SYSTEM ANALYZER

Rate My PC: AMD Ryzen 9 7900 + Intel Arc B580

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

93 / 100
ULTIMATE READY

Apex Performer

Top 7% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
94%
VS
GPU
92%
PROCESSOR

AMD Ryzen 9 7900

49,228 Benchmark Score
Top 6% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc B580

23,021 Benchmark Score
Top 8% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen 9 7900 paired with the Intel Arc B580 is a desktop configuration that combines a 12-core Zen 4 processor with a 12 GB Battlemage graphics card. The benchmark data shows a system with a combined percentile of 79, placing it above the majority of tested configurations, though the CPU is significantly stronger than the GPU in relative terms. This pairing creates an interesting dynamic where the processor has substantial headroom, and the graphics card becomes the primary determinant for gaming performance.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The Intel Arc B580 is built on the Xe2-HPG architecture, codenamed Battlemage, and fabricated on a 5 nm process at TSMC. The die contains 19,600 million transistors across a 272 mm² area, with a transistor density of 72.1M per mm². The GPU operates at a fixed base and boost clock of 2670 MHz, with memory running at 2375 MHz, translating to 19 Gbps effective on the 12 GB GDDR6 frame buffer. The 192-bit memory bus delivers 456.0 GB/s of bandwidth, which is a substantial figure for a card in this tier and should help feed the 2560 shading units, 160 texture mapping units, and 80 render output units.

The Arc B580 includes 20 dedicated ray tracing cores, aligning with the DirectX 12 Ultimate (12_2) API support. The absence of a listed tensor core count is notable, but the GPU does report FP16 performance of 27.34 TFLOPS (2:1 ratio) against 13.67 TFLOPS for FP32, indicating strong compute throughput for mixed-precision workloads. The pixel rate is 213.6 GPixel/s and the texture rate is 427.2 GTexel/s, which are healthy numbers for 1080p and 1440p rasterization.

Benchmark results for the GPU show a Passmark G3D score of 15748 and a Passmark GPU Compute score of 7729. In Geekbench, the Vulkan score of 109672 is notably higher than the OpenCL score of 92821, suggesting the driver and hardware stack favor Vulkan for compute and graphics tasks. The 3DMark Steel Nomad DX12 score of 3068 provides a modern DirectX 12 gaming metric. The GPU sits at the 68th percentile among all GPUs, with an average benchmark score of 23021. Its nearest rivals include the AMD Radeon RX 580 2048SP (deltaPct -0.2), the NVIDIA GeForce RTX 2080 (deltaPct 0.6), the NVIDIA GeForce RTX 3080 (deltaPct -0.7), and the NVIDIA P106-100 (deltaPct -1). These tight deltas, all within roughly one percent, indicate the Arc B580 lands in a performance cluster that spans several generations of NVIDIA and AMD cards. For rendering, the Passmark DirectX 11 score of 128 is significantly higher than DirectX 9 (183) and DirectX 10 (76) and DirectX 12 (76), suggesting legacy API performance is mixed but modern API performance is the primary strength.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU benchmarks show a processor that excels in multi-threaded tasks. The Cinebench R23 multi-core score is 24776, while the single-core score is 1966. Geekbench results are 17726 for multi-core and 2495 for single-core. The 3DMark thread scaling tests reveal a progression: 2067 for 2 threads, 3994 for 4 threads, 7454 for 8 threads, 10056 for 16 threads, and 10953 for max threads. This scaling from 8 to 16 threads (7454 to 10056, a gain of 2602 points) and then from 16 to max threads (10056 to 10953, a gain of only 897 points) indicates diminishing returns beyond 16 threads, suggesting the 12-core/24-thread configuration is well-utilized but the architecture hits efficiency limits near its full thread count.

The CPU's percentile versus all CPUs is 90, with an average benchmark score of 49228. Its nearest rivals include the AMD Ryzen 7 PRO 5755G (avgScore 49196, deltaPct 0.1), the Intel Core i5-14600KF (avgScore 49394, deltaPct -0.3), the Intel Core Ultra 5 245 (avgScore 48995, deltaPct 0.5), and the Intel Xeon Gold 5318H (avgScore 48698, deltaPct 1.1). These deltas are minimal, meaning the Ryzen 9 7900 trades blows within a single percentage point of these chips, making it a competitive mid-range to high-end desktop processor.

The GPU, as noted, is at the 68th percentile with an average score of 23021. The combined percentile for this build is 79, which reflects a system that is stronger than most but not at the top tier. The data shows a clear imbalance: the CPU is in the 90th percentile, while the GPU is in the 68th. This means the CPU outperforms the GPU by a significant margin in relative terms, and the combined percentile of 79 is pulled down by the GPU. For workloads that are fully multi-threaded, the CPU will dominate; for graphics-bound tasks, the GPU will be the limiting factor.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The AMD Ryzen 9 7900 is a 12-core, 24-thread processor based on the Zen 4 architecture, codenamed Raphael, and built on a 5 nm process at TSMC. The base clock is 3.70 GHz with a boost clock of 5.40 GHz, and the TDP is rated at 65 W. The cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and 64 MB of shared L3 cache. Memory support is dual-channel DDR5 with a bandwidth of 83.2 GB/s, and ECC memory is supported. The CPU provides PCIe Gen 5 with 24 lanes (CPU only) and includes integrated Radeon Graphics. The multiplier is unlocked, allowing for overclocking.

The benchmark data reveals a processor that is exceptionally strong in multi-threaded workloads. The Cinebench R23 multi-core score of 24776 is roughly 12.6 times the single-core score of 1966, which is close to the theoretical scaling for 12 cores with SMT. The Passmark multi-thread score of 48347 against a single-thread score of 4130 shows a ratio of about 11.7, again indicating strong scaling. Specific Passmark subtests highlight strengths: integer math at 164075, floating-point math at 97943, and extended instructions at 42253. Data compression scores 577847, and data encryption scores 34708, which are useful for archival and security tasks. The random string sorting score of 68474 suggests good memory subsystem performance, which aligns with the 83.2 GB/s bandwidth.

The 3DMark thread scaling is particularly informative. The jump from 2 threads (2067) to 4 threads (3994) is a 93% increase, and from 4 to 8 threads (7454) is an 86% increase. From 8 to 16 threads (10056) the gain is 35%, and from 16 to max threads (10953) it is only 9%. This indicates that the processor has ample headroom for 8-thread workloads, but scaling flattens beyond 16 threads. For real workloads, this means the CPU is excellent for compiling code, rendering video, and running virtual machines that use many threads, but the marginal benefit of using more than 16 threads is small. The single-thread performance, with a Geekbench single-core score of 2495 and a Passmark single-thread score of 4130, is competitive and will handle day-to-day tasks and lightly threaded games without issue.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

No measured FPS rows exist for this exact combination — the FACT PACK contains no measuredFps data. All frame rate discussion below is estimated from the benchmark scores and should be treated as approximations, not measured results.

Given the GPU's Passmark G3D score of 15748 and its position at the 68th percentile, the Arc B580 is expected to deliver solid 1080p gaming performance and entry-level 1440p gaming. The 12 GB of VRAM is a key asset, as it provides ample capacity for modern textures at 1440p and even 4K in some titles, though the 456.0 GB/s bandwidth may become a constraint at higher resolutions. The GPU's nearest rival, the NVIDIA GeForce RTX 2080 (deltaPct 0.6), suggests the Arc B580 performs similarly to a previous-generation high-end card, which historically handles 1440p at high settings well.

For 1080p ultra settings, the CPU's strong single-thread score (Geekbench 2495) will not bottleneck most titles, and the GPU should push high frame rates. The 3DMark Steel Nomad score of 3068, while a synthetic metric, points to modern DirectX 12 games running at playable frame rates. The DirectX 11 Passmark score of 128 is encouraging for older titles. At 1440p, the GPU will likely be the limiting factor, and frame rates will drop but remain playable for many games. At 4K, the 12 GB VRAM is sufficient, but the raw compute power (13.67 TFLOPS FP32) is modest, so expect only lighter or older games to run at acceptable speeds. The CPU will not be the constraint in any gaming scenario; the GPU will determine the ceiling.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The data clearly shows a CPU-bound system for most tasks, but a GPU-bound system for gaming. The CPU's 90th percentile rank versus the GPU's 68th percentile means the processor is significantly stronger relative to its peers than the graphics card. This imbalance is quantified by the combined percentile of 79, which sits between the two individual percentiles. For multi-threaded workloads like video encoding or 3D rendering, the CPU will finish tasks quickly, and the GPU's compute (Passmark GPU Compute 7729) will be the secondary factor. For gaming, the GPU's 68th percentile and the absence of measured FPS data forces reliance on the GPU's benchmark scores, which indicate it will be the bottleneck at higher resolutions.

The FPS scaling, if it were measured, would likely show diminishing returns as resolution increases. At 1080p, the CPU's strong single-thread performance could feed the GPU adequately, but at 1440p and 4K, the GPU's fill rate and bandwidth will dominate. The memory bandwidth of 456.0 GB/s is a limiting factor for high-resolution textures, but the 12 GB capacity is a positive. The Passmark DirectX 12 score of 76 is notably lower than the DirectX 11 score of 128, which is unusual and could indicate driver overhead in modern APIs that may affect newer games. This suggests the GPU might perform better in DirectX 11 titles than in DirectX 12 ones, which is a potential bottleneck for the latest games.

Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work. One short paragraph per scenario, citing the numbers that support the verdict

High-refresh gaming: The CPU's single-thread score of 2495 (Geekbench) and 4130 (Passmark) will not bottleneck high-refresh 1080p gaming. The GPU's 68th percentile and 13.67 TFLOPS FP32 suggest it can drive high frame rates in esports titles, but the Passmark DirectX 12 score of 76 is a concern for newer AAA games at high refresh rates. Expect variable performance depending on the API.

Streaming: The CPU's 12 cores and 24 threads, evidenced by a Cinebench R23 multi-core score of 24776, provide ample headroom for encoding while gaming. The Passmark data encryption score of 34708 is relevant for stream encryption overhead. The GPU's 12 GB VRAM helps with game capture buffers, but the system is CPU-heavy for this workload.

Video editing: The CPU excels here with a Passmark multi-thread score of 48347 and a data compression score of 577847. The GPU's compute score of 7729 can accelerate effects, but the CPU will handle timeline rendering and export efficiently. The 83.2 GB/s memory bandwidth supports large project files.

3D rendering: The Cinebench R23 multi-core score of 24776 is a strong indicator for CPU-based rendering. The GPU's FP32 performance of 13.67 TFLOPS is modest for GPU rendering, but the 12 GB VRAM is sufficient for many scenes. The 3DMark Steel Nomad score of 3068 suggests DirectX 12 rendering workloads are feasible.

Software development: The CPU's 12 cores and high multi-thread scores (Geekbench 17726) will speed up compilation. The Passmark integer math score of 164075 is particularly relevant for code execution. The PCIe Gen 5 lanes (24 CPU-only) provide fast I/O for storage and peripherals.

Student and office work: The CPU's single-thread score of 2495 handles everyday tasks with ease, and the integrated Radeon Graphics provide a fallback for basic display output. The 65 W TDP means low power draw, and the 12 cores are overkill for this scenario, but the system is responsive and future-proof.

Who Should Build It — target users and industries (gamers at specific resolutions, content creators, developers, students, small business workstations) tied strictly to the measured performance

This build targets users who need a powerful CPU for multi-threaded productivity and are willing to accept a mid-tier GPU for gaming. Gamers at 1080p will find the Arc B580's 68th percentile and 12 GB VRAM sufficient for most titles, though the DirectX 12 score of 76 hints at caution for the latest games. Gamers at 1440p are the sweet spot, as the 456.0 GB/s bandwidth and 12 GB capacity are adequate, but the 13.67 TFLOPS FP32 may limit ultra settings. Content creators involved in video editing or 3D rendering will benefit from the CPU's 90th percentile and Cinebench R23 multi-core score of 24776, and the GPU's compute score of 7729 offers acceleration. Software developers will appreciate the 12 cores and 24 threads for compilation, with a Passmark integer math score of 164075. Students and office workers will find the system more than capable, but the CPU's high performance is wasted on light tasks. Small business workstations that run multi-threaded applications, such as data analysis or simulation, will leverage the CPU's strengths while the GPU provides adequate display output and compute offload. The build is not ideal for high-end 4K gaming, where the GPU would be the bottleneck.

Build Overview — what this CPU+GPU pairing is, its class (desktop/laptop from buildClass), and overall tier from the percentiles

This is a desktop-class build (buildClass: desktop) pairing the AMD Ryzen 9 7900 with the Intel Arc B580. The CPU is a 12-core, 24-thread Zen 4 processor on the AM5 socket, rated at 65 W TDP, with a 90th percentile rank among all CPUs. The GPU is an Intel Arc B580 on the Xe2-HPG architecture, with 12 GB GDDR6, a 68th percentile rank, and an average benchmark score of 23021. The combined percentile for this build is 79, placing it in the upper quartile of systems. The CPU is the dominant component, offering high multi-threaded performance (Cinebench R23 multi-core 24776) and strong single-thread capabilities (Geekbench 2495). The GPU is a mid-tier card that performs near the NVIDIA GeForce RTX 2080 (deltaPct 0.6) and the RTX 3080 (deltaPct -0.7), based on average scores. This pairing is best described as a workstation-class CPU with a balanced 1080p/1440p gaming GPU, resulting in a system that is optimized for productivity and capable for gaming, but not a top-tier gaming rig.

FAQ

Q: What is the combined performance percentile of this build?

A: The combined percentile for this CPU+GPU pairing is 79, indicating it outperforms 79% of tested configurations.

Q: How does the CPU compare to its nearest rival, the Intel Core i5-14600KF?

A: The Ryzen 9 7900 has an average benchmark score of 49228, which is 0.3% lower than the Core i5-14600KF's score of 49394, a deltaPct of -0.3.

Q: What is the GPU's performance relative to the NVIDIA GeForce RTX 2080?

A: The Arc B580 has an average benchmark score of 23021, which is 0.6% higher than the RTX 2080's score of 22895, according to the deltaPct of 0.6.

Q: How much VRAM does the Intel Arc B580 have, and what is its memory bandwidth?

A: The GPU has 12 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 456.0 GB/s.

Q: What is the CPU's TDP and socket type?

A: The AMD Ryzen 9 7900 has a TDP of 65 W and uses the AMD Socket AM5.

Q: Are there any measured FPS results for this build?

A: No, the FACT PACK contains no measured FPS data for this exact combination. All frame rate discussions are estimates based on benchmark scores.

Q: What is the launch MSRP for the GPU?

A: The launch MSRP for the Intel Arc B580 is 249 USD.

Upgrade Path and Platform

The CPU uses the AMD Socket AM5, which is a current-generation platform. Memory support is dual-channel DDR5 with a bandwidth of 83.2 GB/s, and ECC memory is supported. The CPU provides PCIe Gen 5 with 24 lanes (CPU only), which is a modern interface for storage and add-in cards. The GPU uses a PCIe 4.0 x8 bus interface, which is compatible with the CPU's PCIe Gen 5 slots, though it will run at the lower 4.0 speed. The GPU has a TDP of 190 W and requires a suggested PSU of 450 W, with a single 8-pin power connector. The CPU's low TDP of 65 W means the total system power draw is modest, so a 450 W PSU is adequate, but there is headroom for a more powerful GPU. A sensible next upgrade would be to replace the Arc B580 with a higher-tier GPU, as the CPU's 90th percentile and 12 cores provide substantial headroom for more demanding graphics cards. The 12 GB VRAM of the current GPU is a limiting factor for future high-resolution textures, so a GPU with more VRAM would be a logical upgrade. The platform itself is current, with DDR5 and PCIe Gen 5 support, so the CPU can be kept for several years. The integrated Radeon Graphics on the CPU provide a fallback if the discrete GPU is removed or fails. The memory bandwidth of 83.2 GB/s is sufficient for the CPU, but a future CPU with higher bandwidth demands would require a platform change. The build's combined percentile of 79 indicates it is a mid-to-high tier system, and the upgrade path is primarily GPU-focused.