higher-core-count AM5 CPU, as the platform supports it, but the current 6-core part is already in the 89th percentile. The GPU is the more likely upgrade target, as moving to a card with a higher percentile would balance the system. However, the PCIe 4.0 x8 interface on the GPU means that a future GPU upgrade should also support PCIe 4.0 to avoid bandwidth limitations. The memory support for DDR5 is current, and the 89.6 GB/s bandwidth is adequate for the CPU’s core count.

Gaming Performance

No measured FPS rows exist for this exact combination in the FACT PACK. The dataIsMeasured field is false, so all FPS figures discussed here are estimates derived from the benchmark scores. The GPU’s PassMark G3D score of 15748 and its position at the 68th percentile suggest it can handle 1080p gaming at high settings in most titles, but it will not excel at 1440p or 4K with ultra settings.

The GPU’s DirectX 12 score of 76 is low in the PassMark suite, but the 3DMark Steel Nomad DX12 score of 3068 is a more modern and relevant metric. The Geekbench Vulkan score of 109672 indicates strong Vulkan performance, which is good for games that use that API. Based on these scores, estimated FPS at 1080p ultra would be in the range of 60-100 FPS for older or less demanding titles, dropping to 40-60 FPS for newer AAA games. At 1440p ultra, estimates drop to 30-50 FPS, and at 4K ultra, the GPU would likely struggle to maintain 30 FPS in demanding titles. These are estimates, not measured data, and actual performance will vary by game optimization.

The CPU’s single-thread score of 4060 is sufficient to avoid bottlenecking the GPU in most games, but the 8 MB L3 cache may cause stuttering in some open-world titles that benefit from larger caches. The CPU’s multithread score of 23487 is adequate for background tasks like streaming while gaming.

Usage Scenarios

High-refresh gaming: The CPU’s single-thread score of 4060 is strong enough for 144Hz gaming at 1080p, but the GPU’s 68th percentile ranking will limit frame rates in demanding titles. Estimated FPS at 1080p ultra is 60-100 FPS, which is below 144Hz, so this setup is better suited for 60Hz or 75Hz monitors.

Streaming: The CPU’s 12 threads and multithread score of 23487 provide enough headroom for software encoding while gaming, but the GPU’s compute score of 7729 suggests that hardware encoding via the GPU’s media engine would be more efficient, leaving the CPU for game logic.

Video editing: The CPU’s data compression score of 292735 and integer math score of 71251 indicate strong performance in codec-heavy tasks, while the GPU’s OpenCL score of 92821 can accelerate effects and rendering. This is a capable setup for 1080p editing, with 4K editing being possible but slower.

3D rendering: The GPU’s Vulkan score of 109672 and FP32 throughput of 13.67 TFLOPS support GPU-based rendering, while the CPU’s multithread score of 23487 handles CPU-based rendering. Render times will be moderate, suitable for hobbyist or occasional professional work, but not for heavy production.

Software development: The CPU’s single-thread score of 4060 and extended instructions score of 20648 speed up compilation and code analysis, while the 12 threads handle parallel builds. The 8 MB L3 cache is adequate for most projects, though large codebases may benefit from more cache.

Student and office work: The CPU’s 89th percentile ranking and the GPU’s 68th percentile are far more than needed for document processing, spreadsheets, and web browsing. The integrated Radeon 840M can handle these tasks passively, and the discrete GPU can be reserved for more demanding applications.

Build Overview

This is a desktop build combining the AMD Ryzen AI 5 440G CPU and the Intel Arc B580 GPU. The CPU is a 6-core, 12-thread processor on the AM5 platform with a 65 W TDP, and the GPU is a 12 GB GDDR6 card with a 190 W TDP. The combined percentile is 79, placing this system in the upper tier of desktop configurations, but with a noticeable skew toward CPU performance.

The CPU’s 89th percentile ranking makes it a high-end processor for its core count, while the GPU’s 68th percentile makes it a mid-range graphics solution. This pairing is best described as a CPU-first build, where the processor’s capabilities outpace the graphics card’s. The system is capable of high-refresh 1080p gaming with some settings reduced, and it excels at productivity tasks that leverage the CPU’s strong single-thread and multithread scores.

Who Should Build It

The target user for this build is a gamer who prioritizes 1080p resolution and is willing to adjust settings for smooth frame rates. The CPU’s single-thread score of 4060 ensures that CPU-bound games run well, and the GPU’s 12 GB VRAM is sufficient for modern textures at 1080p. This is also a good fit for content creators who work primarily with 1080p video, as the CPU’s compression and integer scores speed up export times, and the GPU can assist with effects.

Software developers will benefit from the CPU’s high single-thread performance for compilation, and the 12 threads provide parallel build support. Students and office workers will find the system vastly overqualified for document tasks, but the integrated GPU allows for a quiet, low-power setup when the discrete GPU is not needed. Small business workstations that run data analysis or financial modeling will appreciate the CPU’s 89th percentile and ECC memory support, which ensures data integrity. However, users seeking 1440p or 4K gaming should consider a stronger GPU, as the Arc B580’s 68th percentile will be the limiting factor at those resolutions.

GPU Analysis

The Intel Arc B580 is built on the Xe2-HPG architecture, codenamed Battlemage, and is part of the Arc 5 generation. The chip, BMG-G21, is fabricated on TSMC’s 5 nm process with 19,600 million transistors on a 272 mm² die. The GPU has 2560 shading units, 160 texture mapping units, and 80 raster operation pipelines, along with 20 ray tracing cores. The base and boost clocks are both 2670 MHz, with memory running at 2375 MHz for 19 Gbps effective, across a 192-bit bus.

The 12 GB of GDDR6 memory provides 456.0 GB/s of bandwidth, which is a significant amount for a card in this class and supports high-resolution textures. The pixel rate is 213.6 GPixel/s, and the texture rate is 427.2 GTexel/s, indicating strong fill rates. FP32 performance is 13.67 TFLOPS, with FP16 at 27.34 TFLOPS (2:1 ratio), which supports compute-heavy workloads like AI inference.

The GPU’s benchmark scores show a mixed picture. The PassMark G3D score of 15748 is solid for mid-range gaming, and the Geekbench Vulkan score of 109672 is excellent, suggesting strong driver optimization for Vulkan titles. The OpenCL score of 92821 indicates robust compute performance, which is useful for rendering and machine learning tasks. The 3DMark Steel Nomad DX12 score of 3068 is a modern metric that shows the card’s DX12 capability. However, the PassMark DirectX 9 score of 183 and DirectX 11 score of 128 are lower, which may indicate performance issues in older games that rely on those APIs.

The GPU’s 68th percentile ranking means it outperforms about two-thirds of all GPUs in the database. Its nearest rivals include the RTX 2080 (0.6% higher score) and the RTX 3080 (-0.7% lower score), which are older high-end cards. This suggests the Arc B580 offers performance roughly equivalent to an RTX 2080 in average terms, but with more VRAM (12 GB vs likely 8 GB on the RTX 2080), which helps in modern titles with high memory usage. The 20 RT cores provide hardware ray tracing, which is supported by the DirectX 12 Ultimate API, but the performance in ray-traced workloads will be lower than the rasterized performance, given the mid-range positioning. The GPU’s 190 W TDP and 450 W suggested PSU make it power-efficient for its performance class, and the dual-slot design with a single 8-pin connector simplifies installation.