SYSTEM ANALYZER

Rate My PC: AMD Ryzen 9 6980HS + Intel Arc A350M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

67 / 100
MID-RANGE

Solid Performer

Top 33% of systems. Great for 1080p Ultra or 1440p Medium gaming.

1080p Ultra1440p Med

System Balance Analysis

CPU vs GPU performance ratio
CPU Bottleneck
CPU
41%
VS
GPU
92%

Your CPU is limiting system performance. Consider upgrading to a faster processor to better utilize your GPU.

PROCESSOR

AMD Ryzen 9 6980HS

0 Benchmark Score
Top 59% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A350M

24,647 Benchmark Score
Top 8% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Solid Mid-Range

Great for 1080p gaming. Consider upgrading GPU for better 1440p performance.

Bottleneck Detected

CPU Bottleneck - Upgrading the weaker component will improve overall performance.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen 9 6980HS and Intel Arc A350M represent a distinctive pairing in the mobile computing space, combining a high-end 8-core CPU with an entry-level discrete GPU. This analysis draws exclusively from the provided benchmark data to characterize the performance profile of this laptop-class configuration.

CPU Analysis

The AMD Ryzen 9 6980HS is a mobile processor built on the Zen 3+ architecture, codenamed Rembrandt. It belongs to the AMD 6000 series and is manufactured on TSMC's 6 nm process node, with a die size of 208 mm². The chip features 8 cores and 16 threads, operating at a base clock of 3.30 GHz and a boost clock of 5.00 GHz. This clock range is substantial for a mobile part, with the 5.00 GHz boost representing the upper tier of laptop CPU frequencies. The processor carries a 45 W TDP, which places it in the performance-oriented segment of mobile computing, requiring adequate cooling solutions in thin-and-light or mainstream gaming laptops.

The cache hierarchy consists of 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a shared 16 MB of L3 cache. The 16 MB L3 is modest by desktop standards but reasonable for a mobile chip, providing sufficient shared memory for the 8-core cluster. Memory support is limited to DDR5, running on a dual-channel bus with a theoretical memory bandwidth of 76.8 GB/s. This DDR5 requirement is notable, as it means systems built around this CPU must use newer memory technology, which affects platform cost and availability. ECC memory is not supported. The CPU also integrates a Radeon 680M graphics solution, providing a fallback display output and basic GPU acceleration when the discrete Arc A350M is not utilized or is unavailable.

The CPU connects via AMD Socket FP7 and provides PCIe Gen 4 with 20 lanes from the CPU itself. This PCIe bandwidth is sufficient for a discrete GPU and NVMe storage, though the lane count is not the highest available. The production status is listed as Active, and the multiplier is not unlocked, meaning overclocking is not supported. The part number is 100-000000750100-000000751.

In terms of benchmark standing, the Ryzen 9 6980HS holds a percentile rank of 50 against all CPUs, placing it exactly at the median of the CPU performance distribution. The average benchmark score for this CPU is listed as 0, and there are no nearest rivals provided in the data. This percentile position suggests that while the CPU has strong specifications on paper—8 cores, 16 threads, and a 5.00 GHz boost—its real-world performance in the database is average relative to the entire CPU landscape. This could be due to thermal constraints in mobile chassis, power limits, or the specific workload mix used for scoring. For real workloads, the 8-core/16-thread configuration is well-suited for multi-threaded tasks like video encoding, 3D rendering, and software compilation, where the 16 threads can be fully utilized. The high boost clock of 5.00 GHz also ensures strong single-thread performance for everyday responsiveness and lightly-threaded applications, though the median percentile indicates it does not outperform the majority of CPUs in the database.

Benchmark Performance

The benchmark data for this pairing is split between the CPU and GPU. The CPU shows an average benchmark score of 0 and a percentile rank of 50 against all CPUs, indicating a median performance level. The GPU, however, has concrete benchmark results. The Intel Arc A350M scores 24,546 in Geekbench OpenCL and 24,747 in Geekbench Vulkan, with an average benchmark score of 24,647 across these tests. The GPU holds a percentile rank of 70 against all GPUs, meaning it outperforms 70% of the graphics cards in the database, which is a surprisingly strong position for an entry-level mobile part.

The combined picture is one of imbalance. The CPU sits at the 50th percentile, while the GPU sits at the 70th percentile. This suggests that in many workloads, the CPU may be the limiting factor, especially in GPU-bound scenarios where the Arc A350M's relative performance is higher. However, the CPU's 8-core/16-thread design with a 5.00 GHz boost is capable of feeding the GPU in most gaming and rendering tasks, though the median CPU percentile indicates it will not sustain the highest frame rates in CPU-intensive titles. The combined percentile for this build is 60, which reflects the average of the two components' standings.

The GPU's nearest rivals provide context for its score. The AMD Radeon RX 590 has an average score of 24,744, which is 0.4% higher than the Arc A350M's score. The NVIDIA RTX A5000 Mobile scores 24,763, 0.5% higher. The AMD Radeon RX 6600 XT scores 24,442, which is 0.8% lower. The NVIDIA GeForce GTX 1630 scores 24,277, 1.5% lower. These deltas are all within a narrow band of roughly 2%, indicating that the Arc A350M performs nearly identically to these desktop and mobile GPUs in synthetic compute tests. This places the A350M in the company of mid-range desktop cards from a few generations ago, despite its low power envelope of 25 W.

GPU Analysis

The Intel Arc A350M is a mobile graphics processor based on the Xe-HPG architecture, specifically the DG2-128 chip, and is part of the Alchemist generation, marketed under the Arc 3 Mobile series. It is manufactured by TSMC on a 6 nm process, with 7,200 million transistors on a die size of 157 mm², yielding a transistor density of 45.9 million per square millimeter. The GPU has a base clock of 1150 MHz and a boost clock of 2200 MHz. The memory clock is 1750 MHz, with an effective data rate of 14 Gbps. Memory configuration consists of 4 GB of GDDR6 on a 64-bit bus, providing a memory bandwidth of 112.0 GB/s. This bandwidth is modest, which may limit performance in texture-heavy or high-resolution workloads, but it is adequate for the GPU's intended entry-level segment.

The compute units include 768 shading units, 48 texture mapping units, and 24 raster operation pipelines. The GPU also features 6 ray tracing cores, which enables hardware-accelerated ray tracing in supported titles. The pixel rate is 52.80 GPixel/s, and the texture rate is 105.6 GTexel/s. The FP32 performance is 3.379 TFLOPS, with FP16 performance at 6.758 TFLOPS, indicating a 2:1 ratio for FP16 operations. The GPU has a TDP of 25 W, which is exceptionally low for a discrete GPU, making it suitable for thin and light laptops without extensive cooling. It connects via PCIe 4.0 x8 and is classified as an IGP (Integrated Graphics Processor) in terms of slot width, though it is a discrete chip.

API support includes DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with modern games and applications. The production status is End-of-life, and the release date was March 29, 2022. In benchmark terms, the Geekbench OpenCL score of 24,546 and Vulkan score of 24,747 translate to a percentile rank of 70 against all GPUs. This indicates the A350M outperforms 70% of the GPUs in the database, which is notable for a 25 W part. The nearest rival comparisons show it is nearly identical to the AMD Radeon RX 590 (0.4% slower) and the NVIDIA RTX A5000 Mobile (0.5% slower), while being slightly faster than the AMD Radeon RX 6600 XT (0.8% faster) and the NVIDIA GeForce GTX 1630 (1.5% faster). For rendering tasks, the 3.379 TFLOPS FP32 performance is sufficient for light 3D modeling and basic rendering, though the 4 GB VRAM will limit scene complexity and texture sizes. The 6 ray tracing cores provide entry-level ray tracing capability, but the low overall compute throughput means ray-traced effects will need to be used sparingly at lower resolutions and settings.

FAQ

Q: What is the CPU's performance percentile relative to all CPUs?

A: The AMD Ryzen 9 6980HS holds a percentile rank of 50 against all CPUs, indicating it performs at the median level of the CPU distribution in the database.

Q: How does the Intel Arc A350M compare to the AMD Radeon RX 590?

A: The Arc A350M has an average benchmark score of 24,647, while the AMD Radeon RX 590 has an average score of 24,744. The RX 590 is 0.4% faster, making the two GPUs nearly identical in performance.

Q: What is the memory bandwidth of the GPU?

A: The Intel Arc A350M has a memory bandwidth of 112.0 GB/s, provided by 4 GB of GDDR6 memory on a 64-bit bus with an effective data rate of 14 Gbps.

Q: Does the CPU support ECC memory?

A: No, the AMD Ryzen 9 6980HS does not support ECC memory, as indicated in the specifications.

Q: What is the combined percentile of this CPU+GPU build?

A: The combined percentile for the AMD Ryzen 9 6980HS and Intel Arc A350M pairing is 60, reflecting a balanced overall position in the database.

Q: What is the GPU's boost clock speed?

A: The Intel Arc A350M has a boost clock of 2200 MHz, with a base clock of 1150 MHz.

Q: How many ray tracing cores does the GPU have?

A: The Intel Arc A350M features 6 ray tracing cores, enabling hardware-accelerated ray tracing in supported applications.

Usage Scenarios

High-Refresh Gaming: This pairing is not ideal for high-refresh gaming at high settings. The GPU's 70th percentile score suggests it can handle competitive titles at lower settings, but the 4 GB VRAM and 112.0 GB/s bandwidth will limit texture quality and resolution. The CPU's 50th percentile may also bottleneck frame rates in CPU-intensive games. Expect playable frame rates at 1080p with reduced settings, but not consistent high-refresh performance.

Streaming: The 8-core/16-thread CPU provides enough headroom for software encoding while gaming, as the 16 threads can handle both game logic and encoding tasks. The GPU's 25 W TDP means it consumes minimal power, leaving thermal headroom for the CPU to sustain boost clocks. However, the GPU's performance is modest, so streaming at high bitrates and resolutions may require lowering game settings.

Video Editing: The CPU's 8 cores and 16 threads are well-suited for video editing workloads, with the 5.00 GHz boost clock accelerating timeline scrubbing and preview rendering. The GPU's 3.379 TFLOPS FP32 performance can accelerate effects and transitions, but the 4 GB VRAM may limit working with high-resolution footage or complex compositions. The combined percentile of 60 indicates a mid-tier experience for video editing.

3D Rendering: The CPU's 16 threads are capable of handling CPU-based rendering tasks, though the 50th percentile means it will not be the fastest. The GPU's 6 ray tracing cores and 3.379 TFLOPS can accelerate GPU-based rendering, but the 4 GB VRAM is a significant constraint for larger scenes. For small to medium projects, this setup is workable, but it is not suited for professional-grade rendering.

Software Development: The 8-core/16-thread CPU is excellent for code compilation, with the 16 threads parallelizing build tasks effectively. The 76.8 GB/s memory bandwidth supports fast data access for large codebases. The GPU is less relevant for development, but its 70th percentile score means it can handle basic graphics tasks and UI rendering without issue.

Student and Office Work: This pairing is more than sufficient for productivity tasks. The CPU's 5.00 GHz boost clock ensures snappy application launches and document editing, while the GPU provides acceleration for web browsing, video playback, and light photo editing. The 25 W GPU TDP contributes to longer battery life compared to higher-power discrete GPUs, making this a suitable choice for students who need portability and performance.

Who Should Build It

This configuration targets users who need a capable CPU for multi-threaded workloads but do not require high-end gaming graphics. The Ryzen 9 6980HS, with its 8 cores and 16 threads, is ideal for content creators working with video editing, 3D modeling, or software development, where the CPU is the primary compute engine. The GPU's 70th percentile rank means it can handle light gaming and GPU-accelerated tasks, but it is not intended for serious gamers. Gamers at 1080p with lower settings may find it acceptable, but those seeking high-refresh or high-resolution gaming should look elsewhere.

Content creators who work with smaller projects—such as freelance video editors, graphic designers, or indie game developers—will benefit from the CPU's thread count and the GPU's ray tracing capability for previews. The 4 GB VRAM is a limitation, but for entry-level work, it is sufficient. Software developers will appreciate the 16 threads for compilation and the DDR5 memory support for faster data processing. Students in engineering or computer science programs will find this setup capable for coursework, including running virtual machines or compiling code, while also providing enough graphics power for casual gaming or 3D visualization projects. Small business workstations that require reliable multi-core performance for office applications, data analysis, or light design work will also find this pairing adequate, given the CPU's median performance and the GPU's above-average standing.

Gaming Performance

No measured FPS rows exist for this exact combination of AMD Ryzen 9 6980HS and Intel Arc A350M. The FACT PACK contains no measuredFps data for this pairing. Therefore, all FPS figures discussed here are estimates derived from the benchmark scores and the component's relative standings. The GPU's average benchmark score of 24,647 and 70th percentile rank suggest it can deliver playable frame rates in many titles at 1080p with medium to low settings. The 4 GB VRAM is a limiting factor for modern games that require more memory for high-resolution textures, so users should expect to reduce texture quality in demanding titles. The CPU's 50th percentile may also introduce bottlenecks in CPU-intensive games, potentially capping frame rates below what the GPU can achieve.

Based on the GPU's similarity to the AMD Radeon RX 590 (0.4% difference) and NVIDIA GeForce GTX 1630 (1.5% difference), frame rates in popular esports titles like Counter-Strike or League of Legends should be well above 60 FPS at 1080p with competitive settings. In AAA titles, expect 30-60 FPS at 1080p with medium settings, depending on the game's optimization. Ray tracing performance will be limited by the 6 ray tracing cores and 3.379 TFLOPS, so enabling ray-traced effects will significantly reduce frame rates and may require lowering resolution to 720p. The 112.0 GB/s memory bandwidth is sufficient for 1080p gaming but will struggle at higher resolutions or with high-resolution texture packs.

Build Overview

The AMD Ryzen 9 6980HS and Intel Arc A350M form a laptop-class build, as indicated by the buildClass field. This pairing combines a high-end mobile CPU with an entry-level mobile GPU. The CPU, with its 8 cores, 16 threads, and 5.00 GHz boost clock, is designed for demanding multi-threaded applications, while the GPU, with its 25 W TDP and 4 GB VRAM, is aimed at basic gaming and GPU-accelerated tasks. The combined percentile of 60 places this build in the upper-middle tier of all CPU+GPU combinations in the database. The CPU's 50th percentile and GPU's 70th percentile create a configuration where the GPU is relatively stronger than the CPU, which is an unusual balance. This build is best suited for users who prioritize CPU performance for productivity and content creation, with gaming as a secondary consideration.

Balance and Bottleneck

The data shows a clear imbalance between the CPU and GPU. The CPU sits at the 50th percentile, while the GPU sits at the 70th percentile. This means the GPU is relatively more powerful compared to its peers than the CPU is. In gaming workloads, this suggests that the CPU is more likely to be the bottleneck, especially in titles that rely heavily on single-thread performance or CPU logic. The CPU's 5.00 GHz boost clock helps mitigate this, but the median percentile indicates it does not excel in CPU-bound scenarios.

In contrast, for multi-threaded workloads such as video editing or 3D rendering, the CPU's 8 cores and 16 threads are the primary driver, and the GPU plays a supporting role. In these cases, the CPU is working harder relative to the GPU, and the GPU's performance may be underutilized. The FPS scaling evidence, while estimated, supports this view: the GPU's 70th percentile rank would allow for higher frame rates than the CPU's 50th percentile can consistently feed. Therefore, the CPU is the limiting factor for gaming, while for productivity tasks, the CPU is the workhorse and the GPU's lower performance is less of a concern. The 4 GB VRAM on the GPU is also a bottleneck in modern games, but it does not affect CPU-bound workloads.